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  • How to determine if my AWS/EC2 server has been compromised / resolution?

    - by ElHaix
    I have recently seen an increase in network in/out activity on my server and am trying to determine if my AWS/EC2 instance has been compromised, and if so, how to resolve? In my security group I have: Inbound: 80 (HTTP) 0.0.0.0/0 Outbound: 80 (HTTP) 0.0.0.0/0 443 (HTTPS) 0.0.0.0/0 Using TCP-UDP Endpoint Viewer: I see a lot of w3wp.exe TCP processes with varying local ports http and numbered, as well as varying remote ports. Some processes go red/yellow/green on updates . I see Remote address for most w3wp processes are my ec2 instance, however I am seeing several to *.deploy.akamaitechnologies.com and *.deploy.static.akamaitechnologies.com with received bytes varying between 4-11 megs. I also see Ec2Config.exe, remote address: 169.254.169.254 System Process Remote Address: fetcher4-4.p.mail.ru (how can I get rid of this one?!) local port: http remote port: 33432 I am also seeing some system processes from 114.216-244-93-rdns.wowrack.com: Protocol: TCP local port: http remote port: varying As well as some baiduspider "System Process"'s. I'm afraid that my system may have been compromised, and wondering if these results are any indication of that. If so, how can I get eliminate these possible threats? I have MS Security Essentials installed.

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  • Easiest way to do host name resolution with IPA?

    - by Luke
    We are currently using static LAN IP addresses for our internal non-public facing servers. We don't have DHCP configured. We're using Vyatta for our router and firewall. The firewall is configured to be zone based. We want to setup IPA for centralized authentication (LDAP+Kerberos). IPA is requiring resolvable host names. I want to avoid having to enter DNS records by hand. What is the most painless way to make host names resolvable that works with IPA in a Linux only environment? We arn't using anything to resolve host names now. Up until now we've been using static ip addresses and local users on each server. We've looked at BIND, DHCP (does that even solve the problem?), and multicast DNS. At this point we're not sure which solution would work best. Is there another option we haven't considered? Security is very important. We have multiple zones where each zone has very specific or no access to another zone. DNS for public domains is forwarded from Vyatta to our ISP's DNS server.

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  • External screen does not work with HD 4250

    - by helpme
    I got laptop with HD 4250, and i want to use external screen. I want same picture like in original screen of laptop to the external screen. Problem is that how i can get 1920x1080 resolution for the external screen, i dont like 1366x768 resolution in 23¨ screen. Please help. If i wont use same picture like in original screen, it says 1600x1200, but i cant apply it. I need 1920x1080 resolution. How i can get same picture like in original screen and get 1920x1080 resolution

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  • Question regarding CGRectIntersectsRect and rotated rectangular image

    - by user309030
    Hi guys, I've got a long rectangular image which is rotated at different kind of angles. However the frame of the rectangular image does not rotate along with the image and instead, the rotation causes the frame to to become larger to fit the rotated image. So when I used CGRectIntersectsRect, the collision detection is totally off because the other image colliding with the rectangular image will collide before it even reaches the visible area of the rect image. In case you don't really know what I'm talking about, have a look at the ascii drawing: normal rectangular image frame, O - pixels, |, – - frame |----------| |OOOOOOOOOO| |----------| after rotation |----------| |O | | O | | O | | O | | O | | O | | O | | O | | O | |----------| I've read through some of the collision articles but all of them are talking about collision with a normal straight rectangle and what I really want is collision with a slanted image, preferably pixel collision detection. TIA for any suggestions made.

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  • UIImage resize (Scale proportion)

    - by Mustafa
    The following piece of code is resizing the image perfectly, but the problem is that it messes up the aspect ratio (resulting in a skewed image). Any pointers? // Change image resolution (auto-resize to fit) + (UIImage *)scaleImage:(UIImage*)image toResolution:(int)resolution { CGImageRef imgRef = [image CGImage]; CGFloat width = CGImageGetWidth(imgRef); CGFloat height = CGImageGetHeight(imgRef); CGRect bounds = CGRectMake(0, 0, width, height); //if already at the minimum resolution, return the orginal image, otherwise scale if (width <= resolution && height <= resolution) { return image; } else { CGFloat ratio = width/height; if (ratio > 1) { bounds.size.width = resolution; bounds.size.height = bounds.size.width / ratio; } else { bounds.size.height = resolution; bounds.size.width = bounds.size.height * ratio; } } UIGraphicsBeginImageContext(bounds.size); [image drawInRect:CGRectMake(0.0, 0.0, bounds.size.width, bounds.size.height)]; UIImage *imageCopy = UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext(); return imageCopy; }

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  • Using Toshiba 22EL833 as PC display through HDMI input

    - by Oleg V. Volkov
    I had another Toshiba TV - 19SL738 - connected to this same PC and video card (GTX 8800) through DVI<-HDMI (DVI on PC side, HDMI on TV) before, that was working perfectly at it's native resolution 1360x768. Some time ago I had to change to 22EL833 and immediately faced problem with Windows 7 control panel and NVIDIA control panel both reporting native resolution for new TV as 1080i, 1920x1280, despite TV documentation saying that it have same 1360x768 as previous one. Practical tests confirmed that true native resolution is indeed 1360x768, because plugging in through DVI<-VGA and setting custom resolution through NVIDIA panel shown clear colors and crisp image, while setting anything different with either DVI<-VGA or DVI<-HDMI produced horribly distorted or squished images, with almost unreadable slim lines (as in letters, for example). Now, my problem is that there's no drivers for this TV and I'm unable to get good image while connecting it through DVI<-HDMI directly. The best I've achieved is editing EDID/driver manually, to persuade system that native resolution should be 1360x768, and while image became mostly clear, colors turned to some strange washed out effect, with pools of pure yellow, cyan and magenta there and there filling place of other colors. Gradients also became noticeably stripped as well. Somehow it looks like dithering gone bad and makes me suspect that image is still down/upscaled several times internally somewhere along the line. How can I connect this TV to DVI output of my video card to get best possible clear image, correct colors and correct native resolution?

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  • Using Toshiba 22EL833 as PC display with GTX8800

    - by Oleg V. Volkov
    I had another Toshiba TV - 19SL738 - connected to this same PC and video card (GTX 8800) through DVI<-HDMI (DVI on PC side, HDMI on TV) before, that was working perfectly at it's native resolution 1360x768. Some time ago I had to change to 22EL833 and immediately faced problem with Windows 7 control panel and NVIDIA control panel both reporting native resolution for new TV as 1080i, 1920x1280, despite TV documentation saying that it have same 1360x768 as previous one. Practical tests confirmed that true native resolution is indeed 1360x768, because plugging in through DVI<-VGA and setting custom resolution through NVIDIA panel shown clear colors and crisp image, while setting anything different with either DVI<-VGA or DVI<-HDMI produced horribly distorted or squished images, with almost unreadable slim lines (as in letters, for example). Now, my problem is that there's no drivers for this TV and I'm unable to get good image while connecting it through DVI<-HDMI directly. The best I've achieved is editing EDID/driver manually, to persuade system that native resolution should be 1360x768, and while image became mostly clear, colors turned to some strange washed out effect, with pools of pure yellow, cyan and magenta there and there filling place of other colors. Gradients also became noticeably stripped as well. Somehow it looks like dithering gone bad and makes me suspect that image is still down/upscaled several times internally somewhere along the line. How can I connect this TV to DVI output of my video card to get best possible clear image, correct colors and correct native resolution?

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  • When is it safe to use a broken hash function?

    - by The Rook
    It is trivial to use a secure hash function like SHA256 and continuing to use md5 is reckless behavior. However, there are some complexities to hash function vulnerabilities that I would like to better understand. Collisions have been generated for md4 and md5. According to NIST md5() is not a secure hash function. It only takes 2^39th operations to generate a collision and should never be used for passwords. However SHA1 is vulnerable to a similar collision attack in which a collision can be found in 2^69 operations, where as brute force is 2^80th. No one has generated a sha1 collision and NIST still lists sha1 as a secure message digest function. So when is it safe to use a broken hash function? Even though a function is broken it can still be "big enough". According to Schneier a hash function vulnerable to a collsion attack can still be used as an HMAC. I believe this is because the security of an HMAC is Dependant on its secret key and a collision cannot be found until this key is obtained. Once you have the key used in a HMAC its already broken, so its a moot point. What hash function vulnerabilities would undermine the security of an HMAC? Lets take this property a bit further. Does it then become safe to use a very weak message digest like md4 for passwords if a salt is perpended to the password? Keep in mind the md4 and md5 attacks are prefixing attacks, and if a salt is perpended then an attacker cannot control the prefix of the message. If the salt is truly a secret, and isn't known to the attacker, then does it matter if its a appended to the end of the password? Is it safe to assume that an attacker cannot generate a collision until the entire message has been obtained? Do you know of other cases where a broken hash function can be used in a security context without introducing a vulnerability? (Please post supporting evidence because it is awesome!)

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  • In a 2D platform game, how to ensure the player moves smoothly over sloping ground?

    - by Kovsa
    See image: http://i41.tinypic.com/huis13.jpg I'm developing a physics engine for a 2D platform game. I'm using the separating axis theorem for collision detection. The ground surface is constructed from oriented bounding boxes, with the player as an axis aligned bounding box. (Specifically, I'm using the algorithm from the book "Realtime Collision Detection" which performs swept collision detection for OBBs using SAT). I'm using a fairly small (close to zero) restitution coefficient in the collision response, to ensure that the dynamic objects don't penetrate the environment. The engine mostly works fine, it's just that I'm concerned about some edge cases that could possibly occur. For example, in the diagram, A, B and C are the ground surface. The player is heading left along B towards A. It seems to me that due to inaccuracy, the player box could be slightly below the box B as it continues up and left. When it reaches A, therefore, the bottom left corner of the player might then collide with the right side of A, which would be undesirable (as the intention is for the player to move smoothly over the top of A). It seems like a similar problem could happen when the player is on top of box C, moving left towards B - the most extreme point of B could collide with the left side of the player, instead of the player's bottom left corner sliding up and left above B. Box2D seems to handle this problem by storing connectivity information for its edge shapes, but I'm not really sure how it uses this information to solve the problem, and after looking at the code I don't really grasp what it's doing. Any suggestions would be greatly appreciated.

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  • Storing large array of tiles, but allowing easy access to data

    - by Cyral
    I've been thinking about this for a while. I have a 2D tile bases platformer in XNA with a large array of tile data, I've been running into memory problems with large maps. (I will add chunks soon!) Currently, Each tile contains an Item along with other properties like how its rotated, if it has forground / background, etc. An Item is static and has properties like the name, tooltip, type of item, how much light it emits, the collision it does to player, etc. Examples: public class Item { public static List<Item> Items; public Collision blockCollisionType; public string nameOfItem; public bool someOtherVariable,etc,etc public static Item Air public static Item Stone; public static Item Dirt; static Item() { Items = new List<Item>() { (Stone = new Item() { nameOfItem = "Stone", blockCollisionType = Collision.Solid, }), (Air = new Item() { nameOfItem = "Air", blockCollisionType = Collision.Passable, }), }; } } Would be an Item, The array of Tiles would contain a Tile for each point, public class Tile { public Item item; //What type it is public bool onBackground; public int someOtherVariables,etc,etc } Now, Most would probably use an enum, or a form of ID to identify blocks. Well my system is really nice just to find out about an item. I can simply do tiles[x,y].item.Name To get the name for example. I realized my Item property of the tile is over 1000 Bytes! Wow! What I'm looking for is a way to use an ID (Int or byte depending on how many items) instead of an Item but still have a method for retreiving data about the type of item a tile contains.

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  • Detecting Screen Resolution to load alternative CSS a good idea?

    - by jdln
    Im working with a graphic designer who constantly wants to make websites larger than the 960 pixels i recommend. I can do a certain amount with liquid layouts but id really love to be able to load different CSS for larger resolutions. I googled it and found the link below, but im worried that I havnt heard more about this. Is this is a reliable method? Im concerned as I would have thought that more people would want to do this. http://www.ilovecolors.com.ar/detect-screen-size-css-style/ Thanks

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  • mailto fails in IE with long body. any resolution?

    - by MedicineMan
    I am having a problem using Internet Explorer 8 (IE8) to open mailto links with long messages. After the user clicks on the link, IE changes to an about:blank page and never completes the call to outlook to create an email Here's an example: <a href="mailto:[email protected]?subject=123456789&amp;body=111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111">mailto fails in IE8</a> If I shorten the list of 1's, the email is generated and can be sent. Is this a known IE issue? What are the limitations?

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  • Does the java JFC hash table use seperate chaining resolution? Can I traverse each list in the table

    - by Matt
    I have written a program to store a bunch of strings in a JFC hash table. There are defiantly collisions going on, but I don't really know how it is handling them. My ultimate goal is to print the number of occurrences of each string in the table, and traversing the bucket or list would work nicely. Or maybe counting the collisions? Or do you have another idea of how I could get a count of the elements?

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  • Disadvantages of hard coding credentials? What's the resolution?

    - by SeeBees
    I am building a Sharepoint web part that will be used by all users. The web part connects to a web service which needs credentials with higher privileges than common users. I hard coded credentials in the web part's code. query.Credentials = new System.Net.NetworkCredential("username", "password", "domain"); query is an instance of the web service class This may not be a good approach. In regard with security, source code of the web apart is available to people who are not allowed to see the credential. This is bad enough, But is there any other drawback of this approach? How to prevent hard coding credentials into the source code? Thanks

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  • Auto-size zoom on Google Maps in java? (depending android screen resolution)

    - by poeschlorn
    Hey guys, i've got 2 GeoPoints given to show them on the map with markers... so far so good... how can I get the optimum zoom level for the MapController in order to focus the middle of both points, but also have them on the map. The whole thing should work at different screen resolutions. Sorry for asking that silly question, I know thats not very difficult, but at the moment my head is boiling :/

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  • How can I speed up Netbeans Task Marker resolution?

    - by Stephen
    I'm trying to quickly navigate and fix problems in code in Netbeans, and it just takes too long. I'll fix a problem, and it will take seconds to re-compile. While this is happening, the marker remains, and all the others that depend on it will too (requiring multiple next-marker key strokes to get to a "new" problem). If I'm doing a fix that changes the number of lines (e.g. organise imports), the markers will navigate to the wrong place, even though the correct text is underlined. Is there a way to speed this up? I presume it's because it's doing a full file compilation via javac to calculate the markers. BUT the information is available in netbeans, because the correct text is underlined, even when the compilation occurs.

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  • MS Sync framework - Identity crisis resolution by partitioning the primary key.

    - by user326136
    Hello, We implementing offline feature to an existing application. We have implemented the syn with SQL Server internal change tracking and over WCF using MS Sync Framework (http://msdn.microsoft.com/en-us/sync/default.aspx) All of our tables have primary key as integer, we cannot move to GUID. So as you are thinking we will have identity crises between applications. So we decided to go with the way Merge replication does(http://msdn.microsoft.com/en-us/library/aa179416(SQL.80).aspx) partition the primary key range. Below is the example scenario - Server Table A - ID Range - 0 to 100 Client 1 Table A - ID Range - 101 to 200 Client 2 Table A - ID Range - 201 to 300 how to implement this ? i know we can use BCC CHECKIDENT (yourtable, reseed, value) CHECK (([ID]<=(100))) but this does not solve the issue.... Merge replication provides an option of "Not for replication"(http://msdn.microsoft.com/en-us/library/aa237102(SQL.80).aspx) to achieve insert form clients and still maintain the set range.. can i use that somehow here? please help...

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  • How can I view the all inherited url-resolution rules affecting a given directory?

    - by john.designop.us
    I work on two sites hosted on the same server, using the same CMS configurations and identical .htaccess files in their respective document roots. One site is letting me use the CMS's clean-url mode, and the other isn't. Site #2 functions fine in ?=messy-url mode, but when I turn clean urls on in the admin panel, and request a rewritten URL, I get a 404 error served before the CMS sees the request. I've contacted the server administrator, but he isn't inclined to provide support and the site owners are beholden to this hosting provider. I have shell access to the Linux-based server, and I can verify that mod_php and mod_rewrite are active, but I don't know what more I can do to troubleshoot this issue. Is there any way to identify directives upstream that may be differentiating the way http requests are handled by the two sites? Thanks!

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  • C++ Problem resolution - is it the best way to simulate a "tuple"?

    - by fbin
    Hi everyone! I've got the following problem: "Write a template function vectorMAXMIN() that will accept a vector and a number indicating the size of the vector and will return the max and the min values of the vector"... So i think in it... Create a class vector to avoid the "size" passing value and control the insertions and can get from this the max and min values... ( dunno if it's a good idea ) The problem is "how to return a tuple?" When i read the problem, i thought in a tuple to return "max, min values" is it correct? The code: #include <iostream> template < typename T > class _tuple { public: T _Max; T _Min; }; template < typename T > class _vector { public: _vector( int cnt = 0); ~_vector(); _tuple< T > get_tuple( void ); void insert( const T ); private: T *ptr; int cnt; int MAX; }; template < typename T > _vector< T >::_vector( int N ) { ptr = new T [N] ; MAX = N; cnt = 0; } template < typename T > _tuple<T> _vector< T >::get_tuple( void ) { _tuple< T > _mytuple; _mytuple._Max = ptr[0]; _mytuple._Min = ptr[0]; for( int i = 1; i < cnt; i++) { if( _mytuple._Max > ptr[i] ) _mytuple._Max = ptr[i]; if( _mytuple._Min < ptr[i] ) _mytuple._Min = ptr[i]; } return _mytuple; } template < typename T > void _vector< T >::insert( const T element) { if( cnt == MAX ) std::cerr << "Error: Out of range!" << std::endl; else { ptr[cnt] = element; cnt++; } } template < typename T > _vector< T >::~_vector() { delete [] ptr; } int main() { _vector< int > v; _tuple < int > t; v.insert(2); v.insert(1); v.insert(5); v.insert(0); v.insert(4); t = v.get_tuple(); std::cout << "MAX:" << t._Max; std::cout << " MIN:" << t._Min; return 0; }

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  • How can I create and animate 2D skeletons for HTML5 Javascript games? [on hold]

    - by user414209
    I'm trying to make a 2D fighting game in HTML5(somewhat like street fighter). So basically there are two players, one AI and one Human. The players need to have animations for the body movements. Also, there needs to be some collision detection system. I'm using createjs for coding but to design models/objects/animations, I need some other software. So I'm looking for a software that can: easily make custom animation of 2d objects. The objects structure(skeleton etc.) will be same once defined but need to be defined once. Can export the animations and models in a js readable format(preferably json) Collision detection can be done easily after the exported format is loaded in a game engine. For point 1, I'm looking for some generic skeleton based animation. Sprite-sheet based animations will be difficult for collision detection.

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