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  • c# - create invisible user control

    - by dhh
    Hey, I need to create a user control in C#.Net, which can be added to the application without being visible - just like the FolderBrowserDialog. It's a new window which I'll be using often so I think this is the right way. The window will be opened by envoking the showDialog-Method as known from the other dialog. Any Idea? Thanks and regards, Daniel

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  • jQuery - Sorting an array?

    - by Probocop
    Hi, I'm using Ajax to get some XML, and then filling in some fields on a form with the results. There is a numerical field on the form and I would like to sort the results by this number (highest first). How would I go about doing this in jQuery? My js function code is currently: function linkCounts() { ws_url = "http://archreport.epiphanydev2.co.uk/worker.php?query=linkcounts&domain="+$('#hidden_the_domain').val(); $.ajax({ type: "GET", url: ws_url, dataType: "xml", success: function(xmlIn){ results = xmlIn.getElementsByTagName("URL"); for ( var i = 0; i < results.length; i++ ) { $("#tb_domain_linkcount_url_"+(i+1)).val($(results[i].getElementsByTagName("Page")).text()); $("#tb_domain_linkcount_num_"+(i+1)).val($(results[i].getElementsByTagName("Links")).text()); } $('#img_linkcount_worked').attr("src","/images/worked.jpg"); }, error: function(){$('#img_linkcount_worked').attr("src","/images/failed.jpg");} }); } The Links tag is the one I'm wanting to sort it on. Thanks For reference the XML that's getting returned is like the following: <?xml version="1.0" encoding="utf-8" standalone="yes"?> <Response> <ResponseCode>1</ResponseCode> <ResponseStatus>OK</ResponseStatus> <ReportId>2</ReportId> <UrlChecked /> <MaxLinks>75</MaxLinks> <PagesFound>121</PagesFound> <URLs> <URL> <Page>http://www.epiphanysolutions.co.uk/blog</Page> <Links>78</Links> </URL> <URL> <Page>http://www.epiphanysolutions.co.uk/blog/</Page> <Links>78</Links> </URL> <URL> <Page>http://www.epiphanysolutions.co.uk/blog/author/daniel-peden/</Page> <Links>78</Links> </URL> <URL> <Page>http://www.epiphanysolutions.co.uk/blog/author/daniel-peden/page/2/</Page> <Links>78</Links> </URL> </URLS> </Response>

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  • When use GWT ensureInjected()

    - by user198313
    Hello there, I created a few styles into a CSSResource and it works well whether I use GWT.<MyResources>create(MyResources.class).myStyles().ensureInjected(); or not. Could anyone shed a light on this and explain when to use ensureInjected or not? Thank you! Daniel

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  • How to enforce unique field value in java Google App Engine

    - by supercobra
    Hello there, I am try to find out how to enforce uniqueness in fields other than the unique id. Example: @PersistenceCapable(identityType = IdentityType.APPLICATION) public class User implements IsSerializable { @PrimaryKey @Persistent(valueStrategy = IdGeneratorStrategy.IDENTITY) private Long id; @Persistent private String name; @Persistent private String email; // <= I want this to be unique as well } In the example above, how can I enforce uniqueness of the email value across the database? Daniel

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  • 15 Oracle customers are 'Winners' at Progressive Mfgs 100 Awards

    - by [email protected]
    This year, 15 Oracle customers will receive awards at the Managing Automation's PM100 Event  for their outstanding accomplishments in a number of supply chain applications innovation categories. The event will be held at the Breakers Hotel in Palm Beach Fl from May 3-6, 2010. Award winners include: Arvin Meritor, Ball Aerospace, US Dept. of Treasury/Engraving, Doosan Infracore, Freescale Semi, Ingersoll-Rand, JDS Uniphase, L&L Products, Masco Builders, Mercury Marine Sanmina-SCI, Siemens Water TEch, US Concrete, VirTex Assy Services. Details of the event and Oracle's sponsorship can be found at: http://www.managingautomation.com/awards/ or contact Stephen Slade at [email protected]      

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  • So Your Laptop’s Fan Has Stopped Working Then? [Humorous Image]

    - by Asian Angel
    There is such a thing as dust build-up and then there are the odd cases of dust-ball evolution… What is the worst case of dust build-up that you have dealt with? Make sure to share your stories with your fellow readers in the comments! Help, my laptop’s fan is not working! [via Reddit Tech Support Gore] Secure Yourself by Using Two-Step Verification on These 16 Web Services How to Fix a Stuck Pixel on an LCD Monitor How to Factory Reset Your Android Phone or Tablet When It Won’t Boot

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  • Rejuvenated: Script Creates and Drops for Candidate Keys and Referencing Foreign Keys

    - by Adam Machanic
    Once upon a time it was 2004, and I wrote what I have to say was a pretty cool little script . (Yes, I know the post is dated 2006, but that's because I dropped the ball and failed to back-date the posts when I moved them over here from my prior blog space.) The impetus for creating this script was (and is) simple: Changing keys can be a painful experience. Sometimes you want to make a clustered key nonclustered, or a nonclustered key clustered. Or maybe you want to add a column to the key. Or remove...(read more)

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  • Incorrect colour blending when using a pixel shader with XNA

    - by MazK
    I'm using XNA 4.0 to create a 2D game and while implementing a layer tinting pixel shader I noticed that when the texture's alpha value is anything between 1 or 0 the end result is different than expected. The tinting works from selecting a colour and setting the amount of tint. This is achieved via the shader which works out first the starting colour (for each r, g, b and a) : float red = texCoord.r * vertexColour.r; and then the final tinted colour : output.r = red + (tintColour.r - red) * tintAmount; The alpha value isn't tinted and is left as : output.a = texCoord.a * vertexColour.a; The picture in the link below shows different backdrops against an energy ball object where it's outer glow hasn't blended as I would like it to. The middle two are incorrect as the second non tinted one should not show a glow against a white BG and the third should be entirely invisible. The blending function is NonPremultiplied. Why the alpha value is interfering with the final colour?

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  • Sound Waves Visualized with a Chladni Plate and Colored Sand [Video]

    - by Jason Fitzpatrick
    This eye catching demonstration combines a Chladni Plate, four piles of colored sand, and a rubber mallet to great effect–watch as the plate vibrates pattern after pattern into the sand. A Chladni Plate, named after physicist Ernst Chladni, is a steel plate that vibrates when rubbed with a rubber ball-style mallet. Different size balls create different frequencies and each frequency creates a different pattern in the sand placed atop the plate. Watch the video above to see how rubber balls, large and small, change the patterns. [via Neatorama] Secure Yourself by Using Two-Step Verification on These 16 Web Services How to Fix a Stuck Pixel on an LCD Monitor How to Factory Reset Your Android Phone or Tablet When It Won’t Boot

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  • How can I reorient the axes of an object?

    - by d3vid
    I spent some time in Unity yesterday trying to fire a sphere from a horizontal cylinder (like a ball from a cannon). I was using Vector3.forward, but the sphere kept coming out the top of the cylinder rather than the front. Someone suggested using Vector3.up instead, and sure enough it worked! The cylinder is vertical by default. So, it appears that when I rotated the cylinder by 90 degrees to lay it flat, the local axes remained the same. The relative front of the cylinder remained at the same point, so when I fired the sphere it shot out the new "top", not what looked to me like the "front". If I had happened to be facing the other way, I would have had to fire at Vector3.down instead. How can I reorient/reset the axes of an object so that they match my expectations? (And if I can't, how can I tell by looking which way an object is oriented?)

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  • What is wrong with my Dot Product?

    - by Clay Ellis Murray
    I am trying to make a pong game but I wanted to use dot products to do the collisions with the paddles, however whenever I make a dot product objects it never changes much from .9 this is my code to make vectors vector = { make:function(object){ return [object.x + object.width/2,object.y + object.height/2] }, normalize:function(v){ var length = Math.sqrt(v[0] * v[0] + v[1] * v[1]) v[0] = v[0]/length v[1] = v[1]/length return v }, dot:function(v1,v2){ return v1[0] * v2[0] + v1[1] * v2[1] } } and this is where I am calculating the dot in my code vector1 = vector.normalize(vector.make(ball)) vector2 = vector.normalize(vector.make(object)) dot = vector.dot(vector1,vector2) Here is a JsFiddle of my code currently the paddles don't move. Any help would be greatly appreciated

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  • coloring box2d body in LibGDX

    - by ved
    I want to color polygon of box2d in LibGDX. Found below useful class for that. http://libgdx.badlogicgames.com/nightlies/docs/api/com/badlogic/gdx/graphics/glutils/ShapeRenderer.html But, it is not coloring the body instead making colored shapes. I want colored bodies having all the property like gravity, restitution etc. In brief, I want to make colored ball and surface.And i don't want to attach sprite on bodies. Want just fill color in bodies. Need some guidance????

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  • What is wrong with my Dot Product? [Javascript]

    - by Clay Ellis Murray
    I am trying to make a pong game but I wanted to use dot products to do the collisions with the paddles, however whenever I make a dot product objects it never changes much from .9 this is my code to make vectors vector = { make:function(object){ return [object.x + object.width/2,object.y + object.height/2] }, normalize:function(v){ var length = Math.sqrt(v[0] * v[0] + v[1] * v[1]) v[0] = v[0]/length v[1] = v[1]/length return v }, dot:function(v1,v2){ return v1[0] * v2[0] + v1[1] * v2[1] } } and this is where I am calculating the dot in my code vector1 = vector.normalize(vector.make(ball)) vector2 = vector.normalize(vector.make(object)) dot = vector.dot(vector1,vector2) Here is a JsFiddle of my code currently the paddles don't move. Any help would be greatly appreciated

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  • Advantages And Disadvantages Of Resource Serialization

    - by CPP_Person
    A good example is let's say I'm making a pong game. I have a PNG image for the ball and another PNG image for the paddles. Now which would be better, loading the PNG images with a PNG loader, or loading them in a separate program, serializing it, and de-serializing it in the game itself for use? The reason why this may be good to know is because it seems like game companies (or anyone in the long run) build all of their resources into some sort of file. For example, in the game Fallout: New Vegas the DLCs are loaded as a .ESM file, which includes everything it needs, all the game does is find it, serialize it, and it has the resources. Games like Penumbra: Black Plague take a different approch and add a folder which contains all the textures, sounds, scrips, ect that it needs, but not serialized (it does this with the game itself, and the DLC). Which is the better approch and why?

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  • Flash framerate reliability

    - by Tim Cooper
    I am working in Flash and a few things have been brought to my attention. Below is some code I have some questions on: addEventListener(Event.ENTER_FRAME, function(e:Event):void { if (KEY_RIGHT) { // Move character right } // Etc. }); stage.addEventListener(KeyboardEvent.KEY_DOWN, function(e:KeyboardEvent):void { // Report key which is down }); stage.addEventListener(KeyboardEvent.KEY_UP, function(e:KeyboardEvent):void { // Report key which is up }); I have the project configured so that it has a framerate of 60 FPS. The two questions I have on this are: What happens when it is unable to call that function every 1/60 of a second? Is this a way of processing events that need to be limited by time (ex: a ball which needs to travel to the right of the screen from the left in X seconds)? Or should it be done a different way?

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  • What is the etiquette in negotiating payment for a software development job

    - by EpsilonVector
    The reason I'm taking a general business question and localize it to software development is that I'm curious as to whether there are certain trends/etiquette/nuances that are typical to our industry. For example, I can imagine two different attitudes employers may generally have to payment negotiations: 1) we'll give you the best offer so we can't really be flexible about it because we already pretty much gave you everything we can give you, or 2) we'll give him an average offer and give in to a better one if forced to. If you try to play hard ball in the first attitude it'll probably cost you the job because you ask for more than they can give you, however if you don't insist on better payment in the second one you'll get a worse offer. In short, when applying to a typical job in our industry what are the typical attitudes from employers on the offers they give, what is the correct way to ask for a better payment, do these things differ between different types of companies (for example startups vs well entrenched companies), and how do these things differ between different kinds of applicants (graduate vs student)?

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  • Powder games: how do they work?

    - by Marc Müller
    Hey guys, I recently found these two gems: http://powdertoy.co.uk/ http://dan-ball.jp/en/javagame/dust/ My question is: How are the physics with so many elements efficiently handled? Am I just severely underestimating modern computing power or is it possible to 'just' have a two-dimensional array, each cell of which describes what is placed at the according position and simulate each cell in every step. Or are there more complex things being done like summarising large areas of the same kind into a single data set and separating said set as needed? Are there any open-source games like this I could look at?

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  • Klar im Vorteil mit Oracle Enablement 2.0!

    - by A&C Redaktion
    Oracle Enablement 2.0 enthält Schulungsangebote, die Oracle Partner angepasst an Ihre jeweilige Arbeitssituation vor Ort oder online effizient nutzen können. All diese Angebote unterstützen Oracle Partner bei der Entwicklung und dem Ausbau Ihrer Vertriebsstärke sowie zur Vertiefung der Implementierungskenntnisse.Bleiben Sie als Oracle Partner immer am Ball und informieren Sie sich regelmäßig, wie Sie notwendiges Know-How für die OPN Spezialisierung und die zugehörigen Assessments im Unternehmen aufbauen können.Das Oracle Country Enablement Team hilft Oracle Partnern bei der Spezialisierungsausbildung und der individuellen Beratung. Aktuelle Informationen zu Training und Spezialisierung finden Sie auf unserem Enablement Blog, den Frank Lauer und Corry Weick Ihnen im Video kurz vorstellen.

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  • How to make rigid bodies collide with Apex Clothing in PhysX for Maya

    - by b1nary.atr0phy
    According to the [Apex] Clothing Overview section of the documentation: Colliding with Rigid Bodies Rigid bodies present in your scene will push clothing around roughly as you might expect. Well, I beg to differ. The Apex Cloth collides with the floor just fine, but that's about the only thing it collides with (unless I add ragdoll to the same skeleton that the cloth is attached to.) So for example, if I try to bounce a ball (dynamic rigid body) into the cloth, it simply bounces through it. If I try to walk an actor with ragdoll through it, he simply clips through it as well. Anyone have any insight on this?

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