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  • Using open-uri how can I get the contents of a redirecting page?

    - by Shpigford
    I ultimately want to get data from this page: http://www.canadapost.ca/cpotools/apps/track/personal/findByTrackNumber?trackingNumber=0656887000494793 But that page forwards to: http://www.canadapost.ca/cpotools/apps/track/personal/findByTrackNumber?execution=eXs1 So when I use open (open-uri) to try and fetch the data, it throws a RuntimeError error saying HTTP redirection loop: So I'm not really sure how to get that data after it redirects and throws that error.

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  • Javascript childNodes does not find all children of a div when appendchild has been used

    - by yesterdayze
    Alright, I am hoping someone can help me out. I apologize up front that this one may be confusing. I have included an example to try to help ease the confusion as this is better seen then heard. I have created a webpage that contains a group or set of groups. Each group has a subgroup. In a nutshell what is happening is this page will allow me to combine multiple groups containing subgroups into a new group. The page will give the chance to rename the old subgroups before they are combined into new groups in order to avoid confusion. When a group is renamed it will check to make sure there is not already a group with that name. If there is it will copy itself out of it's own group and into that group and then delete the original. If the group does not already exist it will create that group, copy itself in and then delete the original. Subgroups can also be renamed at which point they will move into the group with the same name if it exists, or create a new one if it doesn't. The page has a main div. The main div contains 'new sub group' divs. Inside each of those is another div containing the 'old sub group' divs. I use a loop through the child nodes of the 'new sub group' div when renaming a group in order to find each child node. These are then copied into a new div within the main div. The crux of the problem is this. If I loop through a DIV and copy all of the DIVs in it into a new or existing DIV all is well. When I then try to take that DIV and copy all of it's DIVs into another or new DIV it always skips one of the moved DIVs. For simplicity I have copied the entire working code below. To recreate the issue click the spot where the image should appear next to the name ewrewrwe and rename it to something else. All is well. Now click that new group the same way and name it something else. You will see it skip one each time. I have linked the page here: http://vtbikenight.com/test.html The link is clean, it is my personal website I use for a local motorycle group I am part of. Thanks for the help everyone!!! Please let me know if I can clarify on anything. I know the code is not the best right now, it is just demo code and my intent is to get the concept working then streamline it all.

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  • How to get jQuery draggable elements scroll with mb.imageNavigator

    - by bulltorious
    I am using jQuery mb.imageNavigator (1.8) from http://pupunzi.open-lab.com/mb-jquery-components/mb-imagenavigator/ to implements a Risk type game adjucation system. Using the imageNavigator plugin I am able to scroll around a large game map of the world. My issue is when I declare some elements as draggable and drag them onto the map image, their location does not stay relative to where in the picture I put them. They just stay fixed on the screen no matter where I scroll. Does anyone know how to make the the draggable elements scroll with the image? Matteo posts about "you can add an additional content layer that overlay image and moves with it" and posts an example, but I can't make it work. <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> ` <head> <script type="text/jscript" src="lib/jquery/jquery-1.3.2.js"> </script> <script type="text/jscript" src="lib/jquery/jquery-ui-1.7.2.custom.min.js"> </script> <script type="text/jscript" src="lib/utilities/mbImgNav.min.js_0.js"> </script> <script type="text/jscript" src="lib/utilities/start.js"> </script> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <title>New Web Project</title> </head> <body> <div id="AdamsAshTray" style="float:right; background-color:red; z-index:999"> test test test </div> <div id="navArea"> <div imageUrl="someimage" navPosition="BR" navWidth="100" style="display:none;" class="imagesContainer"> <span class="title">zuccheriera</span> <div class="description"> <STRONG>description1</STRONG> </div> </div> </div> </body> $(document).ready(function(){ $("#navArea").imageNavigator({ areaWidth:1820, areaHeight:1000, draggerStyle: "1px dotted red", navOpacity: .8 }) $("#AdamsAshTray").draggable({ grid: [20,20] }); })`

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  • Selenium Testing

    - by Joakim
    Hi I want to get a bunch of dom-objects with xpath and loop through those to check if they contains a specified text, is this possible in the Selenium IDE or rc? Perl is my prefered language XPath would be something like xpath=//tbody[@class='table-data']/tr/td/div[@class='table-item'] This would return all row items in the table, but i need to check each div if contains a specified text string. Is this possible with Selenium? Best regards

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  • Multiple View App shows Blank Screen in Simulator

    - by Brett Coburn
    Hello; I am developing a simple app that first shows a menu screen, and when a button is pressed, a game screen appears. I was able to develop the game screen without any issues, but when I changed the code to first display the menu, the simulator showed a blank screen. I've read all the articles on connecting views with IB but I can't figure this out. Any help would be appreciated. This is my code: // Pong_Multiple_ViewAppDelegate.h // Pong Multiple View // // Created by Brett on 10-05-19. // Copyright __MyCompanyName__ 2010. All rights reserved. // #import <UIKit/UIKit.h> @class MenuViewController; @interface Pong_Multiple_ViewAppDelegate : NSObject <UIApplicationDelegate> { UIWindow *window; MenuViewController *navigationController; } @property (nonatomic, retain) IBOutlet UIWindow *window; @property (nonatomic, retain) IBOutlet MenuViewController *navigationController; @end // // Pong_Multiple_ViewAppDelegate.m // Pong Multiple View // // Created by Brett on 10-05-19. // Copyright __MyCompanyName__ 2010. All rights reserved. // #import "Pong_Multiple_ViewAppDelegate.h" #import "MenuViewController.h" @implementation Pong_Multiple_ViewAppDelegate @synthesize window; @synthesize navigationController; - (void)application:(UIApplication *)application{ // Override point for customization after application launch [window addSubview:[navigationController view]]; [window makeKeyAndVisible]; } - (void)dealloc { [navigationController release]; [window release]; [super dealloc]; } @end // // MenuViewController.h // Pong Multiple View // // Created by Brett on 10-05-19. // Copyright 2010 __MyCompanyName__. All rights reserved. // #import <UIKit/UIKit.h> #import "GameViewController.h" @interface MenuViewController : UIViewController { GameViewController *gameViewController; IBOutlet UIButton *gameButton; } @property(nonatomic, retain) GameViewController *gameViewController; @property(nonatomic, retain) UIButton *gameButton; -(IBAction)switchPage:(id)sender; @end // // MenuViewController.m // Pong Multiple View // // Created by Brett on 10-05-19. // Copyright 2010 __MyCompanyName__. All rights reserved. // #import "MenuViewController.h" #import "GameViewController.h" @implementation MenuViewController @synthesize gameViewController; @synthesize gameButton; -(IBAction)switchPage:(id)sender{ if (self.gameViewController==nil) { GameViewController *gameView = [[GameViewController alloc]initWithNibName:@"GameView" bundle:[NSBundle mainBundle]]; self.gameViewController= gameView; [gameView release]; } [self.navigationController pushViewController:self.gameViewController animated:YES]; } .... @end My code also includes classes: GameViewController.h, GameViewController.m, and nib files: MenuView.xib, and GameView.xib Thanks, B

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  • Weird Java Math ,10 ^ 1 = 11?

    - by Simon
    For an exercise I was writing a loop that turns a string into an integer without using the built in functions by multiplying each individual value by its numerical position. 75 would be 7*(10 ^ 1) + 5*(10 ^ 0), for example. However, for some reason (10 ^ 1) keeps coming back as 11. Is there some mistake I have made or an explanation for this?

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  • Why is this class re-initialized every time?

    - by pinnacler
    I have 4 files and the code 'works' as expected. I try to clean everything up, place code into functions, etc... and everything looks fine... and it doesn't work. Can somebody please explain why MatLab is so quirky... or am I just stupid? Normally, I type terminator = simulation(100,20,0,0,0,1); terminator.animate(); and it should produce a map of trees with the terminator walking around in a forest. Everything rotates to his perspective. When I break it into functions... everything ceases to work. I really only changed a few lines of code, shown in comments. Code that works: classdef simulation properties landmarks robot end methods function obj = simulation(mapSize, trees, x,y,heading,velocity) obj.landmarks = landmarks(mapSize, trees); obj.robot = robot(x,y,heading,velocity); end function animate(obj) %Setup Plots fig=figure; xlabel('meters'), ylabel('meters') set(fig, 'name', 'Phil''s AWESOME 80''s Robot Simulator') xymax = obj.landmarks.mapSize*3; xymin = -(obj.landmarks.mapSize*3); l=scatter([0],[0],'bo'); axis([xymin xymax xymin xymax]); obj.landmarks.apparentPositions %Simulation Loop THIS WAS ORGANIZED for n = 1:720, %Calculate and Set Heading/Location obj.robot.headingChange = navigate(n); %Update Position obj.robot.heading = obj.robot.heading + obj.robot.headingChange; obj.landmarks.heading = obj.robot.heading; y = cosd(obj.robot.heading); x = sind(obj.robot.heading); obj.robot.x = obj.robot.x + (x*obj.robot.velocity); obj.robot.y = obj.robot.y + (y*obj.robot.velocity); obj.landmarks.x = obj.robot.x; obj.landmarks.y = obj.robot.y; %Animate set(l,'XData',obj.landmarks.apparentPositions(:,1),'YData',obj.landmarks.apparentPositions(:,2)); rectangle('Position',[-2,-2,4,4]); drawnow end end end end ----------- classdef landmarks properties fixedPositions %# positions in a fixed coordinate system. [ x, y ] mapSize = 10; %Map Size. Value is side of square x=0; y=0; heading=0; headingChange=0; end properties (Dependent) apparentPositions end methods function obj = landmarks(mapSize, numberOfTrees) obj.mapSize = mapSize; obj.fixedPositions = obj.mapSize * rand([numberOfTrees, 2]) .* sign(rand([numberOfTrees, 2]) - 0.5); end function apparent = get.apparentPositions(obj) %-STILL ROTATES AROUND ORIGINAL ORIGIN currentPosition = [obj.x ; obj.y]; apparent = bsxfun(@minus,(obj.fixedPositions)',currentPosition)'; apparent = ([cosd(obj.heading) -sind(obj.heading) ; sind(obj.heading) cosd(obj.heading)] * (apparent)')'; end end end ---------- classdef robot properties x y heading velocity headingChange end methods function obj = robot(x,y,heading,velocity) obj.x = x; obj.y = y; obj.heading = heading; obj.velocity = velocity; end end end ---------- function headingChange = navigate(n) %steeringChange = 5 * rand(1) * sign(rand(1) - 0.5); Most chaotic shit %Draw an S if n <270 headingChange=1; elseif n<540 headingChange=-1; elseif n<720 headingChange=1; else headingChange=1; end end Code that does not work... classdef simulation properties landmarks robot end methods function obj = simulation(mapSize, trees, x,y,heading,velocity) obj.landmarks = landmarks(mapSize, trees); obj.robot = robot(x,y,heading,velocity); end function animate(obj) %Setup Plots fig=figure; xlabel('meters'), ylabel('meters') set(fig, 'name', 'Phil''s AWESOME 80''s Robot Simulator') xymax = obj.landmarks.mapSize*3; xymin = -(obj.landmarks.mapSize*3); l=scatter([0],[0],'bo'); axis([xymin xymax xymin xymax]); obj.landmarks.apparentPositions %Simulation Loop for n = 1:720, %Calculate and Set Heading/Location %Update Position headingChange = navigate(n); obj.robot.updatePosition(headingChange); obj.landmarks.updatePerspective(obj.robot.heading, obj.robot.x, obj.robot.y); %Animate set(l,'XData',obj.landmarks.apparentPositions(:,1),'YData',obj.landmarks.apparentPositions(:,2)); rectangle('Position',[-2,-2,4,4]); drawnow end end end end ----------------- classdef landmarks properties fixedPositions; %# positions in a fixed coordinate system. [ x, y ] mapSize; %Map Size. Value is side of square x; y; heading; headingChange; end properties (Dependent) apparentPositions end methods function obj = createLandmarks(mapSize, numberOfTrees) obj.mapSize = mapSize; obj.fixedPositions = obj.mapSize * rand([numberOfTrees, 2]) .* sign(rand([numberOfTrees, 2]) - 0.5); end function apparent = get.apparentPositions(obj) %-STILL ROTATES AROUND ORIGINAL ORIGIN currentPosition = [obj.x ; obj.y]; apparent = bsxfun(@minus,(obj.fixedPositions)',currentPosition)'; apparent = ([cosd(obj.heading) -sind(obj.heading) ; sind(obj.heading) cosd(obj.heading)] * (apparent)')'; end function updatePerspective(obj,tempHeading,tempX,tempY) obj.heading = tempHeading; obj.x = tempX; obj.y = tempY; end end end ----------------- classdef robot properties x y heading velocity end methods function obj = robot(x,y,heading,velocity) obj.x = x; obj.y = y; obj.heading = heading; obj.velocity = velocity; end function updatePosition(obj,headingChange) obj.heading = obj.heading + headingChange; tempy = cosd(obj.heading); tempx = sind(obj.heading); obj.x = obj.x + (tempx*obj.velocity); obj.y = obj.y + (tempy*obj.velocity); end end end The navigate function is the same... I would appreciate any help as to why things aren't working. All I did was take the code from the first section from under comment: %Simulation Loop THIS WAS ORGANIZED and break it into 2 functions. One in robot and one in landmarks. Is a new instance created every time because it's constantly printing the same heading for this line int he robot class obj.heading = obj.heading + headingChange;

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  • MS SQL Index Scripting

    - by Fouad Masoud
    I'm using MS SQL 2008. Is it possible to create a script to loop over all tables in a database generating a set of index drop scripts and create scripts separately? What I have to do is drop all indexes on a set of databases to run a heavy data load process but then I want to re-enable all the indexes. I don't want to have to go through each table and script an index drop and then index create. Thanks!

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  • Making a sprite always point to another sprite in XNA

    - by Whitey
    I have a player sprite (playerTexture) and a crosshair sprite (crossTexture) in my game. I need to make the player sprite always face towards the crosshair. Does anyone know how to do this? I have tried doing it myself but the math involved boggles my mind. I know there's a rotation parameter in the spriteBatch.Draw() method but I'm unsure how to use it. Thanks!

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  • Attaching labels to messages in Gmail via IMAP using code

    - by Ali
    Hi guys - concerning Gmail labels - what are they technically speaking. I mean through imap connection I can access a gmail mailbox and go through the emails however let say I wish to create a label and attach it to the emails as I loop through them using code - how can I do that in code? I'm using php - and Zend Framework.

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  • Array of ImageView

    - by Viral
    hi, I m making a Shooting game, in that I want an array of ImageViews , so that for each new level the bullets can be Disappear and the view will be shown from the initial level. SO if Any one know how to store imageviews in an array kindly tell me... regards viral..

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  • How to make a batch file edit a text file

    - by William
    I got the code Set objFS = CreateObject("Scripting.FileSystemObject") strFile = "C:\test\file.txt" Set objFile = objFS.OpenTextFile(strFile) Do Until objFile.AtEndOfStream strLine = objFile.ReadLine If InStr(strLine,"ex3")> 0 Then strLine = Replace(strLine,"ex3","ex5") End If WScript.Echo strLine Loop The strLine replacing part i can fix myself to use with my own purposes, but how do i do something like this so that it doesn't require the file's name, it just edits all text files within the document?

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  • Client connections with epoll

    - by Andres Rodriguez
    Hi, I'm programming an application(client/server) in C++ for linux using epoll y pthreads but I don't know how to handle the connect() calls for attach a new connection in the descriptor list if a loop with epoll_wait() is running(Edge-triggered), How to can I do it?... I could to use a dummy file descriptor to trigger an event and scape of wait?, or a simple call to connect() could fire the event??... Sorry for my bad english...

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  • Regarding Unix shell script

    - by arav
    I want to retrieve the file from the INFILE directory which are begining with the file names prefix "BBSCGG_" or "BCT_" or "ACL_" or "ASC" and do the processing inside the for loop INFILE=/ext/test/fil1/ for infile name in file prefix ... if [[ -f ${fspec} ]] ; then processing logic else processing logic done how can i do it

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  • jquery animate browser window

    - by duckofrubber
    Hi, Is there a way to animate a browser window using jquery. Right now I'm essentially using this: $(window).animate({ left: '+=50' }, 5000}); The reason why it isn't working is probably obvious, although not for me. I eventually need to loop an animate effect so that the browser will move back and forth dynamically. Thanks.

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  • php object : get value of attribute by computed name

    - by groovehunter
    hi simple question - How do I access an attribute of an object by name, if i compute the name at runtime? Ie. i loop over keys and want to get each value of the attributes "field_".$key In python there is getattribute(myobject, attrname) It works, of course, with eval("$val=$myobject-".$myattr.";"); but IMO this is ugly!! TIA florian

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  • Is there a way to unit test an async method?

    - by Jiho Han
    I am using Xunit and NMock on .NET platform. I am testing a presentation model where a method is asynchronous. The method creates an async task and executes it so the method returns immediately and the state I need to check aren't ready yet. I can set a flag upon finish without modifying the SUT but that would mean I would have to keep checking the flag in a while loop for example, with perhaps timeout. What are my options?

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  • Photoshop script to get the color of a solid fill layer?

    - by gruner
    I'm trying to write a Photoshop jsx script for extracting color values from a PSD template. The colors are defined as separate fill layers that I'd like to be able to loop through and create a hash of {layer_name: #hex_color} values. I'm not finding any documentation on reading the color value of the fill layer.

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  • Flash date and time and coutdown timer

    - by c11ada
    hey all, does any one know of any good countdown timer's for flash which i can use to be implemented in a flash game or quiz ? also i have the following line of code var endDate:Date = new Date(2010,7,30); how would i go about having the endDate to be the current time and date + 30 minutes ? thanks

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