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  • SQLite MYSQL character encoding

    - by Lee Armstrong
    I have a strange situation where the following code works however XCode warns it is deprecated... NSString *col1 = [NSString stringWithCString:(char *)sqlite3_column_text(compiledStatement, 0)]; However as that is the deprecated method if I set an encoding the string comes out wrong! I have tried all the encodings but none work! NSString *col1 = [NSString stringWithCString:(char *)sqlite3_column_text(compiledStatement, 0) encoding:NSASCIIStringEncoding];

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  • Will my app get rejected because of this ???

    - by A for Alpha
    hi guys... i am developing a ebook reader app for iPad and i am facing a issue related to the design aspects of the bookshelf. I am posting a sample photo of my bookshelf here. I want the book shelf to have a horizontal navigation similar to that of the iBooks. Will this come under violation of Apple's HIG?? Will they consider this design to be a imitation of their iBooks design and reject it?? I'm worried...

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  • UITableViewCell select even doesn't work

    - by saimun
    I had a page control(UIPageControl) on a view (UIViewController) with table view (UITableView) on each page, each page have own table and can go to different view controller. i add the codes in "didSelectRowAtIndexPath" which can go to next level, is works perfect when i test it in a table view by itself, but it doesn't works when i have page controller with it. - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { [tableView deselectRowAtIndexPath:indexPath animated:YES]; if (pageNumber == 0) { PicturesViewController *picturesView = [[PicturesViewController alloc] init]; [self.navigationController pushViewController:picturesView animated:YES]; [picturesView release]; } else if (pageNumber == 1) { PictureDetailViewController *pictureDetailView = [[PictureDetailViewController alloc] init]; [self.navigationController pushViewController:pictureDetailView animated:YES]; [pictureDetailView release]; } else if (pageNumber == 2) { MessagesViewController *messagesView = [[MessagesViewController alloc] init]; [self.navigationController pushViewController:messagesView animated:YES]; [messagesView release]; } } here is the code, if view directly to this table view this code is work, how can i make it work under the pagecontrol??

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  • How to reset keyboard for an entry field?

    - by David.Chu.ca
    I am using tag field as a flag for text fields text view fields for auto-jumping to the next field: - (BOOL)findNextEntryFieldAsResponder:(UIControl *)field { BOOL retVal = NO; for (UIView* aView in mEntryFields) { if (aView.tag == (field.tag + 1)) { [aView becomeFirstResponder]; retVal = YES; break; } } return retVal; } It works fine in terms of auto-jumping to the next field when Next key is pressed. However, my case is that the keyboards are different some fields. For example, one fields is numeric & punctuation, and the next one is default (alphabetic keys). For the numeric & punctuation keyboard is OK, but the next field will stay as the same layout. It requires user to press 123 to go back ABC keyboard. I am not sure if there is any way to reset the keyboard for a field as its keyboard defined in xib? Not sure if there is any APIs available? I guess I have to do something is the following delegate? -(void)textFieldDidBegingEditing:(UITextField*) textField { // reset to the keyboard to request specific keyboard view? .... } OK. I found a solution close to my case by slatvik: -(void) textFieldDidBeginEditing:(UITextField*) textField { textField.keyboardType = UIKeybardTypeAlphabet; } However, in the case of the previous text fields is numeric, the keyboard stays numeric when auto-jumped to the next field. Is there any way to set keyboard to alphabet mode?

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  • How to set background color of tableView

    - by Praveen
    Hi Folks, I have tried all the way but could not succeed to set backgroundColor of TableView. setting tableView.backgroundColor and/or cell.backgroundColor to clearColor didn't work when the parent view controller was UIViewContoller. My nib file structure is FileOwner View UITableView (Note: i set the TableView to groupedTable section) First attempt, I created the UIView in the code viewDidLoad UIView *view = [[UIView alloc] initWithFrame:CGRectMake(0, 0, 160, 300)] autorelease; [view setBackgroundColor:UIColor blueColor]; // color it just to see if it is created at the right place [self.tableView sendSubViewToBack:view]; It works but it hides the content of cell. I am able to see the content of header but not cell content. (But when i change the co-ordinate of view(0,150,160,300) then i am able to see the cell's content but then it loose the backgroundColor of tableview. Second attempt, I created the imageView View ImageView UITableView and set the self.tableView.backgroundColor = [UIColor clearColor]; but did not work. I googled but did not the peaceful answer.

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  • Tab bar in a View instead of Window

    - by kayue
    Is it possible to use tab bar in a view instead of window? Seems everyone add tab bar to their window. My first screen is a login screen, which doesn't need tab bar. After user login, it change to the second screen, which contain a tabbar. Thank you for your time :)

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  • What's does "cardinality of an relationship" mean in Core Data?

    - by dontWatchMyProfile
    From the docs: If all of a managed object's relationship delete rules are Nullify, then for that object at least there is no additional work to do (you may have to consider other objects that were at the destination of the relationship—if the inverse relationship was either mandatory or had a lower limit on cardinality, then the destination object or objects might be in an invalid state). Does someone have an example of this cardinality thing? What's this good for and what's important to know about this? (sounds very important...)

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  • Moving UITableView cells and maintaining consistent data

    - by Mark F
    I've enabled editing mode and moving cells around to allow users to position table view content in the order they please. I'm using Core Data as the data source, which sorts the content by the attribute "userOrder". When content is first inserted, userOrder is set to a random value. The idea is that when the user moves a cell around, the userOrder of that cell changes to accomodate its new position. The following are problems I am running into while trying to accomplish this: Successfully saving the the new location of the cell and adjusting all changed locations of influenced cells. Getting the data to be consistent. For example, the TableView handles the movement fine, but when i click on the new location of the cell, it displays data for the old cell that used to be that location. Data of all influenced cells gets messed up as well. I know I have to implement this in: - (void)tableView:(UITableView *)tableView moveRowAtIndexPath:(NSIndexPath *)sourceIndexPath toIndexPath:(NSIndexPath *)destinationIndexPath {} I just don't know how. The apple docs are not particularly helpful if you are using Core Data, as in my situation. Any guidance greatly appreciated!

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  • memory leak when removing objects in NSMutableArray

    - by user262325
    Hello everyone I hope to store MYFileObj to NSMutableArray (fileArray) and display data on an UITavleView(tableview). //----------------------------------MYFileObj #import <UIKit/UIKit.h> @interface MYFileObj : NSObject { NSString *fileName; } -(void) setFileName:(NSString *)s ; -(NSString *) fileName ; @end the array I want to store data NSMutableArray *fileArray; I created new object and add to fileArray MYFileObj *newobj=[[MYFileObj alloc] init ]; NSString *ss=[[NSString alloc] initWithFormat:@"%@",path] ; [newobj setFileName:ss]; [ss release]; [fileArray addObject:newobj]; [newobj release]; [atableview reloadData]; After the first time relaodData and do something, I want to reload fileArray and redraw atableview. //code to remove all object in atableview if([fileArray count]>0) { [fileArray removeAllObjects]; [atableview reloadData]; } I notice that there are memory leak. I hope to know the method "removeAllObjects" removes only MYFileObj themselves or also removes MYFileObj's member property "fileName"? Thanks interdev

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  • Save Values AUTOMATICALLY with NSUserDefaults

    - by Edouard Tarter
    I have an app with two UITextFields, where the user enters an integer, and then a method is called with the values the user enters. But when I completely close the app, the values are deleted. I want to change it to save the value the user entered when it closes, and loads it up when the app is re-opened. I tried this with NSUserDefault, and it worked fine (with save and load button), but I want it to make it automatically, without pressing any buttons. I saw some other people do it with the basic methods in the AppDelegate.m, but I don't know anything about that, therefore I didn't understand it at all. I saw MANY tutorials online, but I didn't understand any of them, please help, and give a detailed answer, thanks :)

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  • pass string or data of local file between viewcontrollers

    - by Jonathan
    In my last question i asked how to best send a string from one view controller to another, both which were on a navigation stack: http://stackoverflow.com/questions/2898860/pass-string-from-tableviewcontroller-to-viewcontroller-in-navigation-stack However I just realised I can either pass the path to the file in the app's document's folder as the first (the table view) has already accessed the data in the file should I pass viewcontroller the data to the pushed VC?

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  • how to dynamically recolor a CGGradientRef

    - by saintmac
    I have three CGGradientRef's that I need to be able to dynamically recolor. When I Initialise the CGGradientRef's the first time I get the expected result, but every time I attempt to change the colors nothing happens. Why? gradient is an instance variable ins a subclass of CALayer: @interface GradientLayer : CALayer { CGGradientRef gradient; //other stuff } @end Code: if (gradient != NULL) { CGGradientRelease(gradient); gradient = NULL; } RGBA color[360]; //set up array CGColorSpaceRef rgb = CGColorSpaceCreateDeviceRGB(); gradient = CGGradientCreateWithColorComponents ( rgb, color, NULL, sizeof (color) / sizeof (color[0]) ); CGColorSpaceRelease(rgb); [self setNeedsDisplay];

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  • trouble with section headers in UITableView

    - by richard Stephenson
    hi guys , im having a problem with setting my section headers in a uitableview, its probably something really simple i just cant work it out. instead of displaying different headers for different sections it displays the same header for each section help me please :) - (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { WorldCupAppDelegate *appDelegate = [UIApplication sharedApplication].delegate; return [appDelegate.matchFixtures count]; } - (NSString *)tableView:(UITableView *)tableView titleForHeaderInSection:(NSInteger)section { WorldCupAppDelegate *appDelegate = [UIApplication sharedApplication].delegate; Fixtures *fixtures = [appDelegate.matchFixtures objectAtIndex:section]; return fixtures.matchDate; }

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  • How to write a value validation method for core data?

    - by mystify
    The docs say: you should implement methods of the form validate:error:, as defined by the NSKeyValueCoding protocol so lets say I have an attribute which is an int: friendAge I want to make sure that any friend may not be younger than 30. So how would I make that validation method? -validateFriendAge:error: What am I gonna do in there, exactly? And what shall I do with that NSError I get passed? I think it has an dictionary where I can return a humanly readable string in an arbitrary language (i.e. the one that's used currently), so I can output a reasonable error like: "Friend is not old enough"... how to do that?

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  • iTunes Connect uploading issue

    - by CindySeattle
    Too bad that iTunes Connect changed its behavior recently. I'm providing an update to an existing app. I submitted new binary using the Loader without problem on the first try. Then I discovered that different from before, one has to reject the binaries in order to change screenshots. Too bad that the update is in the status of "In Review". Well, I have to rejected my binaries and begin to upload new screenshots, because I don't want to display screenshots of previous version. The new screen shots are uploaded but I'm stuck in "Developer rejected" status. Meaning I cannot upload the binaries and not able to change screenshots from that time on. The following error will appear when click Save Changes in either situations. "There was an error saving changes. Please try again later or contact iTunes Connect Support at [email protected]." I checked the source of the error page and think it's this error id="lcBoxWrapperHeaderTextUpdaterContainer" action="/WebObjects/iTunesConnect.woa/wo/7.0.0.9.7.7.1.1.1.1" errorId="ajaxContainerError" I have reported iTune Connect via the "Contact us" link on this issue but not get any response back for 2 days already. Very disappointing. Did anybody experience similar issue? How did you resolve this?

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  • EGODatabase does not retain inserted record

    - by user135775
    Hi Guy! I'm using EGODatabase to process my data. When I tried to insert data into the database which I created with Base and attached to the project, the data that was inserted programmatically will not show up when I restart my app.However the data inserted manually using Base will show up just fine. Following is the code for inserting data into the database: NSString *path = [[NSBundle mainBundle] pathForResource:@"Database" ofType:@"db"]; db = [EGODatabase databaseWithPath:path]; if ([db open]) { NSLog(@"Database is opened successfully!"); } else { NSLog(@"Database is failed to open!"); } NSArray *params = [NSArray arrayWithObjects:[aFeed feedID], [aFeed title], nil]; [db executeUpdate:@"Insert INTO Feed (FeedID, Title) VALUES (?, ?)" parameters:params]; EGODatabaseResult *results = [db executeQuery:@"SELECT * FROM Feed"]; for ( EGODatabaseRow * row in results) { NSLog(@"ID: %@ Title: %@", [row stringForColumn:@"FeedID"], [row stringForColumn:@"Title"]); } I appreciate if anyone can share me a working sample code for EGODatabase. I'm using EGODatabase because I might have multi-threading code that write to the database. Thank in advance.

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  • How to detect touch over a UIView when touched over a UIButton?

    - by jglievano
    I'm using (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event, and (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event to handle some dragging on a UIView. This UIView however have some UIButtons as subviews of the UIView and when the user touches over a UIButton (which are also over the UIView) the touches methods aren't called. I need the touch methods in the UIView to be called at all times and still have the UIButtons working, how can I achieve this?

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  • laying out images in UIScrollView automatically

    - by Steve Jabs
    i have a list of images retrieved from xml i want to populate them to a uiscrollview in an order such that it will look like this. 1 2 3 4 5 6 7 8 9 10 if there is only 10 images it will just stop here. right now my current code is this for (int i = 3; i<[appDelegate.ZensaiALLitems count]-1; i++) { UIButton *zenbutton2 =[UIButton buttonWithType:UIButtonTypeCustom]; Items *ZensaiPLUitems = [appDelegate.ZensaiALLitems objectAtIndex:i]; NSURL *ZensaiimageSmallURL = [NSURL URLWithString:ZensaiPLUitems.ZensaiimageSmallURL]; NSLog(@"FVGFVEFV :%@", ZensaiPLUitems.ZensaiimageSmallURL); NSData *simageData = [NSData dataWithContentsOfURL:ZensaiimageSmallURL]; UIImage *itemSmallimage = [UIImage imageWithData:simageData]; [zenbutton2 setImage:itemSmallimage forState:UIControlStateNormal]; zenbutton2.frame=CGRectMake( (i*110+i*110)-660 , 300, 200, 250); [zenbutton2 addTarget:self action:@selector(ShowNextZensaiPage) forControlEvents:UIControlEventTouchUpInside]; [scrollView addSubview:zenbutton2]; } notice the CGRectMake , i have to manually assign fixed values to position them. Is there any way to populate them out without manually assigning. for e.g the images will automatically go down a position once the first row has 3 images and subsequently for the rest.

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  • Free icons for mobile applications. Where?

    - by Geltrude
    I know that in the sdk folders I can find some (not very well grouped, imho) icon. But, there is a site online specialized that let you download free icons useful for mobile app? Ie world flags, up, down... save, revert..., next..., play, stop..., etc. It would be more appriciated also if you can find these sets in many different colors, and in 2 or 3 sizes (32x32, 64x64, etc.). Have a nice day (ot. Especially my mom - her 62 birthday :-) Edit: those are all good sites, but to green-check the answer I need a small set with the common icons (I think moreabout 50-70 icons), in many different colors and in 2 or 3 different sizes (for lo-mid-hi definition devices). - If a so done site exists for free :-)

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  • Implement delegates for Core Data or not

    - by Spanky
    What advantage is there to implementing the four delegate methods: (void)controllerWillChangeContent:(NSFetchedResultsController *)controller (void)controller:(NSFetchedResultsController *)controller didChangeSection:(id )sectionInfo atIndex:(NSUInteger)sectionIndex forChangeType:(NSFetchedResultsChangeType)type (void)controller:(NSFetchedResultsController *)controller didChangeObject:(id)anObject atIndexPath:(NSIndexPath *)indexPath forChangeType:(NSFetchedResultsChangeType)type newIndexPath:(NSIndexPath *)newIndexPath (void)controllerDidChangeContent:(NSFetchedResultsController *)controller rather than implement: (void)controllerDidChangeContent:(NSFetchedResultsController *)controller Any help appreciated // :)

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  • Correct way to clear/release an array of arrays

    - by iFloh
    And again my array of arrays .... When I have an array "x" that contains multiple instances of an array "y", how do I clear/release it without risking memory leaks? are the following calls sufficient? (a) clearing the array [x removeAllObjects]; (b) releasing the array [x release]; or do I need to enumerate the array, such as: (c) clearing the array for(int i=0;i<x.count;i++) [[x objectAtIndex:i] release]; [x removeAllObjects]; (d) releasing the array for(int i=0;i<x.count;i++) [[x objectAtIndex:i] release]; [x release]; thanks in advance

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  • Why are my lines getting thicker and thicker?

    - by mystify
    I try to draw some lines with different colors. This code tries to draw two rectangles with 1px thin lines. However, the second rectangle is drawn with 2px width lines, while the first one is drawn with 1px width. - (void)addLineFrom:(CGPoint)p1 to:(CGPoint)p2 context:(CGContextRef)context { // set the current point CGContextMoveToPoint(context, p1.x, p1.y); // add a line from the current point to the wanted point CGContextAddLineToPoint(context, p2.x, p2.y); } - (void)drawRect:(CGRect)rect { CGContextRef context = UIGraphicsGetCurrentContext(); CGPoint from, to; // ----- draw outer black frame (left, bottom, right) ----- CGContextBeginPath(context); // set the color CGFloat lineColor[4] = {26.0f * colorFactor, 26.0f * colorFactor, 26.0f * colorFactor, 1.0f}; CGContextSetStrokeColor(context, lineColor); // left from = CGPointZero; to = CGPointMake(0.0f, rect.size.height); [self addLineFrom:from to:to context:context]; // bottom from = to; to = CGPointMake(rect.size.width, rect.size.height); [self addLineFrom:from to:to context:context]; // right from = to; to = CGPointMake(rect.size.width, 0.0f); [self addLineFrom:from to:to context:context]; CGContextStrokePath(context); CGContextClosePath(context); // ----- draw the middle light gray frame (left, bottom, right) ----- CGContextSetLineWidth(context, 1.0f); CGContextBeginPath(context); // set the color CGFloat lineColor2[4] = {94.0f * colorFactor, 94.0f * colorFactor, 95.0f * colorFactor, 1.0f}; CGContextSetStrokeColor(context, lineColor2); // left from = CGPointMake(200.0f, 1.0f); to = CGPointMake(200.0f, rect.size.height - 2.0f); [self addLineFrom:from to:to context:context]; // bottom from = to; to = CGPointMake(rect.size.width - 2.0f, rect.size.height - 2.0f); [self addLineFrom:from to:to context:context]; // right from = to; to = CGPointMake(rect.size.width - 2.0f, 1.0f); [self addLineFrom:from to:to context:context]; // top from = to; to = CGPointMake(1.0f, 1.0f); [self addLineFrom:from to:to context:context]; CGContextStrokePath(context); }

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