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  • Webcam capture and convert to avi

    - by Spidfire
    Im trying to make a program that captures a video from the webcam and sound from the microphone but im getting stuck at the part where ive try to make a movie out of still images ive heard you need to use directshow but it doesnt jet work for me Does someone know a good piece of example code that captures video and sound and can encode it to a file (divx or something like that) ? or some suggestions where to look so i can build it myself (if a other programming language is better for this im happy to know it early. )

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  • Basic unit of Sound?

    - by anon
    If we consider computer graphics to be the art of image synthesis where the basic unit is a pixel. What is the basic unit of sound synthesis? [This relates to programming as I want to generate this via a computer program.] Thanks!

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  • Can somebody link me to some code where there is a fantastic or a nice use of Inheritance

    - by Soham
    I strongly believe that, reading code and reading good code is key to great programming. If not one of the many. I had been facing some problems in visualizing and having a "feel" of using inheritance to better my code architecture. Can somebody give me some link to good code to emulate, where folks have used inheritance in an absolute "kung-fooey ruthless" manner [in a good way]

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  • embedded web/application server

    - by l.thee.a
    I need to write an user menu for an embedded device (mips linux). The menu has to be accessible from network (web page - AJAX?) and it has to be able to read/write hardware settings. What would be the easiest way to implement such an app/server? Where do I start? PS: c/c++ preferred. PS 2: I have limited resources

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  • SDL Video Init causes Exception on Mac OS X 10.8

    - by ScrollerBlaster
    I have just ported my C++ game to OS X and the first time it ran I get the following exception when trying to call SDL_SetVideoMode. 2012-09-28 15:01:05.437 SCRAsteroids[28595:707] * Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: 'Error (1000) creating CGSWindow on line 259' * First throw call stack: ( 0 CoreFoundation 0x00007fff8b53b716 __exceptionPreprocess + 198 1 libobjc.A.dylib 0x00007fff90e30470 objc_exception_throw + 43 2 CoreFoundation 0x00007fff8b53b4ec +[NSException raise:format:] + 204 3 AppKit 0x00007fff8a26a579 _NSCreateWindowWithOpaqueShape2 + 655 4 AppKit 0x00007fff8a268d70 -[NSWindow _commonAwake] + 2002 5 AppKit 0x00007fff8a2277e2 -[NSWindow _commonInitFrame:styleMask:backing:defer:] + 1763 6 AppKit 0x00007fff8a22692f -[NSWindow _initContent:styleMask:backing:defer:contentView:] + 1568 7 AppKit 0x00007fff8a2262ff -[NSWindow initWithContentRect:styleMask:backing:defer:] + 45 8 libSDL-1.2.0.dylib 0x0000000107c228f6 -[SDL_QuartzWindow initWithContentRect:styleMask:backing:defer:] + 294 9 libSDL-1.2.0.dylib 0x0000000107c20505 QZ_SetVideoMode + 2837 10 libSDL-1.2.0.dylib 0x0000000107c17af5 SDL_SetVideoMode + 917 11 SCRAsteroids 0x0000000107be60fb _ZN11SDLGraphics4initEP6IWorldii + 291 ) libc++abi.dylib: terminate called throwing an exception Abort trap: 6 My init code looks like this: if (SDL_Init(SDL_INIT_EVERYTHING) < 0) return false; const SDL_VideoInfo *videoInfo = SDL_GetVideoInfo(); if (!videoInfo) { fprintf(stderr, "Video query failed: %s\n", SDL_GetError()); return false; } /* the flags to pass to SDL_SetVideoMode */ videoFlags = SDL_OPENGL; /* Enable OpenGL in SDL */ videoFlags |= SDL_GL_DOUBLEBUFFER; /* Enable double buffering */ videoFlags |= SDL_HWPALETTE; /* Store the palette in hardware */ /* This checks to see if surfaces can be stored in memory */ if (videoInfo->hw_available) videoFlags |= SDL_HWSURFACE; else videoFlags |= SDL_SWSURFACE; if (w == 0) { widthViewport = videoInfo->current_w; heightViewport = videoInfo->current_h; cout << "Will use full screen resolution of "; videoFlags |= SDL_FULLSCREEN; } else { cout << "Will use full user supplied resolution of "; widthViewport = w; heightViewport = h; videoFlags |= SDL_RESIZABLE; /* Enable window resizing */ } cout << widthViewport << "x" << heightViewport << "\n"; /* This checks if hardware blits can be done */ if (videoInfo->blit_hw) videoFlags |= SDL_HWACCEL; /* Sets up OpenGL double buffering */ SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); /* get a SDL surface */ surface = SDL_SetVideoMode(widthViewport, heightViewport, SCREEN_BPP, videoFlags); It gets into that last SDL call and throws the exception above. I have tried it in both full screen and resizable window mode, same thing. I build my app old school, on the command line, as opposed to using Xcode.

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  • Good Training Sources for OOP PHP, Anyone ?

    - by Codex73
    Hey Guys. I will like to see if everybody could share any good training sources on OOP on PHP language. Good Training Sources for OOP (Object Oriented Programming) PHP, anyone ? I've seen numerous tutorials, mostly superficial, some of them bad. Please share anything good either commercial or free, Video or Written.

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  • Horrible VMware keyboard shortcuts

    - by rshimoda
    Hello, I'm a VMware user and far too often I use keyboard shortcuts while programming. However, this has proved to be quite distressing as sometimes the VMware gets hold of it and turns off / pauses (ctrl+Z) the virtual machine. Is there a way to disable keyboard shortcuts on VMware? Has anyone here ever found a workaround?

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  • Conventions for modelling c programs.

    - by Hassan Syed
    I'm working with a source base written almost entirely in straight-c (nginx). It does, however, make use of rich high level programming techniques such as compile-time metaprogramming, and OOP - including run-time dispatch. I want to draw ER diagrams, UML class diagrams and UML sequence diagrams. However to have a clean mapping between the two, consistent conventions must be applied. So, I am hopping someone has some references to material that establishes or applies such conventions to similar style c-code.

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  • Ideas for a C/C++ library

    - by Mohit Deshpande
    I thought one of the best ways to familiarise myself with C/C++, is to make a helpful library. I was maybe thinking like a geometry library, like to calculate areas, surface area, etc. It would be useful in game programming. Or maybe an algebra library, like for different formulas like the distance formula, quadratic formula, etc. Or maybe like a standard library for very simple functions, like calculating the number of items in an array.

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  • Implementing the procducer-consumer with .NET 4.0 new

    - by bitbonk
    With alle the new paralell programming features in .NET 4.0, what would be a a simple and fast way to implement the producer-consumer pattern (where at least one thread is producing and enqueuing task items and one other thread executes (dequeues) these tasks). Can we benfit from all these new APIs? What is your preferred implementation of this pattern?

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  • how to build good python web application

    - by Moayyad Yaghi
    hello i never worked with web programming and i've been asked lately to write a web-based software to manage assets and tasks. to be used by more than 900 persons what are the recommended modules , frameworks , libraries for this task. and it will be highly appreciated if you guyz recommend some books and articles that might help me. thanks in advance

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  • librrd link problem

    - by farka
    i use rrd (graphic programming ) under rrdtool, i have installed; and i rund gcc gcc -I/usr/include -I/usr/local/include -L/usr/lib -L/usr/local/lib -lrrd -o myprog test.c myprog is execute file and test.c ist testprogram who i use function rrd_create from libary but gcc put out error like this: /usr/bin/ld: cannot find -lrrd why!!!!

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  • How do you protect your software from illegal distribution?

    - by petr k.
    I am curious about how do you protect your software against cracking, hacking etc. Do you employ some kind of serial number check? Hardware keys? Do you use any third-party solutions? How do you go about solving licensing issues? (e.g. managing floating licenses) EDIT: I'm not talking any open source, but strictly commercial software distribution...

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  • read-only memory and heap memory

    - by benjamin button
    hi, AFAIK, string literals are stored in read only memory in case of C language. where is this actually present on the hardware. as per my knowledge heap is on RAM.correct me if i am wrong. how different is heap from read only memory? is it OS dependant?

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  • c# Resize Function

    - by Tyler
    So my logic is flawed and I need a better and correct way to resize an image in my c# app I need a function similar to this setup public void ResizeImageForWeb(string OriginalFile, string NewFile, int MaxWidth, int MaxHeight, int Quality) { // Resize Code } Basically, I'm a web designer lost trying to programming a desktop app.

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  • Elaboration of A quotation on 'Simple Design'

    - by HanuAthena
    An excerpt from Programming Perls: A Simple Design : Antonie de Saint-Exupery, the Fresh writer and aircraft designer, said that, *"A designer knows he has arrived at perfection not when there is no longer anything to add, but when there is no longer anything to take away."* More programmers should judge their work by this criteria. Can any one elaborate this, please? What does the author mean when he say "...TAKE AWAY"

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  • How would you explain your job to a 5-year old?

    - by Canavar
    Sometimes it's difficult to define programming to people. Especially too old or too young people can not understand what I do to earn money. They think that I repair computers, or they want to think that I (as an engineer) build computers at work. :) It's really hard to tell people that you produce something they can't touch. Here is a funny question, how would you explain your job to a 5-year-old?

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  • Exception in thread "main" java.lang.OutOfMemoryError, How to find and fix??

    - by or.nomore
    hey, I'm trying to programming a crossword creator. using a given dictionary txt file and a given pattern txt file. The basic idea is using DFS algorithm. the problem begin when the dictionary file is v-e-r-y big (about 50000 words). then i recive the : Exception in thread "main" java.lang.OutOfMemoryError: GC overhead limit exceeded i know that there is a part in my program that waists memory, but i don't know where it is, how to find it and how to fix it

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