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  • Pygame's Message-multiple lines?

    - by Jam
    I am using pygame and livewires (though I don't think that part is relevant here) to create a game. I've got the game working, but I'm trying to make something akin to a title screen before the game starts. However, it doesn't recognize when I try to make a new line appear. Here is what I have: begin_message=games.Message(value=""" Destroy the Bricks!\n In this game, you control a paddle,\n controlled by your mouse,\n and attempt to destroy all the rows of bricks.\n Careful though, you only have 1 life.\n Don't mess up! The game will start in\n 5 seconds.""", size=30, x=games.screen.width/2, y=games.screen.height/2, lifetime=500, color=color.white, is_collideable=False) games.screen.add(begin_message) The message appears on the screen, but the newline doesn't happen, so I can only read the first part of the message. Is there a way to make this message actually appear, or can I not use the 'Message' for this?

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  • HttpResponseRedirect question

    - by Hulk
    Cant we send a dictionary variable when using HttpResponseRedirect render_to_response('edited/display.html',context_instance=RequestContext(request,{'newlist': newlist})) //How can the dictionary and the request sent back again //sumthing like this return HttpResponseRedirect('edited/display.html',context_instance=RequestContext(request,{'newlist': newlist}))

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  • add gtk.widget in a gnome Applet

    - by dominos
    Hi, I have a question : I write a little gnome applet, and when we click on a button i want to add a gtk.widget under the "gnome-panel" like the calendar of the clock-applet. But I don't know how to do this. It's my code : listButton = gtk.Button(_("lastest")) self.listTwitt = gtk.TreeView() mainLayout = gtk.VBox() mainLayout.pack_start(listButton) mainLayout.pack_start(self.listTwitt) self.applet.add(mainLayout) With this code, when i click on the button, the list shows up in the gnome panel : it's because I add it in the mainLayout. So how do I add it under the "gnome-panel". Thanks

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  • How to differentiate between method and function in a decorator?

    - by defnull
    I want to write a decorator that acts differently depending on whether it is applied to a function or to a method. def some_decorator(func): if the_magic_happens_here(func): # <---- Point of interest print 'Yay, found a method ^_^ (unbound jet)' else: print 'Meh, just an ordinary function :/' return func class MyClass(object): @some_decorator def method(self): pass @some_decorator def function(): pass I tried inspect.ismethod(), inspect.ismethoddescriptor() and inspect.isfunction() but no luck. The problem is that a method actually is neither a bound nor an unbound method but an ordinary function as long as it is accessed from within the class body. What I really want to do is to delay the actions of the decorator to the point the class is actually instantiated because I need the methods to be callable in their instance scope. For this, I want to mark methods with an attribute and later search for these attributes when the .__new__() method of MyClass is called. The classes for which this decorator should work are required to inherit from a class that is under my control. You can use that fact for your solution. In the case of a normal function the delay is not necessary and the decorator should take action immediately. That is why I wand to differentiate these two cases.

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  • Django ForeignKey _set on an inherited model

    - by neolaser
    I have two models Category and Entry. There is another model ExtEntry that inherits from Entry class Category(models.Model): title = models.CharField('title', max_length=255) description = models.TextField('description', blank=True) ... class Entry(models.Model): title = models.CharField('title', max_length=255) categories = models.ManyToManyField(Category) ... class ExtEntry(Entry): groups= models.CharField('title', max_length=255) value= models.CharField('title', max_length=255) ... I am able to use the Category.entry_set but I want to be able to do Category.blogentry_set but it is not available. If this is not available,then I need another method to get all ExtEntryrelated to one particular Category Thanks

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  • Indexing one-dimensional numpy.array as matrix

    - by Alain
    I am trying to index a numpy.array with varying dimensions during runtime. To retrieve e.g. the first row of a n*m array a, you can simply do a[0,:] However, in case a happens to be a 1xn vector, this code above returns an index error: IndexError: too many indices As the code needs to be executed as efficiently as possible I don't want to introduce an if statement. Does anybody have a convenient solution that ideally doesn't involve changing any data structure types?

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  • Problem with validating ModelForm

    - by user561640
    I use ModelForm to create my form. All works fine except 1 thing - validating the unique field. Code: class Article(models.Model): ... title = models.CharField(max_length=255, unique=True, error_messages={'max_length' : 'max translation', 'unique' : 'unique translation', 'required' : 'req translation',}) ... class ArticleForm(ModelForm): ... title = forms.CharField(max_length=255, min_length=3, error_messages={'required' : 'req translation', 'min_length' : 'min translation', 'max_length' : 'max translation', 'unique' : 'unique translation',}) But when I save my form with non-unique title I don't get my custom translated error but I get default error. How to fix it, that my unique field error is displayed?

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  • nested list comprehension using intermediate result

    - by KentH
    I am trying to grok the output of a function which doesn't have the courtesy of setting a result code. I can tell it failed by the "error:" string which is mixed into the stderr stream, often in the middle of a different conversion status message. I have the following list comprehension which works, but scans for the "error:" string twice. Since it is only rescanning the actual error lines, it works fine, but it annoys me I can't figure out how to use a single scan. Here's the working code: errors = [e[e.find('error:'):] for e in err.splitlines() if 'error:' in e] The obvious (and wrong) way to simplify is to save the "find" result errors = [e[i:] for i in e.find('error:') if i != -1 for e in err.splitlines()] However, I get "UnboundLocalError: local variable 'e' referenced before assignment". Blindly reversing the 'for's in the comprehension also fails. How is this done? THanks. Kent

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  • Converting time period strings to value/unit pair

    - by randomtoor
    I need to parse the contents of a string that represents a time period. The format of the string is value/unit, e.g.: 1s, 60min, 24h. I would separate the actual value (an int) and unit (a str) to separated variables. At the moment I do it like this: def validate_time(time): binsize = time.strip() unit = re.sub('[0-9]','',binsize) if unit not in ['s','m','min','h','l']: print "Error: unit {0} is not valid".format(unit) sys.exit(2) tmp = re.sub('[^0-9]','',binsize) try: value = int(tmp) except ValueError: print "Error: {0} is not valid".format(time) sys.exit(2) return value,unit However, it is not ideal as things like 1m0 are also (wrongly) validated (value=10,unit=m). What is the best way to validate/parse this input?

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  • Trying to create a group of button sprites

    - by user1449653
    Good day, I have like 15 images I need to be buttons. I have buttons working with a Box() (Box - looks like this) class Box(pygame.sprite.Sprite): def __init__(self): pygame.sprite.Sprite.__init__(self) self.image = pygame.Surface((35, 30)) self.image = self.image.convert() self.image.fill((255, 0, 0)) self.rect = self.image.get_rect() self.rect.centerx = 25 self.rect.centery = 505 self.dx = 10 self.dy = 10 I am trying to make the buttons work with image sprites. So I attempted to copy the class style of the box and do the same for my Icons.. code looks like this... class Icons(pygame.sprite.Sprite): def __init__(self): pygame.sprite.Sprite.__init__(self) self.image = pygame.image.load("images/airbrushIC.gif").convert() self.rect = self.image.get_rect() self.rect.x = 25 self.rect.y = 550 the code in the main() rect = image.get_rect() rect.x = 25 rect.y = 550 ic1 = Icons((screen.get_rect().x, screen.get_rect().y)) screen.blit(ic1.image, ic1.rect) pygame.display.update() This code produces a positional (accepts 1 argument but 2 are there) error or an image is not referenced error (inside the Icon class). I'm unsure if this is the right way to go about this anyways.. I know for sure that I need to load all the images (as sprites)... store them in an array... and then have my mouse check if it is clicking one of the items in the array using a for loop. Thanks. EDIT QUESTION 2: class Icons(pygame.sprite.Sprite): def init(self, *args): pygame.sprite.Sprite.init(self, *args) self.image = pygame.image.load("images/airbrushIC.gif").convert() self.rect = self.image.get_rect() ic1 = self.image self.rect.x = 10 self.rect.y = 490 self.image = pygame.image.load("images/fillIC.gif").convert() self.rect = self.image.get_rect() ic2 = self.image self.rect.x = 10 self.rect.y = 540 Thanks to your help I got the Icons class loading ONE image. Its not loading both. Obviously because its being overwritten by the second one. It seems that "class" for this purpose isn't what I need. Which begs the question how I make sprites outside of a class.. If there is a way to make the class work please let me know.

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  • Find all A^x in a given range

    - by Austin Henley
    I need to find all monomials in the form AX that when evaluated falls within a range from m to n. It is safe to say that the base A is greater than 1, the power X is greater than 2, and only integers need to be used. For example, in the range 50 to 100, the solutions would be: 2^6 3^4 4^3 My first attempt to solve this was to brute force all combinations of A and X that make "sense." However this becomes too slow when used for very large numbers in a big range since these solutions are used in part of much more intensive processing. Here is the code: def monoSearch(min, max): base = 2 power = 3 while 1: while base**power < max: if base**power > min: print "Found " + repr(base) + "^" + repr(power) + " = " + repr(base**power) power = power + 1 base = base + 1 power = 3 if base**power > max: break I could remove one base**power by saving the value in a temporary variable but I don't think that would make a drastic effect. I also wondered if using logarithms would be better or if there was a closed form expression for this. I am open to any optimizations or alternatives to finding the solutions.

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  • Django model class and custom property

    - by dArignac
    Howdy - today a weird problem occured to me: I have a modle class in Django and added a custom property to it that shall not be saved into the database and therefore is not represent in the models structure: class Category(models.Model): groups = models.ManyToManyField(Group) title = defaultdict() Now, when I'm within the shell or writing a test and I do the following: c1 = Category.objects.create() c1.title['de'] = 'german title' print c1.title['de'] # prints "german title" c2 = Category.objects.create() print c2.title['de'] # prints "german title" <-- WTF? It seems that 'title' is kind of global. If I change title to a simple string it works as expected, so it has to do something with the dict? I also tried setting title as a property: title = property(_title) But that did not work, too. So, how can I solve this? Thank you in advance! enter code here

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  • File mode for creating+reading+appending+binary

    - by MihaiD
    I need to open a file for reading and writing. If the file is not found, it should be created. It should also be treated as a binary for Windows. Can you tell me the file mode sequence I need to use for this? I tried 'r+ab' but that doesn't create the files if they are not found. Thanks

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  • File paths on Silverlight applications

    - by jose
    I have two silverlight applications. One produces XML files (models) that are used for the other to read. The XML files are uploaded to a specific (abosulte for now) folder. So, I need a solution to grant access by these two applications, a Models folder. Right now I'm using absolute paths and developing in ASP.NET Dev server. What would be the best way to accomplish this, thinking on IIS approach? Regards,

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  • There is a system alert of (13, 'Permission denied'), how to solve that?

    - by Semanty
    def upload_file(request, step_id): def handle_uploaded_file (file): current_step = Step.objects.get(pk=step_id) current_project = Project.objects.get(pk=current_step.project.pk) path = "%s/upload/file/%s/%s" % (settings.MEDIA_ROOT, current_project.project_no, current_step.name) if not os.path.exists (path): os.makedirs(path) fd = open(path) for chunk in file.chunks(): fd.write(chunk) fd.close() if request.method == 'POST': form = UploadFileForm(request.POST, request.FILES) if form.is_valid(): handle_uploaded_file(request.FILES['file']) return HttpResponseRedirect('/success/url/') else: form = UploadFileForm() return render_to_response('projects/upload_file.html', { 'step_id': step_id, 'form': form, })

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  • Google App Engine: Update model definitons?

    - by Rosarch
    I recently updated one of my models by adding a db.ListProperty(): class DependencyArcTail(db.Model): courses = db.ListProperty(db.Key) ''' newly added ''' forwardLinks = db.ListProperty(db.Key) However, I can't seem to get this to be reflected in the SDK dashboard. I cleared the datastore and reloaded it. Then I ran the procedures that create the DependencyArcTail objects. However, forwardLinks still doesn't show up as an attribute in the SDK dashboard. What's happening?

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  • How to show raw_id value of a ManyToMany relation in the Django admin?

    - by luc
    Hello, I have an app using raw_id on both ForeignKeyField and ManyToManyField. The admin displays the value of the foreign key on the right of the edit box. Unfortunatey, it doesn't work with ManyToMany. I've checked the code and I think that it is the normal behavior. However I would like to know if someone has an easy tip to change this behavior? Thanks in advance Update: I've tried to subclass the ManyToManyRawIdWidget but I don't know how to say that the raw_id_fields should use my custom widget. formfield_overrides doesn't seem to work with raw_id fields

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  • finding a solution to a giving maze txt.file

    - by alberto
    how can i fix this program, the problem is when it print out the coordinate it give me a 7 for the start and finish, i would appreciated you help, thanks start = (len(data)) finish = (len(data)) pos= [] for i in range(len(pos)): for j in range(len(pos[i])): if pos[i][j] == "S": start=(i,j) elif pos[i][j] == "F": finish=(i,j) print "S found in",start, print "\nF found in",finish,"\n"

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  • Looking for: nosql (redis/mongodb) based event logging for Django

    - by Parand
    I'm looking for a flexible event logging platform to store both pre-defined (username, ip address) and non-pre-defined (can be generated as needed by any piece of code) events for Django. I'm currently doing some of this with log files, but it ends up requiring various analysis scripts and ends up in a DB anyway, so I'm considering throwing it immediately into a nosql store such as MongoDB or Redis. The idea is to be easily able to query, for example, which ip address the user most commonly comes from, whether the user has ever performed some action, lookup the outcome for a specific event, etc. Is there something that already does this? If not, I'm thinking of this: The "event" is a dictionary attached to the request object. Middleware fills in various pieces (username, ip, sql timing), code fills in the rest as needed. After the request is served a post-request hook drops the event into mongodb/redis, normalizing various fields (eg. incrementing the username:ip address counter) and dropping the rest in as is. Words of wisdom / pointers to code that does some/all of this would be appreciated.

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