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  • MediaWiki: how to make DISPLAYTITLE be used in categories listings

    - by Konstantin Boyandin
    The problem: a MediaWiki-driven site uses subpages to build pages hierarchy. When I add something like Page1/Page2/Subpage the exactly above string appears in listings and looks clumsy. I can't efficiently use short subpage title (Subpage in this example), since it can appear in different contexts and could confuse users. I can use DISPLAYTITLE magic word, with proper values of $wgRestrictDisplayTitle and $wgAllowDisplayTitle, to reassign page title and make it show on the page. However, when I look into categories listing this page, I will still see "Page1/Page2/Subpage" instead of the title assigned. Is there a simple way (through 'hack' or via relevant extension) to make the new title appear in every listing as well?

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  • What are effective marketing strategies for iPhone games?

    - by Artemix
    So, long story short, some days ago I published an iPhone game, I think the game wasn't that bad tbh, and still I got only 10 sells at $0.99. Are they any publishers, sponsors, or distributors to make your game "visible" on the app store market?, or the only thing you need is to have an amazing game and that's all? Somehow I think that even if you have an awesome game if you don't do that "marketing magic" correctly you will not exist in the store. Now I'm making a second game, completely different, and I want to know how to do things right. If anyone knows something about this topic, let me know.

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  • Does dist-upgrade require PPA software to be uninstalled first?

    - by seb
    Hi all, I'm still running Ubuntu 10.04 with quite a few PPAs. Amongst the PPAs there is Guiodic (Guido Iodice) Lucid quasi-rolling :) PPA which brings most recent versions of many programs to my desktop. My steps: sudo update-manager -d click on upgrade on the appearing window wait for the magic to happen: prepare to upgrade and setting new software channels during 'calculating the changes' I will get the following error message in the panel An error occurred, please run Package Manager form the right-click menu or apt-get in a terminal to see what is wrong. The error message was: ' Error: Marking the upgrade (E:Error, pkgProblemResolver::Resolver generated breaks, this may be caused by help packages.)'This usually means that your installed packages have unmet dependencies When I check Synaptic/apt-get I can't find any errors or hint toward broken packages Could this error be because of many PPA versions being newer than 10.04 original versions?

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  • Victory rewards in digital CCG

    - by Nils Munch
    I am currently polishing a digital CCG where people can play against friend and random opponents in a classical Magic the Gathering-like duel CCG. I plan to award the players with 20 ingame currency units (lets call them gold) for each hour they are playing, 50 for each day they are playing and X for each victory. Now, the X is what I am trying to calculate here, since I would prefer keeping the currency to a certain value, but also with to entice the players to battle. I could go with a solid figure, say 25, for beating up an opponent. But that would result in experienced players only beating up newly started players, making the experience lame for both. I could also make a laddered tier, where you start at level 1, and raise in level as you defeat your opponents, where winning over a player awards you his level x 2 in gold. Which would you prefer if you were playing a game like this. There is no gold-based scoreboard, but the gold is used to purchase new cards along the way.

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  • Selling your iphone games.

    - by Artemix
    Hi. So, long story short, some days ago I pusblished an iPhone game, I think the game wasnt that bad tbh, and still I got only 10 sells at $0.99. Are they any publishers, sponsors, or distributors to make your game "visible" on the app store market?, or the only thing you need is to have an amazing game and thats all? Somehow I think that even if you have an awesome game if you dont do that "marketing magic" correctly you will not exist in the store. Now Im making a second game, completly different, and I want to know how to do things right. If anyone knows something about this topic, let me know. Thx in advance.

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  • Google I/O 2012 - Advanced Design for Engineers

    Google I/O 2012 - Advanced Design for Engineers Alex Faaborg, Christian Robertson Design isn't black magic, it's a field that people can learn. In this talk two elite designers from Google will give you an advanced crash course in interactive and visual design. Topics will include mental models, natural mappings, metaphors, mode errors, visual hierarchies, typography and gestalt principles. Correctly applied this knowledge can drastically improve the quality of your work. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 158 9 ratings Time: 55:50 More in Science & Technology

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  • Are there any good guides for making mods for Minecraft?

    - by Pureferret
    I've been coding in Java for 5 months at work now, and having past experience with programming in other languages, modifying existing code at Uni etc. I feel like I want to get started on (read: continue learning to program by) modding with minecraft. I know what I need, but not exactly how to do so. I once saw some good guides on the minecraft forum, but they all explained how to write in java, hows different classes in the code work etc. I'm more interested in how you decompile the code, write your own separate from the main 'trunk' of minecraft and then package it to install with a tool like 'Magic Loader'. My issue with these guides is that they always relied on being in windows, but I'm primarily a linux user, and the guides on the forums only seemed to assume you were on a Windows box. So is there a good 'walkthrough' for modding for Minecraft? Especially one where it assumes or at least allows for the fact you are in linux?

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  • Castle Windsor Dependency Injection with MVC4

    - by Renso
    Problem:Installed MVC4 on my local and ran a MVC3 app and got an error where Castle Windsor was unable to resolve any controllers' constructor injections. It failed with "No component for supporting the service....".As soon as I uninstall MVC4 beta, the problem vanishes like magic?!I also tried to upgrade to NHibernate 3 and Castle and Castle Windsor to version 3 (from version 2), but since I use Rhino Commons, that is not possible as the Rhino Commons project looks like is no longer supported and requests to upgrade it to work with NHibernate version 3 two years ago has gone unanswered. The problem is that Rhino Commons (the older version) references a method in Castle version 2 that has been depreciated in version 3: "CreateContainer("windsor.boo")' threw an exception of type 'System.MissingMethodException."Hope this helps anyone else who runs into this issue. Btw I used NuGet package manager to install the correct packages so I know that is not the issue.

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  • How to learn what the industry standards/expectations are, particularly with security?

    - by Aerovistae
    For instance, I was making my first mobile web-application about a year ago, and half-way through, someone pointed me to jQuery Mobile. Obviously this induced a total revolution in my app. Rewrote everything. Now, if you're in the field long enough, maybe that seems like common knowledge, but I was totally new to it. But this set me wondering: there are so many libraries and extensions and frameworks. This seems particularly crucial in the category of security. I'm afraid I'm going to find myself doing something in a professional setting eventually (I'm still a student) and someone's going to walk over and be like, My god, you're trying to secure user data that way? Don't you know about the Gordon-Wokker crypto-magic-hash-algorithms library? Without it you may as well go plaintext. How do you know what the best ways are to maximize security? Especially if you're trying to develop something on your own...

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  • Is Java much harder to "tweak" for performance compared with C/C++?

    - by user997112
    Does the "magic" of the JVM hinder the influence a programmer has over micro-optimisations in Java? I recently read in C++ sometimes the ordering of the data members can provide optimizations (granted, in the microsecond environment) and I presumed a programmer's hands are tied when it comes to squeezing performance from Java? I appreciate a decent algorithm provides greater speed-gains, but once you have the correct algorithm is Java harder to tweak due to the JVM control? If not, could people give examples of what tricks you can use in Java (besides simple compiler flags).

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  • What is the best way to have the same website in multiple domains?

    - by Daniel Magliola
    I would like to have the same website to sell a specific product, in multiple domains , to take advantage of keywords matching the domain name, for several different searches. However, I understand that having the same content in multiple sites will unleash the wrath of Google. If I have a redirect from all domains minus one, to that last one, do I still get any bonus for the "magic exact domain match jackpot"? Same question applies to canonical URLs... What's the best way to approach this? Thanks!

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  • OpenGL ES, orthopgraphics projection and viewport

    - by DarkDeny
    I want to make some simple 2D game on iOS to familiarize myself with OpenGL ES. I started with Ray Wenderlich tutorial (How To Create A Simple 2D iPhone Game with OpenGL ES 2.0 and GLKit). That tutorial is quite good, but I miss some parts of a puzzle. Ray creates orthographic projection using some magic numbers like 480 and 320. It is not clear to me why did he take these numbers, and as far as I can see - sprite is not mapped to the ipad simulator screen one-to-one pixel. I tried to play with parameters with which ortho matrix is created, but I cannot figure out what math is here. How can I calculate numbers (bottom, top, left, right, close, far) which will be parameters to orthographic projection matrix creation and have sprite on the screen shown in its original size?

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  • DirectX 9.0c and C++ GUI

    - by SullY
    Well, I'm trying to code a gui for my engine, but I've got some problems. I know how to make a UI overlay but buttons are still black magic for me. Anything I tried was to compilcated ( if it goes big ). To Example I tried to look if the mouse position is the same as the Pixel that is showing the button. But If I use some bigger areas it's getting to complicated. Now I'm searching for a Tutorial how to implement your own gui. I'm really confused about it. Well I hope you have/ know some good tutorials. By the way, I took a look at the DXUTSample, but it's to big to get overview.

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  • PASS Summit '12, Day One

    - by AaronBertrand
    I had an incredibly interesting experience getting to Seattle this week. I flew out of Providence through Philadelphia. Apparently there was some smoke in one of the towers at PHL, so our flight was an hour delayed. I missed my connection by three minutes . I was absolutely amazed that after a one-hour, full ground stop, flights shortly afterward were leaving exactly on time. It was like anti-Aaron magic. I got to the gate and watched my plane back away. My luggage never would have made it but it...(read more)

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  • What does a node.js web application's setup look like on a real production server?

    - by joe
    Being new to node js magic world, i'm wondering how does a web application's setup look like on a real production server? So far all tutorials, create the js file that is started from a console...and that's it. Anyone has created a real world web app that uses node js in the back end? Can you please describe how is it setup, and how reliable this infrastructure is ? I'm coming from the asp.net and php world that require heavy web servers...and can't have a clear idea about node stuff.

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  • Mercurial release management. Rejecting changes that fail testing

    - by MYou
    Researching distributed source control management (specifically mercurial). My question is more or less what is the best practice for rejecting entire sets of code that fail testing? Example: A team is working on a hello world program. They have testers and a scheduled release coming up with specific features planned. Upcoming Release: Add feature A Add feature B Add feature C So, the developers make their clones for their features, do the work and merge them into a QA repo for the testers to scrutinize. Let's say the testers report back that "Feature B is incomplete and in fact dangerous", and they would like to retest A and C. End example. What's the best way to do all this so that feature B can easily be removed and you end up with a new repo that contains only feature A and C merged together? Recreate the test repo? Back out B? Other magic?

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  • Cliché monsters to populate a steampunk fantasy setting dwarven dungeon?

    - by Alexander Gladysh
    I'm looking for a list of cliché monsters for a steampunk computer game (assume one kind or another of casual rogue-like RPG), to populate lower levels of ancient dwarven-built dungeons. Dwarves are a technology/science race in the setting I am aiming for. The world is a low-magic one. I'm stuck after listing various mechanical golems, gigantic spiders (every dungeon must have some of them!), and maybe a mechanical barlog as a megaboss. What would player expect? What are the key cultural references for such setting? I know a couple of games with suitable steampunk dwarves, but none are detailed enough in the underworld monsters area. Please point me in the right direction. (If you have a single funny monster suggestion, please mention it in comments, not in answer. ;-) )

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  • Is it bad style to redundantly check a condition?

    - by mcwise
    I often get to positions in my code where I find myself checking a specific condition over and over again. I want to give you a small example: suppose there is a text file which contains lines starting with "a", lines starting with "b" and other lines and I actually only want to work with the first two sort of lines. My code would look something like this (using python, but read it as pseudocode): # ... clear_lines() # removes every other line than those starting with "a" or "b" for line in lines: if (line.startsWith("a")): # do stuff if (line.startsWith("b")): # magic else: # this else is redundant, I already made sure there is no else-case # by using clear_lines() # ... You can imagine I won't only check this condition here, but maybe also in other functions and so on. Do you think of it as noise or does it add some value to my code?

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  • Ruby - when to use instance variables vs parameters between methods?

    - by Michael Durrant
    I'm writing several methods that call other methods. To pass the information I have a couple of choices: Pass the information as parameters Set instance variables so that other methods can access them When should I choose one option over the other? It seems that the first option is good as it is very specific about what is being passed. the downside seems to be that a lot of values are being passed around. The second method doesn't require passing all the values around but seems to lead to a lot of magic where methods set instance variables 'somewhere' Should I always be very explicit about gets passed to other methods in the class? Are there exceptions so this?

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  • Are there some methodologies to define a game's rules?

    - by bAN
    I would like to write some rules for a game I have in head but I don't know how to do that. So are there some methodologies or modeling tools (like UML) to do that? I'm thinking about a kind of tree of competencies or some kind of map to be sure that the game is well balanced. I always wonder how the team who imagines some powers in magic the gathering for example does it. Do they have some diagrams to be sure the powers or creatures they imagine are well balanced for the entire game? I'm pretty noob in the game creation so I'll be happy with some directions to seek.. Technical terms or basic principles to learn. Thanks for help.

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  • Wake-on-lan under Ubuntu 12.04

    - by iUngi
    I would like to setup the wake-on-lan, the two PCs are connected through a switch. Here is the configuration of the eth0, in the BIOS I couldn't find any information regarding the wake-on-lan. Supported ports: [ TP MII ] Supported link modes: 10baseT/Half 10baseT/Full 100baseT/Half 100baseT/Full 1000baseT/Half 1000baseT/Full Supported pause frame use: No Supports auto-negotiation: Yes Advertised link modes: 10baseT/Half 10baseT/Full 100baseT/Half 100baseT/Full 1000baseT/Half 1000baseT/Full Advertised pause frame use: Symmetric Receive-only Advertised auto-negotiation: Yes Link partner advertised link modes: 10baseT/Half 10baseT/Full 100baseT/Half 100baseT/Full 1000baseT/Full Link partner advertised pause frame use: Symmetric Link partner advertised auto-negotiation: Yes Speed: 1000Mb/s Duplex: Full Port: MII PHYAD: 0 Transceiver: internal Auto-negotiation: on Supports Wake-on: pumbg Wake-on: g Current message level: 0x00000033 (51) drv probe ifdown ifup Link detected: yes After I shut down the PC, I used different tools to send out the magic package, but nothing happens. Any suggestion?

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  • Virtual hosting

    - by H3llGhost
    Hello, I want to use domains like xxx.abc.domain.tld. The xxx is my folder to access. I tried it with the rewrite rules, but I can't get it working, because I don't know how to get the part xxx from the SERVER_NAME into my RewriteRule. This was my try: UseCanonicalName Off # include the IP address in the logs so they may be split LogFormat "%A %h %l %u %t \"%r\" %s %b" vcommon CustomLog /var/log/apache2/vaccess.log vcommon RewriteEngine On # a ServerName derived from a Host: header may be any case at all RewriteMap lowercase int:tolower ## deal with normal documents first: # do the magic RewriteCond ${lowercase:%{SERVER_NAME}} ^.+\.abc\.domain\.tld$ RewriteRule ^(.*)$ /var/www/abc.domain.tld/[xxx-part]/$1 [L] Perhaps there is a better solution. In generally I want to create a dynamic login system with mod_auth_mysql and for each xxx is a seperate user database. I would prefer the domain/address syntax abc.domain.tld/xxx, but I don't know how to realize it. Thanks for any advices.

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  • Ubuntu won't wake after pm-suspend

    - by Matus
    i have ubuntu 12.04 on my Zotac AD-02. Problem is when i run pm-suspend. zotac goes to sleep (it shows red led, and green light is flashing) but when i send magic packet to WOL it hangs ... it stops flashing and LED is green as its turned on but SSH wont run and it won't react to mouse or anything. I've read that sometimes it has something to do with graphics. It is mainly for DLNA and PLEX so i don't use any graphic component so if there is the problem tell me how to disable it :) is there some log or anything i can post? im fairly good at bash but not at all in ubuntu or debian. so i can't find any log. Thanks EDIT: here is lscpi if it helps

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  • DirectCompute information

    - by N0xus
    I've been trying to make use of the GPU as part of a project of mine. I've looked into both CUDA and OpenCL, but the lack of information showing you how to introduce these into a project is shocking. Even their dedicated forum groups are dead. So now, I'm looking into DirectCompute. From what I can tell, it's simply a new type of shader file that makes use of HLSL. My question is this, does my program (aside from being DirectX 10 / 11 ) need its structure changed? I mean, is it simply a case of creating the CS file, setting in the project like I would any other shader, and watch the magic happen? Any information on this would be appreciated.

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  • If my URL's are static, but then parsed by Javascript, does that make it crawlable?

    - by Talasan Nicholson
    Lets say I have a link: <a href="/about/">About Us</a> But in Javascript [or jQuery] catches it and then adds the hash based off of the href attribute: $('a').click(function(e) { e.preventDefault(); // Extremely oversimplified.. window.location.hash = $(this).attr('href'); }); And then we use a hashchange event to do the general 'magic' of Ajax requests. This allows for the actual href to be seen by crawlers, but gives client-side users with JS enabled an ajax-based website. Does this 'help' the general SEO issues that come along with hashtags? I know hashbangs are 'ok', but afaik they aren't reliable?

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