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  • Java - Highest, Lowest and Average

    - by Emily
    Right, so why does Java come up with this error: Exception in thread "main" java.lang.Error: Unresolved compilation problem: Type mismatch: cannot convert from double to int at rainfall.main(rainfall.java:38) From this: public class rainfall { /** * @param args */ public static void main(String[] args) { int[] numgroup; numgroup = new int [12]; ConsoleReader console = new ConsoleReader(); int highest; int lowest; int index; int tempVal; int minMonth; int minIndex; int maxMonth; int maxIndex; System.out.println("Welcome to Rainfall"); // Input (index now 0-based) for(index = 0; index < 12; index = index + 1) { System.out.println("Please enter the rainfall for month " + index + 1); tempVal = console.readInt(); while (tempVal100 || tempVal<0) { System.out.println("The rating must be within 0...100. Try again"); tempVal = console.readInt(); } numgroup[index] = tempVal; } lowest = numgroup[0]; highest = numgroup[0]; int total = 0.0; // Loop over data (using 1 loop) for(index = 0; index < 12; index = index + 1) { int curr = numgroup[index]; if (curr < lowest) { lowest = curr; minIndex = index; } if (curr highest) { highest = curr; maxIndex = index; } total += curr; } float avg = (float)total / numgroup.length; System.out.println("The average monthly rainfall was " + avg); // +1 to go from 0-based index to 1-based month System.out.println("The lowest monthly rainfall was month " + minIndex + 1); System.out.println("The highest monthly rainfall was month " + maxIndex + 1); System.out.println("Thank you for using Rainfall"); } private static ConsoleReader ConsoleReader() { return null; } }

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  • Get Class List for Element with JQuery

    - by Buggabill
    Is there a way in JQuery to loop through or assign to an array all of the classes that are assigned to an element? ex. <div class="Lorem ipsum dolor_spec sit amet">Hello World!</div> I will be looking for a "special" class as in "dolor_spec" above. I know that I could use hasClass() but the actual class name may not necessarily be known at the time.

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  • Facebook graph api for PHP resources!

    - by kielie
    Hi guys, I am creating a little flash game for the facebook platform, but I am finding it very difficult to get any decent documentation on the graph api and the PHP SDK, so if anyone has a decent resource for a beginner to go and learn the basics, I would appreciate it very much, as I am struggling to grasp the concept. Thanx!

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  • Running a python script on all the files in a directory.

    - by S1syphus
    I have a Python script that reads through a text csv file and creates a playlist file. However I can only do one at a time, like: python playlist.py foo.csv foolist.txt However, I have a directory of files that need to be made into a playlist, with different names, and sometimes a different number of files. So far I have looked at creating a txt file with a list of all the names of the file in the directory, then loop through each line of that, however I know there must be an easier way to do it.

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  • Best C# bindings for Qt?

    - by Stefan Monov
    I've written a game in C# with SDL.NET and OpenGL. I want to add a menu to it, for which I need Qt. What bindings do you recommend for Qt in C#? Qyoto? qt4dotnet? other? Requirements: fast should just work and be polished - i.e. no weird problems at every step integration with the buildsystem, uic, resources, etc, should work well

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  • Inserting Multiple Records in SQL2000

    - by Chris M
    I have a web app that currently is inserting x (between 1 + 40) records into a table that contains about 5 fields, via a linq-2-sql-stored procedure in a loop. Would it be better to manually write the SQL Inserts to say a string builder and run them against the database when the loops completed rather than 30 transactions? or should I just accept this is negligible for such a small number of inserts.

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  • Good use of recursion in chess programming?

    - by JDelage
    Hi, As part of a homework assignment, I have to program a simple chess game in Java. I was thinking of taking the opportunity to experiment with recursion, and I was wondering if there's an obvious candidate in chess for recursive code? Thank you, JDelage

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  • Performance of tokenizing CSS in PHP

    - by Boldewyn
    This is a noob question from someone who hasn't written a parser/lexer ever before. I'm writing a tokenizer/parser for CSS in PHP (please don't repeat with 'OMG, why in PHP?'). The syntax is written down by the W3C neatly here (CSS2.1) and here (CSS3, draft). It's a list of 21 possible tokens, that all (but two) cannot be represented as static strings. My current approach is to loop through an array containing the 21 patterns over and over again, do an if (preg_match()) and reduce the source string match by match. In principle this works really good. However, for a 1000 lines CSS string this takes something between 2 and 8 seconds, which is too much for my project. Now I'm banging my head how other parsers tokenize and parse CSS in fractions of seconds. OK, C is always faster than PHP, but nonetheless, are there any obvious D'Oh! s that I fell into? I made some optimizations, like checking for '@', '#' or '"' as the first char of the remaining string and applying only the relevant regexp then, but this hadn't brought any great performance boosts. My code (snippet) so far: $TOKENS = array( 'IDENT' => '...regexp...', 'ATKEYWORD' => '@...regexp...', 'String' => '"...regexp..."|\'...regexp...\'', //... ); $string = '...CSS source string...'; $stream = array(); // we reduce $string token by token while ($string != '') { $string = ltrim($string, " \t\r\n\f"); // unconsumed whitespace at the // start is insignificant but doing a trim reduces exec time by 25% $matches = array(); // loop through all possible tokens foreach ($TOKENS as $t => $p) { // The '&' is used as delimiter, because it isn't used anywhere in // the token regexps if (preg_match('&^'.$p.'&Su', $string, $matches)) { $stream[] = array($t, $matches[0]); $string = substr($string, strlen($matches[0])); // Yay! We found one that matches! continue 2; } } // if we come here, we have a syntax error and handle it somehow } // result: an array $stream consisting of arrays with // 0 => type of token // 1 => token content

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  • OpenGL Motion blur with the accumulation buffer

    - by Klaus
    Hello, I'm trying to achieve a motion blur effect in my OpenGL application. I read somewhere this solution, using the accumulation buffer: glAccum(GL_MULT, 0.90); glAccum(GL_ACCUM, 0.10); glAccum(GL_RETURN, 1.0); glFlush(); at the end of the render loop. But nothing happens... What I am missing ?

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  • rails dates with json

    - by fenec
    hello am implementing a facebook application and am using AJAX/Json,however the json structures that are returned have this format "2010-05-30T06:14:00Z" , I am using Game.all.to_json how can i convert them to a normal date format ? Is it easier to do it from the server side or the client side using fbjs? (there are a lot of bugs with fbjs so i would prefer using a solution from the server side , like converting the data before sending the json structures) thnak you

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  • C++ enum in foreach

    - by Spencer
    I've have a card class for a blackjack game with the following enums: enum Rank { Ace, Two, Three, Four, Five, Six, Seven, Eight, Nine, Ten, Jack, Queen, King }; enum Suit { Clubs, Diamonds, Hearts, Spades }; When I create the deck I want to write the code like this: // foreach Suit in Card::Suit // foreach Rank in Card::Rank // add new card(rank, suit) to deck I believe there is no foreach in c++. However, how do I traverse an enum? Thanks, Spencer

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  • how to Update JTable

    - by bob3333
    Good evening I have a JTable that I built with a TableModel how to update the elements of the table, because when I do table = new JTable (new TableProg (elementTab)) I create another table above the original table and it is very ugly So for example how to update element of table in a loop at each iteration as "elementTab" changes? thank you very much

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  • How to define and use Python generators appropriately

    - by Morlock
    I want to define a generator from a list that will output the elements one at a time, then use this generator object in an appropriate manner. a = ["Hello", "world", "!"] b = (x for x in a) c = next(b, None) while c != None: print c, c = next(b, None) Is there anything wrong or improvable with the while approach here? Is there a way to avoid having to assign 'c' before the loop? Thanks!

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  • Special Characters on Console

    - by pocoa
    I've finished my poker game but now I want to make it look a bit better with displaying Spades, Hearts, Diamonds and Clubs. I tried this answer: http://stackoverflow.com/questions/2094366/c-printing-ascii-heart-and-diamonds-with-platform-independent But I couldn't make it work. I'm running on Windows.

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  • JPA One To Many Relationship Persistence Bug

    - by Brian
    Hey folks, I've got a really weird problem with a bi-directional relationship in jpa (hibernate implementation). A User is based in one Region, and a Region can contain many Users. So...relationship is as follows: Region object: @OneToMany(mappedBy = "region", fetch = FetchType.LAZY, cascade = CascadeType.ALL) public Set<User> getUsers() { return users; } public void setUsers(Set<User> users) { this.users = users; } User object: @ManyToOne(cascade = {CascadeType.PERSIST, CascadeType.MERGE}, fetch = FetchType.EAGER) @JoinColumn(name = "region_fk") public Region getRegion() { return region; } public void setRegion(Region region) { this.region = region; } So, the relationship as you can see above is Lazy on the region side, ie, I don't want the region to eager load all the users. Therefore, I have the following code within my DAO layer to add a user to an existing user to an existing region object... public User setRegionForUser(String username, Long regionId){ Region r = (Region) this.get(Region.class, regionId); User u = (User) this.get(User.class, username); u.setRegion(r); Set<User> users = r.getUsers(); users.add(u); System.out.println("The number of users in the set is: "+users.size()); r.setUsers(users); this.update(r); return (User)this.update(u); } The problem is, when I run a little unit test to add 5 users to my region object, I see that the region.getUsers() set always stays stuck at 1 object...somehow the set isn't getting added to. My unit test code is as follows: public void setUp(){ System.out.println("calling setup method"); Region r = (Region)ManagerFactory.getCountryAndRegionManager().get(Region.class, Long.valueOf("2")); for(int i = 0; i<loop; i++){ User u = new User(); u.setUsername("username_"+i); ManagerFactory.getUserManager().update(u); ManagerFactory.getUserManager().setRegionForUser("username_"+i, Long.valueOf("2")); } } public void tearDown(){ System.out.println("calling teardown method"); for(int i = 0; i<loop; i++){ ManagerFactory.getUserManager().deleteUser("username_"+i); } } public void testGetUsersForRegion(){ Set<User> totalUsers = ManagerFactory.getCountryAndRegionManager().getUsersInRegion(Long.valueOf("2")); System.out.println("Expecting 5, got: "+totalUsers.size()); this.assertEquals(5, totalUsers.size()); } So the test keeps failing saying there is only 1 user instead of the expected 5. Any ideas what I'm doing wrong? thanks very much, Brian

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  • objective C NSString retain

    - by Amarsh
    If I create a String with [NSString StringWithFormat], do I have to [retain] it? My understanding is that convenience methods add the objects to autorelease pool. If that is the case, shouldnt we retain the object so that it doesnt get drained with pool at the end of the event loop?

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  • Creating a tiled world with OpenGL

    - by Tamir
    Hello, I'm planning to create a tiled world with OpenGL, with slightly rotated tiles and houses and building in the world will be made of models. Can anybody suggest me what projection(Orthogonal, Perspective) should I use, and how to setup the View matrix(using OpenGL)? If you can't figure what style of world I'm planning to create, look at this game: http://www.youtube.com/watch?v=i6eYtLjFu-Y&feature=PlayList&p=00E63EDCF757EADF&index=2

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  • Continue Considered Harmful?

    - by brian
    Should developers avoid using continue in C# or its equivalent in other languages to force the next iteration of a loop? Would arguments for or against overlap with arguments about Goto?

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