I have an application that needs to download several files in a row in succession (sometimes a few thousand). However, what ends up happening when several files need to be downloaded is I get an exception with an inner exception of type SocketException and the error code 10048 (WSAEADDRINUSE). I did some digging and basically it's because the server has run out of sockets (and they are all waiting for 240s or so before they become available again) - not coincidentally it starts happening around the 1024 file range. I would expect that the HttpWebRequest/ServicePointManager would be reusing my connection, but apparently it is not (and the files are https, so that may be part of it). I never saw this problem in the C++ code that this was ported from (but that doesn't mean it didn't ever happen - I'd be surprised if it was, though).
I am properly closing the WebRequest object and the HttpWebRequest object has KeepAlive set to true by default. Next my intent is to fiddle around with ServicePointManager.SetTcpKeepAlive(). However, I can't see how more people haven't run into this problem.
Has anyone else run into the problem, and if so, what did you do to get around it? Currently I have a retry scheme that detects this error and waits it out, but that doesn't seem like the right thing to do.
Here's some basic code to verify what I'm doing (just in case I'm missing closing something):
WebRequest webRequest = WebRequest.Create(uri);
webRequest.Method = "GET";
webRequest.Credentials = new NetworkCredential(username, password);
WebResponse webResponse = webRequest.GetResponse();
try
{
using(Stream stream = webResponse.GetResponseStream())
{
// read the stream
}
}
finally
{
webResponse.Close()
}