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  • Short on Time or Money? You Can Still Attend Oracle OpenWorld!

    - by Oracle OpenWorld Blog Team
    You might think you can only attend Oracle OpenWorld if you have 5 days of time, or have lots of money to spend, but that's definitely not the case. If you only have a day, or can only spend a few hours over a couple of days, Oracle OpenWorld can still be yours, and at a great value. The Discover pass will only cost you US$125, and here's what it will get you: Access to Oracle OpenWorld keynotes, with Oracle CEO Larry Ellison presenting on both Sunday, September 30 and Tuesday, October 2 Executive Solution Sessions Scene and Be Heard presentations Oracle Users Forum (Sunday, September 30) and Oracle User Groups Pavilion Exhibition Halls featuring hundreds of exhibitors and demos at Oracle OpenWorld, JavaOne, and MySQL Connect Oracle Technology Network Lounge Oracle Music Festival and It's A Wrap! Conference shuttles And much more! You really don't want to miss all of these opportunities to learn, network, and be part of the experience that is Oracle OpenWorld. So don't delay. Register online or in person for your Discover pass today. And have a great day or week at the conference!

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  • Actor and Sprite, who should own these properties?

    - by Gerardo Marset
    I'm writing sort of a 2D game engine for making the process of creating games easier. It has two classes, Actor and Sprite. Actor is used for interactive elements (the player, enemies, bullets, a menu, an invisible instance that controls score, etc) and Sprite is used for animated (or not) images with transparency (or not). The actor may have an assigned sprite that represents it on the screen, which may change during the game. E.g. in a top-down action game you may have an actor with a sprite of a little guy that changes when attacking, walking, and facing different directions, etc. Currently the actor has x and y properties (its coordinates in the screen), while the sprite has an index property (the number of the frame currently being shown by the sprite). Since the sprite doesn't know which actor it belongs to (or if it belongs to an actor at all), the actor must pass its x and y coordinates when drawing the sprite. Also, since a actors may reset its sprite each frame (and usually do), the sprite's index property must be passed from the old to the new sprite like so (pseudocode): function change_sprite(new_sprite) old_index = my.sprite.index my.sprite = new_sprite() my.sprite.index = old_index % my.sprite.frames end I always thought this was kind of cumbersome, but it never was a big problem. Now I decided to add support for more properties. Namely a property to draw the sprite rotated, a property to draw it flipped, it a property draw it stretched, etc. These should probably belong to the sprite and not the actor, but if they do, the actor would have to pass them from the old to the new sprite each time it changes... On the other hand, if they belonged to the actor, the actor would have to pass each property to the sprite when drawing it (since the sprite doesn't know which actor it belongs to, and it shouldn't, since sprites aren't just meant to be used by actors, really). Another option I thought of would be having an extra class that owns all these properties (plus index, x and y) and links an actor with a sprite, but that doesn't come without drawbacks. So, what should I do with all these properties? Thanks!

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  • Summit reflections

    - by Rob Farley
    So far, my three PASS Summit experiences have been notably different to each other. My first, I wasn’t on the board and I gave two regular sessions and a Lightning Talk in which I told jokes. My second, I was a board advisor, and I delivered a precon, a spotlight and a Lightning Talk in which I sang. My third (last week), I was a full board director, and I didn’t present at all. Let’s not talk about next year. I’m not sure there are many options left. This year, I noticed that a lot more people recognised me and said hello. I guess that’s potentially because of the singing last year, but could also be because board elections can bring a fair bit of attention, and because of the effort I’ve put in through things like 24HOP... Yeah, ok. It’d be the singing. My approach was very different though. I was watching things through different eyes. I looked for the things that seemed to be working and the things that didn’t. I had staff there again, and was curious to know how their things were working out. I knew a lot more about what was going on behind the scenes to make various things happen, and although very little about the Summit was actually my responsibility (based on not having that portfolio), my perspective had moved considerably. Before the Summit started, Board Members had been given notebooks – an idea Tom (who heads up PASS’ marketing) had come up with after being inspired by seeing Bill walk around with a notebook. The plan was to take notes about feedback we got from people. It was a good thing, and the notebook forms a nice pair with the SQLBits one I got a couple of years ago when I last spoke there. I think one of the biggest impacts of this was that during the first keynote, Bill told everyone present about the notebooks. This set a tone of “we’re listening”, and a number of people were definitely keen to tell us things that would cause us to pull out our notebooks. PASSTV was a new thing this year. Justin, the host, featured on the couch and talked a lot of people about a lot of things, including me (he talked to me about a lot of things, I don’t think he talked to a lot people about me). Reaching people through online methods is something which interests me a lot – it has huge potential, and I love the idea of being able to broadcast to people who are unable to attend in person. I’m keen to see how this medium can be developed over time. People who know me will know that I’m a keen advocate of certification – I've been SQL certified since version 6.5, and have even been involved in creating exams. However, I don’t believe in studying for exams. I think training is worthwhile for learning new skills, but the goal should be on learning those skills, not on passing an exam. Exams should be for proving that the skills are there, not a goal in themselves. The PASS Summit is an excellent place to take exams though, and with an attitude of professional development throughout the event, why not? So I did. I wasn’t expecting to take one, but I was persuaded and took the MCM Knowledge Exam. I hadn’t even looked at the syllabus, but tried it anyway. I was very tired, and even fell asleep at one point during it. I’ll find out my result at some point in the future – the Prometric site just says “Tested” at the moment. As I said, it wasn’t something I was expecting to do, but it was good to have something unexpected during the week. Of course it was good to catch up with old friends and make new ones. I feel like every time I’m in the US I see things develop a bit more, with more and more people knowing who I am, who my staff are, and recognising the LobsterPot brand. I missed being a presenter, but I definitely enjoyed seeing many friends on the list of presenters. I won’t try to list them, because there are so many these days that people might feel sad if I don’t mention them. For those that I managed to see, I was pleased to see that the majority of them have lifted their presentation skills since I last saw them, and I happily told them as much. One person who I will mention was Paul White, who travelled from New Zealand to his first PASS Summit. He gave two sessions (a regular session and a half-day), packed large rooms of people, and had everyone buzzing with enthusiasm. I spoke to him after the event, and he told me that his expectations were blown away. Paul isn’t normally a fan of crowds, and the thought of 4000 people would have been scary. But he told me he had no idea that people would welcome him so well, be so friendly and so down to earth. He’s seen the significance of the SQL Server community, and says he’ll be back. It’ll be good to see him there. Will you be there too?

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  • SQL Server 2008: Table Valued Parameters

    In SQL Server 2005 and earlier, it is not possible to pass a table variable as a parameter to a stored procedure. When multiple rows of data to SQL Server need to send multiple rows of data to SQL Server, developers either had to send one row at a time or come up with other workarounds to meet requirements. While a VB.Net developer recently informed me that there is a SQLBulkCopy object available in .Net to send multiple rows of data to SQL Server at once, the data still can not be passed to a stored proc.Possibly the most anticipated T-SQL feature of SQL Server 2008 is the new Table-Valued Parameters. This is the ability to easily pass a table to a stored procedure from T-SQL code or from an application as a parameter.

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  • Handling array passed to object at creation

    - by cecilli0n
    When creating my object I pass it an array of a row from my database. (everything in the array we will need, disregarding unnecessary elements at sql query level) When I need to access certain array elements from within my class, I do so like $this->row['element'] However, As I continue development, I sometimes forget what exactly is in this passed array.(this itself doesn't seem good) I am wondering if their is a professional approach to dealing with this, Or am I the only one who has these "I wonder whats in the array" thoughts. One approach to tackling this could be that when we originally pass the array, in the constructor, we assign each element of the array to its own variable, but is this considered professional practice? Additionally by doing this, we could make those variables constants, in a attempt at immutability. Overall I am trying to adhere to good software craftsmanship. Regards.

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  • How to implement Fog Of War with an shader?

    - by Cambrano
    Okay, I'm creating a RTS game and want to implement an AgeOfEmpires-like Fog Of War(FOW). That means a tile(or pixel) can be: 0% transparent (unexplored) 50% transparent black (explored but not in viewrange) 100% transparent(explored and in viewrange) RTS means I'll have many explorers (NPCs, buildings, ...). Okay, so I have an 2d array of bytes byte[,] explored. The byte value correlates the transparency. The question is, how do I pass this array to my shader? Well I think it is not possible to pass an entire array. So: what technique shall I use to let my shader know if a pixel/tile is visible or not?

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  • InputLayout handling

    - by Kikaimaru
    Where are you supposed to store InputLayout? Suppose i have some basic structure like. class Mesh { List<MeshPart> MeshParts } class MeshPart { Effect Effect; VertexBufferBinding VertexBuffer; ... } Where should I store input layout? It's a connection between vertex buffer and specific pass, i can live with just 1 pass but I still have diffferent techniques so i need at least an array with some connection to effecttechniques, but I would appriciate something not crazy like dictionary. I could also create wrapper for Effect and EffectTechnique, but there must be some normal solution.

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  • Ruby - when to use instance variables vs parameters between methods?

    - by Michael Durrant
    I'm writing several methods that call other methods. To pass the information I have a couple of choices: Pass the information as parameters Set instance variables so that other methods can access them When should I choose one option over the other? It seems that the first option is good as it is very specific about what is being passed. the downside seems to be that a lot of values are being passed around. The second method doesn't require passing all the values around but seems to lead to a lot of magic where methods set instance variables 'somewhere' Should I always be very explicit about gets passed to other methods in the class? Are there exceptions so this?

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  • Texture not drawing on cubes

    - by Christian Frantz
    I can draw the cubes fine but they are just solid black besides the occasional lighting that goes on. The basic effect is being set for each cube also. public void Draw(BasicEffect effect) { foreach (EffectPass pass in effect.CurrentTechnique.Passes) { pass.Apply(); device.SetVertexBuffer(vertexBuffer); device.Indices = indexBuffer; device.DrawIndexedPrimitives(PrimitiveType.TriangleList, 0, 0, 8, 0, 12); } } The cubes draw method. TextureEnabled is set to true in my main draw method. My texture is also loading fine. public Cube(GraphicsDevice graphicsDevice, Vector3 Position, Texture2D Texture) { device = graphicsDevice; texture = Texture; cubePosition = Position; effect = new BasicEffect(device); } The constructor seems fine too. Could this be caused by the Vector2's of my VertexPositionNormalTexture? Even if they were out of order something should still be drawn other than a black cube

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  • Long running calculation on background thread

    - by SundayMonday
    In my Cocos2D game for iOS I have a relatively long running calculation that happens at a fairly regular interval (every 1-2 seconds). I'd like to run the calculation on a background thread so the main thread can keep the animation smooth. The calculation is done on a grid. Average grid size is about 100x100 where each cell stores an integer. Should I copy this grid when I pass it to the background thread? Or can I pass a reference and just make sure I don't write to the grid from the main thread before the background thread is done? Copying seems a bit wasteful but passing a reference seems risky. So I thought I'd ask.

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  • View space lighting in deferred shading

    - by kochol
    I implemented a simple deferred shading renderer. I use 3 G-Buffer for storing position (R32F), normal (G16R16F) and albedo (ARGB8). I use sphere map algorithm to store normals in world space. Currently I use inverse of view * projection matrix to calculate the position of each pixel from stored depth value. First I want to avoid per pixel matrix multiplication for calculating the position. Is there another way to store and calculate position in G-Buffer without the need of matrix multiplication Store the normal in view space Every lighting in my engine is in world space and I want do the lighting in view space to speed up my lighting pass. I want an optimized lighting pass for my deferred engine.

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  • How to apply a filter to the screen of a running program?

    - by Shahbaz
    The idea is to take old games without modifying them, but have the graphics card apply a series of filters to their output before sending them to the monitor. A very crude example would be to take a game that has a resolution of 640x480 and do: Increase the resolution to 1280x960 Apply a blur (low pass filter) Apply a sharpen (1 + high pass filter) These steps may not necessarily be the best to improve the visuals of an old game, but there are a lot of techniques that are well-known in image processing for this purpose. The question is, do the (NVidia) graphics cards give the ability to load a program that modifies the screen before sending it to the monitor? If so, how are they called and what terminology should I use to search? I would be comfortable with doing the programming myself if this ability is part of a library. Also, would the solution be different between Windows and Linux? If so, either is fine, since most of the games are probably runnable by wine.

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  • Proxy authentication box not showing (sometimes)

    - by zerologiko
    I'm behind a proxy that require authentication by means of user/pass. I'm using Ubuntu 11.04, I think the proxy is "Squid". Usually everything works fine, that means that the browser shows me the window to insert proxy user/pass and I can navigate. The problem: Sometimes the browser refuse to show the authentication windows and if I wait enough it gives me an error like: Errore 130 (net::ERR_PROXY_CONNECTION_FAILED) Even if I restart, disconnect, the situation doesn't change. BUT on Windows the network (and the proxy) works.. So, bottomline what I know is: the network is working (though only on Windows) the Ubuntu configuration is ok (because i can navigate most days) The problems resolves itself in a few hours but I don't understand why. Some hints? Thanks in advance! Andrea

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  • Winnipeg SQL Server UG January Event

    - by D'Arcy Lussier
    January Event - Highlights From PASS Summit January 19th, 2011 5:30 - 8:00 17th Floor Conference Room, Richardson Building One Lombard Place, Winnipeg Pizza and Drinks Provided! Presenter: Michael DeFehr This past November I attended the PASS summit in Seattle and SQL Connections in Las Vegas.  In this session, I’ll go over the highlights of what I learned in these two weeks.  SQL Server “Denali” (the next version of SQL server) was a big theme of both conferences, but I attended sessions on grouping sets, virtualizing SQL server, extended events, latches and I attended keynotes where such new an upcoming features and products as “Microsoft Atlanta”, Crescent and Filetable were introduced.  Also:  is “undo” coming in SSIS?  Come and find out! Please register for this event here

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  • Students Can Discover JavaOne for Free

    - by Tori Wieldt
    Students can get a FREE Discover Pass for JavaOne to learn a bit about Java and network with experienced Java professionals. To be eligible, students must be • At least 18 years-old • Taking a minimum of 6 units • Enrolled in a nonprofit institution of learning Students will get all the benefits of a Discover attendee, which includes: JavaOne and OpenWorld keynotes; Exhibition Halls; and, space permitting, students can also attend JavaOne Technical and BOF (Birds-of-a-Feather) sessions, and HOLs (Hands-on Labs). Don't miss out on this opportunity for a real education with a FREE Discover Pass!

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  • Generating Wrappers for REST APIs

    - by Kyle
    Would it be feasible to generate wrappers for REST APIs? An earlier question asked about machine readable descriptions of RESTful services addressed how we could write (and then read) API specifications in a standardized way which would lend itself well to generated wrappers. Could a first pass parser generate a decent wrapper that human intervention could fix up? Perhaps the first pass wouldn't be consistent, but would remove a lot of the grunt work and make it easy to flesh out the rest of the API and types. What would need to be considered? What's stopping people from doing this? Has it already been done and my google fu is weak for the day?

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  • How are larger games organized?

    - by Matthew G.
    I'm using Java, but the language I'm using here is probably irrelevant. I'd like to create an economy based on an ancient civilization. I'm not sure how to design it. If I were working on a smaller game, like a copy of "Space Invaders", I'd have no problem structuring it like this. Game -Main Control Class --Graphics Class --Player Class --Enemy class I'd pass the graphics class to both the player and enemy class so they could call graphics functions. I don't understand how I'd do this for larger projects. Do I create a country class that contains a bunch of towns? Do the towns contain a lot building class, most contain classes of people? Do I make a path finding class that the player can access to get around? How exactly do I structure this and pass all these references around? Thanks.

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  • What is the package name for JVM?

    - by JohnMerlino
    If I want to know if skype is installed, I would type this: viggy@ubuntu:~$ apt-cache policy skype skype:i386: Installed: 4.0.0.8-1 Candidate: 4.0.0.8-1 Version table: *** 4.0.0.8-1 0 100 /var/lib/dpkg/status Or if Eclipse is installed: viggy@ubuntu:~$ apt-cache policy eclipse eclipse: Installed: (none) Candidate: 3.7.2-1 Version table: 3.7.2-1 0 But let's say I want to know if the Java Virtual Machine is installed. How would I know what to pass to apt-cache policy? For example, you might not know what to pass to apt-cache policy for some programs: viggy@ubuntu:~$ apt-cache policy java N: Unable to locate package java viggy@ubuntu:~$ apt-cache policy JVM N: Unable to locate package JVM

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  • Why not write all tests at once when doing TDD? [closed]

    - by RichK
    Possible Duplicate: Why not write all tests at once when doing TDD? The Red - Green - Refactor cycle for TDD is well established and accepted. We write one failing unit test and make it pass as simply as possible. What are the benefits to this approach over writing many failing unit tests for a class and make them all pass in one go. The test suite still protects you against writing incorrect code or making mistakes in the refactoring stage, and code coverage should be just as high, so what's the harm? Sometimes it's easier to write all the tests first as a form of 'brain dump' to quickly write down all the expected behavior in one go.

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  • Team Foundation Server– Debug symbols(pdb files) generated in Release build? Fix it.

    - by Gopinath
    Yesterday I setup TFS for my .NET playground website to implement continuous integration and deployments. After a successful build I noticed that debug symbols(pdb files) were generated even though TFS is configured to build in Release mode.  After a bit of analysis its turned out to be the behavior of TFS to generate debug symbols (pdb files) until we pass the attribute DebugType = None. Here are the steps to pass DebugType parameter to MSBuild of TFS Go to Team Explorer Select Build Defintion >> Edit Build Definition Switch to Process tab Navigate to Advanced Section and locate MSBuild Arguments Add the following: /p:Configuration=Release /p:DebugType=none

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  • Why not write all tests at once when doing TDD?

    - by RichK
    The Red - Green - Refactor cycle for TDD is well established and accepted. We write one failing unit test and make it pass as simply as possible. What are the benefits to this approach over writing many failing unit tests for a class and make them all pass in one go. The test suite still protects you against writing incorrect code or making mistakes in the refactoring stage, so what's the harm? Sometimes it's easier to write all the tests first as a form of 'brain dump' to quickly write down all the expected behavior in one go.

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  • What is the best way to learn C# programming? [closed]

    - by MSU
    My case I want to get the capability of doing anything in C# from building applications to solving problems. I searched for and tried to read books. Then one of the experts said that reading books will not make any good and that to learn, you have to solve real world problems in C#, and he gave me some problems which I previously solved in C++. The thing is that while I know the internal logic of solving the problem, I don't know how to implement it using C# efficiently. I know the message to pass but not the exact way to pass it. I did a program to solve a problem, then find out there are much easier ways of doing it wherever I was doing it in tougher way. What I need to get hold of the language and get the ability to code in C# proficiently?

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  • Placing advice on any parameter of a given type in AspectJ

    - by user12558
    Hi, Im doing a POC using Aspectj. class BaseInfo{..} class UserInfo extends BaseInfo{..} class UserService { public void getUser(UserInfo userInfo){..} public void deleteUser(String userId){..} } I've defined an advice, that gets invoked when I pass an UserInfo instance.But when i try to pass the BaseInfo, the advice is not getting invoked. Below block executes the afterMethod as expected for getUser. &ltaop:pointcut id="aopafterMethod" expression="execution(* UserService.*(..,UserInfo,..))" / &gtaop:after pointcut-ref="aopafterMethod" method="afterMethod" / But when i try to give BaseInfo instead of UserInfo, the aspect is not getting triggered. Am i missing something? Kindly help me on this issue.

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  • GPO errors filling up event viewer

    - by burntehsky
    there have been a few issues with the server i have been working on i check the event viewer and it is filled with the errors below i was not sure how to go about fixing this i looked in the path where the file is and it is there Windows cannot access the file gpt.ini for GPO CN={31B2F340-016D-11D2-945F-00C04FB984F9},CN=Policies,CN=System,DC=ISPHOME,DC=NET. The file must be present at the location <\\isphome.net\\sysvol\ISPHOME.NET\Policies\{31B2F340-016D-11D2-945F-00C04FB984F9}\gpt.ini>. (The network location cannot be reached. For information about network troubleshooting, see Windows Help. ). Group Policy processing aborted. C:\Documents and Settings\Dimitri>ipconfig /all Windows IP Configuration Host Name . . . . . . . . . . . . : ispserver Primary Dns Suffix . . . . . . . : ISPHOME.NET Node Type . . . . . . . . . . . . : Unknown IP Routing Enabled. . . . . . . . : No WINS Proxy Enabled. . . . . . . . : No DNS Suffix Search List. . . . . . : ISPHOME.NET Ethernet adapter Local Area Connection 3: Connection-specific DNS Suffix . : Description . . . . . . . . . . . : Intel(R) PRO/100 VE Network Connection #2 Physical Address. . . . . . . . . : 00-07-E9-AA-3E-C3 DHCP Enabled. . . . . . . . . . . : No IP Address. . . . . . . . . . . . : 192.168.1.50 Subnet Mask . . . . . . . . . . . : 255.255.255.0 Default Gateway . . . . . . . . . : 192.168.1.1 DNS Servers . . . . . . . . . . . : 127.0.0.1 *dcdiag /c /v is below* Summary of test results for DNS servers used by the above domain contro llers: DNS server: 192.168.1.1 (<name unavailable>) All tests passed on this DNS server This is a valid DNS server DNS server: 192.168.1.50 (<name unavailable>) All tests passed on this DNS server This is a valid DNS server Name resolution is funtional. _ldap._tcp SRV record for the fores t root domain is registered Summary of DNS test results: Auth Basc Forw Del Dyn RReg Ext ________________________________________________________________ Domain: ISPHOME.NET ispserver PASS FAIL PASS PASS PASS PASS n/a ......................... ISPHOME.NET failed test DNS

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