What's the Flash equivalent of FlexEvent.CREATION_COMPLETE
- by John
I'm moving some Flex classes to pure Flash/AS3 to be part of a shared library. I have an event listener on FlexEvent.CREATION_COMPLETE to create and add display-objects once things are running, but I don't know the right way to do this in Flash?
edit: Maybe if my class subclasses Sprite rather than a Flex class, I can add children in the constructor, I don't need to wait for a "construction complete" event?