physics game programming box2d - orientating a turret-like object using torques
- by egarcia
This is a problem I hit when trying to implement a game using the LÖVE engine, which covers box2d with Lua scripting.
The objective is simple: A turret-like object (seen from the top, on a 2D environment) needs to orientate itself so it points to a target.
The turret is on the x,y coordinates, and the target is on tx, ty. We can consider that x,y…