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  • Why can I call a non-const member function pointer from a const method?

    - by sdg
    A co-worker asked about some code like this that originally had templates in it. I have removed the templates, but the core question remains: why does this compile OK? #include <iostream> class X { public: void foo() { std::cout << "Here\n"; } }; typedef void (X::*XFUNC)() ; class CX { public: explicit CX(X& t, XFUNC xF) : object(t), F(xF) {} void execute() const { (object.*F)(); } private: X& object; XFUNC F; }; int main(int argc, char* argv[]) { X x; const CX cx(x,&X::foo); cx.execute(); return 0; } Given that CX is a const object, and its member function execute is const, therefore inside CX::execute the this pointer is const. But I am able to call a non-const member function through a member function pointer. Are member function pointers a documented hole in the const-ness of the world? What (presumably obvious to others) issue have we missed?

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  • How to Implement Custom List View for the list Items in Android Application

    - by avadhani
    I had a problem with the list view having both parent list and the child list of the list activity(implemented through database query). I wish to show them differing their properties by changing the text style (parent list items are in bold, child list items are in normal style). The following is the code from which all the child and parent list items having the same style(bold): String sql = "SELECT Parentid,Childid,Name from (select com.Parentid, com.Childid, com.Name from table1 mem inner join table2 cd on mem.column1=cd.column1 inner join table3 com on com.childid = mem.childid where Parentid is NULL UNION SELECT com.Parentid, com.Childid,com.Name from table1 mem inner join table3 com on com.childid = mem.childid inner join table2 cd on mem.column1=cd.column1 where Parentid is NOT NULL) a group by Parentid, Childid;"; Cursor cdata = myDbHelper.getView(sql); and the List Adapter is: private static final String fields[] = {"Name"}; int[] names = new int[] {R.id.name}; SimpleCursorAdapter adapter2 = new SimpleCursorAdapter(this,R.layout.clientlist1, cdata, fields,names ); and the clientlist.xml is: <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="horizontal" android:layout_width="fill_parent" android:layout_height="fill_parent" android:id="@+id/MainLayout" android:padding="5px"> <TextView android:id="@+id/name" android:layout_alignParentRight="true" android:layout_width="fill_parent" android:layout_height="wrap_content" android:textSize="12sp" android:textColor="#104082" android:textStyle="bold" android:layout_weight="1" /> From this i am getting the list having the complete list having both parent and child list items in a single list view. I wish to differ in their text style(bold, normal) for parent and child items respectively. Please help me with the code/links. Thanks a lot in advance.

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  • Get an array of structures from native dll to c# application

    - by PaulH
    I have a C# .NET 2.0 CF project where I need to invoke a method in a native C++ DLL. This native method returns an array of type TableEntry. At the time the native method is called, I do not know how large the array will be. How can I get the table from the native DLL to the C# project? Below is effectively what I have now. // in C# .NET 2.0 CF project [StructLayout(LayoutKind.Sequential)] public struct TableEntry { [MarshalAs(UnmanagedType.LPWStr)] public string description; public int item; public int another_item; public IntPtr some_data; } [DllImport("MyDll.dll", CallingConvention = CallingConvention.Winapi, CharSet = CharSet.Auto)] public static extern bool GetTable(ref TableEntry[] table); SomeFunction() { TableEntry[] table = null; bool success = GetTable( ref table ); // at this point, the table is empty } // In Native C++ DLL std::vector< TABLE_ENTRY > global_dll_table; extern "C" __declspec(dllexport) bool GetTable( TABLE_ENTRY* table ) { table = &global_dll_table.front(); return true; } Thanks, PaulH

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  • Optimizing a bin-placement algorithm

    - by user258651
    Alright, I've got two collections, and I need to place elements from collection1 into the bins (elements) of collection2, based on whether their value falls within a given bin's range. For a concrete example, assume I have a sorted collection objects (bins) which have an int range ([1...4], [5..10], etc). I need to determine the range an int falls in, and place it in the appropriate bin. foreach(element n in collection1) { foreach(bin m in collection2) { if (m.inRange(n)) { m.add(n); break; } } } So the obvious NxM complexity algorithm is there, but I really would like to see Nxlog(M). To do this I'd like to use BinarySearch in place of the inner foreach loop. To use BinarySearch, I need to implement an IComparer class to do the searching for me. The problem I'm running into is this approach would require me to make an IComparer.Compare function that compares two different types of objects (an element to its bin), and that doesn't seem possible or correct. So I'm asking, how should I write this algorithm?

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  • Download dynaic file with GWT

    - by Maksim
    I have a GWT page where user enter data (start date, end date, etc.), then this data goes to the server via RPC call. On the server I want to generate Excel report with POI and let user save that file on their local machine. This is my test code to stream file back to the client but for some reason it does not know: public class ReportsServiceImpl extends RemoteServiceServlet implements ReportsService { public String myMethod(String s) { File f = new File("/excelTestFile.xls"); String filename = f.getName(); int length = 0; try { HttpServletResponse resp = getThreadLocalResponse(); ServletOutputStream op = resp.getOutputStream(); ServletContext context = getServletConfig().getServletContext(); resp.setContentType("application/octet-stream"); resp.setContentLength((int) f.length()); resp.setHeader("Content-Disposition", "attachment; filename*=\"utf-8''" + filename + ""); byte[] bbuf = new byte[1024]; DataInputStream in = new DataInputStream(new FileInputStream(f)); while ((in != null) && ((length = in.read(bbuf)) != -1)) { op.write(bbuf, 0, length); } in.close(); op.flush(); op.close(); } catch (Exception ex) { ex.printStackTrace(); } return "Server says: " + filename; } } I've red somewhere on internet that you can't do file stream with RPC and I have to use Servlet for that. Is there any example of how to use Servlet and how to call that servlet from ReportsServiceImpl

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  • Mutual class instances in C++

    - by SepiDev
    Hi guys. What is the issue with this code? Here we have two files: classA.h and classB.h classA.h: #ifndef _class_a_h_ #define _class_a_h_ #include "classB.h" class B; //???? class A { public: A() { ptr_b = new B(); //???? } virtual ~A() { if(ptr_b) delete ptr_b; //???? num_a = 0; } int num_a; B* ptr_b; //???? }; #endif //_class_a_h_ classB.h: #ifndef _class_b_h_ #define _class_b_h_ #include "classA.h" class A; //???? class B { public: B() { ptr_a = new A(); //???? num_b = 0; } virtual ~B() { if(ptr_a) delete ptr_a; //???? } int num_b; A* ptr_a; //???? }; #endif //_class_b_h_ when I try to compile it, the compiler (g++) says: classB.h: In constructor ‘B::B()’: classB.h:12: error: invalid use of incomplete type ‘struct A’ classB.h:6: error: forward declaration of ‘struct A’ classB.h: In destructor ‘virtual B::~B()’: classB.h:16: warning: possible problem detected in invocation of delete operator: classB.h:16: warning: invalid use of incomplete type ‘struct A’ classB.h:6: warning: forward declaration of ‘struct A’ classB.h:16: note: neither the destructor nor the class-specific operator delete will be called, even if they are declared when the class is defined.

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  • How to produce 64 bit masks?

    - by egiakoum1984
    Based on the following simple program the bitwise left shit operator works only for 32 bits. Is it true? #include <iostream> #include <stdlib.h> using namespace std; int main(void) { long long currentTrafficTypeValueDec; int input; cout << "Enter input:" << endl; cin >> input; currentTrafficTypeValueDec = 1 << (input - 1); cout << currentTrafficTypeValueDec << endl; cout << (1 << (input - 1)) << endl; return 0; } The output of the program: Enter input: 30 536870912 536870912 Enter input: 62 536870912 536870912 How could I produce 64-bit masks?

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  • Compact data structure for storing a large set of integral values

    - by Odrade
    I'm working on an application that needs to pass around large sets of Int32 values. The sets are expected to contain ~1,000,000-50,000,000 items, where each item is a database key in the range 0-50,000,000. I expect distribution of ids in any given set to be effectively random over this range. The operations I need on the set are dirt simple: Add a new value Iterate over all of the values. There is a serious concern about the memory usage of these sets, so I'm looking for a data structure that can store the ids more efficiently than a simple List<int>or HashSet<int>. I've looked at BitArray, but that can be wasteful depending on how sparse the ids are. I've also considered a bitwise trie, but I'm unsure how to calculate the space efficiency of that solution for the expected data. A Bloom Filter would be great, if only I could tolerate the false negatives. I would appreciate any suggestions of data structures suitable for this purpose. I'm interested in both out-of-the-box and custom solutions. EDIT: To answer your questions: No, the items don't need to be sorted By "pass around" I mean both pass between methods and serialize and send over the wire. I clearly should have mentioned this. There could be a decent number of these sets in memory at once (~100).

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  • EF4 Code First - Many to many relationship issue

    - by Yngve B. Nilsen
    Hi! I'm having some trouble with my EF Code First model when saving a relation to a many to many relationship. My Models: public class Event { public int Id { get; set; } public string Name { get; set; } public virtual ICollection<Tag> Tags { get; set; } } public class Tag { public int Id { get; set; } public string Name { get; set; } public virtual ICollection<Event> Events { get; set; } } In my controller, I map one or many TagViewModels into type of Tag, and send it down to my servicelayer for persistence. At this time by inspecting the entities the Tag has both Id and Name (The Id is a hidden field, and the name is a textbox in my view) The problem occurs when I now try to add the Tag to the Event. Let's take the following scenario: The Event is already in my database, and let's say it already has the related tags C#, ASP.NET If I now send the following list of tags to the servicelayer: ID Name 1 C# 2 ASP.NET 3 EF4 and add them by first fetching the Event from the DB, so that I have an actual Event from my DbContext, then I simply do myEvent.Tags.Add to add the tags.. Problem is that after SaveChanges() my DB now contains this set of tags: ID Name 1 C# 2 ASP.NET 3 EF4 4 C# 5 ASP.NET This, even though my Tags that I save has it's ID set when I save it (although I didn't fetch it from the DB)

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  • C system calls open / read / write / close problem.

    - by Andrei Ciobanu
    Hello, given the following code (it's supposed to write "hellowolrd" in a "helloworld" file, and then read the text): #include <fcntl.h> #include <sys/types.h> #include <sys/stat.h> #define FNAME "helloworld" int main(){ int filedes, nbytes; char buf[128]; /* Creates a file */ if((filedes=open(FNAME, O_CREAT | O_EXCL | O_WRONLY | O_APPEND, S_IRUSR | S_IWUSR)) == -1){ write(2, "Error1\n", 7); } /* Writes hellow world to file */ if(write(filedes, FNAME, 10) != 10) write(2, "Error2\n", 7); /* Close file */ close(filedes); if((filedes = open(FNAME, O_RDONLY))==-1) write(2, "Error3\n", 7); /* Prints file contents on screen */ if((nbytes=read(filedes, buf, 128)) == -1) write(2, "Error4\n", 7); if(write(1, buf, nbytes) != nbytes) write(2, "Error5\n", 7); /* Close rile afte read */ close(filedes); return (0); } The first time i run the program, the output is: helloworld After that every time I to run the program, the output is: Error1 Error2 helloworld I don't understand why the text isn't appended, as I've specified the O_APPEND file. Is it because I've included O_CREAT ? It the file is already created, shouldn't O_CREAT be ignored ?

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  • Bitwise OR of constants

    - by ryyst
    While reading some documentation here, I came across this: unsigned unitFlags = NSYearCalendarUnit | NSMonthCalendarUnit | NSDayCalendarUnit; NSDateComponents *comps = [gregorian components:unitFlags fromDate:date]; I have no idea how this works. I read up on the bitwise operators in C, but I do not understand how you can fit three (or more!) constants inside one int and later being able to somehow extract them back from the int? Digging further down the documentation, I also found this, which is probably related: typedef enum { kCFCalendarUnitEra = (1 << 1), kCFCalendarUnitYear = (1 << 2), kCFCalendarUnitMonth = (1 << 3), kCFCalendarUnitDay = (1 << 4), kCFCalendarUnitHour = (1 << 5), kCFCalendarUnitMinute = (1 << 6), kCFCalendarUnitSecond = (1 << 7), kCFCalendarUnitWeek = (1 << 8), kCFCalendarUnitWeekday = (1 << 9), kCFCalendarUnitWeekdayOrdinal = (1 << 10), } CFCalendarUnit; How do the (1 << 3) statements / variables work? I'm sorry if this is trivial, but could someone please enlighten me by either explaining or maybe posting a link to a good explanation? Thanks! -- ry

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  • Pointers, am I doing them correctly? Objective-c/cocoa

    - by Chris
    I have this in my @interface struct track currentTrack; struct track previousTrack; int anInt; Since these are not objects, I do not have to have them like int* anInt right? And if setting non-object values like ints, boolean, etc, I do not have to release the old value right (assuming non-GC environment)? The struct contains objects: typedef struct track { NSString* theId; NSString* title; } *track; Am I doing that correctly? Lastly, I access the struct like this: [currentTrack.title ...]; currentTrack.theId = @"asdf"; //LINE 1 I'm also manually managing the memory (from a setter) for the struct like this: [currentTrack.title autorelease]; currentTrack.title = [newTitle retain]; If I'm understanding the garbage collection correctly, I should be able to ditch that and just set it like LINE 1 (above)? Also with garbage collection, I don't need a dealloc method right? If I use garbage collection does this mean it only runs on OS 10.5+? And any other thing I should know before I switch to garbage collected code? Sorry there are so many questions. Very new to objective-c and desktop programming. Thanks

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  • c# syntax and Linq, IQueryable

    - by hdiver
    Hello. This is a question about the SYNTAX of c# and NOT about how we call/use IQueryable Can someone please explain to me: We have this declaration (System.Linq): public static double Average<TSource>(this IQueryable<TSource> source, Expression<Func<TSource, int>> selector) and to call the Average double average = fruits.AsQueryable().Average(s => s.Length); I understand how to call the Average and all the similar static method of IQueryable but I don’t understand the syntax of the declaration. public static double Average<TSource>(this IQueryable<TSource> source, Expression<Func<TSource, int>> selector) What does the <TSource> mean in Average<TSource>( and also the this IQueryable<TSource> source. since only one parameter passes when we call it and the actual lamda expression (s => s.Length); Thanks in advance.

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  • ASP.NET MVC URL Routing problem

    - by Sadegh
    hi, i have defined a route as below: context.MapRoute("SearchEngineWebSearch", "search/web/{query}/{index}/{size}", new { controller = "search", action = "web", query = "", index = 0, size = 5 }); and action method to handle request match with that: public System.Web.Mvc.ActionResult Web(string query = "", int index = 0, int size = 5) { if (string.IsNullOrEmpty(query)) return RedirectToRoute("SearchEngineBasicSearch"); var search = new Search(); var results = search.PerformSearch(query, index, size); ViewData["Query"] = query; if (results != null && results.Count() > 0) { ViewData["Results"]= results; return View("Web"); } else return View("Not-Found"); } and form to sent parameter to action method: <% using (Html.BeginForm("Web", "Search", FormMethod.Post)) { %> <input name="query" type="text" value="<%: ViewData["Query"]%>" class="search-field" /> <input type="submit" value="Search" class="search-button" /> <input type="hidden" name="index" value="2" /> <input type="hidden" name="size" value="2" /> <%} %> now after click on submit and sending value to action method all route values updated but url values still is equals to first time of sending parameter. for example if i sent for first time request such as http://localhost/search/web/google and for next time http://localhost/search/web/yahoo, query parameter which passed to action method is yahoo but url after postback is http://localhost/search/web/google still! can anybody help me plz? ;)

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  • create board for game with events support in WPF

    - by netmajor
    How can I create board for simple game, looks like for chess,but user could dynamically change number of column and rows? In cells I could insert symbol of pawn, like small image or just ellipse or rectangle with fill. This board should have possibility add and remove pawn from cells and move pown from one cell to another. My first idea was Grid. I do it in code behind, but it's hurt to implement events or everything in runtime create board :/ int size = 12; Grid board = new Grid(); board.ShowGridLines = true; for (int i = 0; i < size;i++ ) { board.ColumnDefinitions.Add(new ColumnDefinition()); board.RowDefinitions.Add(new RowDefinition()); } //komputer Rectangle ai = new Rectangle(); ai.Height = 20; ai.Width = 20; ai.AllowDrop = true; ai.Fill = Brushes.Orange; Grid.SetRow(ai, 0); Grid.SetColumn(ai,0); //czlowiek Rectangle hum = new Rectangle(); hum.Height = 20; hum.Width = 20; hum.AllowDrop = true; hum.Fill = Brushes.Green; Grid.SetRow(hum,size); Grid.SetColumn(hum,size); board.Children.Add(ai); board.Children.Add(hum); this.Content = board; It's a way to do this dynamically col and row change in XAML ? It's better way to implement that board create and implement events on move pawn from one cell to another ?

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  • handling pointer to member functions within hierachy in C++

    - by anatoli
    Hi, I'm trying to code the following situation: I have a base class providing a framework for handling events. I'm trying to use an array of pointer-to-member-functions for that. It goes as following: class EH { // EventHandler virtual void something(); // just to make sure we get RTTI public: typedef void (EH::*func_t)(); protected: func_t funcs_d[10]; protected: void register_handler(int event_num, func_t f) { funcs_d[event_num] = f; } public: void handle_event(int event_num) { (this->*(funcs_d[event_num]))(); } }; Then the users are supposed to derive other classes from this one and provide handlers: class DEH : public EH { public: typedef void (DEH::*func_t)(); void handle_event_5(); DEH() { func_t f5 = &DEH::handle_event_5; register_handler(5, f5); // doesn't compile ........ } }; This code wouldn't compile, since DEH::func_t cannot be converted to EH::func_t. It makes perfect sense to me. In my case the conversion is safe since the object under this is really DEH. So I'd like to have something like that: void EH::DEH_handle_event_5_wrapper() { DEH *p = dynamic_cast<DEH *>(this); assert(p != NULL); p->handle_event_5(); } and then instead of func_t f5 = &DEH::handle_event_5; register_handler(5, f5); // doesn't compile in DEH::DEH() put register_handler(5, &EH::DEH_handle_event_5_wrapper); So, finally the question (took me long enough...): Is there a way to create those wrappers (like EH::DEH_handle_event_5_wrapper) automatically? Or to do something similar? What other solutions to this situation are out there? Thanks.

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  • Boost Binary Endian parser not working?

    - by Hai
    I am studying how to use boost spirit Qi binary endian parser. I write a small test parser program according to here and basics examples, but it doesn't work proper. It gave me the msg:"Error:no match". Here is my code. #include "boost/spirit/include/qi.hpp" #include "boost/spirit/include/phoenix_core.hpp" #include "boost/spirit/include/phoenix_operator.hpp" #include "boost/spirit/include/qi_binary.hpp" // parsing binary data in various endianness template '<'typename P, typename T void binary_parser( char const* input, P const& endian_word_type, T& voxel, bool full_match = true) { using boost::spirit::qi::parse; char const* f(input); char const* l(f + strlen(f)); bool result1 = parse(f,l,endian_word_type,voxel); bool result2 =((!full_match) || (f ==l)); if ( result1 && result2) { //doing nothing, parsing data is pass to voxel alreay } else { std::cerr << "Error: not match!!" << std::endl; exit(1); } } typedef boost::uint16_t bs_int16; typedef boost::uint32_t bs_int32; int main ( int argc, char *argv[] ) { namespace qi = boost::spirit::qi; namespace ascii = boost::spirit::ascii; using qi::big_word; using qi::big_dword; boost::uint32_t ui; float uf; binary_parser("\x01\x02\x03\x04",big_word,ui); assert(ui=0x01020304); binary_parser("\x01\x02\x03\x04",big_word,uf); assert(uf=0x01020304); return 0; }' I almost copy the example, but why this binary parser doesn't work. I use Mac OS 10.5.8 and gcc 4.01 compiler.

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  • Get more error information from unhandled error

    - by Andrew Simpson
    I am using C# in a desktop application. I am calling a DLL written in C that I do not have the source code for. Whenever I call this DLL I get an untrapped error which I trap in an UnhandledException event/delegate. The error is : object reference not set to an instance of an object But the stack trace is empty. When I Googled this the info back was that the error was being hanlded eleswhere and then rethrown. But this can only be in the DLL I do not have the source code for. So, is there anyway I can get more info about this error? This is my code... in program.cs... AppDomain.CurrentDomain.UnhandledException += new UnhandledExceptionEventHandler(CurrentDomain_UnhandledException); static void CurrentDomain_UnhandledException(object sender, UnhandledExceptionEventArgs e) { try { Exception _ex = (Exception)e.ExceptionObject; //the stact trace property is empty here.. } finally { Application.Exit(); } } My DLL... [DllImport("AutoSearchDevice.dll", EntryPoint = "Start", ExactSpelling = false, CallingConvention = CallingConvention.StdCall)] public static extern int Start(int ASD_HANDLE); An I call it like so: public static void AutoSearchStart() { try { Start(m_pASD); } catch (Exception ex) { } }

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  • Unit testing, mocking - simple case: Service - Repository

    - by rafek
    Consider a following chunk of service: public class ProductService : IProductService { private IProductRepository _productRepository; // Some initlization stuff public Product GetProduct(int id) { try { return _productRepository.GetProduct(id); } catch (Exception e) { // log, wrap then throw } } } Let's consider a simple unit test: [Test] public void GetProduct_return_the_same_product_as_getProduct_on_productRepository() { var product = EntityGenerator.Product(); _productRepositoryMock.Setup(pr => pr.GetProduct(product.Id)).Returns(product); Product returnedProduct = _productService.GetProduct(product.Id); Assert.AreEqual(product, returnedProduct); _productRepositoryMock.VerifyAll(); } At first it seems that this test is ok. But let's change our service method a little bit: public Product GetProduct(int id) { try { var product = _productRepository.GetProduct(id); product.Owner = "totallyDifferentOwner"; return product; } catch (Exception e) { // log, wrap then throw } } How to rewrite a given test that it'd pass with the first service method and fail with a second one? How do you handle this kind of simple scenarios? HINT: A given test is bad coz product and returnedProduct is actually the same reference.

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  • incremental way of counting quantiles for large set of data

    - by Gacek
    I need to count the quantiles for a large set of data. Let's assume we can get the data only through some portions (i.e. one row of a large matrix). To count the Q3 quantile one need to get all the portions of the data and store it somewhere, then sort it and count the quantile: List<double> allData = new List<double>(); foreach(var row in matrix) // this is only example. In fact the portions of data are not rows of some matrix { allData.AddRange(row); } allData.Sort(); double p = 0.75*allData.Count; int idQ3 = (int)Math.Ceiling(p) - 1; double Q3 = allData[idQ3]; Now, I would like to find a way of counting this without storing the data in some separate variable. The best solution would be to count some parameters od mid-results for first row and then adjust it step by step for next rows. Note: These datasets are really big (ca 5000 elements in each row) The Q3 can be estimated, it doesn't have to be an exact value. I call the portions of data "rows", but they can have different leghts! Usually it varies not so much (+/- few hundred samples) but it varies! This question is similar to this one: http://stackoverflow.com/questions/1058813/on-line-iterator-algorithms-for-estimating-statistical-median-mode-skewness But I need to count quantiles. ALso there are few articles in this topic, i.e.: http://web.cs.wpi.edu/~hofri/medsel.pdf http://portal.acm.org/citation.cfm?id=347195&dl But before I would try to implement these, I wanted to ask you if there are maybe any other, qucker ways of counting the 0.25/0.75 quantiles?

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  • escape sequence in c

    - by prp
    int main() { char *arr="\\0\1\8234\0"; int i=0; while(arr[i]) { switch(arr[i]) { case '0': printf("is no"); break; case '00': printf("is debugging\n"); break; case 0: printf("It is Avishkar\n"); break; case '\\': printf("This "); break; case '\1': printf("t s"); break; case '8': printf("o s"); break; case '2': printf("imp"); break; case '3': printf("le as"); break; case 2: case 3: case 4: case 8: printf("This "); break; default: printf(" it seems\n"); break;} i++; } } please explain the o/p ? i am not able to get it..

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  • OpenGL Nothing will Display

    - by m00st
    Why can't I get anything to display with this code? #include <iostream> #include "GL/glfw.h" #ifndef MAIN #define MAIN #include "GL/gl.h" #include "GL/glu.h" #endif using namespace std; void display(); int main() { int running = GL_TRUE; glfwInit(); if( !glfwOpenWindow( 640,480, 0,0,0,0,0,0, GLFW_WINDOW ) ) { glfwTerminate(); return 0; } while( running ) { //GL Code here display(); glfwSwapBuffers(); // Check if ESC key was pressed or window was closed running = !glfwGetKey( GLFW_KEY_ESC ) && glfwGetWindowParam( GLFW_OPENED ); } glfwTerminate(); return 0; } void display() { glClearColor(0, 0,0, 0.0f); glClear(GL_COLOR_BUFFER_BIT); glLoadIdentity(); gluLookAt(0, 0, 5, 0.0, 0.0, 0.0, 0, 1, 0); glScalef(1.0f, 1.0f, 1.0f); glTranslatef(0, 0, -2); glBegin(GL_POLYGON); glColor3f(1.0, 0.2, 0.2); glVertex3f(0.25, 0.25, 0.0); glVertex3f(0.75, 0.25, 0.0); glVertex3f(0.75, 0.75, 0.0); glVertex3f(0.25, 0.75, 0.0); glEnd(); glFlush(); }

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  • Producer consumer with qualifications

    - by tgguy
    I am new to clojure and am trying to understand how to properly use its concurrency features, so any critique/suggestions is appreciated. So I am trying to write a small test program in clojure that works as follows: there 5 producers and 2 consumers a producer waits for a random time and then pushes a number onto a shared queue. a consumer should pull a number off the queue as soon as the queue is nonempty and then sleep for a short time to simulate doing work the consumers should block when the queue is empty producers should block when the queue has more than 4 items in it to prevent it from growing huge Here is my plan for each step above: the producers and consumers will be agents that don't really care for their state (just nil values or something); i just use the agents to send-off a "consumer" or "producer" function to do at some time. Then the shared queue will be (def queue (ref [])). Perhaps this should be an atom though? in the "producer" agent function, simply (Thread/sleep (rand-int 1000)) and then (dosync (alter queue conj (rand-int 100))) to push onto the queue. I am thinking to make the consumer agents watch the queue for changes with add-watcher. Not sure about this though..it will wake up the consumers on any change, even if the change came from a consumer pulling something off (possibly making it empty) . Perhaps checking for this in the watcher function is sufficient. Another problem I see is that if all consumers are busy, then what happens when a producer adds something new to the queue? Does the watched event get queued up on some consumer agent or does it disappear? see above I really don't know how to do this. I heard that clojure's seque may be useful, but I couldn't find enough doc on how to use it and my initial testing didn't seem to work (sorry don't have the code on me anymore)

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  • Dice Emulation - ImageView

    - by Michelle Harris
    I am trying to emulate dice using ImageView. When I click the button, nothing seems to happen. I have hard coded this example to replace the image with imageView4 for debugging purposes (I was making sure the random wasn't fail). Can anyone point out what I am doing wrong? I am new to Java, Eclipse and Android so I'm sure I've probably made more than one mistake. Java: import java.util.Random; import android.app.Activity; import android.os.Bundle; import android.view.View; import android.widget.ArrayAdapter; import android.widget.ImageView; import android.widget.Spinner; import android.widget.Toast; public class Yahtzee4Activity extends Activity { /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); Spinner s = (Spinner) findViewById(R.id.spinner); ArrayAdapter adapter = ArrayAdapter.createFromResource( this, R.array.score_types, android.R.layout.simple_spinner_dropdown_item); adapter.setDropDownViewResource(android.R.layout.simple_spinner_dropdown_item); s.setAdapter(adapter); } public void onMyButtonClick(View view) { ImageView imageView1 = new ImageView(this); Random rand = new Random(); int rndInt = 4; //rand.nextInt(6) + 1; // n = the number of images, that start at index 1 String imgName = "die" + rndInt; int id = getResources().getIdentifier(imgName, "drawable", getPackageName()); imageView1.setImageResource(id); } } XML for the button: <Button android:id="@+id/button_roll" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="@string/roll" android:onClick="onMyButtonClick" />

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  • Updating with using custom class collection not working

    - by Risho
    I've posted this yesterday on asp forum but no one replied so perhaps I'll have better luck here. For some reason the OnUpdating method does not pull new values from the grid which is in edit mode. I've search and have come across several blogs and sites, some sugesting that an ObjectDataSource is required in order to use the "e.NewValue" construct others provide code to the contrary. I don't get any errors - the variables in the code file would contain the old values rather then new ones. I don't want to use the ODS way of manipulating the data. My delete method works but not the update one. Can you suggest what is wrong with the code? Here is what I've got: aspx file: <asp:GridView ID="gvBlack" runat="server" AutoGenerateColumns="False" OnRowUpdating="gvBlack_OnUpdating" OnRowEditing="gvBlack_RowEditing"> <Columns> <%--<asp:BoundField DataField="Ident_Black" ReadOnly="True" visible="false" />--%> <asp:TemplateField ItemStyle-Width="1px"> <EditItemTemplate> <asp:Label ID="lblIdent_Black" runat="server" Text='<%# Bind("Ident_Black") %>' Visible="false" /> </EditItemTemplate> </asp:TemplateField> <asp:TemplateField HeaderText="Model" > <ItemTemplate> <asp:Label ID="lblModel_Black" runat="server" Text='<%# Bind("Model_Black") %>' width="130px" /> </ItemTemplate> <EditItemTemplate> <asp:TextBox ID="txtModel_Black" runat="server" Text='<%# Eval("Model_Black") %>' width="100px" /> <asp:RequiredFieldValidator ID="rfvModel_Black" runat="server" ControlToValidate="txtModel_Black" SetFocusOnError="true" ErrorMessage="*" ValidationGroup="CurrentMfg" ForeColor="Red" Font-Bold="true" /> </EditItemTemplate> </asp:TemplateField> <asp:TemplateField HeaderText="Description" > <ItemTemplate> <asp:Label ID="lblDesc_Black" runat="server" Text='<%# Bind("Desc_Black") %>' width="200px" /> </ItemTemplate> <EditItemTemplate> <asp:TextBox ID="txtDesc_Black" runat="server" Text='<%# Eval("Desc_Black") %>' width="170px" /> <span></span> </EditItemTemplate> </asp:TemplateField> <asp:TemplateField HeaderText="Qty" > <ItemTemplate> <asp:Label ID="lblQty_Black" runat="server" Text='<%# Bind("Qty_Black") %>' width="35px" /> </ItemTemplate> <EditItemTemplate> <asp:TextBox ID="txtQty_Black" runat="server" Text='<%# Eval("Qty_Black") %>' width="35px" /> <asp:RequiredFieldValidator ID="rfvQty_Black" runat="server" ControlToValidate="txtQty_Black" SetFocusOnError="true" ErrorMessage="*" ValidationGroup="CurrentMfg" ForeColor="Red" Font-Bold="true" /> </EditItemTemplate> </asp:TemplateField> <asp:TemplateField HeaderText="Reorder<br />Limit"> <ItemTemplate> <asp:Label ID="lblBlack_Reorder_Limit" runat="server" Text='<%# Bind("Black_Reorder_Limit") %>' width="35px" /> </ItemTemplate> <EditItemTemplate> <asp:TextBox ID="txtBlack_Reorder_Limit" runat="server" Text='<%# Eval("Black_Reorder_Limit") %>' width="35px" /> <asp:RequiredFieldValidator ID="rfvBlack_Reorder_Limit" runat="server" ControlToValidate="txtBlack_Reorder_Limit" SetFocusOnError="true" ErrorMessage="*" ValidationGroup="CurrentMfg" ForeColor="Red" Font-Bold="true" /> </EditItemTemplate> </asp:TemplateField> <asp:TemplateField HeaderText="Notes"> <ItemTemplate> <asp:Label ID="lblNotes" runat="server" Text='<%# Bind("Notes") %>' width="200px" /> </ItemTemplate> <EditItemTemplate> <asp:TextBox ID="txtNotes" runat="server" Text='<%# Eval("Notes") %>' width="170px" /> <span></span> </EditItemTemplate> </asp:TemplateField> <asp:CommandField ShowEditButton="True" ShowDeleteButton="false" ValidationGroup="CurrentToner" /> </Columns> </asp:GridView> aspx.cs file: protected void Page_Load(object sender, EventArgs e) { LoadData_TonerBlack(); } private void LoadData_TonerBlack() { dalConsumables_TonerBlack drTonerBlack = new dalConsumables_TonerBlack(); gvBlack.DataSource = drTonerBlack.GetListTonersBlack(); gvBlack.DataBind(); } protected void gvBlack_OnUpdating(object sender, GridViewUpdateEventArgs e) { //GridView gvBlack = (GridView)sender; //GridViewRow gvBlackRow = (GridViewRow)gvBlack.Rows[e.RowIndex]; int _Ident_Black = Convert.ToInt32(gvBlack.DataKeys[e.RowIndex].Values[0].ToString()); TextBox _txtModel_Black = (TextBox)gvBlack.Rows[e.RowIndex].FindControl("txtModel_Black"); TextBox _txtDesc_Black = (TextBox)gvBlack.Rows[e.RowIndex].FindControl("txtDesc_Black"); TextBox _txtQty_Black = (TextBox)gvBlack.Rows[e.RowIndex].FindControl("txtQty_Black"); TextBox _txtBlack_Reorder_Limit = (TextBox)gvBlack.Rows[e.RowIndex].FindControl("txtBlack_Reorder_Limit"); TextBox _txtNotes = (TextBox)gvBlack.Rows[e.RowIndex].FindControl("txtNotes"); string _updatedBy = Request.ServerVariables["AUTH_USER"].ToString(); dalConsumables_TonerBlack updateTonerBlack = new dalConsumables_TonerBlack(); updateTonerBlack.UpdateTonerBlack(_Ident_Black, _txtModel_Black.Text, _txtDesc_Black.Text, Convert.ToInt32(_txtQty_Black.Text), Convert.ToInt32(_txtBlack_Reorder_Limit.Text), _txtNotes.Text, _updatedBy); gvBlack.EditIndex = -1; LoadData_TonerBlack(); } protected void gvBlack_RowEditing(object sender, GridViewEditEventArgs e) { gvBlack.EditIndex = e.NewEditIndex; LoadData_TonerBlack(); } Thanks in advance! Risho

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