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  • XSLT, JSTL e JSF

    - by Paulo S.
    I have a xml file which I want to transform in a jsf code page. To do that I've created a xsl file. xml: <?xml version='1.0' encoding='ISO-8859-1'?> <questionario xmlns:xsi='http://www.w3.org/2001/XMLSchema-instance' xsi:noNamespaceSchemaLocation='Schema2.xsd'> <componente nome='input'> <id>input1</id> </componente> <componente nome='input'> <id>input2</id> </componente> </questionario> code: <%@ taglib uri="http://java.sun.com/jstl/core_rt" prefix="c" %> <%@ taglib uri="http://java.sun.com/jsp/jstl/xml" prefix="x" %> <c:set var="xml" value="${questionarioXSLBean.xml}"/> <c:set var="xsl"> <xsl:stylesheet xmlns:xsl="http://www.w3.org/1999/XSL/Transform" version="2.0" xmlns:f="http://java.sun.com/jsf/core" xmlns:h="http://java.sun.com/jsf/html" exclude-result-prefixes="f h"> <xsl:template match="/"> <xsl:for-each select="questionario/componente"> <xsl:if test="attribute::nome = 'input'"> <xsl:variable name="id"> <xsl:value-of select="id" /> </xsl:variable> <h:inputText id="{$id}"/> </xsl:if> </xsl:for-each> </xsl:template> </xsl:stylesheet> </c:set> <x:transform xml="${xml}" xslt="${xsl}" /> The problem is that nothing is shown in my screen because the generated code for <h:inputText id="input1"/> is <h:inputText id="input_1" xmlns:h="http://java.sun.com/jsf/html"/> how can I replace the xmlns:h="http://java.sun.com/jsf/html" or suppress it. Thanks! Update: Let me clarify what I want to do. I want to generate a jsf page dynamically depending on the attributes of a xml file, for instance, 2 input texts, 3 check boxes, etc. To make the transformation to jsf I thought in two approaches, one using jstl and another using xslt. The problem with the former is that I couldn't integrate jstl with jsf code (to set jsf components attributes using jstl variables) and with the last approach, I'm facing the problem described above.I wouldn't like to create components in java (UIComponents). Any suggestions?

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  • Browser displays page without styles for a short moment (visual glitch)

    - by Pierre
    I have observed that, very infrequently, Internet Explorer (7 or 8, it does not matter) displays our web pages (www.epsitec.ch) a short time without applying the CSS. The layout appears completely broken, with everything displayed sequentially from top to bottom. When the page has finished loading, everything finally gets displayed properly. Our web pages do not use any fancy scripting, just two javascript inclusions for QuantCast and Google Analytics, done at the end of the page. By the way, we already had the issue before adding the QuantCast script. The CSS gets linked in the <head> section: <head> <title>Crésus Comptabilité</title> <link rel="icon" href="/favicon.ico" type="image/x-icon" /> <link rel="shortcut icon" href="http://www.epsitec.ch/favicon.ico" /> <link href="../../style.css" rel="stylesheet" type="text/css" /> ... </head> and then follows static HTML up to the final chunk which includes the JavaScript: ... <div id="account"> <a class="deselect" href="/account/login">Identifiez-vous</a> <script type="text/javascript"> _qoptions={qacct:"..."}; </script> <script type="text/javascript" src="http://edge.quantserve.com/quant.js"> </script> <noscript> <img src="..." style="display: none;" border="0" height="1" width="1"/> </noscript> </div> <div id="contact"> <a href="/support/contact">Contactez-nous</a> </div> <div id="ending"><!-- --></div> </div> <script type="text/javascript"> ... </script> <script type="text/javascript"> var pageTracker = _gat._getTracker("..."); pageTracker._initData(); pageTracker._trackPageview(); </script> </body> As this is a very short visual glitch, I have no idea what provokes it. Worse, I cannot reproduce it and it appears only on seldom occasions. How can I further investigate the cause of the glitch? Are there any best practices I should be aware of?

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  • Injecting the mailer service, got "The service definition 'mailer' does not exist"?

    - by Gremo
    This is the class where the service mailer should be injected: namespace Gremo\SkebbyBundle\Transport; use Swift_Mailer; use Gremo\SkebbyBundle\Message\AbstractSkebbyMessage; class MailerTransport extends AbstractSkebbyTransport { /** * @var \Swift_Mailer */ private $mailer; public function __construct(Swift_Mailer $mailer) { $this->mailer = $mailer; } /** * @param \Gremo\SkebbyBundle\Message\AbstractSkebbyMessage $message * @return void */ public function executeTransport(AbstractSkebbyMessage $message) { /* ... */ } } Service id is gremo_skebby.transport.mailer, placed inside mailer.xml file: <parameters> <parameter key="gremo_skebby.converter.swift_message.class"> Gremo\SkebbyBundle\Converter\SwiftMessageConverter </parameter> <parameter key="gremo_skebby.transport.mailer.class"> Gremo\SkebbyBundle\Transport\MailerTransport </parameter> </parameters> <services> <service id="gremo_skebby.converter.swift_message" class="%gremo_skebby.converter.swift_message.class%" public="false" /> <service id="gremo_skebby.transport.mailer" class="%gremo_skebby.transport.mailer.class%" public="false" parent="gremo_skebby.tranport.abstract_transport"> <argument type="service" id="mailer" /> </service> </services> When i try to inject the gremo_skebby.transport.mailer into another service (an helper) i get: Symfony\Component\DependencyInjection\Exception\InvalidArgumentException : The service definition "mailer" does not exist. That is strange, because command php app/console container:debug shows that the mailer service actually exists: mailer container Swift_Mailer I'm loading mailer.xml file dynamically by the extension: if(in_array($configs['transport'], array('http', 'rest', 'mailer'))) { $loader->load('transport.xml'); $loader->load($configs['transport'] . '.xml'); $container->setAlias('gremo_skebby.transport', 'gremo_skebby.transport.' . $configs['transport']); } $loader->load('skebby.xml'); ... and gremo_skebby.transport service is injected into gremo_skebby.skebby service (skebby.xml): <parameters> <parameter key="gremo_skebby.skebby.class"> Gremo\SkebbyBundle\Skebby </parameter> </parameters> <services> <service id="gremo_skebby.skebby" class="%gremo_skebby.skebby.class%"> <argument type="service" id="gremo_skebby.transport" /> </service> </services> A quick test is giving me the same InvalidArgumentException: public function testSkebbyWithMailerTransport() { $loader = new GremoSkebbyExtension(); $container = new ContainerBuilder(); $config = $this->getEmptyConfiguration(); $loader->load(array($config), $container); $this->assertTrue($container->hasDefinition('gremo_skebby.transport.mailer')); $this->assertTrue($container->hasDefinition('gremo_skebby.skebby')); $this->assertInstanceOf('Gremo\SkebbyBundle\Skebby', $container->get('gremo_skebby.skebby')); }

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  • jquery ui autocomplete does't close options menu if there is no focus when ajax returns

    - by Uri
    I'm using jquery ui autocomplete widget with ajax, and on noticed the following problem. Background: In order for the user to be able to focus on the autocomplete and get the options without typing anything, I use the focus event: autoComp.focus(function() { $(this).autocomplete("search", "");} However this produces the following effect: when the user clicks, an ajax request is being sent. While waiting for the response, the user then clicks elsewhere and the autocomplete is blurred. But as soon as the response returns, the options menu pops out, even though the autocomplete has no focus. In order to make it go away the user has to click once inside, and again outside the autocomplete, which is a bit annoying. any ideas how I prevent this? EDIT: I solved this in a very ugly way by building another mediator function that knows the element's ID, and this function calls the ajax function with the ID, which on success check the focus of the element, and returns null if it's not focused. It's pretty ugly and I'm still looking for alternatives. EDIT#2: Tried to do as Wlliam suggested, still doesn't work.. the xhr is undefined when blurring. Some kind of a problem with the this keyword, maybe it has different meanings if I write the getTags function outside of the autocomplete? this.autocomplete = $('.tab#'+this.id+' #tags').autocomplete({ minLength: 0, autoFocus: true, source: getTags, select: function(e, obj) { tab_id = $(this).parents('.tab').attr('id'); tabs[tab_id].addTag(obj.item.label, obj.item.id, false); $(this).blur(); // This is done so that the options menu won't pop up again. return false; // This is done so that the value will not stay in the input box after selection. }, open: function() {}, close: function() {} }); $('.tab#'+this.id+' #tags').focus(function() { $(this).autocomplete("search", ""); }); $('.tab#'+this.id+' #tags').blur(function() { console.log('blurring'); var xhr = $(this).data('xhr'); // This comes out undefined... :( if (xhr) { xhr.abort(); }; $(this).removeClass('ui-autocomplete-loading'); }); and this is the getTags function copied to the source keyword: function getTags(request, response) { console.log('Getting tags.'); $(this).data('xhr', $.ajax({ url: '/rpc', dataType: 'json', data: { action: 'GetLabels', arg0: JSON.stringify(request.term) }, success: function(data) { console.log('Tags arrived:'); tags = []; for (i in data) { a = {} a.id = data[i]['key']; a.label = data[i]['name']; tags.push(a); } response(tags); } })); console.log($(this).data('xhr')); }

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  • How do I add values to semi-complex JSON object?

    - by Nick Verheijen
    I'm fairly new to using JSON objects and I'm kinda stuck. I've got an JSON object that was converted from this array: Array ( [status] => success [id] => 1 [name] => Zone 1 [description] => Awesome zone deze.. [tiles] => Array ( // Column for the tile grid [0] => Array ( // Row for the tile grid [0] => Array ( [tileID] => 1 [rotation] => 0 ) [1] => Array ( [tileID] => 1 [rotation] => 0 ) // Etc.. ) [1] => Array // etc.. etc.. ) ) I use this object to render out an isometric grid for my HTML5 Canvas game. I'm building a map editor and to put more tiles on the map, i'll have to add values to this json object. This is how I would do it in PHP: mapData[column][row] = array( 'tileID' => 1, 'rotation' => 0 ); So my question is, how do I achieve this with a JSON object in javascript? Thanks in advance! Nick Update I've ran into an error: can't convert undefined to object mapDataTiles[mouseY][mouseX] = { tileID: editorSelectedTile, rotation: 0 }; This is the code i use for clicking & then saving the new tile to the JSON object. At first I though that one of my parameters was 'undefined', so i logged those to the console but they came out perfectly.. // If there is already a tile placed on these coordinates if( mapDataTiles[mouseX] && mapDataTiles[mouseX][mouseY] ) { mapDataTiles[mouseX][mouseY]['tileID'] = editorSelectedTile; } // If there is no tile placed on these coordinates else { mapDataTiles[mouseX][mouseY] = { tileID: editorSelectedTile, rotation: 0 }; } My variables have the following values: MouseX: 5 MouseY: 17 tileID: 2 Also weird fact, that for some coordinates it does actually work and save new data to the array. mapDataTiles[mouseY][mouseX] = { tileID: editorSelectedTile, rotation: 0 };

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  • ProgressDialog does not disappear after executing dismiss, hide or cancel?

    - by Martin
    Hello, I have an Overlay extension which has 2 dialogs as private attributes - one Dialog and one ProgressDialog. After clicking on the Overlay in the MapView, the Dialog object appears. When the user clicks a button in the Dialog it disappears and the ProgressDialog is shown. Simultaneously a background task is started by notifying a running Service. When the task is done, a method (buildingLoaded) in the Overlay object is called to switch the View and to dismiss the ProgressDialog. The View is being switched, the code is being run (I checked with the debugger) but the ProgressDialog is not dismissed. I also tried hide() and cancel() methods, but nothing works. Can somebody help me? Android version is 2.2 Here is the code: public class LODOverlay extends Overlay implements OnClickListener { private Dialog overlayDialog; private ProgressDialog progressDialog; .............. @Override public void onClick(View view) { ....... final Context ctx = view.getContext(); this.progressDialog = new ProgressDialog(ctx); ListView lv = new ListView(ctx); ArrayAdapter<String> adapter = new ArrayAdapter<String>(ctx, R.layout.layerlist, names); lv.setAdapter(adapter); final LODOverlay obj = this; lv.setOnItemClickListener(new OnItemClickListener() { public void onItemClick(AdapterView<?> parent, View view, int position, long id) { String name = ((TextView) view).getText().toString(); Intent getFloorIntent = new Intent(Map.RENDERER); getFloorIntent.putExtra("type", "onGetBuildingLayer"); getFloorIntent.putExtra("id", name); view.getContext().sendBroadcast(getFloorIntent); overlayDialog.dismiss(); obj.waitingForLayer = name; progressDialog.show(ctx, "Loading...", "Wait!!!"); } }); ....... } public void buildingLoaded(String id) { if (null != this.progressDialog) { if (id.equals(this.waitingForLayer)) { this.progressDialog.hide(); this.progressDialog.dismiss(); ............ Map.flipper.showNext(); // changes the view } } } }

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  • What is the best way to read and write cXML documents in C# ?

    - by tetranz
    I know this is a vague open ended question. I'm hoping to get some general direction. I need to add cXML punchout to an ASP.NET C# site / application. This is replacing something that I wrote years ago in ColdFusion. I'm a reasonably experienced C# developer but I haven't done much with XML. There seems to be lots of different options for processing XML in .NET. Here's the open ended question: Assuming that I have an XML document in some form, eg a file or a string, what is the best way to read it into my code? I want to get the data and then query databases etc. The cXML document size and our traffic volumes are easily small enough so that loading the a cXML document into memory is not a problem. Should I: 1) Manually build classes based on the dtd and use the XML Serializer? 2) Use a tool to generate classes. There are sample cXML files downloadable from Ariba.com. I tried xsd.exe to generate an xsd and then xsd.exe /c to generate classes. When I try to deserialize I get errors because there seems to be "confusion" around whether some elements should be single values or arrays. I tried the CodeXS online tool but that gives errors in it's log and errors if I try to deserialize a sample document. 2) Create a dataset and ReadXml()? 3) Create a typed dataset and ReadXml()? 4) Use Linq to XML. I often use Linq to Objects so I'm familiar with Linq in general but I'm struggling to see what it gives me in this situation. 5) Some other means. I guess I need to improve my understanding of XML in general but even so ... am I missing some obvious way of doing this? In the old ColdFusion site I found a free component ("tag") which basically ignored any schema and read the XML into a "structure" which is essentially a series of nested hash tables which was then easy to read in code. That was probably quite sloppy but it worked. I also need to generate XML files from my C# objects. Maybe Linq to XML will be good for that. I could start with a default "template" document and manipulate it before saving. Thanks for any pointers ...

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  • What benefits are there to storing Javascript in external files vs in the <head>?

    - by RenderIn
    I have an Ajax-enabled CRUD application. If I display a record from my database it shows that record's values for each column, including its primary key. For the Ajax actions tied to buttons on the page I am able to set up their calls by printing the ID directly into their onclick functions when rendering the HTML server-side. For example, to save changes to the record I may have a button as follows, with '123' being the primary key of the record. <button type="button" onclick="saveRecord('123')">Save</button> Sometimes I have pages with Javascript generating HTML and Javascript. In some of these cases the primary key is not naturally available at that place in the code. In these cases I took a shortcut and generate buttons like so, taking the primary key from a place it happens to be displayed on screen for visual consumption: ... <td>Primary Key: </td> <td><span id="PRIM_KEY">123</span></td> ... <button type="button" onclick="saveRecord(jQuery('#PRIM_KEY').text())">DoSomething</button> This definitely works, but it seems wrong to drive database queries based on the value of text whose purpose was user consumption rather than method consumption. I could solve this by adding a series of additional parameters to various methods to usher the primary key along until it is eventually needed, but that also seems clunky. The most natural way for me to solve this problem would be to simply situate all the Javascript which currently lives in external files, in the <head> of the page. In that way I could generate custom Javascript methods without having to pass around as many parameters. Other than readability, I'm struggling to see what benefit there is to storing Javascript externally. It seems like it makes the already weak marriage between HTML/DOM and Javascript all the more distant. I've seen some people suggest that I leave the Javascript external, but do set various "custom" variables on the page itself, for example, in PHP: <script type="text/javascript"> var primaryKey = <?php print $primaryKey; ?>; </script> <script type="text/javascript" src="my-external-js-file-depending-on-primaryKey-being-set.js"></script> How is this any better than just putting all the Javascript on the page in the first place? There HTML and Javascript are still strongly dependent on each other.

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  • trouble to connect with AppStore in my InAppPurchase application(iPhone)

    - by riteshkumar1905
    There is problem to connect AppStore in my application. All things run fine in Simulator.But When i go with iPhone then AppStore is not connected.. I am also enclose the code which i call on button....... import "BuyController.h" import "InAppPurchaseManager.h" import "SKProducts.h" define kInAppPurchaseProUpgradeProductId @"com.vigyaapan.iWorkOut1" @implementation BuyController (IBAction)buy:(id)sender { /* get the product description (defined in early sections)*/ //[self requestProUpgradeProductData]; { if ([SKPaymentQueue canMakePayments]) { InAppPurchaseManager *Observer = [[InAppPurchaseManager alloc] init]; [[SKPaymentQueue defaultQueue] addTransactionObserver:Observer]; //NSURL *sandboxStoreURL = [[NSURL alloc]initWithString:@"http://sandbox.itunes.apple.com/verifyReceipt"]; //[[UIApplication sharedApplication]openURL:[NSURL URLWithString:@"http://sandbox.itunes.apple.com"]]; [[UIApplication sharedApplication] openURL:[NSURL URLWithString:@"http://phobos.apple.com/WebObjects/ com.vigyaapan.iWorkOut1?id=9820091347&;amp;amp;amp;amp;mt=8"]]; //[[UIApplication sharedApplication] openURL:[NSURL URLWithString:@"http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=301349397&;amp;amp;amp;amp;mt=8"]]; SKPayment *payment = [SKPayment paymentWithProductIdentifier:@"com.vigyaapan.iWorkOut1"]; [[SKPaymentQueue defaultQueue] addPayment:payment]; } else { UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"MyApp" message:@"You are not authorized to purchase from AppStore" delegate:self cancelButtonTitle:@"OK" otherButtonTitles: nil]; [alert show]; [alert release]; } //return [SKPaymentQueue canMakePayments]; } SKPayment *payment = [SKPayment paymentWithProductIdentifier:kInAppPurchaseProUpgradeProductId]; [[SKPaymentQueue defaultQueue] addPayment:payment]; //[self requestProUpgradeProductData]; /* get the product description (defined in early sections)*/ } /* // The designated initializer. Override if you create the controller programmatically and want to perform customization that is not appropriate for viewDidLoad. - (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle )nibBundleOrNil { if (self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil]) { // Custom initialization } return self; }/ // Implement viewDidLoad to do additional setup after loading the view, typically from a nib. - (void)viewDidLoad { [super viewDidLoad]; } // Override to allow orientations other than the default portrait orientation. - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { // Return YES for supported orientations return (interfaceOrientation == UIInterfaceOrientationPortrait); } (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Release any cached data, images, etc that aren't in use. } (void)viewDidUnload { // Release any retained subviews of the main view. // e.g. self.myOutlet = nil; } (void)dealloc { [super dealloc]; } @end

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  • Is there any alternative to obfuscation to make it harder to get any string in javascript?

    - by MarceloRamires
    I use DropBox and I've had some trouble reaching to my files from other computers: I not always want to login to anything when I'm in a public computer, but I like being able to reach my stuff from wherever I am. So I've made a simple little application that when put in the public folder, ran and given the right UID, creates (still in your public folder) an HTML of all the content in the folder (including subfolders) as a tree of links. But I didn't risk loading it anywhere, since there are slightly private things in there (yes, I know that the folder's name is "PUBLIC"). So I've came up with the idea to make it a simple login page, given the right password, the rest of the page should load. brilliant!, but how? If I did this by redirecting to other HTML on the same folder, I'd still put the html link in the web history and the "url's accessed" history of the administrator. So I should generate itin the same page. I've done it. And currently the page is a textbox and a button, and only if you type in the right password (asked by the generator) the rest of the page loads. The fault is that everything (password, URL's) is easily reachable through the sourcecode. Now, assuming I only want to avoid silly people to get it all too easily, not make a bulletproof all-content-holding NSA certified website, I though about some ways to make these informations a bit harder to get. As you may have already figured, I use a streamwritter to write a .HTM file (head, loop through links, bottom), then it's extremely configurable, and I can come up with a pretty messy-but-working c# code, though my javascript knowledge is not that good. Public links in DropBox look like this: http://dl.dropbox.com/u/3045472/img.png Summarizing: How do I hide stuff (MAINLY the password, of course) in my source-code so that no bumb-a-joe that can read, use a computer and press CTRL+U can reach to my stuff too easily ? PS.: It's not that personal, if someone REALLY wants it, it could never be 100% protected, and if it was that important, I wouldnt put it in the public folder, also, if the dude really wants to get it that hard, he should deserve it. PS2.: "Use the ultra-3000'tron obfuscator!!11" is not a real answer, since my javascript is GENERATED by my c# program. PS3.: I don't want other solutions as "use a serverside application and host it somewhere to redirect and bla bla" or "compress the links in a .RAR file and put a password in it" since I'm doing this ALSO to learn, and I want the thrill of it =)

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  • Help creating a JavaScript mixin in Tapestry5?

    - by shane87
    I am creating a mixin which renders a javascript file when a textfield gains focus. I am new to the idea of mixins in Tapestry, and I am unsure of where to place my original javascript file which i wish to run when the textfield gains focus. The following is an example of my code: The Java mixin class: package asc.mixins; import org.apache.tapestry5.RenderSupport; import org.apache.tapestry5.annotations.AfterRender; import org.apache.tapestry5.annotations.Environmental; import org.apache.tapestry5.annotations.IncludeJavaScriptLibrary; import org.apache.tapestry5.annotations.InjectContainer; import org.apache.tapestry5.corelib.base.AbstractTextField; @IncludeJavaScriptLibrary("js_dasher_mixin.js") public class DasherMixin { @Environmental private RenderSupport renderSupport; @InjectContainer private AbstractTextField field; @AfterRender void addScript() { this.renderSupport.addScript("new JSDasher('%s');", this.field.getClientId()); } } The Javascript mixin file: JSDasher = Class.create({ initialize: function(textField) { this.textField = $(textField); this.textField.observe('focus', this.onFocus.bindAsEventListener(this)); }, onFocus: function(event) { //call my javascript init() function } } part of my javascript file I wish to run when the textfield gains focus: var posX, posY; // Sets up our global variables and dispatches an init request to the server. function init() { posX=0; posY=0; canvas = document.getElementById("canvas"); canvasWidth = canvas.offsetWidth; canvasHeight = canvas.offsetHeight; if (canvas.getContext) { ctx = canvas.getContext("2d"); } canvas.onclick = canvasClicked; canvas.onmousemove = mouseMoved; canvasOffsetX = findPosX(canvas); canvasOffsetY = findPosY(canvas); sessID = -1; sendInitRQ(canvasWidth, canvasHeight); } My javascript file is much larger than above, my question is where should I put my javascript code above? Should it all be contained in the mixin.js file? if so where exactly should it go? Thanks in advance for any help.

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  • What's the best way to return stuff from a PHP function, and simultaneously trigger a jQuery action?

    - by Jack Webb-Heller
    So the title is a tad ambiguous, but I'll try and give an example. Basically, I have an 'awards' system (similar to that of StackOverflow's badges) in my PHP/CodeIgniter site, and I want, as soon as an award is earned, a notification to appear to the user. Now I'm happy to have this appear on the next page load, but, ideally I'd like it to appear as soon as the award is transactioned since my site is mostly Ajax-powered and there may not be page reloads very often. The way the system works currently, is: 1) If the user does something to trigger the earning of an award, CodeIgniter does this: $params['user_id'] = $this->tank_auth->get_user_id(); $params['award_id'] = 1; // (I have a database table with different awards in) $this->awards->award($params); 2) My custom library, $this->awards, runs the award function: function award($params) { $sql = $this->ci->db->query("INSERT INTO users_awards (user_id, award_id) VALUES ('".$params['user_id']."','".$params['award_id']."') ON DUPLICATE KEY UPDATE duplicate=duplicate+1"); $awardinfo = $this->ci->db->query("SELECT * FROM awards WHERE id = ".$params['award_id']); // If it's the 'first time' the user has gotten the award (e.g. they've earnt it) if ($awardinfo->row('duplicate') == 0) { $params['title'] = $awardinfo->row('title'); $params['description'] = $awardinfo->row('description'); $params['iconpath'] = $awardinfo->row('iconpath'); $params['percentage'] = $awardinfo->row('percentage'); return $params; } } So, it awards the user (and if they've earnt it twice, updates a useless duplicate field by one), then checks if it's the first time they've earnt it (so it can alert them of the award). If so, it gets the variables (title of the award, the award description, the path to an icon to display for the award, and finally the percentage of users who have also got this award) and returns them as an array. So... that's that. Now I'd like to know, what's the best way to do this? Currently my Award-giving bit is called from a controller, but I guess if I want this to trigger via Ajax, then the code should be placed in a View file...? To sum it up: I need the returned award data to appear without a page refresh. What's the best way of doing this? (I'm already using jQuery on my page). Thanks very much everybody! Jack

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  • How to avoid repetition when working with primitive types?

    - by I82Much
    I have the need to perform algorithms on various primitive types; the algorithm is essentially the same with the exception of which type the variables are. So for instance, /** * Determine if <code>value</code> is the bitwise OR of elements of <code>validValues</code> array. * For instance, our valid choices are 0001, 0010, and 1000. * We are given a value of 1001. This is valid because it can be made from * ORing together 0001 and 1000. * On the other hand, if we are given a value of 1111, this is invalid because * you cannot turn on the second bit from left by ORing together those 3 * valid values. */ public static boolean isValid(long value, long[] validValues) { for (long validOption : validValues) { value &= ~validOption; } return value != 0; } public static boolean isValid(int value, int[] validValues) { for (int validOption : validValues) { value &= ~validOption; } return value != 0; } How can I avoid this repetition? I know there's no way to genericize primitive arrays, so my hands seem tied. I have instances of primitive arrays and not boxed arrays of say Number objects, so I do not want to go that route either. I know there are a lot of questions about primitives with respect to arrays, autoboxing, etc., but I haven't seen it formulated in quite this way, and I haven't seen a decisive answer on how to interact with these arrays. I suppose I could do something like: public static<E extends Number> boolean isValid(E value, List<E> numbers) { long theValue = value.longValue(); for (Number validOption : numbers) { theValue &= ~validOption.longValue(); } return theValue != 0; } and then public static boolean isValid(long value, long[] validValues) { return isValid(value, Arrays.asList(ArrayUtils.toObject(validValues))); } public static boolean isValid(int value, int[] validValues) { return isValid(value, Arrays.asList(ArrayUtils.toObject(validValues))); } Is that really much better though? Any thoughts in this matter would be appreciated.

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  • Why does C# exit when calling the Ada elaboration routine using debug?

    - by erict
    I have a DLL created in Ada using GPS. I am dynamically loading it and calling it successfully both from Ada and from C++. But when I try to call it from C#, the program exits on the call to Elaboration init. What am I missing? The exact same DLL is perfectly happy getting called from C++ and Ada. Edit: If I start the program without Debugging, it also works with C#. But if I run it with the Debugger, then it exits on the call to ElaborationInit. There are no indications in any of the Windows event logs. If the Ada DLL is Pure, and I skip the elaboration init call, the actual function DLL is called correctly, so it has something to do with the elaboration. using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Runtime.InteropServices; namespace CallingDLLfromCS { class Program { [DllImport("kernel32.dll", CharSet = CharSet.Auto, SetLastError = true)] public static extern IntPtr LoadLibrary(string dllToLoad); [DllImport("kernel32.dll", CharSet = CharSet.Ansi, SetLastError = true)] public static extern IntPtr GetProcAddress(IntPtr hModule, string procedureName); [DllImport("kernel32.dll", CharSet = CharSet.Auto, SetLastError = true)] public static extern bool FreeLibrary(IntPtr hModule); [UnmanagedFunctionPointer(CallingConvention.StdCall)] delegate int AdaCallable2_dlgt(int val); static AdaCallable2_dlgt fnAdaCallable2 = null; [UnmanagedFunctionPointer(CallingConvention.StdCall)] delegate void ElaborationInit_dlgt(); static ElaborationInit_dlgt ElaborationInit = null; [UnmanagedFunctionPointer(CallingConvention.StdCall)] delegate void AdaFinal_dlgt(); static AdaFinal_dlgt AdaFinal = null; static void Main(string[] args) { int result; bool fail = false; // assume the best IntPtr pDll2 = LoadLibrary("libDllBuiltFromAda.dll"); if (pDll2 != IntPtr.Zero) { // Note the @4 is because 4 bytes are passed. This can be further reduced by the use of a DEF file in the DLL generation. IntPtr pAddressOfFunctionToCall = GetProcAddress(pDll2, "AdaCallable@4"); if (pAddressOfFunctionToCall != IntPtr.Zero) { fnAdaCallable2 = (AdaCallable2_dlgt)Marshal.GetDelegateForFunctionPointer(pAddressOfFunctionToCall, typeof(AdaCallable2_dlgt)); } else fail = true; pAddressOfFunctionToCall = GetProcAddress(pDll2, "DllBuiltFromAdainit"); if (pAddressOfFunctionToCall != IntPtr.Zero) { ElaborationInit = (ElaborationInit_dlgt)Marshal.GetDelegateForFunctionPointer(pAddressOfFunctionToCall, typeof(ElaborationInit_dlgt)); } else fail = true; pAddressOfFunctionToCall = GetProcAddress(pDll2, "DllBuiltFromAdafinal"); if (pAddressOfFunctionToCall != IntPtr.Zero) AdaFinal = (AdaFinal_dlgt)Marshal.GetDelegateForFunctionPointer(pAddressOfFunctionToCall, typeof(AdaFinal_dlgt)); else fail = true; if (!fail) { ElaborationInit.Invoke(); // ^^^^^^^^^^^^^^^^^^^^^^^^^ FAILS HERE result = fnAdaCallable2(50); Console.WriteLine("Return value is " + result.ToString()); AdaFinal(); } FreeLibrary(pDll2); } } } }

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  • Strange behavior with gcc inline assembly

    - by Chris
    When inlining assembly in gcc, I find myself regularly having to add empty asm blocks in order to keep variables alive in earlier blocks, for example: asm("rcr $1,%[borrow];" "movq 0(%[b_],%[i],8),%%rax;" "adcq %%rax,0(%[r_top],%[i],8);" "rcl $1,%[borrow];" : [borrow]"+r"(borrow) : [i]"r"(i),[b_]"r"(b_.data),[r_top]"r"(r_top.data) : "%rax","%rdx"); asm("" : : "r"(borrow) : ); // work-around to keep borrow alive ... Another example of weirdness is that the code below works great without optimizations, but with -O3 it seg-faults: ulong carry = 0,hi = 0,qh = s.data[1],ql = s.data[0]; asm("movq 0(%[b]),%%rax;" "mulq %[ql];" "movq %%rax,0(%[sb]);" "movq %%rdx,%[hi];" : [hi]"=r"(hi) : [ql]"r"(ql),[b]"r"(b.data),[sb]"r"(sb.data) : "%rax","%rdx","memory"); for (long i = 1; i < b.size; i++) { asm("movq 0(%[b],%[i],8),%%rax;" "mulq %[ql];" "xorq %%r10,%%r10;" "addq %%rax,%[hi];" "adcq %%rdx,%[carry];" "adcq $0,%%r10;" "movq -8(%[b],%[i],8),%%rax;" "mulq %[qh];" "addq %%rax,%[hi];" "adcq %%rdx,%[carry];" "adcq $0,%%r10;" "movq %[hi],0(%[sb],%[i],8);" "movq %[carry],%[hi];" "movq %%r10,%[carry];" : [carry]"+r"(carry),[hi]"+r"(hi) : [i]"r"(i),[ql]"r"(ql),[qh]"r"(qh),[b]"r"(b.data),[sb]"r"(sb.data) : "%rax","%rdx","%r10","memory"); } asm("movq -8(%[b],%[i],8),%%rax;" "mulq %[qh];" "addq %%rax,%[hi];" "adcq %%rdx,%[carry];" "movq %[hi],0(%[sb],%[i],8);" "movq %[carry],8(%[sb],%[i],8);" : [hi]"+r"(hi),[carry]"+r"(carry) : [i]"r"(long(b.size)),[qh]"r"(qh),[b]"r"(b.data),[sb]"r"(sb.data) : "%rax","%rdx","memory"); I think it has to do with the fact that it's using so many registers. Is there something I'm missing here or is the register allocation just really buggy with gcc inline assembly?

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  • Bound DataGridView not updating data source

    - by Max Yaffe
    I'm trying to bind a table of structures to a DataGridView. Loading and viewing the table is working fine but I can't edit a value and get it stored back into the table. Here's what I'm doing. I have a "primitive" data type, Real defined by public struct MyReal:IMyPrimative { public Double m_Real; //... public MyReal(String val) { m_Real = default(Double); Init(val); } //... } It gets used in a structure: public struct MyReal_Record : IMyRecord { public MyReal Freq { get; set;} MyReal_Record(String[] vals) { Init(vals); } } And the structure is used to define a table using a generic Binding List public class MyTable<S> : BindingList<S> where S: struct, IMyRecord { public Type typeofS; public MyTable() { typeofS = typeof(S); // ... } This table is used as a binding source for a grid, dynamically. private void miLoadFile_Click(object sender, EventArgs e) { MyModel.Table<Real_Record> RTable = new MyModel.Table<Real_Record>(); //... Table initialized here //set up grid with virtual mode dataGridView1.DataSource = RTable; } All of this works fine and I can create RTable, initialize it and display it in a grid. The grid allows editing and has events set for CellParsing and CellFormatting which look like: private void dataGridView1_CellFormatting(object sender, DataGridViewCellFormattingEventArgs e) { if (e.DesiredType != typeof(String)) return; e.Value = e.Value.ToString(); } private void dataGridView1_CellParsing(object sender, DataGridViewCellParsingEventArgs e) { if (e.DesiredType != typeof(MyReal)) return; e.Value = new MyReal(e.Value.ToString()); e.ParsingApplied = true; this.dataGridView1.UpdateCellValue(e.ColumnIndex, e.RowIndex); } When I edit a value in a cell, I can change the text. On leaving the cell, CellParsing fires and the event handler is called. Everything seems to be correct going into the CellParsing handler. e.DesiredType is MyReal. e.Value is a string with the new value. After the new MyReal is created from the string, e.Value is set correctly. RowIndex and ColumnIndex are correct. ReadOnly is set false. However, when I leave the cell, the system restores the original value to the cell. I thought the UpdateCellValue would replace the value in the dataSource but I seem to be missing something. What did I miss? Thanks, Max

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  • What is the difference between NULL in C++ and null in Java?

    - by Stephano
    I've been trying to figure out why C++ is making me crazy typing NULL. Suddenly it hits me the other day; I've been typing null (lower case) in Java for years. Now suddenly I'm programming in C++ and that little chunk of muscle memory is making me crazy. Wikiperipatetic defines C++ NULL as part of the stddef: A macro that expands to a null pointer constant. It may be defined as ((void*)0), 0 or 0L depending on the compiler and the language. Sun's docs tells me this about Java's "null literal": The null type has one value, the null reference, represented by the literal null, which is formed from ASCII characters. A null literal is always of the null type. So this is all very nice. I know what a null pointer reference is, and thank you for the compiler notes. Now I'm a little fuzzy on the idea of a literal in Java so I read on... A literal is the source code representation of a fixed value; literals are represented directly in your code without requiring computation. There's also a special null literal that can be used as a value for any reference type. null may be assigned to any variable, except variables of primitive types. There's little you can do with a null value beyond testing for its presence. Therefore, null is often used in programs as a marker to indicate that some object is unavailable. Ok, so I think I get it now. In C++ NULL is a macro that, when compiled, defines the null pointer constant. In Java, null is a fixed value that any non-primitive can be assigned too; great for testing in a handy if statement. Java does not have pointers, so I can see why they kept null a simple value rather than anything fancy. But why did java decide to change the all caps NULL to null? Furthermore, am I missing anything here?

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  • Variable lenght arguments in log4cxx LOG4CXX_ macros

    - by Horacio
    I am using log4cxx in a big C++ project but I really don't like how log4cxx handles multiple variables when logging: LOG4CXX_DEBUG(logger, "test " << var1 << " and " << var3 " and .....) I prefer using printf like variable length arguments: LOG4CXX_DEBUG(logger, "test %d and %d", var1, var3) So I implemented this small wrapper on top of log4cxx #include <string.h> #include <stdio.h> #include <stdarg.h> #include <log4cxx/logger.h> #include "log4cxx/basicconfigurator.h" const char * log_format(const char *fmt, ...); #define MYLOG_TRACE(logger, fmt, ...) LOG4CXX_TRACE(logger, log_format(fmt, ## __VA_ARGS__)) #define MYLOG_DEBUG(logger, fmt, ...) LOG4CXX_DEBUG(logger, log_format(fmt, ## __VA_ARGS__)) #define MYLOG_INFO(logger, fmt, ...) LOG4CXX_INFO(logger, log_format(fmt, ## __VA_ARGS__)) #define MYLOG_WARN(logger, fmt, ...) LOG4CXX_WARN(logger, log_format(fmt, ## __VA_ARGS__)) #define MYLOG_ERROR(logger, fmt, ...) LOG4CXX_ERROR(logger, log_format(fmt, ## __VA_ARGS__)) #define MYLOG_FATAL(logger, fmt, ...) LOG4CXX_FATAL(logger, log_format(fmt, ## __VA_ARGS__)) static log4cxx::LoggerPtr logger(log4cxx::Logger::getRootLogger()); int main(int argc, char **argv) { log4cxx::BasicConfigurator::configure(); MYLOG_INFO(logger, "Start "); MYLOG_WARN(logger, log_format("In running this in %d threads safe?", 1000)); MYLOG_INFO(logger, "End "); return 0; } const char *log_format(const char *fmt, ...) { va_list va; static char formatted[1024]; va_start(va, fmt); vsprintf(formatted, 1024, fmt, va); va_end(va); return formatted; } And this works perfectly but I know using that static variable (formatted) can become problematic if I start using threads and each thread logging to the same place. I am no expert in log4cxx so I was wondering if the LOG4CXX macros are handling concurrent thread access automatically? or do I have to implement some sort of locking around the log_format method? something that I wan't to avoid due to performance implications. Also I would like to ask why if I replace the vsprintf inside the log_format method with vsnprintf (that is more secure) then I get nothing printed? To compile and test this program (in Ubuntu) use : g++ -o loggertest loggertest.cpp -llog4cxx

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  • javascript simple object creation test: opera leaks?

    - by joe
    Hi, I am trying to figure out certain memory leak conditions in javascript on a few browsers. Currently I'm only testing FF 3.6, Opera 10.10, and Safari 4.0.3. I've started with a fairly simple test, and can confirm no memory leaks in Firefox and Safari. But Opera just takes memory and never gives it back. What gives? Here's the test: <html> <head> <script type="text/javascript"> window.onload = init; //window.onunload = cleanup; var a=[]; function init() { var d = document.createElement('div'); d.innerHTML = "page loading..."; document.body.appendChild(d); for (var i=0; i<400000; i++) { a[i] = new Obj("xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx"); } d.innerHTML = "PAGE LOADED"; } function cleanup() { for (var i=0; i<400000; i++) { a[i] = null; } } function Obj(msg) { this.msg=msg; } </script> </head> <body> </body> </html> I shouldn't need the cleanup() call on window.unload, but tried that also. No luck. As you can see this is simple JS, no circular DOM links, no closures. I monitor the memory usage using 'top' on Mac 10.4.11. Memory usage spikes up on page load, as expected. In FF and Safari reloading the page does not use any further memory, and all memory is returned when the window (tab) is closed. In Opera, memory spikes on load, and seems to also spike further on each reload (but not always...). But regardless of reload, memory never goes back down below the initial load spike. I had hoped this was a no-brainer test that all browsers would pass, so I could move on to more "interesting" conditions. Am I doing something wrong here? Or is this a known Opera issue? Thanks! -joe

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  • Windows splash screen using GDI+

    - by Luther
    The eventual aim of this is to have a splash screen in windows that uses transparency but that's not what I'm stuck on at the moment. In order to create a transparent window, I'm first trying to composite the splash screen and text on an off screen buffer using GDI+. At the moment I'm just trying to composite the buffer and display it in response to a 'WM_PAINT' message. This isn't working out at the moment; all I see is a black window. I imagine I've misunderstood something with regards to setting up render targets in GDI+ and then rendering them (I'm trying to render the screen using straight forward GDI blit) Anyway, here's the code so far: //my window initialisation code void MyWindow::create_hwnd(HINSTANCE instance, const SIZE &dim) { DWORD ex_style = WS_EX_LAYERED ; //eventually I'll be making use of this layerd flag m_hwnd = CreateWindowEx( ex_style, szFloatingWindowClass , L"", WS_POPUP , 0, 0, dim.cx, dim.cy, null, null, instance, null); SetWindowLongPtr(m_hwnd ,0, (__int3264)(LONG_PTR)this); m_display_dc = GetDC(NULL); //This was sanity check test code - just loading a standard HBITMAP and displaying it in WM_PAINT. It worked fine //HANDLE handle= LoadImage(NULL , L"c:\\test_image2.bmp", IMAGE_BITMAP, 0, 0, LR_LOADFROMFILE); m_gdip_offscreen_bm = new Gdiplus::Bitmap(dim.cx, dim.cy); m_gdi_dc = Gdiplus::Graphics::FromImage(m_gdip_offscreen_bm);//new Gdiplus::Graphics(m_splash_dc );//window_dc ;m_splash_dc //this draws the conents of my splash screen - this works if I create a GDI+ context for the window, rather than for an offscreen bitmap. //For all I know, it might actually be working but when I try to display the contents on screen, it shows a black image draw_all(); //this is just to show that drawing something simple on the offscreen bit map seems to have no effect Gdiplus::Pen pen(Gdiplus::Color(255, 0, 0, 255)); m_gdi_dc->DrawLine(&pen, 0,0,100,100); DWORD last_error = GetLastError(); //returns '0' at this stage } And here's the snipit that handles the WM_PAINT message: ---8<----------------------- //Paint message snippit case WM_PAINT: { BITMAP bm; PAINTSTRUCT ps; HDC hdc = BeginPaint(vg->m_hwnd, &ps); //get the HWNDs DC HDC hdcMem = vg->m_gdi_dc->GetHDC(); //get the HDC from our offscreen GDI+ object unsigned int width = vg->m_gdip_offscreen_bm->GetWidth(); //width and height seem fine at this point unsigned int height = vg->m_gdip_offscreen_bm->GetHeight(); BitBlt(hdc, 0, 0, width, height, hdcMem, 0, 0, SRCCOPY); //this blits a black rectangle DWORD last_error = GetLastError(); //this was '0' vg->m_gdi_dc->ReleaseHDC(hdcMem); EndPaint(vg->m_hwnd, &ps); //end paint return 1; } ---8<----------------------- My apologies for the long post. Does anybody know what I'm not quite understanding regarding how you write to an offscreen buffer using GDI+ (or GDI for that matter)and then display this on screen? Thank you for reading.

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  • How to play small sound file continuously in Silverlight?

    - by ash
    Hello, I have two questions regarding Silverlight's SoundPlay action and properties. My scenario is like: I have two story board: The first story board has an image and a sound file; when the silverlight application gets loaded, the sound starts to play automatically, but if someone clicks the image, the sound file will stop and the second storyboard will start with a new sound file. 1) My first question is how to stop the first sound file of first story board when the second story board starts with the second sound file. 2) My second question is how to play a sound file continuously; for example, in Silverlight we can play a story board continuously with RepeatBehavior="Forever"; but I cannot find a way to play my 10 second sound file forever or continuously. Note: I have attached a small XAML file to show what I am talking about; I am also stating that if instead of an image file, if there were a button, then I can stop the first music file after I click the button and start my second story board with a new sound file, but I would like to use image file instead of a button. Is it possible? If it is, how to do it? Therefore, please answer my following two questions or give big hint or website tutorial links on 1) How to stop the first sound file of first story board when the second story board starts with the second sound file ( When the clickable element is an image instead of a button) 2) How to play a 10 second sound file continuously? ............Code Snippet...................... XAML ............ <Grid x:Name="LayoutRoot" Background="Red"> <Button HorizontalAlignment="Left" Margin="212,0,0,111" VerticalAlignment="Bottom" Width="75" Content="Button" Click="onClick"/> <MediaElement x:Name="sound2_mp3" Height="0" HorizontalAlignment="Left" Margin="105,230,0,0" VerticalAlignment="Top" Width="0" Source="/sound2.mp3" Stretch="Fill"/> <MediaElement x:Name="sound1_mp1" Height="0" HorizontalAlignment="Left" Margin="190,164,0,0" VerticalAlignment="Top" Width="0" Source="/sound1.mp3" Stretch="Fill" AutoPlay="False"/> </Grid> ..................................................................................................................................................................................................................... using System; using System.Windows; using System.Windows.Controls; using System.Windows.Documents; using System.Windows.Ink; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Animation; using System.Windows.Shapes; namespace testPrj { public partial class MainPage : UserControl { public MainPage() { // Required to initialize variables InitializeComponent(); } private void onClick(object sender, System.Windows.RoutedEventArgs e) { Storyboard1.Stop(); sound2_mp3.Stop(); sound1_mp1.Play(); } } } ...................................................................................................

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  • Modal PopUp Extender labels wont update on Asynchronous Postback

    - by newbie2k
    Hi everyone! I have a ModalPopUpExtender with an UpdatePanel on it. On the UpdatePanel,there few labels and componentart Grid which Updates from the server on every Asynchronous postback when an image button is clicked. The Problem is that the server code updates the modalpopupextender labels as the information on the grid but it wont display the Updated version of it on the modal Popup Extender. Need some Help... Heres the sample code:     Name:     Loyalty Mode:     Expire Mode:     LoadingPanelClientTemplateId="LoadingFeedbackTemplate3" LoadingPanelPosition="MiddleCenter" LoadingPanelFadeDuration="1000" LoadingPanelFadeMaximumOpacity="60" OnNeedDataSource="LItemGrid_NeedDataSource" OnNeedRebind="LItemGrid_NeedRebind" OnPageIndexChanged="LItemGrid_PageIndexChanged" OnFilterCommand="LItemGrid_FilterCommand" OnSortCommand="LItemGrid_SortCommand" ShowFooter="true" PageSize="10" PagerStyle="Numbered" </Columns> </ComponentArt:GridLevel> </Levels> <ClientTemplates><ComponentArt:ClientTemplate Id="ClientTemplate2"> <table width="200" ><tr><td valign="center" align="center"> <table cellspacing="0" cellpadding="0" border="0"> <tr> <td style="font-size:10px;font-family:Verdana;">Loading...&nbsp;</td> <td><img src="images/spinner.gif" width="16" height="16" border="0"></td> </tr> </table> </td></tr></table> </ComponentArt:ClientTemplate> </ClientTemplates> </ComponentArt:Grid></ContentTemplate> <asp:Button ID="btnClose" runat="server" Text="Close" /> </asp:Panel> <asp:ModalPopupExtender TargetControlID="SaveImageButton1" ID="pnlModal_ModalPopupExtender" runat="server" DynamicServicePath="" Enabled="True" BackgroundCssClass="modalBackground" PopupControlID="pnlModal" CancelControlID="btnClose" DropShadow="true"> </asp:ModalPopupExtender> </ContentTemplate> </asp:UpdatePanel>

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  • EXC_BAD_ACCESS when scrolling table after json data is imported

    - by Michael Robinson
    Hello, I'm having a bear of a time trying to figure out why I'm getting a EXC_BAD ACCESS error. The console is giving me this eror: " -[CFArray objectAtIndex:]: message sent to deallocated instance 0x3b14110", I Can't figure it out...Thanks in advance. // Customize the number of rows in the table view. - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { return [rows count]; } // Customize the appearance of table view cells. - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:CellIdentifier] autorelease]; } // Configure the cell. NSDictionary *dict = [rows objectAtIndex: indexPath.row]; cell.textLabel.text = [dict objectForKey:@"name"]; cell.detailTextLabel.text = [dict objectForKey:@"age"]; return cell; } // Implement viewDidLoad to do additional setup after loading the view, typically from a nib. - (void)viewDidLoad { [super viewDidLoad]; self.navigationController.navigationBar.tintColor = [UIColor colorWithRed:0.0/255.0 green:207.0/255.0 blue:255.0/255.0 alpha:1.0]; self.title = NSLocalizedString(@"How Big Now", @"How Big Now"); NSURL *url = [NSURL URLWithString:@"http://10.0.1.8/~imac/iphone/jsontest.php"]; NSString *jsonreturn = [[NSString alloc] initWithContentsOfURL:url]; // NSLog(jsonreturn); // Look at the console and you can see what the restults are NSData *jsonData = [jsonreturn dataUsingEncoding:NSUTF32BigEndianStringEncoding]; NSError *error = nil; // In "real" code you should surround this with try and catch NSDictionary * dict = [[CJSONDeserializer deserializer] deserializeAsDictionary:jsonData error:&error]; if (dict) { rows = [dict objectForKey:@"member"]; } NSLog(@"Array: %@",rows); [jsonreturn release]; } - (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Release any cached data, images, etc that aren't in use. } - (void)viewDidUnload { // Release any retained subviews of the main view. // e.g. self.myOutlet = nil; } - (void)dealloc { [super dealloc]; } @end

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  • FFMPEG-PHP Windows "Can't open movie file"

    - by bah
    Hi, ffmpeg extension is loaded as it is shown at phpinfo(), my file and script are at the same location, but I'm still getting this error. Warning: Can't open movie file Untitled.avi in C:\xampp\htdocs\skelbiu\fetch.php on line 4 Fatal error: Call to a member function getDuration() on a non-object in C:\xampp\htdocs\skelbiu\fetch.php on line 5 My script: extension_loaded('ffmpeg') or die('Error in loading ffmpeg'); $ffmpegInstance = new ffmpeg_movie('Untitled.avi'); echo "getDuration: " . $ffmpegInstance->getDuration() . "getFrameCount: " . $ffmpegInstance->getFrameCount() . "getFrameRate: " . $ffmpegInstance->getFrameRate() . "getFilename: " . $ffmpegInstance->getFilename() . "getComment: " . $ffmpegInstance->getComment() . "getTitle: " . $ffmpegInstance->getTitle() . "getAuthor: " . $ffmpegInstance->getAuthor() . "getCopyright: " . $ffmpegInstance->getCopyright() . "getArtist: " . $ffmpegInstance->getArtist() . "getGenre: " . $ffmpegInstance->getGenre() . "getTrackNumber: " . $ffmpegInstance->getTrackNumber() . "getYear: " . $ffmpegInstance->getYear() . "getFrameHeight: " . $ffmpegInstance->getFrameHeight() . "getFrameWidth: " . $ffmpegInstance->getFrameWidth() . "getPixelFormat: " . $ffmpegInstance->getPixelFormat() . "getBitRate: " . $ffmpegInstance->getBitRate() . "getVideoBitRate: " . $ffmpegInstance->getVideoBitRate() . "getAudioBitRate: " . $ffmpegInstance->getAudioBitRate() . "getAudioSampleRate: " . $ffmpegInstance->getAudioSampleRate() . "getVideoCodec: " . $ffmpegInstance->getVideoCodec() . "getAudioCodec: " . $ffmpegInstance->getAudioCodec() . "getAudioChannels: " . $ffmpegInstance->getAudioChannels() . "hasAudio: " . $ffmpegInstance->hasAudio(); I'm using php 5.2.9 (XAMPP 1.7.1), Windows 7. Thanks in advance!

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  • Display an Image using C# in Web Application

    - by Josh
    Hello again, I have a Web Application that I built a C# class in that generates a Report. This report takes nearly 40 seconds to generate because it searches hundreds of folders for certain files. So I was hoping there was a way to display a "Loading.." icon as this report is generating. I have a gif stored in my Images folder that would be perfect. The research that I've done at this point mostly talks about picturebox's and image controls that can hold the image but I was hoping there was just a way of displaying the image above the report while its being created. The Web Application is from a Web ADF Geocortex website and again I created a C# class that generates this report. Below is some code that may help. /// <summary> /// Generates HTML for the current report using the data in /// the given table. /// </summary> /// <param name="reportLayers">The layers to include in the report.</param> /// <returns> public override string GenerateReportHtml(List<ReportLayer> reportLayers) { StringBuilder htmlString = new StringBuilder(); StringWriter stringWriter = new StringWriter(htmlString); HtmlTextWriter writer = new HtmlTextWriter(stringWriter); string holdAPI = ""; List<string> exclusions = GetExcludedFields(); foreach (ReportLayer layer in reportLayers) { string[] strFiles = null; Boolean val = false; if (layer.Layer.Name == "Bottom Hole Location (OP)") writer.RenderBeginTag(HtmlTextWriterTag.P); // <p> writer.RenderBeginTag(HtmlTextWriterTag.Strong); // <strong> writer.Write(layer.Layer.Name); writer.RenderEndTag(); // end </strong> writer.RenderEndTag(); // end </p> writer.WriteBreak(); // <br /> foreach (ReportFeature feature in layer.ReportFeatures) { // each feature will be in a table writer.RenderBeginTag(HtmlTextWriterTag.Table); // <table> foreach (ReportField field in feature.ReportFields) { string fieldName = field.Alias; if (!exclusions.Contains(fieldName)) {

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