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  • How to get back Applications menu?

    - by Sophie Sperner
    I'm using 12.04, classic desktop without effects. Once the indicator-applet-complete (right part of the top panel) had disappeared. I found how to fix it with Alt-Win-RightMouseClick on the panel, then "Add to the Panel", where choose "Indicator Applet Complete" to add. Now, the left part of the top panel (Applications Menu) has disappeared! If I do Alt-Win-RightMouseClick on the panel, I can add only individual menu sections like Internet, Office, Settings etc. How to get back the full menu?

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  • Ubuntu 12.10 Unity and Gnome not showing correctly after log in

    - by Luis Rodriguez
    Hello Ubuntu community. Since last Saturday when I was about to log into my ubuntu session as always using Unity interface, I came across with something that never happened to me before. When I logged in, the screen only showed the Desktop wallpaper but neither the bar from the top screen neither the dash bar from the left side appear, and after a few minutes of being logged in, I found myself being spammed with Ubuntu errors windows, over and over again. I logged out using ctrl+alt+del and tried my Gnome sessio. But I got exactly the same problem. I'm only able to use Gnome Classic and Classic (No Effects) Can anybody help? Hope a reply soon, and thanks in advance.

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  • What should be allowed inside getters and setters?

    - by Botond Balázs
    I got into an interesting internet argument about getter and setter methods and encapsulation. Someone said that all they should do is an assignment (setters) or a variable access (getters) to keep them "pure" and ensure encapsulation. Am I right that this would completely defeat the purpose of having getters and setters in the first place and validation and other logic (without strange side-effects of course) should be allowed? When should validation happen? When setting the value, inside the setter (to protect the object from ever entering an invalid state - my opinion) Before setting the value, outside the setter Inside the object, before each time the value is used Is a setter allowed to change the value (maybe convert a valid value to some canonical internal representation)?

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  • Should I implement slugs with my already fairly long URLs?

    - by Earlz
    I'm considering implementing slugs in my blog. My blog uses MongoDB. One of the side-effects of using MongoDB is that it uses relatively long hex string IDs. Example before: http://lastyearswishes.com/blog/view/5070f025d1f1a5760fdfafac after: http://lastyearswishes.com/blog/view/5070f025d1f1a5760fdfafac/improvements-on-barelymvc Of course, that's a relatively short title.. I have some longer ones, but intend to limit the maximum character limit for slugs to something reasonable. At what point does a URL become so long that it hurts SEO instead of improves it? In this case, should I leave my URLs alone, or add slugs?

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  • AWStats: cannot access /var/log/apache2/access.log

    - by Joril
    I installed awstats on my new Ubuntu Lucid server, but when cron tries to run it as user www-data, it complains that cannot access /var/log/apache2/access.log: Permission denied. In /usr/share/doc/awstats/README.Debian there's this paragraph: By default Apache stores (since version 1.3.22-1) logfiles with uid=root and gid=adm, so you need to either... 1) Change the rights of the logfiles in /etc/logrotate.d/apache so that www-data has at least read access. 2) As 1) but change to a specific user, and use the suEXEC feature of Apache to run as same user (and either change the right of /var/lib/awstats as well or use another directory). This is more complicated, but then the logs are not generally accessible to the server (which was probably the point of the Apache default). 3) Change awstats.pl to group adm (but beware that you are then taking the risk of allowing a CGI-script access to admin stuff on the machine!). I'd go with 1, but what are the recommended permissions to grant?

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  • Resources for 2D rendering using OpenGL?

    - by nightcracker
    I noticed that there is quite some difference between 3D and 2D rendering using OpenGL, the techniques are different - pixel-perfect placing is a lot more desirable, among other things. Are there any good (complete) references on using OpenGL for rendering 2D graphics? There are quite a few "tutorials" around on the net that help you open a window, set up a half-decent environment and draw a sprite, but no real good information on rotation, blending, lightning, drawing order, using the z-buffer, particles, "complex" primitives (circles, stars, cross symbols), ensuring pixel-perfect rendering, instancing and many other staple 2D effects/techniques. Any books, great blogs, anything? Any particular awesome libraries to read?

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  • Looking for literature about graphics pipeline optimization

    - by zacharmarz
    I am looking for some books, articles or tutorials about graphics architecture and graphics pipeline optimizations. It shouldn't be too old (2008 or newer) - the newer, the better. I have found something in [Optimising the Graphics Pipeline, NVIDIA, Koji Ashida] - too old, [Real-time rendering, Akenine Moller], [OpenGL Bindless Extensions, NVIDIA, Jeff Bolz], [Efficient multifragment effects on graphics processing units, Louis Frederic Bavoil] and some internet discussions. But there is not too much information and I want to read more. It should contain something about application, driver, memory and shader units communication and data transfers. About vertices and attributes. Also pre and post T&L cache (if they still exist in nowadays architectures) etc. I don't need anything about textures, frame buffers and rasterization. It can also be about OpenGL (not about DirecX) and optimizing extensions (not old extensions like VBOs, but newer like vertex_buffer_unified_memory).

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  • Vector Graphics in DirectX

    - by Doug
    I'm curious as to people's thoughts on the best way to use vector graphics in a directX game instead of rasterized textures(think Super Meat Boy). I want to remain resolution independent and don't want to downscale/upscale rasterized graphics. Also the idea would be for all assets to be vector graphics(again think Super Meat Boy). I've looked at Valve's paper "Improved Alpha-Tested Magnification for Vector Textures and Special Effects" and also looked at using shaders http://http.developer.nvidia.com/GPUGems3/gpugems3_ch25.html. Wondering if anyone has done something similar or an alternate approach. Cheers

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  • C Programming Language and UNIX Pioneer Passes Away

    According to a statement given to the New York Times by Ritchie's brother Bill, Dennis Ritchie was living alone at his home in Berkeley Heights, New Jersey, prior to his death. Richie's health had reportedly deteriorated, and his last years were made difficult by the after effects of treatments for prostate cancer and heart disease. In addition to his brother Bill, Ritchie is survived by his sister Lynn and his other brother John. Dennis Ritchie was born in Bronxville, New York, in 1941. His father was an engineer with Bell Labs and his mother was a homemaker. His family eventually moved...

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  • Installed nvidia driver, activated it, and now Unity is gone. No bars, menus, nothing

    - by Noel
    I installed the nvidia driver (installed the ubuntu-x-swat ones, updated them, got the updates for them, installed bumblebee. I restarted everytime I did those steps, so no, i don't simply need to 'restart X'. I tried to run things using bumblebee, but bumblebee was like "can't access GPU driver". So I ran nvidia-settings, it said the drivers weren't in use, so I ran "sudo nvidia-xconfig", then restarted. Now, my login screen looks differently than it did before: it asks me if I want to load: "GNOME, GNOME - no effects, Cairo Dock - GNOME, System Default, or Ubuntu" when I log in, but WORST OF ALL: i no longer have any kind of GNOME/unity GUI. There are no title bars above any windows, no close/minimize/maximize buttons. The unity bar is gone, and will not show up when I call it. And the top status bar is also no longer there.

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  • Reflections from the Young Prisms

    - by Oracle OpenWorld Blog Team
     By Karen Shamban The Young Prisms began their musical journey in San Francisco, and it's here they return to bring their unique sound to the Oracle OpenWorld Music Festival.  We asked them to tell us their thoughts on music, performing, and what they like in an audience.  Here's what they had to say: Q. What do you like best about performing in front of a live audience?A. There are a lot of things to love about playing in front of people. The best part is definitely the nights when the energy the audience brings shows through. Although it always differs from city to city and person to person, when you play to a full house and people are really getting into it, it's like no other feeling.Q. How do you use technology in creating and delivering your music?A. Well, we actually use a lot more electronic components than people realize. Pretty much every string instrument played either live or on recording has been filtered through numerous electronic effects. Matt uses somewhere around 12 or 14 every time we play live. Giovanni has six. Most of our writing and demoing is done with drum sequencers and samplers too, so it's safe to say we use technology to our advantage in the writing process. Live is a bit different, since we keep it to the basics with guitars and acoustic drums. We also tend to use projections when we play live, so technology helps us do that fairly easily as well.Q. Do you prefer smaller, intimate venues or larger, louder ones?  Why?A. Couldn’t say we have a real preference in venue size. I mean, its always great to get to play through a massive killer sound system, but small venues when packed full are equally as special if not more so, because of the intimacy of it. Some of my favorite shows I've seen as an audience member/ fan have been at the smaller venues in San Francisco.Q. What about your fans surprises you?A. Sometimes the older guys are a surprise. We've played shows where there are more older guys in their 40s and 50s, who come and stare and take notes at our effects pedals. Then there are kids our age or in their 20s. Sometimes it's surprising to think that the older guys relate to what we're doing more than our peers and friends in our age group.Q. What about your live act surprises your fans?A. I think people are often surprised by how shy we can be. It feels like people expect us to be really rowdy and throw things and make really loud noises and get really aggressive on stage because some of the sounds we use can have an abrasive element to them. People expect Matt to have some kind of Kurt Cobain attitude, which he doesn’t at all. So it seems it surprises people to see musicians playing loud and noisy songs in their early and mid 20s being fairly tame and calm on stage.Q. There are going to be a lot of technical people (you could call them geeks) in the Oracle crowd -- what are they going to love about your performance?A. Hopefully most of them are pedal nerds like we are and like the previously mentioned “older dude crowd.” Besides that I hope they’d be into the projections and group of songs we're going to play for them.Q. What's new and different in the music you're making today, versus a year or two ago?A. I'd say there is more focus on the songwriting now and less of the noise today than last year. I think it's pretty evident on the new record compared to the last two. On the first two records we made as YP, we had another guitar player and songwriter who no longer plays with us. So the process in which we develop songs is different as well.Q. Have you been on tour recently? If so, what do you like about touring, and what do you dislike?A. Touring is amazing. Some people might tell you different if they've been doing it for what they'd call too long, but for us it's really a great chance to play for people who care about the music we're making and also to see and explore the world. Getting to visit so many different cities and explore so many different cultures is amazing. Of course we love getting into cultural foods too. Stefanie is a fashion geek so getting to go to New York as often as we do as well as getting to play in London and Paris is always especially fun for her.Q. Ever think about playing another kind of music? If so, what, and why?A. Never really thought about wanting to do anything drastically different. I think the style of music we play has a lot to do with the stuff we have been listening to both growing up and now. It wasn’t really a conscious decision to make sure it was a certain sound, so I'm not sure we've ever thought about doing a way different genre or whatever like electronic music or country. Although there have been times we've had conversations where we discuss possibly doing quiet sets or using the string synth sounds.Q. What are the top three things people should know about your music?A1. We like noise.A2. We use ambience and atmosphere as much as as we can.A3. Yes, the vocals are supposed to be mixed in with the guitars. Get more info: Oracle OpenWorld Music Festival Young Prisms

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  • What benefits does a game design degree have for a hobby game programmer?

    - by sm4
    I am interested in studying game design, not because I want a job in the games industry, but because I am interested in the subject itself. I read the following questions, but they mostly deal with the effects on your career in game industry. Should I consider a graduate degree in game development? Game Development Degree vs Computer Science Degree First I thought a game development degree could be beneficial. But from the websites of colleges that offer such degrees, I feel like its more about basic programming with examples from games. This college offers game design degrees, for example. My question is, can I benefit from such a degree when I already have a degree in Computer Science, I already know programming, I'm already developing a game and finally, I have this site to help me when I get stuck?

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  • Unable to change the launcher icon size

    - by takeshin
    After upgrading to 11.10 I can't change the launcher icon size to smaller. I've tried to change it using ccsm, like described in How can I configure Unity, but the changes take no effects (restarted, tried sudo - still big icons). In the previous version of Ubuntu this solution worked. How can I change the icon size? (BTW, how can I know which Unity (2D vd 3D) I'm running and switch between?). Edit: Looks like I'm using Unity 2D and have some problems with graphics: me@my-laptop ~ $ /usr/lib/nux/unity_support_test -p Xlib: extension "GLX" missing on display ":0.0". Xlib: extension "GLX" missing on display ":0.0". Xlib: extension "GLX" missing on display ":0.0". Error: unable to create the OpenGL context Edit 2 me@my-laptop ~ $ lspci | grep VGA 00:02.0 VGA compatible controller: Intel Corporation Core Processor Integrated Graphics Controller (rev 18) 01:00.0 VGA compatible controller: nVidia Corporation GT218 [GeForce 310M] (rev a2)

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  • C++ : Lack of Standardization at the Binary Level

    - by Nawaz
    Why ISO/ANSI didn't standardize C++ at the binary level? There are many portability issues with C++, which is only because of lack of it's standardization at the binary level. Don Box writes, (quoting from his book Essential COM, chapter COM As A Better C++) C++ and Portability Once the decision is made to distribute a C++ class as a DLL, one is faced with one of the fundamental weaknesses of C++, that is, lack of standardization at the binary level. Although the ISO/ANSI C++ Draft Working Paper attempts to codify which programs will compile and what the semantic effects of running them will be, it makes no attempt to standardize the binary runtime model of C++. The first time this problem will become evident is when a client tries to link against the FastString DLL's import library from a C++ developement environment other than the one used to build the FastString DLL. Are there more benefits Or loss of this lack of binary standardization?

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  • GNOME Shell Overview animation is slow on my NVIDIA 320M

    - by AllanCaeg
    I'm running Ubuntu 10.10 on my MacBook Air 11" (late 2010 model 3,1). Compiz runs fine, as well as most of GNOME Shell's animations. The animation for switching to and from GNOME Shell overview is just very slow. Unfortunately, it's the most common animation on Shell. I already applied cd ~/gnome-shell/source/gnome-shell $ curl http://bugzilla-attachments.gnome.org/attachment.cgi?id=157326 > shell-animations-nvidia.patch $ git am shell-animations-nvidia.pat that I found from http://live.gnome.org/GnomeShell/SwatList , but the issue's still here. How do I fix this?

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  • Video Freezes Every few seconds

    - by Chandan
    Hi, I have problems playing videos on my Ubuntu 10.10 machine. The video FREEZES every 20-25 seconds, while I could still hear the audio. I use Totem Movie Player (GStreamer) & have nVidia on-board graphics card & AMD DualCore processor. After some 5-10 seconds, the videos resumes skipping the hung portion. But, I can hear the audio of that part! I've tried it with SMPlayer (GUI), VLC & Kaffeine. But, the same problem... I recently uninstalled the nVidia drivers and since then, not even for a second, no video hung! So, I thought its the problem with the proprietary nVidia drivers. But, since its uninstalled, I'm not able to get the desired desktop resolution & effects. So, is there any way I can work it out?

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  • Storing Attendance Data in database

    - by Ali Abbas
    So i have to store daily attendance of employees of my organisation from my application . The part where I need some help is, the efficient way to store attendance data. After some research and brain storming I came up with some approaches . Could you point me out which one is the best and any unobvious ill effects of the mentioned approaches. The approaches are as follows Create a single table for whole organisation and store empid,date,presentstatus as a row for every employee everyday. Create a single table for whole organisation and store a single row for each day with a comma delimited string of empids which are absent. I will generate the string on my application. Create different tables for each department and follow the 1 method. Please share your views and do mention any other good methods

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  • Did Blowing Into Nintendo Cartridges Really Help?

    - by Jason Fitzpatrick
    Anyone old enough to remember playing cartridge-based games like those that came with the Nintendo Entertainment System or its successors certainly remembers how blowing across the cartridge opening always seemed to help a stubborn game load–but did blowing on them really help? Mental Floss shares the results of their fact finding mission, a mission that included researching the connection mechanism in the NES, talking to Frank Viturello (who conducted an informal study on the effects of moisture on cartridge connectors), and otherwise delving into the history of the phenomenon. The most interesting part of the analysis, by far, is their explanation of how blowing on the cartridge didn’t do anything but the ritual of removing the cartridge to blow on it did. Hit up the link below for the full story. Did Blowing into Nintendo Cartridges Really Help? [Mental Floss] How Hackers Can Disguise Malicious Programs With Fake File Extensions Can Dust Actually Damage My Computer? What To Do If You Get a Virus on Your Computer

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  • Comunicate NodeJS and PHP

    - by Zenth
    i need ideas to solve this: I have a entire website in PHP (5.2) in a PHP "shared server", only i can use apache+PHP, CGI & NodeJS, no memcached, redis or another software. And i need to comunicate the PHP and the NodeJS Script. My first approach is using socket connection, creating in NodeJS a socket listener and connect to it witch PHP, and then, send commands, whait for response, and close connection (and end PHP Script). To the other side, i can call PHP script via ¿httprequest? ¿or using sockets again? The problem of using sockets fron Node to PHP, i CANT leave PHP script runing with set_time_limit(0) because the fuc... server, need to "call" PHP for another way. The NodeJS and Apache + PHP are in the same machine, i need to make the code for the fast response time (sockets better than web-calls). Better ideas or other solutions? thanks!

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  • documentation of typescript code

    - by Max Beikirch
    my question is rather short: How do I document typescript code properly? I found out that for projects becoming bigger and bigger, it is important to look at a function and immediately know parameters, what it returns and side-effects etc. It is tiring to have just a bunch of comments before a function, most of the time these 'blocks' even look differently in style. What I am looking for is a documentation tool like javadoc or doxygen for typescript. Is there anything out there? Or is it possible to 'abuse' a documentation tool and get it to work with typescript?

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  • Unable to drag brush tool in Photoshop CS5 in 12.04

    - by Rodrane
    I was able to use Photoshop CS5 perfectly on Ubuntu 11.10. After upgraded to 12.04 I've noticed that when I try to use brush tool in by dragging the left mouse button I cannot get continous effect on photos. It only effects the area I click with mouse. In the screenshot all the time I was holding the left mouse button but it only affected the image once, creating dots instead of lines. At first I thought its something with Wine. I reinstalled it then deleted Photoshop in my ApplicationData folder (Windows keeps user software options in this folder). None of these worked. I tried on my laptop and this strange problem exists there too.

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  • Breakout clone, how to handle/design for collision detection/physics between objects?

    - by Zolomon
    I'm working on a breakout clone, and I wish to create some realistic physics effects for collision - angles on the paddle should allow the ball to bounce, as well as doing curve balls etc. I could use per-pixel based collision detection, but then I thought it might be easier with line/circle intersection testing. So, then I naturally consider making a polygon class for the line-based objects and use the built-in circle class for the circular objects. That sounds like an OK approach, right? And then just check for collision using the specified algorithm based on the objects that might be within each other's range?

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  • Windows dont boot after Ubuntu installation

    - by Diogo Garcia
    I have had serious problems installing ubuntu and Windows and have dual boot. Recently i installed booth operating systems, ubuntu was the lastima one, and after that my computador was booting directly to Windows 7. I used my ubuntu USB live to repair the grub, and o could repair. Now i initiate my pc with grub 1.99 and ubuntu and Windows are recognized, but Windows gives an error and dont initiate, sugesting to use Windows DVD to repair the grub. I tried that but with no effects on be behavior. I have a new asus n56vm. This conflits with gpt and mbr have been a huge pain to me. I dont know what to to, i installed ubuntu and Windows inumerous times since i bought this cumputer 2 weeks ago. Best regards!

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  • Retrieving model position after applying modeltransforms in XNA

    - by Glen Dekker
    For this method that the goingBeyond XNA tutorial provides, it would be really convenient if I could retrieve the new position of the model after I apply all the transforms to the mesh. I have edited the method a little for what I need. Does anyone know a way I can do this? public void DrawModel( Camera camera ) { Matrix scaleY = Matrix.CreateScale(new Vector3(1, 2, 1)); Matrix temp = Matrix.CreateScale(100f) * scaleY * rotationMatrix * translationMatrix * Matrix.CreateRotationY(MathHelper.Pi / 6) * translationMatrix2; Matrix[] modelTransforms = new Matrix[model.Bones.Count]; model.CopyAbsoluteBoneTransformsTo(modelTransforms); if (camera.getDistanceFromPlayer(position+position1) > 3000) return; foreach (ModelMesh mesh in model.Meshes) { foreach (BasicEffect effect in mesh.Effects) { effect.EnableDefaultLighting(); effect.World = modelTransforms[mesh.ParentBone.Index] * temp * worldMatrix; effect.View = camera.viewMatrix; effect.Projection = camera.projectionMatrix; } mesh.Draw(); } }

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  • Keyboard freezes when xorg crashes.

    - by gsedej
    Situation is like that. Many times has happened that Xorg freezes and with it also keyboard. Quite some times because of some Compiz effects or Flash (fullscreen switch). Keyboard becomes totaly unresponsive, while mouse still works (I can move cursor, but can't click since desktop freezes) and music still plays and I can connect trough ssh. This is the only way I know I can try to solve problem - either by killing browser&flash or lastly restarting xorg server. This problem appears on more than one Ubuntu computer. My home dekstop with proprietery nvidia driver, on my work where I use noveau driever (opensource driver for geforce) and sometimes (but rarely) also on laptop with ATI graphics (using r300g driver which is really good!). Can someone explains why mouse still works while I can't input from keyboard? (I can't switch to virtual console or do R-E-I-S-U-B command) I have USB keyboard and USB mouse.

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