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  • What to choose API based server or Socket based server for data driven application

    - by Imdad
    I am working on a project which has a Desktop Application for MAC/COCOA, a native application for iPhone another native application in iPad. All the application do almost same thing. The applications are data driven applications. Every communication to server is made via a restful API developed in PHP. When a user logs in a lot of data is fetched from server. And to remain in sync with server pooling is done. As there are lot of data to pool it makes application slower and un-reliable. A possible solution that comes into my mind is to use Socket based server. My question is that will it reasonably improve the performance? And which technology (of sockets) will be good as a server side solution for data driven application? I have heard a lot about Node.js. Please give your suggestions.

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  • X technology is dead

    - by Daniel Moth
    Every so often, technology pundits (i.e. people not involved in the game, but who like commenting about it) throw out big controversial statements (typically to increase their readership), with a common one being that "Technology/platform X is dead". My former colleague (who I guess is now my distant colleague) uses the same trick with his blog post: "iPhone 4 is dead". But, his motivation is to set the record straight (and I believe him) by sharing his opinion on recent commentary around Silverlight, WPF etc. I enjoyed his post and the comments, so I hope you do too :-) Comments about this post welcome at the original blog.

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  • High level project workflow

    - by user775060
    We are a small software company trying our hand at our second game. Since our first games' process was a living nightmare (since we used webdevelopment workflow) I have decided to educate myself on how to manage a game project on a high level. How does your process work, from idea to launch? Preferably in situations where you have a team that needs to cooperate. I've seen these 2 links, which are useful in a way, but was wondering if there are better/more comprehensive ways to do this? http://www.goodcontroller.com/blog/?p=136 http://gogogic.wordpress.com/2009/02/09/symbol6-how-we-created-an-iphone-game/ All input would be infinitely appreciated.

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  • What tools should I consider if my aim is to make a game available to as many platforms as possible?

    - by Kenji Kina
    We're planning on developing a 2D, grid-based puzzle game, and although it's still very early in the planning stages, we'd like to make our decisions well from the beginning. Our strategy will be to make the game available to as many platforms as possible, for example PCs (Windows, Mac and/or Linux), mobile phones (iPhone and/or Android based phones), game consoles (XBLA and/or PSN) PC will have an emphasis, but I believe that's the most flexible platform so that shouldn't be a problem. So, what programming language, game engine, frameworks and all around tools would be best suited for our goal? P.S.: I'm betting a set of tools won't cover ALL of them, and that there will still be some kind of "translating" effort for some platforms, but we'd like to know what the most far reaching are.

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  • monotouch 2d pixel with correct resolution

    - by acidzombie24
    I am writing up a game that is size sensitive. It needs to be pixel perfect. I believe the resolution is 480x320 pixels with the iphone being twice the width and height. My code is grid based with images exactly 16x16pixels. I found samples of opengl in the past but I never found any good tutorial that had 0,0 the top left and was the correct size in resolution (which made images look terrible) What can I use? I'd like to write the code in C# (or C++ but C# is preferred) and use monotouch. I don't know any libraries for 2d graphics. I'll figure out sound and such afterwards and I seen documentation on monotouch for input.

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  • Palm take-over watch

    This is just in: HTC is said to be considering taking over Palm. That would be an interesting development, since HTC is one of the few parties we can trust not messing up webOS but actually using it as it’s supposed to work.Palm has an absolutely first-rate product in webOS, especially its user interface. As far as I’m concerned the Palm Pre is the only phone that’s (almost?) on a par with the iPhone when it comes to UI, although the system is completely different (and has supported multitasking...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Unable to access internet from devices connected over wifi hotspot with ubuntu 13.04

    - by Jeesmon Jacob
    I am using ubuntu 13.04 and till couple of days back I was able to connect to internet using the hotspot connection I had created previously when I started using ubuntu 10... But two days back I noticed that devices are getting connected to wifi but are not able to access internet.. I deleted my old wifi hotspot and created a new one by going to network settings and there by clicking create a hotspot option.. I logged in from my wife's laptop which is running on windows 7. It was able to establish connection but was not able to access the internet.. Same is happening with my iPhone too I am able to connect to hotspot but for some reason it is not able to access internet... Any help would be highly appreciated.. Thanks Jacob

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  • Ultra-quick Samsung WebKit review

    On Thursday I got a Samsung bada test phone (the Wave) that runs the latest installment of Samsung WebKit, and of course I subjected it to various tests. The verdict is clear: excellent browser. As far as I’m concerned it ousts Opera Mobile from my personal top three.Judge for yourself. This is what the latest Samsung WebKit supports: It scores second, after Safari 4 for desktop, in my great WebKit test. It leaves both iPhone and Android in the dust; although I haven’t yet tested Android 2.1 and...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Which screen resolution should I target for modern mobile phones? [closed]

    - by tugberk
    Possible Duplicate: Building for different screen sizes I am developing a site which needs to work on mobiles as well. I avoid specifying width and height by pixel. Mostly I am using percent for that but sometimes I need a specific area. for example, 300px div element. Which screen resolution should I target for modern mobile phones in general? I know it varies but what is the higher number. Most of my concerns are iPhone, Windows Phone and Android.

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  • Best Way To Develop Robust Cross-Platform Application?

    - by Clay
    Windows C programmer here (going back to 1992 and Windows95 back when it was called Windows93). Can function in C++, but mostly still a C programmer. Looking to build a cross-platform casual game. Very numbers heavy with only a few artistic embellishments and animations, so perhaps a development environment for business apps might be the best option. Or an easy-to-use 2D game dev platform. Target platforms: Windows, Mac, MS Tablet, iPhone, iPad, Android. I currently develop on Windows with Visual Studio 2012, but we could spend up to $50K on hardware/software/middleware if necessary. Not very competent getting open-source software working. Would rather pay the money and jump right into app development. Recommendations?

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  • How to forward an Internet connection to another network?

    - by Naveen
    Can somebody please make a shot & sweet tutorial telling how to forward an Internet connection to different network interfaces in Ubuntu...? This is the idea: I'm using a 3G usb modem to get Internet on my laptop ,which is: ppp0 IP=10.225.174.70 My Wifi device is: wlan0 MAC=78:e4:00:d4:3d:85 These devices are determined from ifconfig command. I want to share ppp0's internet connection with wlan0 device, so I can connect any other device to wlan0 and browse internet from that device. Making a Hotspot using Network settings GUI doesn't do the trick because the other device won't receive Internet, it just connects to wlan0. I heard iptables can do this, but I'm totally confused by the alien commands seen online. I'm no expert in networking. Please compose a clear & simple answer using the above devices. This is a huge annoying problem for iPhone & tablet users came to Ubuntu from Windows.

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  • When to start thinking about scalability?

    - by Rits
    I'm having a funny but also terrible problem. I'm about to launch a new (iPhone) app. It's a turn-based multiplayer game running on my own custom backend. But I'm afraid to launch. For some reason, I think it might become something big and that its popularity will kill my poor lonely single server + MySQL database. On one hand I'm thinking that if it's growing, I'd better be prepared and have a scalable infrastructure already in place. On the other hand I just feel like getting it out into the world and see what happens. I often read stuff like "premature optimization is the root of all evil" or people saying that you should just build your killer game now, with the tools at hand, and worry about other stuff like scalability later. I'd love to hear some opinions on this from experts or people with experience with this. Thanks!

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  • CodePlex Daily Summary for Monday, August 11, 2014

    CodePlex Daily Summary for Monday, August 11, 2014Popular ReleasesSpace Engineers Server Manager: SESM V1.15: V1.15 - Updated Quartz library - Correct a bug in the new mod managment - Added a warning if you have backup enabled on a server but no static map configuredAspose for Apache POI: Missing Features of Apache POI SS - v 1.2: Release contain the Missing Features in Apache POI SS SDK in comparison with Aspose.Cells What's New ? Following Examples: Create Pivot Charts Detect Merged Cells Sort Data Printing Workbooks Feedback and Suggestions Many more examples are available at Aspose Docs. Raise your queries and suggest more examples via Aspose Forums or via this social coding site.AngularGo (SPA Project Template): AngularGo.VS2013.vsix: First ReleaseTouchmote: Touchmote 1.0 beta 13: Changes Less GPU usage Works together with other Xbox 360 controls Bug fixesPublic Key Infrastructure PowerShell module: PowerShell PKI Module v3.0: Important: I would like to hear more about what you are thinking about the project? I appreciate that you like it (2000 downloads over past 6 months), but may be you have to say something? What do you dislike in the module? Maybe you would love to see some new functionality? Tell, what you think! Installation guide:Use default installation path to install this module for current user only. To install this module for all users — enable "Install for all users" check-box in installation UI ...Modern UI for WPF: Modern UI 1.0.6: The ModernUI assembly including a demo app demonstrating the various features of Modern UI for WPF. BREAKING CHANGE LinkGroup.GroupName renamed to GroupKey NEW FEATURES Improved rendering on high DPI screens, including support for per-monitor DPI awareness available in Windows 8.1 (see also Per-monitor DPI awareness) New ModernProgressRing control with 8 builtin styles New LinkCommands.NavigateLink routed command New Visual Studio project templates 'Modern UI WPF App' and 'Modern UI W...ClosedXML - The easy way to OpenXML: ClosedXML 0.74.0: Multiple thread safe improvements including AdjustToContents XLHelper XLColor_Static IntergerExtensions.ToStringLookup Exception now thrown when saving a workbook with no sheets, instead of creating a corrupt workbook Fix for hyperlinks with non-ASCII Characters Added basic workbook protection Fix for error thrown, when a spreadsheet contained comments and images Fix to Trim function Fix Invalid operation Exception thrown when the formula functions MAX, MIN, and AVG referenc...SEToolbox: SEToolbox 01.042.019 Release 1: Added RadioAntenna broadcast name to ship name detail. Added two additional columns for Asteroid material generation for Asteroid Fields. Added Mass and Block number columns to main display. Added Ellipsis to some columns on main display to reduce name confusion. Added correct SE version number in file when saving. Re-added in reattaching Motor when drag/dropping or importing ships (KeenSH have added RotorEntityId back in after removing it months ago). Added option to export and r...jQuery List DragSort: jQuery List DragSort 0.5.2: Fixed scrollContainer removing deprecated use of $.browser so should now work with latest version of jQuery. Added the ability to return false in dragEnd to revert sort order Project changes Added nuget package for dragsort https://www.nuget.org/packages/dragsort Converted repository from SVN to MercurialBraintree Client Library: Braintree 2.32.0: Allow credit card verification options to be passed outside of the nonce for PaymentMethod.create Allow billingaddress parameters and billingaddress_id to be passed outside of the nonce for PaymentMethod.create Add Subscriptions to paypal accounts Add PaymentMethod.update Add failonduplicatepaymentmethod option to PaymentMethod.create Add support for dispute webhooksThe Mario Kart 8 App: V1.0.2.1: First Codeplex release. WINDOWS INSTALLER ONLYAspose Java for Docx4j: Aspose.Words vs Docx4j - v 1.0: Release contain the Code Comparison for Features in Docx4j SDK and Aspose.Words What's New ?Following Examples: Accessing Document Properties Add Bookmarks Convert to Formats Delete Bookmarks Working with Comments Feedback and Suggestions Many more examples are available at Aspose Docs. Raise your queries and suggest more examples via Aspose Forums or via this social coding site.File System Security PowerShell Module: NTFSSecurity 2.4.1: Add-Access and Remove-Access now take multiple accoutsYourSqlDba: YourSqlDba 5.2.1.: This version improves alert message that comes a while after you install the script. First it says to get it from YourSqlDba.CodePlex.com If you don't want to update now, just-rerun the script from your installed version. To get actual version running just execute install.PrintVersionInfo. . You can go to source code / history and click on change set 72957 to see changes in the script.Manipulator: Manipulator: manipulatorXNB filetype plugin for Paint.NET: Paint.NET XNB plugin v0.4.0.0: CHANGELOG Reverted old incomplete changes. Updated library for compatibility with Paint .NET 4. Updated project to NET 4.5. Updated version to 0.4.0.0. INSTALLATION INSTRUCTIONS Extract the ZIP file to your Paint.NET\FileTypes folder.EdiFabric: Release 4.1: Changed MessageContextWix# (WixSharp) - managed interface for WiX: Release 1.0.0.0: Release 1.0.0.0 Custom UI Custom MSI Dialog Custom CLR Dialog External UIMath.NET Numerics: Math.NET Numerics v3.2.0: Linear Algebra: Vector.Map2 (map2 in F#), storage-optimized Linear Algebra: fix RemoveColumn/Row early index bound check (was not strict enough) Statistics: Entropy ~Jeff Mastry Interpolation: use Array.BinarySearch instead of local implementation ~Candy Chiu Resources: fix a corrupted exception message string Portable Build: support .Net 4.0 as well by using profile 328 instead of 344. .Net 3.5: F# extensions now support .Net 3.5 as well .Net 3.5: NuGet package now contains pro...babelua: 1.6.5.1: V1.6.5.1 - 2014.8.7New feature: Formatting code; Stability improvement: fix a bug that pop up error "System.Net.WebResponse EndGetResponse";New ProjectsDouDou: a little project.Dynamic MVC: Dynamically generate views from your model objects for a data centric MVC application.EasyDb - Simple Data Access: EasyDb is a simple library for data access that allows you to write less code.ExpressToAbroad: just go!!!!!Full Silverlight Web Video/Voice Conferencing: The Goal of this project is to provide complete Open Source (Voice/Video Chatting Client/Server) Modules Using SilverlightGaia: Gaia is an app for Windows plataform, Gaia is like Siri and Google Now or Betty but Gaia use only text commands.pxctest: pxctestSTACS: Career Management System for MIT by Team "STACS"StrongWorld: StrongWorld.WebSuiteXevas Tools: Xevas is a professional coders group of 'Nimbuzz'. We make all tools for worldwide users of nimbuzz at free of cost.????????: ????????????????: ???????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ????????????????: ????????????????: ???????????????: ???????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ???????????????: ???????????????: ??????????????: ??????????????: ??????????????: ????????????????: ????????????????: ???????????????: ???????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ???????????????: ???????????????: ??????????????: ??????????????: ??????????????: ???????????????: ???????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ???????????????: ???????????????: ??????????????: ??????????????: ??????????????: ???????????????: ????????????????: ???????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ???????????????: ???????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ???????????????: ???????????????: ??????????????: ??????????????: ??????????????: ??????????????: ????????????????: ????????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ??????????????: ???????????????: ???????????????: ??????????????: ??????????????: ??????????????: ????????????????: ?????????

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  • If you had three months to learn one relatively new technology, which one would you choose?

    - by Ivo van der Wijk
    This question was taken from CodingHorror. On my list would be (and some actually are): Android Development (and possibly iPhone development) Go language and its concurrency NoSQL, specifically CouchDB RCTK, which happens to be my own idea / project (but all ideas have been thought or already, what matters is my implementation) But I don't think I'm being cutting-edge/thinking-outside-the-box here. What's on your list? Please don't restrict yourself to the list above - that's my list. I'm interested in hearing what others find interesting new technology.

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  • Why is implementing copy-paste in a touch screen based smartphone such a big deal?

    - by EpsilonVector
    I'm not entirely sure this is on-topic, but it definitely needs a programmer's understanding to be answered, and deals with general development (for a specific scenario) as opposed to a specific piece of code. In a way it also translates into "what are the challenges in doing X in a touch screen app", and similar questions have been asked here in the past. So here it is: When Apple didn't implement copy-pasting on the iPhone since version 1 I just assumed it was a UI issue- they were waiting until they figured out a good UI for it. But now the idea is out there, and Microsoft still released Windows Phone 7 without copy-pasting, promising it'll be ready in a few months. My question is: why does this takes a few months to implement? Are there some technological challenges that are unique to programming for a touch screen that I'm not familiar with?

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  • The Island of Lost Apple Products

    - by Jason Fitzpatrick
    While Apple has has a mountain of commercial successes, every once in awhile the crew in Cupertino strikes out. Here are some of the less successful and prematurely retired Apple products from the last two decades. Courtesy of Wired, we find nine of the least favorably received products in the Apple portfolio. Pictured here, the QuickTake Camera: Life Span: 1994 – 1997 Back in 1994, Apple was actually at the forefront of digital photography. The QuickTake Camera’s photos (640 x 480 at 0.3 megapixels) were borderline unusable for anything other than your Geocities homepage. But technology has to start somewhere. Still, Apple killed the line after just three years. And while the iPhone and other smartphones have replaced most people’s digital cameras, Apple could have had a reaped the benefits of the digital point-and-shoot salad years. 6 Ways Windows 8 Is More Secure Than Windows 7 HTG Explains: Why It’s Good That Your Computer’s RAM Is Full 10 Awesome Improvements For Desktop Users in Windows 8

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  • How can i get latency when using Game Center?

    - by Freddy
    I'm pretty new to network programming. Basically I'm using game center for making a relatively simple iPhone game using Game-center p2p. However i'm now working on a algorithm to improve the multiplayer performance. But, I need to know how long it took for a package to travel from one device to the another device (latency) for the algorithm to work good. As for now, I have solved the problem by sending a double with time interval since 1970 in the package and then I compare it with the time at the other device. However I have heard that the NSDate methods is connected to the internet, which also will cause latency so the time interval would not be perfectly correct. What is the ideal way to check for how long it take for a package to be sent?

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  • iAds : déjà 50 % du marché américain pour la régie publicitaire d'Apple avant même son lancement, pr

    Mise à jour du 08/06/10 iAds possèderait déjà 50 % du marché US des annonces mobiles Avant même son lancement, prévu pour le 1er juillet iAds, la nouvelle régie publicitaire d'Apple pour applications mobiles, sera officiellement lancée le 1er juillet prochain. Elle concernera les applications tournant sur les iPhones et iPod Touch qui embarqueront iOS 4 (ex-iPhone OS), le nouvel OS mobile d'Apple. Lors du WWDC, Steve Jobs a d'ores et déjà dévoilé plusieurs grands noms d'annonceurs impliqués dans le projet. Parmi eux, on compte bien sûr Disney (dont Jobs est un actionnaire influent) mais aussi des marques aussi différent...

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  • What tools should I consider if my strategy is to make a game available to as many platforms as possible?

    - by Kenji Kina
    We're planning on developing a 2D, grid-based puzzle game, and although it's still very early in the planning stages, we'd like to make our decisions well from the beginning. Our strategy will be to make the game available to as many platforms as possible, for example PCs (Windows, Mac and/or Linux), mobile phones (iPhone and/or Android based phones), game consoles (XBLA and/or PSN) PC will have an emphasis, but I believe that's the most flexible platform so that shouldn't be a problem. So, what programming language, game engine, frameworks and all around tools would be best suited for our goal? P.S.: I'm betting a set of tools won't cover ALL of them, and that there will still be some kind of "translating" effort for some platforms, but we'd like to know what the most far reaching are.

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  • If Apple made Cars [closed]

    - by benhowdle89
    There was a joke going round a few months(?) ago that if the GM industry kept up with the computer industry that we'd all be better off (in relation to driving and costs). There was also a counter joke that if Microsoft made Cars you would, for example, have to squeeze the wing mirror, honk the horn and move the gearstick the reboot the car (CTRL + ALT + DEL) This got me thinking in terms of Apple's recent iPad 2 release, if Apple made cars what would they be like? What sort of technological advancements would software developers and programmers be able to implement if you built a car in a similar fashion to building an iPhone app. Xcode is you Mechanics garage, as it were. What would a car look like if it was designed by Apple Chief of Design: Jonothan Ive?

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  • Microsoft sort la version finale de son application Tag, qui permet aux smartphones de lire des code

    Microsoft sort la version finale de son application Tag, qui permet aux smartphones de lire des code-barres La technologie de Microsoft permettant de lire les codes-barres pour mobiles, vient d'en terminer avec la phase de bêta testing. Une version finale de Tag est désormais disponible au téléchargement, après 18 mois de développement. Son principe n'est pas nouveau : des code-barres présents à divers endroits (magazines, panneaux d'affichage, etc.) sont scannés par l'appareil photo d'un smartphone puis décodés grâce à un logiciel spécifique (gratuit et compatible avec Android, BlackBerry, iPhone, Symbian, PalmOS et, bien sur, Windows Mobile). Lorsque le Tag est déchiffré, la commande qu'il contient est lancée : lan...

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  • Apple New Year alarm bug cause

    - by StasM
    As many people know, Apple has a bug in their iPhone that prevented alarms from going off at 1st and 2nd of January 2011. What is strange is how that bug might happen - i.e., as far as I know this bug happens in all timezones and nobody is switching off DST on Jan 1st, so it's not timezone or DST-related. Also, Jan 1st seems to be nothing special as a UNIX timestamp, so something like sign change or integer overflow can't be the reason. It is highly improbably that alarm code has something like if(date == JANUARY_1_2011 || date == JANUARY_2_2011) turn_alarms_off(); - that would be a sabotage and not a bug. So the question is - could you imagine and describe a bug that would cause the alarm to fail exactly at Jan 1st and 2nd everywhere while letting it work otherwise, without specifically referring to those exact dates? Of course, if somebody knows the real cause, that would be a definite answer, but if nobody knows it - I think it is interesting to think what might be the cause of such strange bug.

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  • Silverlight IConvertible TypeConverter

    - by codingbloke
    I recently answered the following question on stackoverflow:  Silverlight 3 custom control: only ‘int’ as numeric type for a property? [e.g. long or int64 seems to break] I quickly knocked up the class ConvertibleTypeConverter<T> that I posted in the question (listed later here as well). Afterward I fully expected to find that of the usual clever “bods who blog” to have covered this probably with a better solution than I.  So far though I’ve not found one so I thought I’d blog it myself. The Problem Here is a classic gotcha I’ve seen asked more than once on stackoverflow :- public class MyClass {     public float SomeValue { get; set; } } <local:MyClass SomeValue="45.15" /> This fails with the error  “Failed to create a 'System.Single' from the text '45.15'”  and results in much premature hair loss.  Fortunately this is SL4, in SL3 the error message is almost meaningless.  So what gives, how can it be that this fails when we can see other very similar values parsing happily all over the place? It comes down the fact that the Xaml parser only handles a few of the primitive data types namely: bool, int, string and double.  Since the parser has no idea how to convert a string to a float we get the above error. The Solution The sensible solution is “use double not float” but lets not dwell on that, there has to be occasions where such an answer isn’t acceptable. In order to achieve parsing of other types we need an implementation of TypeConverter for the type of the property and then we need to use the TypeConverterAttribute to decorate the property .  As an example the Silverlight SDK provides one for DateTime the DateTimeTypeConverter (yes I know DateTime isn’t really a primitive). The following class will parse in Xaml:- public class MyClass {     [TypeConverter(typeof(DateTimeTypeConverter))]     public DateTime SomeValue {get; set; } } So far though we would need to create a TypeConverter for each primitive type we are using, what if I had the following mad class to support in Xaml:- public class StrangePrimitives {     public Boolean BooleanProp { get; set; }     public Byte ByteProp { get; set; }     public Char CharProp { get; set; }     public DateTime DateTimeProp { get; set; }     public Decimal DecimalProp { get; set; }     public Double DoubleProp { get; set; }     public Int16 Int16Prop { get; set; }     public Int32 Int32Prop { get; set; }     public Int64 Int64Prop { get; set; }     public SByte SByteProp { get; set; }     public Single SingleProp { get; set; }     public String StringProp { get; set; }     public UInt16 UInt16Prop { get; set; }     public UInt32 UInt32Prop { get; set; }     public UInt64 UInt64Prop { get; set; } } Then I want to fill an instance of StrangePrimitives with the following Xaml which of course fails. <local:StrangePrimitives x:Key="MyStrangePrimitives"                          BooleanProp="True"                          ByteProp="156"                          CharProp="A"                          DateTimeProp="06 Jun 2010"                          DecimalProp="123.56"                          DoubleProp="8372.937803"                          Int16Prop="16532"                          Int32Prop="73738248"                          Int64Prop="12345678909298"                          SByteProp="-123"                          SingleProp="39.0"                          StringProp="Hello, World!"                          UInt16Prop="40000"                          UInt32Prop="4294967295"                          UInt64Prop="18446744073709551615"      /> I got to thinking, though, one thing all these primitive types have in common is that they all implement IConvertible so it should be possible to write just one converter to handle them all.  Here it is:- The ConvertibleTypeConverter public class ConvertibleTypeConverter<T> : TypeConverter where T : IConvertible {     public override bool CanConvertFrom(ITypeDescriptorContext context, Type sourceType)     {         return sourceType.GetInterface("IConvertible", false) != null;     }     public override bool CanConvertTo(ITypeDescriptorContext context, Type destinationType)     {         return destinationType.GetInterface("IConvertible", false) != null;     }     public override object ConvertFrom(ITypeDescriptorContext context, System.Globalization.CultureInfo culture, object value)     {         return ((IConvertible)value).ToType(typeof(T), culture);     }     public override object ConvertTo(ITypeDescriptorContext context, System.Globalization.CultureInfo culture, object value, Type destinationType)     {         return ((IConvertible)value).ToType(destinationType, culture);     } } I won’t bore you with an explanation of how it works, it simply adapts one existing interface (the IConvertible) and exposes it as another (the TypeConverter).   With that in place the previous strange primitives class can be modified as:- public class StrangePrimitives {     public Boolean BooleanProp { get; set; }     [TypeConverter(typeof(ConvertibleTypeConverter<Byte>))]     public Byte ByteProp { get; set; }     [TypeConverter(typeof(ConvertibleTypeConverter<Char>))]     public Char CharProp { get; set; }     [TypeConverter(typeof(ConvertibleTypeConverter<DateTime>))]     public DateTime DateTimeProp { get; set; }     [TypeConverter(typeof(ConvertibleTypeConverter<Decimal>))]     public Decimal DecimalProp { get; set; }     public Double DoubleProp {get; set; }     [TypeConverter(typeof(ConvertibleTypeConverter<Int16>))]     public Int16 Int16Prop { get; set; }     public Int32 Int32Prop { get; set; }     [TypeConverter(typeof(ConvertibleTypeConverter<Int64>))]     public Int64 Int64Prop { get; set; }     [TypeConverter(typeof(ConvertibleTypeConverter<SByte>))]     public SByte SByteProp { get; set; }     [TypeConverter(typeof(ConvertibleTypeConverter<Single>))]     public Single SingleProp { get; set; }     public String StringProp { get; set; }     [TypeConverter(typeof(ConvertibleTypeConverter<UInt16>))]     public UInt16 UInt16Prop { get; set; }     [TypeConverter(typeof(ConvertibleTypeConverter<UInt32>))]     public UInt32 UInt32Prop { get; set; }     [TypeConverter(typeof(ConvertibleTypeConverter<UInt64>))]     public UInt64 UInt64Prop { get; set; } } This results in the previous Xaml parsing happily.  Now it seems such an obvious thing to do that one may wonder why such a class doesn’t already existing in Silverlight or at least in the SDK.   I would not be surprised if there were some very good reasons hence use the ConvertibleTypeConverter with caution.  It does seem to me to be a useful little class to have lying around in the toolbox for the odd occasion where it may be needed.

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  • Music Rhythm Game Difficulty Question

    - by David Dimalanta
    I have curious question about music rhythm based genre while I'm making a code for the game. Is it really better if I set a random pattern encountered on every music played or there is a specific pattern depending on the music and the difficulty? I have observed the Guitar Hero 3 game for the game console where the difficulty is set on the number of strings used and possible number of combo (e.g. two-string combo). Compared to the Tap Tap Revenge for the Android and iPhone, the difficulty based on the number of BPM (Beat per Minute), meaning, number of targets spawn and must be hit.

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  • Should I put an app I wrote on my résumé even if it has low ratings?

    - by charliehorse55
    Last summer I wrote an iPhone app for the Toronto Film Festival. The development was pretty rushed, and the design goals were changed multiple times. In particular, the central film list view controller was redesigned three times in the week before launch. I forgot to update one of my functions to match the changed design, and the app shipped with a serious bug. While the app was fairly popular, this bug crippled the app and it got a lot of poor reviews. I fixed the bug as soon as I got a crash report, but it got stuck in the iTunes review process for the duration of the film festival. Should I put this app on my résumé? The app has poor ratings and most of the reviews mention crashes, but it's also the only work experience I have. Additionally, how should I approach this topic in an interview? Here is the iTunes link for the app: https://itunes.apple.com/ca/app/official-tiff/id550151899?mt=8

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