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  • Implementing Skip List in C++

    - by trikker
    [SOLVED] So I decided to try and create a sorted doubly linked skip list... I'm pretty sure I have a good grasp of how it works. When you insert x the program searches the base list for the appropriate place to put x (since it is sorted), (conceptually) flips a coin, and if the "coin" lands on a then that element is added to the list above it(or a new list is created with element in it), linked to the element below it, and the coin is flipped again, etc. If the "coin" lands on b at anytime then the insertion is over. You must also have a -infinite stored in every list as the starting point so that it isn't possible to insert a value that is less than the starting point (meaning that it could never be found.) To search for x, you start at the "top-left" (highest list lowest value) and "move right" to the next element. If the value is less than x than you continue to the next element, etc. until you have "gone too far" and the value is greater than x. In this case you go back to the last element and move down a level, continuing this chain until you either find x or x is never found. To delete x you simply search x and delete it every time it comes up in the lists. For now, I'm simply going to make a skip list that stores numbers. I don't think there is anything in the STL that can assist me, so I will need to create a class List that holds an integer value and has member functions, search, delete, and insert. The problem I'm having is dealing with links. I'm pretty sure I could create a class to handle the "horizontal" links with a pointer to the previous element and the element in front, but I'm not sure how to deal with the "vertical" links (point to corresponding element in other list?) If any of my logic is flawed please tell me, but my main questions are: How to deal with vertical links and whether my link idea is correct Now that I read my class List idea I'm thinking that a List should hold a vector of integers rather than a single integer. In fact I'm pretty positive, but would just like some validation. I'm assuming the coin flip would simply call int function where rand()%2 returns a value of 0 or 1 and if it's 0 then a the value "levels up" and if it's 0 then the insert is over. Is this incorrect? How to store a value similar to -infinite? Edit: I've started writing some code and am considering how to handle the List constructor....I'm guessing that on its construction, the "-infinite" value should be stored in the vectorname[0] element and I can just call insert on it after its creation to put the x in the appropriate place.

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  • JPA entity design / cannot delete entity

    - by timaschew
    I though its simple what I want, but I cannot find any solution for my problem. I'm using playframework 1.2.3 and it's using Hibernate as JPA. So I think playframework has nothing to do with the problem. I have some classes (I omit the nonrelevant fields) public class User { ... } public class Task { public DataContainer dataContainer; } public class DataContainer { public Session session; public User user; } public class Session { ... } So I have association from Task to DataContainer and from DataContainer to Sesssion and the DataContainer belongs to a User. The DataContainers can have always the same User, but the Session have to be different for each instance. And the DataContainer of a Task have also to be different in each instance. A DataContainer can have a Sesesion or not (it's optinal). I use only unidirectional assoc. It should be sufficient. In other words: Every Task must has one DataContainer. Every DataContainer must has one/the same User and can have one Session. To create a DB schema I use JPA annotations: @Entity public class User extends Model { ... } @Entity public class Task extends Model { @OneToOne(optional = false, cascade = CascadeType.ALL) public DataContainer dataContainer; } @Entity public class DataContainer extends Model { @OneToOne(optional = true, cascade = CascadeType.ALL) public Session session; @ManyToOne(optional = false, cascade = CascadeType.ALL) public User user; } @Entity public class Session extends Model { ... } BTW: Model is a play class and provides the primary id as long type. When I create some for each entity a object and 'connect them', I mean the associations, it works fine. But when I try to delete a Session, I get a constraint violation exception, because a DataContainer still refers to the Session I want to delete. I want that the Session (field) of the DataContainer will be set to null respectively the foreign key (session_id) should be unset in the database. This will be okay, because its optional. I don't know, I think I have multiple problems. Am I using the right annotation @OneToOne ? I found on the internet some additional annotation and attributes: @JoinColumn and a mappedBy attribute for the inverse relationship. But I don't have it, because its not bidirectional. Or is a bidirectional assoc. essentially? Another try was to use @OnDelete(action = OnDeleteAction.CASCADE) the the contraint changed from NO ACTIONs when update or delete to: ADD CONSTRAINT fk4745c17e6a46a56 FOREIGN KEY (session_id) REFERENCES annotation_session (id) MATCH SIMPLE ON UPDATE NO ACTION ON DELETE CASCADE; But in this case, when I delete a session, the DataContainer and User is deleted. That's wrong for me. EDIT: I'm using postgresql 9, the jdbc stuff is included in play, my only db config is db=postgres://app:app@localhost:5432/app

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  • Gradual memory leak in loop over contents of QTMovie

    - by Benji XVI
    I have a simple foundation tool that exports every frame of a movie as a .tiff file. Here is the relevant code: NSString* movieLoc = [NSString stringWithCString:argv[1]]; QTMovie *sourceMovie = [QTMovie movieWithFile:movieLoc error:nil]; int i=0; while (QTTimeCompare([sourceMovie currentTime], [sourceMovie duration]) != NSOrderedSame) { // save image of movie to disk NSAutoreleasePool *arp = [[NSAutoreleasePool alloc] init]; NSString *filePath = [NSString stringWithFormat:@"/somelocation_%d.tiff", i++]; NSData *currentImageData = [[sourceMovie currentFrameImage] TIFFRepresentation]; [currentImageData writeToFile:filePath atomically:NO]; NSLog(@"%@", filePath); [sourceMovie stepForward]; [arp release]; } [pool drain]; return 0; As you can see, in order to prevent very large memory buildups with the various transparently-autoreleased variables in the loop, we create, and flush, an autoreleasepool with every run through the loop. However, over the course of stepping through a movie, the amount of memory used by the program still gradually increases. Instruments is not detecting any memory leaks per se, but the object trace shows certain General Data blocks to be increasing in size. [Edited out reference to slowdown as it doesn't seem to be as much of a problem as I thought.] Edit: let's knock out some parts of the code inside the loop & see what we find out... Test 1 while (banana) { NSAutoreleasePool *arp = [[NSAutoreleasePool alloc] init]; NSString *filePath = [NSString stringWithFormat:@"/somelocation_%d.tiff", i++]; NSLog(@"%@", filePath); [sourceMovie stepForward]; [arp release]; } Here we simply loop over the whole movie, creating the filename and logging it. Memory characteristics: remains at 15MB usage for the duration. Test 2 while (banana) { NSAutoreleasePool *arp = [[NSAutoreleasePool alloc] init]; NSImage *image = [sourceMovie currentFrameImage]; [sourceMovie stepForward]; [arp release]; } Here we add back in the creation of the NSImage from the current frame. Memory characteristics: gradually increasing memory usage. RSIZE is at 60MB by frame 200; 75MB by f300. Test 3 while (banana) { NSAutoreleasePool *arp = [[NSAutoreleasePool alloc] init]; NSImage *image = [sourceMovie currentFrameImage]; NSData *imageData = [image TIFFRepresentation]; [sourceMovie stepForward]; [arp release]; } We've added back in the creation of an NSData object from the NSImage. Memory characteristics: Memory usage is again increasing: 62MB at f200; 75MB at f300. In other words, largely identical. It looks like a memory leak in the underlying system QTMovie uses to do currentFrameImage, to me.

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  • Using jQuery to store basic text string in mySQL base?

    - by Kenny Bones
    Could someone point me in the right direction here? Basically, I've got this jQuery code snippet: $('.bggallery_images').click(function () { var newBG = "url('" + $(this).attr('src'); var fullpath = $(this).attr('src'); var filename = fullpath.replace('img/Bakgrunner/', ''); $('#wrapper').css('background-image', newBG); // Lagre til SQL $.ajax({ url: "save_to_db.php", // The url to your function to handle saving to the db data: filename, dataType: 'Text', type: 'POST', // Could also use GET if you prefer success: function (data) { // Just for testing purposes. alert('Background changed to: ' + data); } }); }); This is being run when I click a certain button. So it's actually within a click handler. If I understand this correctly, this snippet takes the source if the image I just clicked and strips it so I end up with only the filename. If I do an alert(filename), I get the filename only. So this is working ok. But then, it does an ajax call to a php file called "save_to_db.php" and sends data: filename. This is correct right? Then, it does a callback which does an alert + data. Does this seem correct so far? Cause my php file looks like this: <?php require("dbconnect2.php"); $uploadstring = $_POST['filename']; $sessionid = $_SESSION['id']; echo ($sessionid); mysql_query("UPDATE brukere SET brukerBakgrunn = '$uploadstring' WHERE brukerID=" .$_SESSION['id']); mysql_close(); ?> When I click the image, the jQuery snippet fires and I get the results of this php file as output for the alert box. I think that the variables somehow are empty. Because notice the echo($sessionid); which is a variable I've created just to test what the session ID is. And it returns nothing. What could be the issue here? Edit: I just tried to echo out the $uploadstring variable as well and it also returns nothing. It's like the jQuery snippet doesn't even pass the variable on to the php file?

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  • Unset/Change Binding in WPF

    - by captcalamares
    How can I unset the binding applied to an object so that I can apply another binding to it from a different location? Suppose I have two data templates binded to the same object reference. Data Template #1 is the default template to be loaded. I try to bind a button command to a Function1 from my DataContext class: <Button Content="Button 1" CommandParameter="{Binding }" Command="{Binding DataContext.Function1, RelativeSource={RelativeSource AncestorType={x:Type Window}}}"/> This actually works and the function gets binded. However, when I try to load Data Template # 2 to the same object (while trying to bind another button command to a different function (Function2) from my DataContext class): <Button Content="Button 2" CommandParameter="{Binding }" Command="{Binding DataContext.Function2, RelativeSource={RelativeSource AncestorType={x:Type Window}}}" /> It doesn't work and the first binding is still the one executed. Is there a workaround to this? EDIT (for better problem context): I defined my templates in my Window.Resources: <Window.Resources> <DataTemplate DataType="{x:Type local:ViewModel1}"> <local:View1 /> </DataTemplate> <DataTemplate DataType="{x:Type local:ViewModel2}"> <local:View2 /> </DataTemplate> </Window.Resources> The View1.xaml and the View2.xaml contain the button definitions that I described above (I want them to command the control of my process flow). ViewModel1 and ViewModel2 are my ViewModels that implement the interface IPageViewModel which is the type of my variable CurrentPageViewModel. In my XAML, I binded ContentControl to the variable CurrentPageViewModel: <ContentControl Content="{Binding CurrentPageViewModel}" HorizontalAlignment="Center"/> In my .CS, I have a list defined as List<IPageViewModel> PageViewModels, which I use to contain the instances of my two View Models: PageViewModels.Add(new ViewModel1()); PageViewModels.Add(new ViewModel2()); // Set starting page CurrentPageViewModel = PageViewModels[0]; When I try to change my CurrentPageViewModel to the other view model, this is when I want the new binding to work. Unfortunately, it doesn't. Am I doing things the right way?

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  • Implementing events to communicate between two processes - C

    - by Jamie Keeling
    Hello all! I have an application consisting of two windows, one communicates to the other and sends it a struct constaining two integers (In this case two rolls of a dice). I will be using events for the following circumstances: Process a sends data to process b, process b displays data Process a closes, in turn closing process b Process b closes a, in turn closing process a I have noticed that if the second process is constantly waiting for the first process to send data then the program will be just sat waiting, which is where the idea of implementing threads on each process occurred and I have started to implement this already. The problem i'm having is that I don't exactly have a lot of experience with threads and events so I'm not sure of the best way to actually implement what I want to do. Following is a small snippet of what I have so far in the producer application; Create thread: case IDM_FILE_ROLLDICE: { hDiceRoll = CreateThread( NULL, // lpThreadAttributes (default) 0, // dwStackSize (default) ThreadFunc(hMainWindow), // lpStartAddress NULL, // lpParameter 0, // dwCreationFlags &hDiceID // lpThreadId (returned by function) ); } break; The data being sent to the other process: DWORD WINAPI ThreadFunc(LPVOID passedHandle) { HANDLE hMainHandle = *((HANDLE*)passedHandle); WCHAR buffer[256]; LPCTSTR pBuf; LPVOID lpMsgBuf; LPVOID lpDisplayBuf; struct diceData storage; HANDLE hMapFile; DWORD dw; //Roll dice and store results in variable storage = RollDice(); hMapFile = CreateFileMapping( (HANDLE)0xFFFFFFFF, // use paging file NULL, // default security PAGE_READWRITE, // read/write access 0, // maximum object size (high-order DWORD) BUF_SIZE, // maximum object size (low-order DWORD) szName); // name of mapping object if (hMapFile == NULL) { dw = GetLastError(); MessageBox(hMainHandle,L"Could not create file mapping object",L"Error",MB_OK); return 1; } pBuf = (LPTSTR) MapViewOfFile(hMapFile, // handle to map object FILE_MAP_ALL_ACCESS, // read/write permission 0, 0, BUF_SIZE); if (pBuf == NULL) { MessageBox(hMainHandle,L"Could not map view of file",L"Error",MB_OK); CloseHandle(hMapFile); return 1; } CopyMemory((PVOID)pBuf, &storage, (_tcslen(szMsg) * sizeof(TCHAR))); //_getch(); MessageBox(hMainHandle,L"Completed!",L"Success",MB_OK); UnmapViewOfFile(pBuf); return 0; } I'm trying to find out how I would integrate an event with the threaded code to signify to the other process that something has happened, I've seen an MSDN article on using events but it's just confused me if anything, I'm coming up on empty whilst searching on the internet too. Thanks for any help Edit: I can only use the Create/Set/Open methods for events, sorry for not mentioning it earlier.

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  • iPhone: Grouped tables and navigation controller issues

    - by Jack Griffiths
    Hi there, I've set up a grouped table on my app, and pushing to new views works fine. Except for one thing. The titles and stack layout are all weird. Here's the breakdown: I have two sections in my table. When I tap on the first row in the first section, it takes me to the correct view, but the title of the new view is the name of the first row in the second section of the table. In turn, the second row in the first section's title is the second row in the second section's title. If I tap on the second row in the second section of the root view table, the navigation button goes to the second row in the first section of the table. So here's a diagram of my table: Table Section 1 Row 1 Row 2 Row 3 Table Section 2 Row A Row B Row C So if I tap on row 3, the title of the pushed view is Row C. The navigation button tells me to go back to Row 3, then eventually ending up at the root view. Here's my implementation file pushing the views: - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { //CSS if ([[arryClientSide objectAtIndex:indexPath.row] isEqual:@"CSS"]) { CSSViewController *css = [[CSSViewController alloc] initWithNibName:@"CSSViewController" bundle:nil]; [css setTitle:@"CSS"]; [self.navigationController pushViewController:css animated:YES]; } //HTML if ([[arryClientSide objectAtIndex:indexPath.row] isEqual:@"HTML"]) { HTMLViewController *html = [[HTMLViewController alloc] initWithNibName:@"HTMLViewController" bundle:nil]; [html setTitle:@"HTML"]; [self.navigationController pushViewController:html animated:YES]; } //JS if ([[arryClientSide objectAtIndex:indexPath.row] isEqual:@"JavaScript"]) { JSViewController *js = [[JSViewController alloc] initWithNibName:@"JSViewController" bundle:nil]; [js setTitle:@"JavaScript"]; [self.navigationController pushViewController:js animated:YES]; } //PHP if ([[arryServerSide objectAtIndex:indexPath.row] isEqual:@"PHP"]) { PHPViewController *php = [[PHPViewController alloc] initWithNibName:@"PHPViewController" bundle:nil]; [php setTitle:@"PHP"]; [self.navigationController pushViewController:php animated:YES]; } //SQL if ([[arryServerSide objectAtIndex:indexPath.row] isEqual:@"SQL"]) { SQLViewController *sql = [[SQLViewController alloc] initWithNibName:@"SQLViewController" bundle:nil]; [sql setTitle:@"SQL"]; [self.navigationController pushViewController:sql animated:YES]; } & the array feeding the table's data: - (void)viewDidLoad { [super viewDidLoad]; arryClientSide = [[NSArray alloc] initWithObjects:@"CSS",@"HTML",@"JavaScript",nil]; arryServerSide = [[NSArray alloc] initWithObjects:@"Objective-C", @"PHP",@"SQL",nil]; // arryResources = [[NSArray alloc] initWithObjects:@"HTML Colour Codes", @"Useful Resources", @"About",nil]; self.title = @"Select a Language"; [super viewDidLoad]; // Uncomment the following line to display an Edit button in the navigation bar for this view controller. // self.navigationItem.rightBarButtonItem = self.editButtonItem; } Any help would be greatly appreciated. Jack

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  • What variable dictates position of non-focused elements in the roundabout plugin?

    - by kristina childs
    Part of the problem here is that i'm not sure what the best language to use in order to find the solution. I search and searched so please forgive if this is already a thread somewhere. I'm using the roundabout plugin to cycle through 3 divs. Each div is 794px wide, which makes the roundabout-in-focus element 794 and the two not in focus 315.218px wide, positioned so half of each is hidden by the in-focus div. This is all well and good, however the total width of the display needs to stay within 1000px (ideally 980px, but i can fudge if need be.) Basically I want to make the non-focused divs be 3/4 hidden by the in-focus div but for the life of me can't figure out what variables i need to edit in order to do it. Unfortunately it's not one of the many easily-changed options like z-index and minScale. i tried minScale but it's clear this isn't going to work. the plugin outputs this code: <li class="roundabout-moveable-item" style="position: absolute; left: -57px; top: 205px; width: 319.982px; height: 149.513px; opacity: 0.7; z-index: 146; font-size: 5.6px;"> i need to find out what changes the left positioning so it's shifted closer to the center of the stage, like this: <li class="roundabout-moveable-item" style="position: absolute; left: 5px; top: 205px; width: 319.982px; height: 149.513px; opacity: 0.7; z-index: 146; font-size: 5.6px;"> i tried playing with the positioning functions of the plugin but all that did was shift everything in tandem left or right. any help is greatly appreciated. this site is going to be awesome once i figure out all this jquery stuff! here is a link to my .js file: http://avalon.eaw.com/scripts/jquery.roundabout2.js i've got an overflow:hidden on the to help guide the positioning of those no-focused items.

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  • Convert NSData into Hex NSString

    - by Dawson
    With reference to the following question: Convert NSData into HEX NSSString I have solved the problem using the solution provided by Erik Aigner which is: NSData *data = ...; NSUInteger capacity = [data length] * 2; NSMutableString *stringBuffer = [NSMutableString stringWithCapacity:capacity]; const unsigned char *dataBuffer = [data bytes]; NSInteger i; for (i=0; i<[data length]; ++i) { [stringBuffer appendFormat:@"%02X", (NSUInteger)dataBuffer[i]]; } However, there is one small problem in that if there are extra zeros at the back, the string value would be different. For eg. if the hexa data is of a string @"3700000000000000", when converted using a scanner to integer: unsigned result = 0; NSScanner *scanner = [NSScanner scannerWithString:stringBuffer]; [scanner scanHexInt:&result]; NSLog(@"INTEGER: %u",result); The result would be 4294967295, which is incorrect. Shouldn't it be 55 as only the hexa 37 is taken? So how do I get rid of the zeros? EDIT: (In response to CRD) Hi, thanks for clarifying my doubts. So what you're doing is to actually read the 64-bit integer directly from a byte pointer right? However I have another question. How do you actually cast NSData to a byte pointer? To make it easier for you to understand, I'll explain what I did originally. Firstly, what I did was to display the data of the file which I have (data is in hexadecimal) NSData *file = [NSData dataWithContentsOfFile:@"file path here"]; NSLog(@"Patch File: %@",file); Output: Next, what I did was to read and offset the first 8 bytes of the file and convert them into a string. // 0-8 bytes [file seekToFileOffset:0]; NSData *b = [file readDataOfLength:8]; NSUInteger capacity = [b length] * 2; NSMutableString *stringBuffer = [NSMutableString stringWithCapacity:capacity]; const unsigned char *dataBuffer = [b bytes]; NSInteger i; for (i=0; i<[b length]; ++i) { [stringBuffer appendFormat:@"%02X", (NSUInteger)dataBuffer[i]]; } NSLog(@"0-8 bytes HEXADECIMAL: %@",stringBuffer); As you can see, 0x3700000000000000 is the next 8 bytes. The only changes I would have to make to access the next 8 bytes would be to change the value of SeekFileToOffset to 8, so as to access the next 8 bytes of data. All in all, the solution you gave me is useful, however it would not be practical to enter the hexadecimal values manually. If formatting the bytes as a string and then parsing them is not the way to do it, then how do I access the first 8 bytes of the data directly and cast them into a byte pointer?

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  • asp.net custom templated datalist - throws argument out of range (index) on button press

    - by MrTortoise
    I have a class BaseTemplate public abstract class BaseTemplate : ITemplate This adds the controls, and provides abstract methods to implement in the inheriting class. The inheriting class then adds its html according to its data source and manages the data binding. this all works fine - I get the control appearing with properly parsed html. the problem is that the base class adds controls into the template that have their own CommandName arguments ... the idea is that the class that implements the custom templated dataList will provide the logic of setting the Selected and Edit Indexes. This class also manages the data binding etc. It sets all of the templates ont he datalist in the Init method (which was another cause of this exception). the exception gets throw when i hit one of these buttons .. but after the ItemCommand event is being processed. The stack trace does not include any references to my methods or objects which is why i am so stuck. The Exception Details Exception Details: System.ArgumentOutOfRangeException: Specified argument was out of the range of valid values. Parameter name: index The Stack Trace: [ArgumentOutOfRangeException: Specified argument was out of the range of valid values. Parameter name: index] System.Web.UI.ControlCollection.get_Item(Int32 index) +8665582 System.Web.UI.WebControls.DataList.GetItem(ListItemType itemType, Int32 repeatIndex) +8667655 System.Web.UI.WebControls.DataList.System.Web.UI.WebControls.IRepeatInfoUser.GetItemStyle(ListItemType itemType, Int32 repeatIndex) +11 System.Web.UI.WebControls.RepeatInfo.RenderVerticalRepeater(HtmlTextWriter writer, IRepeatInfoUser user, Style controlStyle, WebControl baseControl) +8640873 System.Web.UI.WebControls.RepeatInfo.RenderRepeater(HtmlTextWriter writer, IRepeatInfoUser user, Style controlStyle, WebControl baseControl) +27 System.Web.UI.WebControls.DataList.RenderContents(HtmlTextWriter writer) +208 System.Web.UI.WebControls.BaseDataList.Render(HtmlTextWriter writer) +30 System.Web.UI.Control.RenderControlInternal(HtmlTextWriter writer, ControlAdapter adapter) +27 System.Web.UI.Control.RenderControl(HtmlTextWriter writer, ControlAdapter adapter) +99 System.Web.UI.Control.RenderControl(HtmlTextWriter writer) +25 System.Web.UI.Control.RenderChildrenInternal(HtmlTextWriter writer, ICollection children) +134 System.Web.UI.Control.RenderChildren(HtmlTextWriter writer) +19 System.Web.UI.HtmlControls.HtmlForm.RenderChildren(HtmlTextWriter writer) +163 System.Web.UI.HtmlControls.HtmlContainerControl.Render(HtmlTextWriter writer) +32 System.Web.UI.HtmlControls.HtmlForm.Render(HtmlTextWriter output) +51 System.Web.UI.Control.RenderControlInternal(HtmlTextWriter writer, ControlAdapter adapter) +27 System.Web.UI.Control.RenderControl(HtmlTextWriter writer, ControlAdapter adapter) +99 System.Web.UI.HtmlControls.HtmlForm.RenderControl(HtmlTextWriter writer) +40 System.Web.UI.Control.RenderChildrenInternal(HtmlTextWriter writer, ICollection children) +134 System.Web.UI.Control.RenderChildren(HtmlTextWriter writer) +19 System.Web.UI.Page.Render(HtmlTextWriter writer) +29 System.Web.UI.Control.RenderControlInternal(HtmlTextWriter writer, ControlAdapter adapter) +27 System.Web.UI.Control.RenderControl(HtmlTextWriter writer, ControlAdapter adapter) +99 System.Web.UI.Control.RenderControl(HtmlTextWriter writer) +25 System.Web.UI.Page.ProcessRequestMain(Boolean includeStagesBeforeAsyncPoint, Boolean includeStagesAfterAsyncPoint) +1266 This is driving me absolutley stark raving bonkers ... im talking cthulu style.

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  • iPhone app works hundreds of times, then crashes from memory error on startup, then never works unti

    - by peter
    I have a Cocos2d/openGL iPhone game. It's a universal app and I'm dealing with an occasional but nasty error on the iPad. We are loading a lot of textures up front (3 2048x2048 textures). I'm working on reducing this up front load, but what worries me is I really don't understand the root cause of this crash that permanently breaks the app. This is the deal: 1. App works fine for hundreds of plays on the iPad 2. Eventually (I'm guessing due to other programs using up some memory and not letting go or whatever) the app starts crashing on startup. It just closes again in the middle of loading. 3. The App will now never work again on that iPad, closing immediately every time, until the iPad is restarted. Obviously my app is demanding too much memory up front to work reliably every time, I get that. What I don't get is why when it fails once, it has failed forever until the iPad is restarted. Can anyone explain what is going on here? EDIT: forgot to add organizer crash lags just say low memory, like this every time (I changed my app name to MyAppName below). Again, I know it's low memory, but why does it stay low memory until restart?: Incident Identifier: E7A2507C-3FB1-4E3B-B315-09F094236541 CrashReporter Key: 0fda9d667f2c6073f20a76809aa25438b6854d15 OS Version: iPhone OS 3.2 (7B367) Date: 2010-04-30 16:59:44 -0400 Free pages: 437 Wired pages: 17228 Purgeable pages: 0 Largest process: MyAppName Processes Name UUID Count resident pages MyAppName <6307ce41802850944baa78d29224fa7f> 22385 (jettisoned) (active) mediaserverd <ea8bac28b06fe3980fdd44b5caceb563> 242 DTMobileIS <a0f651e43881e66f50f8a95abea72921> 5826 notification_pro <4c9a7ee0a5bbe160465991228f2d2f2e> 67 syslog_relay <4ceaed776d2df957fa130712f4ef21d0> 66 notification_pro <4c9a7ee0a5bbe160465991228f2d2f2e> 67 notification_pro <4c9a7ee0a5bbe160465991228f2d2f2e> 67 afcd <4f3c9566e33b4463f05603d990584e5d> 72 ptpd <83de0f774bd6553d513ae9e19b0f9b56> 181 syslogd <66247e305d5c0bf6f1ce1cc950653263> 81 lsd <a4d852c1c8da2b3d231bdc90887b52ba> 130 iapd <a8534cbde4b90ad5915dd26ab03ff3e3> 204 notifyd <5e9d5bee7c3eae1c8b494c79eb11406e> 71 BTServer <64e4a6ea6b1240db2331e05a29caa862> 108 CommCenter <97bf297944ac4bde19bcee96dd23bd5f> 181 SpringBoard <c7a5904c12db7b14334a4edaa4cabaa9> 5339 (active) configd <aca9fa3380322669164fd6b1a3864300> 373 fairplayd.K48 <2d997ffca1a568f9c5400ac32d8f0782> 84 locationd <dd1ea88105c62173908ce767db5c4d37> 599 mDNSResponder <820560222d47a1f2a0dce98a7f8a9721> 108 lockdownd <497fd54c79a680bf29f5d9320f514613> 303 MobileStorageMou <c277b79c2157c4dc5cfc5c3ca35bd5f2> 69 launchd <66972eee4d865c4383b33d985d22994b> 98 **End**

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  • getline() sets failbit and skips last line

    - by Thanatos
    I'm using std::getline() to enumerate through the lines in a file, and it's mostly working. It's left me curious however - std::getline() is skipping the very last line in my file, but only if it's blank. Using this minimal example: #include <iostream> #include <string> int main() { std::string line; while(std::getline(std::cin, line)) std::cout << "Line: “" << line << "”\n"; return 0; } If I feed it this: Line A Line B Line C I get those lines back at me. But this: Line A Line B Line C [* line is present but blank, ie, the file end is: "...B\nLine C\n" *] (I unfortunately can't have a blank line in SO's little code box thing...) So, first file has three lines ( ["Line A", "Line B", "Line C"] ), second file has four ( ["Line A", "Line B", "Line C", ""] ) This to me seems wrong - I have a four line file, and enumerating it with getline() leaves me with 3. What's really got me scratching my head is that this is exactly what the standard says it should do. (21.3.7.9) Even Python has similar behaviour (but it gives me the newlines too - C++ chops them off.) Is this some weird thing where C++ is expected lines to be terminated, and not separated by '\n', and I'm feeding it differently? Edit Clearly, I need to expand a bit here. I've met up with two philosophies of determining what a "line" in a file is: Lines are terminated by newlines - Dominant in systems such as Linux, and editors like vim. Possible to have a slightly "odd" file by not having a final '\n' (a "noeol" in vim). Impossible to have a blank line at the end of a file. Lines are separated by newlines - Dominant in just about every Windows editor I've ever come across. Every file is valid, and it's possible to have the last line be blank. Of course, YMMV as to what a newline is. I've always treated these as two completely different schools of thought. One earlier point I tried to make was to ask if the C++ standard was explicitly or merely implicitly following the first. (Curiously, where is Mac? terminated or separated?)

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  • Are there known problems with >= and <= and the eval function in JS?

    - by Augier
    I am currently writing a JS rules engine which at one point needs to evaluate boolean expressions using the eval() function. Firstly I construct an equation as such: var equation = "relation.relatedTrigger.previousValue" + " " + relation.operator + " " + "relation.value"; relation.relatedTrigger.previousValue is the value I want to compare. relation.operator is the operator (either "==", "!=", <=, "<", "", ="). relation.value is the value I want to compare with. I then simply pass this string to the eval function and it returns true or false as such: return eval(equation); This works absolutely fine (with words and numbers) or all of the operators except for = and <=. E.g. When evaluating the equation: relation.relatedTrigger.previousValue <= 100 It returns true when previousValue = 0,1,10,100 & all negative numbers but false for everything in between. I would greatly appreciate the help of anyone to either answer my question or to help me find an alternative solution. Regards, Augier. P.S. I don't need a speech on the insecurities of the eval() function. Any value given to relation.relatedTrigger.previousValue is predefined. edit: Here is the full function: function evaluateRelation(relation) { console.log("Evaluating relation") var currentValue; //if multiple values if(relation.value.indexOf(";") != -1) { var values = relation.value.split(";"); for (x in values) { var equation = "relation.relatedTrigger.previousValue" + " " + relation.operator + " " + "values[x]"; currentValue = eval(equation); if (currentValue) return true; } return false; } //if single value else { //Evaluate the relation and get boolean var equation = "relation.relatedTrigger.previousValue" + " " + relation.operator + " " + "relation.value"; console.log("relation.relatedTrigger.previousValue " + relation.relatedTrigger.previousValue); console.log(equation); return eval(equation); } } Answer: Provided by KennyTM below. A string comparison doesn't work. Converting to a numerical was needed.

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  • Methodology to understanding JQuery plugin & API's developed by third parties

    - by Taoist
    I have a question about third party created JQuery plug ins and API's and the methodology for understanding them. Recently I downloaded the JQuery Masonry/Infinite scroll plug in and I couldn't figure out how to configure it based on the instructions. So I downloaded a fully developed demo, then manually deleted everything that wouldn't break the functionality. The code that was left allowed me to understand the plug in much greater detail than the documentation. I'm now having a similar issue with a plug in called JQuery knob. http://anthonyterrien.com/knob/ If you look at the JQuery Knob readme file it says this is working code: <input type="text" value="75" class="dial"> $(function() { $('.dial') .trigger( 'configure', { "min":10, "max":40, "fgColor":"#FF0000", "skin":"tron", "cursor":true } ); }); But as far as I can tell it isn't at all. The read me also says the Plug in uses Canvas. I am wondering if I am suppose to wrap this code in a canvas context or if this functionality is already part of the plug in. I know this kind of "question" might not fit in here but I'm a bit confused on the assumptions around reading these kinds of documentation and thought I would post the query regardless. Curious to see if this is due to my "newbi" programming experience or if this is something seasoned coders also fight with. Thank you. Edit In response to Tyanna's reply. I modified the code and it still doesn't work. I posted it below. I made sure that I checked the Google Console to insure the basics were taken care of, such as not getting a read-error on the library. <!DOCTYPE html> <meta charset="UTF-8"> <title>knob</title> <link rel="stylesheet" href="http://ajax.googleapis.com/ajax/libs/jqueryui/1.7.2/themes/hot-sneaks/jquery-ui.css" type="text/css" /> <script type="text/javascript" src="https://ajax.googleapis.com/ajax/libs/jquery/1.7.2/jquery.js" charset="utf-8"></script> <script src="https://ajax.googleapis.com/ajax/libs/jqueryui/1.8.21/jquery-ui.min.js"></script> <script src="js/jquery.knob.js"></script> <div id="button1">test </div> <script> $(function() { $("#button1").click(function () { $('.dial').trigger( 'configure', { "min":10, "max":40, "fgColor":"#FF0000", "skin":"tron", "cursor":true } ); }); }); </script>

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  • How to check for local Wi-Fi (not just cellular connection) using iPhone SDK?

    - by Michael
    I'm currently using the following to check whether Wi-Fi is available for my application: #import <SystemConfiguration/SystemConfiguration.h> static inline BOOL addressReachable(const struct sockaddr_in *hostAddress); BOOL localWiFiAvailable() { struct sockaddr_in localWifiAddress; bzero(&localWifiAddress, sizeof(localWifiAddress)); localWifiAddress.sin_len = sizeof(localWifiAddress); localWifiAddress.sin_family = AF_INET; // IN_LINKLOCALNETNUM is defined in <netinet/in.h> as 169.254.0.0 localWifiAddress.sin_addr.s_addr = htonl(IN_LINKLOCALNETNUM); return addressReachable(&localWifiAddress); } static inline BOOL addressReachable(const struct sockaddr_in *hostAddress) { const SCNetworkReachabilityRef target = SCNetworkReachabilityCreateWithAddress(kCFAllocatorDefault, (const struct sockaddr *)hostAddress); if (target != NULL) { SCNetworkReachabilityFlags flags = 0; const BOOL reachable = SCNetworkReachabilityGetFlags(target, &flags); CFRelease(target); return reachable && (flags & kSCNetworkFlagsReachable); } return NO; } This, however, does not return NO as it should when the iPhone is connected only to a cellular network but not a Wi-Fi network. Does anyone know how to fix this? Edit So this is what I ended up using: #import <arpa/inet.h> // For AF_INET, etc. #import <ifaddrs.h> // For getifaddrs() #import <net/if.h> // For IFF_LOOPBACK BOOL localWiFiAvailable() { struct ifaddrs *addresses; struct ifaddrs *cursor; BOOL wiFiAvailable = NO; if (getifaddrs(&addresses) != 0) return NO; cursor = addresses; while (cursor != NULL) { if (cursor -> ifa_addr -> sa_family == AF_INET && !(cursor -> ifa_flags & IFF_LOOPBACK)) // Ignore the loopback address { // Check for WiFi adapter if (strcmp(cursor -> ifa_name, "en0") == 0) { wiFiAvailable = YES; break; } } cursor = cursor -> ifa_next; } freeifaddrs(addresses); return wiFiAvailable; } Thanks "unforgiven" (and Matt Brown apparently).

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  • How do I update with a newly-created detached entity using NHibernate?

    - by Daniel T.
    Explanation: Let's say I have an object graph that's nested several levels deep and each entity has a bi-directional relationship with each other. A -> B -> C -> D -> E Or in other words, A has a collection of B and B has a reference back to A, and B has a collection of C and C has a reference back to B, etc... Now let's say I want to edit some data for an instance ofC. In Winforms, I would use something like this: var instanceOfC; using (var session = SessionFactory.OpenSession()) { // get the instance of C with Id = 3 instanceOfC = session.Linq<C>().Where(x => x.Id == 3); } SendToUIAndLetUserUpdateData(instanceOfC); using (var session = SessionFactory.OpenSession()) { // re-attach the detached entity and update it session.Update(instanceOfC); } In plain English, we grab a persistent instance out of the database, detach it, give it to the UI layer for editing, then re-attach it and save it back to the database. Problem: This works fine for Winform applications because we're using the same entity all throughout, the only difference being that it goes from persistent to detached to persistent again. The problem occurs when I'm using a web service and a browser, sending over JSON data. In this case, the data that comes back is no longer a detached entity, but rather a transient one that just happens to have the same ID as the persistent one. If I use this entity to update, it will wipe out the relationship to B and D unless I sent the entire object graph over to the UI and got it back in one piece. Question: My question is, how do I serialize detached entities over the web, receive them back, and save them, while preserving any relationships that I didn't explicitly change? I know about ISession.SaveOrUpdateCopy and ISession.Merge() (they seem to do the same thing?), but this will still wipe out the relationships if I don't explicitly set them. I could copy the fields from the transient entity to the persistent entity one by one, but this doesn't work too well when it comes to relationships and I'd have to handle version comparisons manually.

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  • Why is my program freezing when I use a method? (Java)

    - by user2915567
    When I use a boolean method in the Main body, my program freezes and stops working. I've tried putting the method at different places but the exact same thing happens - it freezes. The method is really simple and well-written, I'm not sure what's causing the problem. P.S. The method is on the bottom of the code. Thanks for your help! Edit: That was a dumb question now that I look at it. Thanks again everyone! public static void main(String[] args) { Scanner keyboard = new Scanner(System.in); int stringNumber = 0; String[] stringArray = new String[10]; for (int i = 0; i <= stringArray.length; i++) { boolean itemExists = false; boolean AddItem = AddItem(); if (AddItem == true) { out.println("\nEnter a string"); String input = keyboard.next(); if (i > 0) { for (int j = 0; j < stringArray.length; j++) { if (input.equalsIgnoreCase(stringArray[j])) { itemExists = true; out.println("Item \"" + input + "\" already exists."); break; } } } if (itemExists == false) { stringArray[stringNumber] = input; out.println("\"" + stringArray[stringNumber] + "\"" + " has been stored.\n"); } else { out.println("Try again."); i--; } PrintArray(stringArray); stringNumber++; } } } // This is the method I was talking about // public static boolean AddItem() { Scanner keyboard = new Scanner(System.in); int input = keyboard.nextInt(); out.println("If you want to add an item, Press 1"); if (input == 1) { return true; } else { out.println("Invalid input."); return false; } }

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  • Android library to get pitch from WAV file

    - by Sakura
    I have a list of sampled data from the WAV file. I would like to pass in these values into a library and get the frequency of the music played in the WAV file. For now, I will have 1 frequency in the WAV file and I would like to find a library that is compatible with Android. I understand that I need to use FFT to get the frequency domain. Is there any good libraries for that? I found that [KissFFT][1] is quite popular but I am not very sure how compatible it is on Android. Is there an easier and good library that can perform the task I want? EDIT: I tried to use JTransforms to get the FFT of the WAV file but always failed at getting the correct frequency of the file. Currently, the WAV file contains sine curve of 440Hz, music note A4. However, I got the result as 441. Then I tried to get the frequency of G4, I got the result as 882Hz which is incorrect. The frequency of G4 is supposed to be 783Hz. Could it be due to not enough samples? If yes, how much samples should I take? //DFT DoubleFFT_1D fft = new DoubleFFT_1D(numOfFrames); double max_fftval = -1; int max_i = -1; double[] fftData = new double[numOfFrames * 2]; for (int i = 0; i < numOfFrames; i++) { // copying audio data to the fft data buffer, imaginary part is 0 fftData[2 * i] = buffer[i]; fftData[2 * i + 1] = 0; } fft.complexForward(fftData); for (int i = 0; i < fftData.length; i += 2) { // complex numbers -> vectors, so we compute the length of the vector, which is sqrt(realpart^2+imaginarypart^2) double vlen = Math.sqrt((fftData[i] * fftData[i]) + (fftData[i + 1] * fftData[i + 1])); //fd.append(Double.toString(vlen)); // fd.append(","); if (max_fftval < vlen) { // if this length is bigger than our stored biggest length max_fftval = vlen; max_i = i; } } //double dominantFreq = ((double)max_i / fftData.length) * sampleRate; double dominantFreq = (max_i/2.0) * sampleRate / numOfFrames; fd.append(Double.toString(dominantFreq)); Can someone help me out? EDIT2: I manage to fix the problem mentioned above by increasing the number of samples to 100000, however, sometimes I am getting the overtones as the frequency. Any idea how to fix it? Should I use Harmonic Product Frequency or Autocorrelation algorithms?

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  • Values of generated column not appearing in table

    - by msh210
    I'm using mysql version 5.1.41-3ubuntu12.10 (Ubuntu). mysql> show create table tt\G *************************** 1. row *************************** Table: tt Create Table: CREATE TABLE `tt` ( `pz` int(8) DEFAULT NULL, `os` varchar(8) DEFAULT NULL, `uz` int(11) NOT NULL, `p` bigint(21) NOT NULL DEFAULT '0', `c` decimal(23,0) DEFAULT NULL, KEY `pz` (`pz`), KEY `uz` (`uz`), KEY `os` (`os`), KEY `pz_2` (`pz`,`uz`) ) ENGINE=MyISAM DEFAULT CHARSET=latin1 1 row in set (0.00 sec) mysql> select pz,uz,pz*uz, -> if(pz*uz,1,.5), -> left(pz,2) pl,left(lpad(uz,5,0),2) ul, -> p from tt limit 10; +-------+----+-------+----------------+--------+----+--------+ | pz | uz | pz*uz | if(pz*uz,1,.5) | pl | ul | p | +-------+----+-------+----------------+--------+----+--------+ | NULL | 0 | NULL | 0.5 | NULL | 00 | 4080 | | NULL | 0 | NULL | 0.5 | NULL | 00 | 323754 | | 89101 | 0 | 0 | 0.5 | 89 | 00 | 6880 | | 0 | 0 | 0 | 0.5 | 0 | 00 | 11591 | | 89110 | 0 | 0 | 0.5 | 89 | 00 | 72 | | 78247 | 0 | 0 | 0.5 | 78 | 00 | 27 | | 90062 | 0 | 0 | 0.5 | 90 | 00 | 5 | | 63107 | 0 | 0 | 0.5 | 63 | 00 | 4 | | NULL | 0 | NULL | 0.5 | NULL | 00 | 54561 | | 94102 | 0 | 0 | 0.5 | 94 | 00 | 12499 | +-------+----+-------+----------------+--------+----+--------+ So far so good. As you see, 0.5 appears as a value of if(pz*uz,1,.5). The problem is: mysql> select os, -> if(pz*uz,left(pz,2)<=>left(lpad(uz,5,0),2),.5) uptwo, -> if(pz*uz,left(pz,3)<=>left(lpad(uz,5,0),3),.5) upthree, -> sum(p) p,sum(c) c -> from tt t -> group by os,uptwo,upthree order by null; +----+-------+---------+---------+-------+ | os | uptwo | upthree | p | c | +----+-------+---------+---------+-------+ | u | 1 | 1 | 52852 | 318 | | i | 1 | 1 | 7046563 | 21716 | | m | 1 | 1 | 1252166 | 7337 | | i | 0 | 0 | 1830284 | 4033 | | m | 0 | 0 | 294612 | 1714 | | i | 1 | 0 | 911486 | 3560 | | m | 1 | 0 | 145182 | 1136 | | u | 0 | 0 | 12144 | 23 | | u | 1 | 0 | 1571 | 8 | +----+-------+---------+---------+-------+ Although I group by uptwo, 0.5 doesn't appear in that column. What happened to the 0.5 values? Edit: As noted in the comments to Todd Gibson's answer, I also tried it with if(pz*uz,cast(left(pz,2)<=>left(lpad(uz,5,0),2) as decimal),.5) instead of if(pz*uz,left(pz,2)<=>left(lpad(uz,5,0),2),.5), but it, too, didn't work.

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  • flash cs4 file reference. Event.COMPLETE not called on a MAC,

    - by jobbie jones
    Hi, I am working with a fileReference, however I'm having issues running on Safari on a MAC... EDIT The below example also doesnt work on Safari on a MAC... http://www.permadi.com/blog/2010/06/flash-as3-using-filereference-to-load-files-example-for-flash-cs4-and-above/ # The workflow on a PC runs as such: 1) Create file reference 2) attach addEventListener's for Event.SELECT and Event.COMPLETE 3) call the browse() method On a PC, Event.SELECT is fired when a file has been selected. Event.COMPLETE is fired when the file data is available to flash. If I select an 500meg file, it takes a few seconds before Event.COMPLETE is fired. If I attempt to access the file data properties (such as reading the data stream) before Event.COMPLETE is fired, I receive null reference errors... So far so good. However, on a MAC (speficially Safari, not tested other browsers), the Event.COMPLETE is not fired. I have checked the Adobe docs, which say Event.COMPLETE is fired when the upload is completed. So why does it get fired on windows when the fileReference has parsed the file, but the upload method has not yet been called... Can anyone help? Here's snippets of the code I am working on: public function browseFile(target:Object):void { var imagesFilter:FileFilter = new FileFilter("Allowed files", "*.jpg;*.bmp;*.flv;"); fileReference.browse([imagesFilter]); fileReference.addEventListener(Event.SELECT, fileSelect); fileReference.addEventListener(Event.COMPLETE, fileSelectComplete); } private function fileSelect(event:Event):void { // update label - IMPORTANT for large files as there's a delay while flash parses file, before control is handed back to this script... setStatusLabel("...loading file"); var fileReference:FileReference = event.target as FileReference; fileReference.addEventListener(Event.COMPLETE, fileSelectComplete); // load the file into the fileReference object fileReference.load(); } // Called when upload file has been processed by flash (a few secs for large files, or fileRef.data is null...) private function fileSelectComplete(event:Event):void { var fileReference:FileReference=event.target as FileReference; trace("ready to do things - but not fired on Safari on a MAC "); }

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  • IE browser caching and the jQuery Form Plugin

    - by Harfleur
    Like so many lost souls before me, I'm floundering in the snake pit that is Ajax form submission and IE browser caching. I'm trying to write a simple script using the jQuery Form Plugin to Ajaxify Wordpress comments. It's working fine in Firefox, Chrome, Safari, et. al., but in IE, the response text is cached with the result that Ajax is pulling in the wrong comment. jQuery(this).ajaxSubmit({ success: function(data) { var response = $("<ol>"+data+"</ol>"); response.find('.commentlist li:last').hide().appendTo(jQuery('.commentlist')).slideDown('slow'); } }); ajaxSubmit sends the comment to wp-comments-post.php, which inelegantly spits back the entire page as a response. So, despite the fact that it's ugly as toads, I'm sticking the response text in a variable, using :last to isolate the most recent comment, and sliding it down in its place. IE, however, is returning the cached version of the page, which doesn't include the new comment. So ".commentlist li:last" selects the previous comment, a duplicate of which then uselessly slides down beneath the original. I've tried setting "cache: false" in the ajaxSubmit options, but it has no effect. I've tried setting a url option and tacking on a random number or timestamp, but it winds up being attached to the POST that submits the comment to the server rather than the GET that returns the response, and so has no effect. I'm not sure what else to try. Everything works fine in IE if I turn off browser caching, but that's obviously not something I can expect anyone viewing the page to do. Any help will be hugely appreciated. Thanks in advance! EDIT WITH A PROGRESS REPORT: A couple of people have suggested using PHP headers to prevent caching, and this does indeed work. The trouble is that wp-comments-post is spitting back the entire page when a new comment is submitted, and the only way I can see to add headers is to put them in the Wordpress post template, which disables caching on all posts at all times--not quite the behavior I'm looking for. Is there a way to set a php conditional--"if is_ajax" or something like that--that would keep the headers from being applied during regular pageloads, but plug them in if the page was called by an Ajax GET?

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  • Passing objects to a UITypeEditor

    - by Kath
    I am currently hoping to use a PropertyGrid to allow users to edit some of my classes, however I've hit a wall with passing objects to the UITypeEditor(s) they use. When the user presses the drop down I want to show a listbox of already loaded textures to choose from, if they want to use a texture the application hasn't loaded yet they can click a button to choose one from a file dialog. In case I make no sense here a mock of the form: . My problem: To fill the listbox I need access to the class that manages the list of resources from the UITypeEditor. Now I've solved this problem for my own classes by giving them a reference on creation to their managing object. In the UITypeEditor I then use that reference to access what I need. However I can't do this for classes I haven't written, such as the XNA Texture2D class. Here are what the classes I'm using look like: class StaticGeometryChunk { // Geometry data to draw with. Contains a reference to its managing // class for use in its UITypeEditor. public GeometryData { get; set; } .... } class Material { // These are XNA classes. I can't just add a reference to its managing // class (I think?). public Texture2D Texture1 { get; set; } public Texture2D Texture2 { get; set; } .... } I've been looking at my options and they seem to be: Make the managing classes static. I don't really want to do this. There are several managing classes as each resource is loaded differently. There are also classes that need to be created before these and are passed in. Make the managing classes singletons. I don't really want to do this either. It seems like a quick and dirty way to "hide" the problem instead of "solve" it. I also might want the option of having several managing classes in the future which the singletons eliminate. Create a wrapper class which holds the reference to a managing class and its target (such as the XNA Texture2D). This is currently what I'm thinking of doing. Its would be quite simple and quick to do but something about it nags me but I don't know what. Any thoughts on the above or other methods to pass what I need into the UITypeEditor? Thank you for reading.

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  • Changing an Action Type="click" to an auto action in SVG

    - by Dustin Myers
    I have a SVG document that I exported from Visio 2003 that would like to edit. This file has an action where you click a button it will navigate to a new screen. What I would like to do is have the navigation be based off of a data point rather than having to click the button. As an example I have a dynamic point data being brought into the SVG file and when that value changes from 0 to 1, I want this screen to automatically navigate to another screen. Below is the code I for clicking the button. <title content="structured text">Sheet.1107</title> <desc content="structured text">Button 1</desc> <v:custProps> <v:cp v:ask="false" v:langID="1033" v:invis="false" v:cal="0" v:val="VT4(Test Graphic 2)" v:type="0" v:prompt="" v:nameU="ObjRef" v:sortKey="" v:lbl="" v:format=""/> <v:cp v:ask="false" v:langID="1033" v:invis="false" v:cal="0" v:val="VT4(SF-S)" v:type="0" v:prompt="" v:nameU="DataPt" v:sortKey="" v:lbl="" v:format=""/> </v:custProps> <v:userDefs> <v:ud v:prompt="" v:nameU="NAVIGATE" v:val="VT4(NAVIGATE Test Graphic 2,&apos;&apos;,)"/> </v:userDefs> <v:textBlock v:margins="rect(4,4,4,4)"/> <v:textRect width="125.01" height="35" cx="62.5" cy="517.5"/> <rect x="0" width="125" y="500" height="35" class="st3"/> <text x="40.15" y="521.1" v:langID="1033" class="st4"><v:paragraph v:horizAlign="1"/><v:tabList/>Button 1</text> <jci:action type="click" count="1">if(evt.button == 0) nav(&apos;Test Graphic 2&apos;,&apos;&apos;,&apos;&apos;);</jci:action></g></a> In the above code I am bringing in the data value from SF-S. Once that value is equal to 1 I want this screen to automatically navigate to Test Graphic 2. I don't have any experience with coding so I am hoping someone here will be able to help me. Thanks, DMyers

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  • Few doubts regarding Bitmaps , Images & `using` blocks

    - by imageWorker
    I caught up in this problem. http://stackoverflow.com/questions/2559826/garbage-collector-not-doing-its-job-memory-consumption-1-5gb-outofmemory-exc I feel that there is something wrong in my understanding. Please clarify these things. Destructor & IDisposable.Dispose are two methods for freeing resources that are not not under the control of .NET. Which means, everything except memory. right? using blocks are just better way of calling IDisposable.Dispose() method of an object. This is the main code I'm referring to. class someclass { static someMethod(Bitmap img) { Bitmap bmp = new Bitmap(img); //statement1 // some code here and return } } here is class I'm using for testing: class someotherClass { public static voide Main() { foreach (string imagePath in imagePathsArray) { using (Bitmap img1 = new Bitmap(imagePath)) { someclass.someMethod(img1); // does some more processing on `img1` } } } } Is there any memory leak with statement1? Question1: If each image size is say 10MB. Then does this bmp object occupy atleast 10MB? What I mean is, will it make completely new copy of entire image? or just refer to it? Question2:should I or should I not put the statement1 in using block? My Argument: We should not. Because using is not for freeing memory but for freeing the resources (file handle in this case). If I use it in using block. It closes file handle here encapsulated by this bmp object. It means we are also closing filehandle for the caller's img1 object. Which is not correct? As of the memory leak. No there is no scope of memory leak here. Because reference bmp is destroyed when this method is returned. Which leaves memory it refered without any pointer. So, its garbage collected. Am I right? Edit: class someclass { static Bitmap someMethod(Bitmap img) { Bitmap bmp = new Bitmap(img); //can I use `using` block on this enclosing `return bmp`; ??? // do some processing on bmp here return bmp; } }

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  • How to use Facebook graph API to retrieve fan photos uploaded to wall of fan page?

    - by Joe
    I am creating an external photo gallery using PHP and the Facebook graph API. It pulls thumbnails as well as the large image from albums on our Facebook Fan Page. Everything works perfect, except I'm only able to retrieve photos that an ADMIN posts to our page. (graph.facebook.com/myalbumid/photos) Is there a way to use graph api to load publicy uploaded photos from fans? I want to retrieve the pictures from the "Photos from" album, but trying to get the ID for the graph query is not like other albums... it looks like this: http://www.facebook.com/media/set/?set=o.116860675007039 Another note: The only way i've come close to retreiving this data is by using the "feed" option.. ie: graph.facebook.com/pageid/feed EDIT: This is about as far as I could get- it works, but has certain issues stated below. Maybe someone could expand on this, or provide a better solution. (Using FB PHP SDK) <?php require_once ('config.php'); // get all photos for album $photos = $facebook->api("/YourID/tagged"); $maxitem =10; $count = 0; foreach($photos['data'] as $photo) { if ($photo['type'] == "photo"): echo "<img src='{$photo['picture']}' />", "<br />"; endif; $count+= 1; if ($count >= "$maxitem") break; } ?> Issues with this: 1) The fact that I don't know a method for graph querying specific "types" of Tags, I had to run a conditional statement to display photos. 2) You cannot effectively use the "?limit=#" with this, because as I said the "tagged" query contains all types (photo, video, and status). So if you are going for a photo gallery and wish to avoid running an entire query by using ?limit, you will lose images. 3) The only content that shows up in the "tagged" query is from people that are not Admins of the page. This isn't the end of the world, but I don't understand why Facebook wouldn't allow yourself to be shown in this data as long as you posted it "as yourself" and not as the page.

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