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  • Does C99 guarantee that arrays are contiguous ?

    - by kriss
    Following an hot comment thread in another question, I came to debate of what is and what is not defined in C99 standard about C arrays. Basically when I define a 2D array like int a[5][5], does the standard C99 garantee or not that it will be a contiguous block of ints, can I cast it to (int *)a and be sure I will have a valid 1D array of 25 ints. As I understand the standard the above property is implicit in the sizeof definition and in pointer arithmetic, but others seems to disagree and says casting to (int*) the above structure give an undefined behavior (even if they agree that all existing implementations actually allocate contiguous values). More specifically, if we think an implementation that would instrument arrays to check array boundaries for all dimensions and return some kind of error when accessing 1D array, or does not give correct access to elements above 1st row. Could such implementation be standard compilant ? And in this case what parts of the C99 standard are relevant.

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  • Avoiding circular project/assembly references in Visual Studio with statically typed dependency conf

    - by svnpttrssn
    First, I want to say that I am not interested in debating about any non-helpful "answers" to my question, with suggestions to putting everything in one assembly, i.e. there is no need for anyone to provide webpages such as the page titled with "Separate Assemblies != Loose Coupling". Now, my question is if it somehow (maybe with some Visual Studio configuration to allow for circular project dependencies?) is possible to use one project/assembly (I am here calling it the "ServiceLocator" assembly) for retrieving concrete implementation classes, (e.g. with StructureMap) which can be referred to from other projects, while it of course is also necessary for the the ServiceLocator itself to refer to other projects with the interfaces and the implementations ? Visual Studio project example, illustrating the kind of dependency structure I am talking about: http://img10.imageshack.us/img10/8838/testingdependencyinject.png Please note in the above picture, the problem is how to let the classes in "ApplicationLayerServiceImplementations" retrieve and instantiate classes that implement the interfaces in "DomainLayerServiceInterfaces". The goal is here to not refer directly to the classes in "DomainLayerServiceImplementations", but rather to try using the project "ServiceLocator" to retrieve such classes, but then the circular dependency problem occurrs... For example, a "UserInterfaceLayer" project/assembly might contain this kind of code: ContainerBootstrapper.BootstrapStructureMap(); // located in "ServiceLocator" project/assembly MyDomainLayerInterface myDomainLayerInterface = ObjectFactory.GetInstance<MyDomainLayerInterface>(); // refering to project/assembly "DomainLayerServiceInterfaces" myDomainLayerInterface.MyDomainLayerMethod(); MyApplicationLayerInterface myApplicationLayerInterface = ObjectFactory.GetInstance<MyApplicationLayerInterface>(); // refering to project/assembly "ApplicationLayerServiceInterfaces" myApplicationLayerInterface.MyApplicationLayerMethod(); The above code do not refer to the implementation projects/assemblies ApplicationLayerServiceImplementations and DomainLayerServiceImplementations, which contain this kind of code: public class MyApplicationLayerImplementation : MyApplicationLayerInterface and public class MyDomainLayerImplementation : MyDomainLayerInterface The "ServiceLocator" project/assembly might contain this code: using ApplicationLayerServiceImplementations; using ApplicationLayerServiceInterfaces; using DomainLayerServiceImplementations; using DomainLayerServiceInterfaces; using StructureMap; namespace ServiceLocator { public static class ContainerBootstrapper { public static void BootstrapStructureMap() { ObjectFactory.Initialize(x => { // The two interfaces and the two implementations below are located in four different Visual Studio projects x.ForRequestedType<MyDomainLayerInterface>().TheDefaultIsConcreteType<MyDomainLayerImplementation>(); x.ForRequestedType<MyApplicationLayerInterface>().TheDefaultIsConcreteType<MyApplicationLayerImplementation>(); }); } } } So far, no problem, but the problem occurs when I want to let the class "MyApplicationLayerImplementation" in the project/assembly "ApplicationLayerServiceImplementations" use the "ServiceLocator" project/assembly for retrieving an implementation of "MyDomainLayerInterface". When I try to do that, i.e. add a reference from "MyApplicationLayerImplementation" to "ServiceLocator", then Visual Studio complains about circular dependencies between projects. Is there any nice solution to this problem, which does not imply using refactoring-unfriendly string based xml-configuration which breaks whenever an interface or class or its namespace is renamed ? / Sven

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  • executing a script from maven inside a multi module project

    - by Roman
    Hi everyone. I have this multi-module project. In the beginning of each build I would like to run some bat file. So i did the following: <profile> <id>deploy-db</id> <build> <plugins> <plugin> <groupId>org.codehaus.mojo</groupId> <artifactId>exec-maven-plugin</artifactId> <version>1.1.1</version> </plugin> </plugins> <pluginManagement> <plugins> <plugin> <groupId>org.codehaus.mojo</groupId> <artifactId>exec-maven-plugin</artifactId> <version>1.1.1</version> <executions> <execution> <phase>validate</phase> <goals> <goal>exec</goal> </goals> <inherited>false</inherited> </execution> </executions> <configuration> <executable>../database/schemas/import_databases.bat</executable> </configuration> </plugin> </plugins> </pluginManagement> </build> </profile> when i run the mvn verify -Pdeploy-db from the root I get this script executed over and over again in each of my modules. I want it to be executed only once, in the root module. What is there that I am missing ? Thanks

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  • Calling/selecting variables (float valued) with user input in Python

    - by Jonathan Straus
    I've been working on a computational physics project (plotting related rates of chemical reactants with respect to eachother to show oscillatory behavior) with a fair amount of success. However, one of my simulations involves more than two active oscillating agents (five, in fact) which would obviously be unsuitable for any single visual plot... My scheme was hence to have the user select which two reactants they wanted plotted on the x-axis and y-axis respectively. I tried (foolishly) to convert string input values into the respective variable names, but I guess I need a radically different approach if any exist? If it helps clarify any, here is part of my code: def coupledBrusselator(A, B, t_trial,display_x,display_y): t = 0 t_step = .01 X = 0 Y = 0 E = 0 U = 0 V = 0 dX = (A) - (B+1)*(X) + (X**2)*(Y) dY = (B)*(X) - (X**2)*(Y) dE = -(E)*(U) - (X) dU = (U**2)*(V) -(E+1)*(U) - (B)*(X) dV = (E)*(U) - (U**2)*(V) array_t = [0] array_X = [0] array_Y = [0] array_U = [0] array_V = [0] while t <= t_trial: X_1 = X + (dX)*(t_step/2) Y_1 = Y + (dY)*(t_step/2) E_1 = E + (dE)*(t_step/2) U_1 = U + (dU)*(t_step/2) V_1 = V + (dV)*(t_step/2) dX_1 = (A) - (B+1)*(X_1) + (X_1**2)*(Y_1) dY_1 = (B)*(X_1) - (X_1**2)*(Y_1) dE_1 = -(E_1)*(U_1) - (X_1) dU_1 = (U_1**2)*(V_1) -(E_1+1)*(U_1) - (B)*(X_1) dV_1 = (E_1)*(U_1) - (U_1**2)*(V_1) X_2 = X + (dX_1)*(t_step/2) Y_2 = Y + (dY_1)*(t_step/2) E_2 = E + (dE_1)*(t_step/2) U_2 = U + (dU_1)*(t_step/2) V_2 = V + (dV_1)*(t_step/2) dX_2 = (A) - (B+1)*(X_2) + (X_2**2)*(Y_2) dY_2 = (B)*(X_2) - (X_2**2)*(Y_2) dE_2 = -(E_2)*(U_2) - (X_2) dU_2 = (U_2**2)*(V_2) -(E_2+1)*(U_2) - (B)*(X_2) dV_2 = (E_2)*(U_2) - (U_2**2)*(V_2) X_3 = X + (dX_2)*(t_step) Y_3 = Y + (dY_2)*(t_step) E_3 = E + (dE_2)*(t_step) U_3 = U + (dU_2)*(t_step) V_3 = V + (dV_2)*(t_step) dX_3 = (A) - (B+1)*(X_3) + (X_3**2)*(Y_3) dY_3 = (B)*(X_3) - (X_3**2)*(Y_3) dE_3 = -(E_3)*(U_3) - (X_3) dU_3 = (U_3**2)*(V_3) -(E_3+1)*(U_3) - (B)*(X_3) dV_3 = (E_3)*(U_3) - (U_3**2)*(V_3) X = X + ((dX + 2*dX_1 + 2*dX_2 + dX_3)/6) * t_step Y = Y + ((dX + 2*dY_1 + 2*dY_2 + dY_3)/6) * t_step E = E + ((dE + 2*dE_1 + 2*dE_2 + dE_3)/6) * t_step U = U + ((dU + 2*dU_1 + 2*dY_2 + dE_3)/6) * t_step V = V + ((dV + 2*dV_1 + 2*dV_2 + dE_3)/6) * t_step dX = (A) - (B+1)*(X) + (X**2)*(Y) dY = (B)*(X) - (X**2)*(Y) t_step = .01 / (1 + dX**2 + dY**2) ** .5 t = t + t_step array_X.append(X) array_Y.append(Y) array_E.append(E) array_U.append(U) array_V.append(V) array_t.append(t) where previously display_x = raw_input("Choose catalyst you wish to analyze in the phase/field diagrams (X, Y, E, U, or V) ") display_y = raw_input("Choose one other catalyst from list you wish to include in phase/field diagrams ") coupledBrusselator(A, B, t_trial, display_x, display_y) Thanks!

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  • how to implement IOC without a global static service (non-service locator solution)?

    - by Michel
    Hi, we want to use Unity for IOC. All i've seen is the implementation that there is one global static service which holds a reference to the Unity container, which registers all interface/class combinations and every class asks that object: give me an implementation for Ithis or IThat. Frequently i see a response that this pattern is not good because it leads to a dependency from ALL classes to this service. But what i don't see often, is: what is the alternative way? Michel EDIT: found out that the global static service is called the service locator, added that to the title.

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  • Constructor in a Interface?

    - by Sebi
    I know its not possible to define a constructor in a interface. But im wondering why, because i think i could be very useful. So you could be sure that some fields in a class are defined for every implementaiton of this interface. For example consider the following message class: public class MyMessage { public MyMessage(String receiver) { this.receiver = receiver; } private String receiver; public void send() { //some implementation for sending the mssage to the receiver } } If a define a Interface for this class so that i can have more classes which implement the message interface, i can only define the send method and not the constructor. So how can i assure that every implementation of this class really has an receiver setted? If i use a method like setReceiver(String receiver) i can't be sure that this method is really called. In the constructor i could assure it.

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  • car parking management software development

    - by George2
    Hello everyone, I am planning to develop a car parking management software (for a car parking company). I am currently in the planning phase. I am wondering whether there are any existing/popular car parking management software/platform/companies -- so that maybe I can make some reference from them or buy them directly? :-) Appreciate if the referred materials are based on Windows technolgoies, but not a must. thanks in avdance, George

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  • Loop Control within a DataflowTask in ETL

    - by Ben
    Hi, Being fairly new to SSIS and the ETL process, I was wondering if there is anyway to loop though a record set within a DataFlowTask and pass each row (deriving parameters from the row) into a Stored Procedure (the next step in the ETL phase). Once i have passed the row into the stored procedure, I want the results from each iteration to be written to a Table. Does anyone know how to do this? Thanks.

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  • Cannot instantiate abstract class or interface : problem while persisting

    - by sammy
    i have a class campaign that maintains a list of AdGroupInterfaces. im going to persist its implementation @Entity @Table(name = "campaigns") public class Campaign implements Serializable,Comparable<Object>,CampaignInterface { private static final long serialVersionUID = 1L; @Id @GeneratedValue(strategy = GenerationType.IDENTITY) private Long id; @OneToMany ( cascade = {CascadeType.ALL}, fetch = FetchType.EAGER, targetEntity=AdGroupInterface.class ) @org.hibernate.annotations.Cascade( value = org.hibernate.annotations.CascadeType.DELETE_ORPHAN ) @org.hibernate.annotations.IndexColumn(name = "CHOICE_POSITION") private List<AdGroupInterface> AdGroup; public Campaign() { super(); } public List<AdGroupInterface> getAdGroup() { return AdGroup; } public void setAdGroup(List<AdGroupInterface> adGroup) { AdGroup = adGroup; } public void set1AdGroup(AdGroupInterface adGroup) { if(AdGroup==null) AdGroup=new LinkedList<AdGroupInterface>(); AdGroup.add(adGroup); } } AdGroupInterface's implementation is AdGroups. when i add an adgroup to the list in campaign, campaign c; c.getAdGroupList().add(new AdGroups()), etc and save campaign it says"Cannot instantiate abstract class or interface :" AdGroupInterface its not recognizing the implementation just before persisting... Whereas Persisting adGroups separately works. when it is a member of another entity, it doesnt get persisted. import java.io.Serializable; import java.util.List; import javax.persistence.*; @Entity @DiscriminatorValue("1") @Table(name = "AdGroups") public class AdGroups implements Serializable,Comparable,AdGroupInterface{ /** * */ private static final long serialVersionUID = 1L; private Long Id; private String Name; private CampaignInterface Campaign; private MonetaryValue DefaultBid; public AdGroups(){ super(); } public AdGroups( String name, CampaignInterface campaign) { super(); this.Campaign=new Campaign(); Name = name; this.Campaign = campaign; DefaultBid = defaultBid; AdList=adList; } @Id @GeneratedValue(strategy = GenerationType.IDENTITY) @Column(name="AdGroup_Id") public Long getId() { return Id; } public void setId(Long id) { Id = id; } @Column(name="AdGroup_Name") public String getName() { return Name; } public void setName(String name) { Name = name; } @ManyToOne @JoinColumn (name="Cam_ID", nullable = true,insertable = false) public CampaignInterface getCampaign() { return Campaign; } public void setCampaign(CampaignInterface campaign) { this.Campaign = campaign; } } what am i missing?? please look into it ...

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  • Python KMeans clustering words

    - by sadawd
    Dear Everyone I am interested to perform kmeans clustering on a list of words with the distance measure being Leveshtein. 1) I know there are a lot of frameworks out there, including scipy and orange that has a kmeans implementation. However they all require some sort of vector as the data which doesn't really fit me. 2) I need a good clustering implementation. I looked at python-clustering and realize that it doesn't a) return the sum of all the distance to each centroid, and b) it doesn't have any sort of iteration limit or cut off which ensures the quality of the clustering. python-clustering and the clustering algorithm on daniweb doesn't really work for me. Can someone find me a good lib? Google hasn't been my friend

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  • .Net Dynamically Load DLL

    - by hermiod
    I am trying to write some code that will allow me to dynamically load DLLs into my application, depending on an application setting. The idea is that the database to be accessed is set in the application settings and then this loads the appropriate DLL and assigns it to an instance of an interface for my application to access. This is my code at the moment: Dim SQLDataSource As ICRDataLayer Dim ass As Assembly = Assembly. _ LoadFrom("M:\MyProgs\WebService\DynamicAssemblyLoading\SQLServer\bin\Debug\SQLServer.dll") Dim obj As Object = ass.CreateInstance(GetType(ICRDataLayer).ToString, True) SQLDataSource = DirectCast(obj, ICRDataLayer) MsgBox(SQLDataSource.ModuleName & vbNewLine & SQLDataSource.ModuleDescription) I have my interface (ICRDataLayer) and the SQLServer.dll contains an implementation of this interface. I just want to load the assembly and assign it to the SQLDataSource object. The above code just doesn't work. There are no exceptions thrown, even the Msgbox doesn't appear. I would've expected at least the messagebox appearing with nothing in it, but even this doesn't happen! Is there a way to determine if the loaded assembly implements a specific interface. I tried the below but this also doesn't seem to do anything! For Each loadedType As Type In ass.GetTypes If GetType(ICRDataLayer).IsAssignableFrom(loadedType) Then Dim obj1 As Object = ass.CreateInstance(GetType(ICRDataLayer).ToString, True) SQLDataSource = DirectCast(obj1, ICRDataLayer) End If Next EDIT: New code from Vlad's examples: Module CRDataLayerFactory Sub New() End Sub ' class name is a contract, ' should be the same for all plugins Private Function Create() As ICRDataLayer Return New SQLServer() End Function End Module Above is Module in each DLL, converted from Vlad's C# example. Below is my code to bring in the DLL: Dim SQLDataSource As ICRDataLayer Dim ass As Assembly = Assembly. _ LoadFrom("M:\MyProgs\WebService\DynamicAssemblyLoading\SQLServer\bin\Debug\SQLServer.dll") Dim factory As Object = ass.CreateInstance("CRDataLayerFactory", True) Dim t As Type = factory.GetType Dim method As MethodInfo = t.GetMethod("Create") Dim obj As Object = method.Invoke(factory, Nothing) SQLDataSource = DirectCast(obj, ICRDataLayer) EDIT: Implementation based on Paul Kohler's code Dim file As String For Each file In Directory.GetFiles(baseDir, searchPattern, SearchOption.TopDirectoryOnly) Dim assemblyType As System.Type For Each assemblyType In Assembly.LoadFrom(file).GetTypes Dim s As System.Type() = assemblyType.GetInterfaces For Each ty As System.Type In s If ty.Name.Contains("ICRDataLayer") Then MsgBox(ty.Name) plugin = DirectCast(Activator.CreateInstance(assemblyType), ICRDataLayer) MessageBox.Show(plugin.ModuleName) End If Next I get the following error with this code: Unable to cast object of type 'SQLServer.CRDataSource.SQLServer' to type 'DynamicAssemblyLoading.ICRDataLayer'. The actual DLL is in a different project called SQLServer in the same solution as my implementation code. CRDataSource is a namespace and SQLServer is the actual class name of the DLL. The SQLServer class implements ICRDataLayer, so I don't understand why it wouldn't be able to cast it. Is the naming significant here, I wouldn't have thought it would be.

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  • What is the accepted pattern for WPF commanding in MVVM?

    - by Robert S.
    I'm working on a WPF app and I understand the command pattern pretty well, but I've found that there are several different implementations of the command pattern for MVVM. There's Josh Smith's implementation in his WPF sample app, the DelegateCommand from Prism, and the CommandBindings implementation. My question is, what is the generally accepted best practice for using commands with MVVM? My application uses Prism so DelegateCommand is available to us. The devs on my team are arguing about which approach is "best." Some don't like the numerous .cs files generated for each command, others prefer that everything be wired up via CommandBindings. I'm at a loss. Can anyone shed some light?

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  • hibernate3-maven-plugin: entiries in different maven projects, hbm2ddl fails

    - by Mike
    I'm trying to put an entity in a different maven project. In the current project I have: @Entity public class User { ... private FacebookUser facebookUser; ... public FacebookUser getFacebookUser() { return facebookUser; } ... public void setFacebookUser(FacebookUser facebookUser) { this.facebookUser = facebookUser; } Then FacebookUser (in a different maven project, that's a dependency of a current project) is defined as: @Entity public class FacebookUser { ... @Id @GeneratedValue(strategy = GenerationType.AUTO) public Long getId() { return id; } Here is my maven hibernate3-maven-plugin configuration: <plugin> <groupId>org.codehaus.mojo</groupId> <artifactId>hibernate3-maven-plugin</artifactId> <version>2.2</version> <executions> <execution> <phase>process-classes</phase> <goals> <goal>hbm2ddl</goal> </goals> </execution> </executions> <configuration> <components> <component> <name>hbm2ddl</name> <implementation>jpaconfiguration</implementation> </component> </components> <componentProperties> <ejb3>false</ejb3> <persistenceunit>Default</persistenceunit> <outputfilename>schema.ddl</outputfilename> <drop>false</drop> <create>true</create> <export>false</export> <format>true</format> </componentProperties> </configuration> </plugin> Here is the error I'm getting: org.hibernate.MappingException: Could not determine type for: com.xxx.facebook.model.FacebookUser, at table: user, for columns: [org.hibernate.mapping.Column(facebook_user)] I know that FacebookUser is on the classpath because if I make facebook user transient, project compiles fine: @Transient public FacebookUser getFacebookUser() { return facebookUser; }

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  • difference in logging mechanism: API and application(python)

    - by zubin71
    I am currently writing an API and an application which uses the API. I have gotten suggestions from people stating that I should perform logging using handlers in the application and use a "logger" object for logging from the API. In light of the advice I received above, is the following implementation correct? class test: def __init__(self, verbose): self.logger = logging.getLogger("test") self.logger.setLevel(verbose) def do_something(self): # do something self.logger.log("something") # by doing this i get the error message "No handlers could be found for logger "test" The implementation i had in mind was as follows: #!/usr/bin/python """ .... .... create a logger with a handler .... .... """ myobject = test() try: myobject.do_something() except SomeError: logger.log("cant do something") Id like to get my basics strong, id be grateful for any help and suggestions for code you might recommend I look up. Thnkx!

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  • Is there a future for Powerpoint VBA/VSTO?

    - by Sam Russo
    Does anyone know what the future holds for VBA/VSTO programming in Powerpoint? I've been working on a Office automation project and find it frustrating to work with Powerpoint in particular since it seems to be one level below VBA support found in Excel or Word. It feels like MS is trying to phase out support for VBA in PPT since they dropped macro recording in version 2007 and the object model lacks some key features support.

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  • Does different iVar name change retain count when used with property

    - by russell
    Here is 2 code snapshot- Class A:NSObject { NSMutableArray *a; } @property (retain) NSMutableArray *a; @implementation @synthesize a; -(id)init { if(self=[super init]) { a=[[NSMutableArray alloc] init]; } } @end Class A:NSObject { NSMutableArray *_a; } @property (retain) NSMutableArray *a; @implementation @synthesize a=_a; -(id)init { if(self=[super init]) { _a=[[NSMutableArray alloc] init]; } } @end Now what i need to know, is in both code instance variable assigned value directly rather than using accessor and retain count is 1? Or there is difference between them. Thanks. And one more things, apple recommended not to use accessor in init/dealloc, but at the same time ask not to directly set iVar. So what is the best way to assign value of ivar in init()??

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  • What is the appropriate terminology in Java when building remote proxies?

    - by Uri
    Suppose that I am implementing a remote proxy in Java to an object that is likely to reside on a remote server but may reside locally. There's my real object on the remote server, there's the local implementation (the proxy itself), and there's the interface I provide to my program which hides the details of where the object actually is. The local representation may contact a local or a remote implementation of the object. What is the standard terminology in Java for these things? What should I name my interfaces/classes? I've seen the terms Subjects, Images, and Implementations thrown around (probably from the GOF days), but I wonder what is acceptable way to do the naming for a framework written in Java.

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  • Constrain generic extension method to base types and string

    - by hitch
    I want to have an extension method for XElement/XAttribute that allows me to apply a "ValueOrDefault" logic - perhaps with various slightly different implementations: ValueOrNull, ValueOrDefault, NumericValueOrDefault (which validates if the value is numeric), but I want to constrain these methods so that they can only work with ValueTypes or String (i.e. it does not really make sense to use any other reference types. Is it possible to do this with one implementation of each method, or will I have to have one where the constraint is "Structure" and one where the constraint is "String" - if I combine Structure and String in the generic constraint, I get the error : 'Structure' constraint and a specific class type constraint cannot be combined. An example of the current method implementation is as follows: <Extension()> _ Public Function ValueOrDefault(Of T As {Structure})(ByVal xe As XElement, ByVal defaultValue As T) As T If xe Is Nothing or xe.Value = "" Then Return defaultValue End If Return CType(Convert.ChangeType(xe.Value, GetType(T)), T) End Function

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  • Random access gzip stream

    - by jkff
    I'd like to be able to do random access into a gzipped file. I can afford to do some preprocessing on it (say, build some kind of index), provided that the result of the preprocessing is much smaller than the file itself. Any advice? My thoughts were: Hack on an existing gzip implementation and serialize its decompressor state every, say, 1 megabyte of compressed data. Then to do random access, deserialize the decompressor state and read from the megabyte boundary. This seems hard, especially since I'm working with Java and I couldn't find a pure-java gzip implementation :( Re-compress the file in chunks of 1Mb and do same as above. This has the disadvantage of doubling the required disk space. Write a simple parser of the gzip format that doesn't do any decompressing and only detects and indexes block boundaries (if there even are any blocks: I haven't yet read the gzip format description)

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  • What is `objc_msgSend_fixup`, exactly?

    - by Luis Antonio Botelho O. Leite
    I'm messing around with the Objective-C runtime, trying to compile objective-c code without linking it against libobjc, and I'm having some segmentation fault problems with a program, so I generated an assembly file from it. I think it's not necessary to show the whole assembly file. At some point of my main function, I've got the following line (which, by the way, is the line after which I get the seg fault): callq *l_objc_msgSend_fixup_alloc and here is the definition for l_objc_msgSend_fixup_alloc: .hidden l_objc_msgSend_fixup_alloc # @"\01l_objc_msgSend_fixup_alloc" .type l_objc_msgSend_fixup_alloc,@object .section "__DATA, __objc_msgrefs, coalesced","aw",@progbits .weak l_objc_msgSend_fixup_alloc .align 16 l_objc_msgSend_fixup_alloc: .quad objc_msgSend_fixup .quad L_OBJC_METH_VAR_NAME_ .size l_objc_msgSend_fixup_alloc, 16 I've reimplemented objc_msgSend_fixup as a function (id objc_msgSend_fixup(id self, SEL op, ...)) which returns nil (just to see what happens), but this function isn't even being called (the program crashes before calling it). So, my question is, what is callq *l_objc_msgSend_fixup_alloc supposed to do and what is objc_msgSend_fixup (after l_objc_msgSend_fixup_alloc:) supposed to be (a function or an object)? Edit To better explain, I'm not linking my source file against the objc library. What I'm trying to do is implement some parts of the libray, just to see how it works. Here is an approach of what I've done: #include <stdio.h> #include <objc/runtime.h> @interface MyClass { } +(id) alloc; @end @implementation MyClass +(id) alloc { // alloc the object return nil; } @end id objc_msgSend_fixup(id self, SEL op, ...) { printf("Calling objc_msgSend_fixup()...\n"); // looks for the method implementation for SEL in self's vtable return nil; // Since this is just a test, this function doesn't need to do that } int main(int argc, char *argv[]) { MyClass *m; m = [MyClass alloc]; // At this point, according to the assembly code generated // objc_msgSend_fixup should be called. So, the program should, at least, print // "Calling objc_msgSend_fixup()..." on the screen, but it crashes before // objc_msgSend_fixup() is called... return 0; } If the runtime needs to access the object's vtable to find the correct method to call, what is the function which actually does this? I think it is objc_msgSend_fixup, in this case. So, when objc_msgSend_fixup is called, it receives an object as one of its parameters, and, if this object hasn't been initialized, the function fails. So, I've implemented my own version of objc_msgSend_fixup. According to the assembly source above, it should be called. It doesn't matter if the function is actually looking for the implementation of the selector passed as parameter. I just want objc_msgSend_lookup to be called. But, it's not being called, that is, the function that looks for the object's data is not even being called, instead of being called and cause a fault (because it returns a nil (which, by the way, doesn't matter)). The program seg fails before objc_msgSend_lookup is called...

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  • conflicting declaration when filling a static std::map class member variable

    - by Max
    I have a class with a static std::map member variable that maps chars to a custom type Terrain. I'm attempting to fill this map in the class's implementation file, but I get several errors. Here's my header file: #ifndef LEVEL_HPP #define LEVEL_HPP #include <bitset> #include <list> #include <map> #include <string> #include <vector> #include "libtcod.hpp" namespace yarl { namespace level { class Terrain { // Member Variables private: std::bitset<5> flags; // Member Functions public: explicit Terrain(const std::string& flg) : flags(flg) {} (...) }; class Level { private: static std::map<char, Terrain> terrainTypes; (...) }; } } #endif and here's my implementation file: #include <bitset> #include <list> #include <map> #include <string> #include <vector> #include "Level.hpp" #include "libtcod.hpp" using namespace std; namespace yarl { namespace level { /* fill Level::terrainTypes */ map<char,Terrain> Level::terrainTypes['.'] = Terrain("00001"); // clear map<char,Terrain> Level::terrainTypes[','] = Terrain("00001"); // clear map<char,Terrain> Level::terrainTypes['\''] = Terrain("00001"); // clear map<char,Terrain> Level::terrainTypes['`'] = Terrain("00001"); // clear map<char,Terrain> Level::terrainTypes[178] = Terrain("11111"); // wall (...) } } I'm using g++, and the errors I get are src/Level.cpp:15: error: conflicting declaration ‘std::map, std::allocator yarl::level::Level::terrainTypes [46]’ src/Level.hpp:104: error: ‘yarl::level::Level::terrainTypes’ has a previous declaration as ‘std::map, std::allocator yarl::level::Level::terrainTypes’ src/Level.cpp:15: error: declaration of ‘std::map, std::allocator yarl::level::Level::terrainTypes’ outside of class is not definition src/Level.cpp:15: error: conversion from ‘yarl::level::Terrain’ to non-scalar type ‘std::map, std::allocator ’ requested src/Level.cpp:15: error: ‘yarl::level::Level::terrainTypes’ cannot be initialized by a non-constant expression when being declared I get a set of these for each map assignment line in the implementation file. Anyone see what I'm doing wrong? Thanks for your help.

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  • Multiple Inheritance in LINQtoSQL?

    - by Bumble Bee
    Guys, I have been surfing thru the web to find a way that I could use Multiple-Table-Inheritance in LINQ-To-SQL. But it looks like that it only supports single table inheritance which is not the best way to achieve inheritance in a ORM framework. I got to read that this will be addressed in next LINQ and Entity framework implementations. But how longer a stay we are talking about? In the meantime, if any of you guys have tried out a work-around implementation to achieve this, please let me know. And I thought of using my leisure time to come up with such an implementation so suggestions are welcome! /Bumble Bee

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  • Iphone UIButton not working in nested UIViews

    - by Charles Peterson
    This is so damn simple im sure! Im missing something and im exhausted from trying to fix it. hopefully someone can help. The Button in CharacterView.m works but the button nested down in CharacterMale.m does not. I'm not using IB everything is done progmatically. What would cause one button to work and other not? ///////////////////////////////////////////////////////////////////////////////// CharacterController.m ///////////////////////////////////////////////////////////////////////////////// #import "CharacterController.h" #import "CharacterView.h" @implementation CharacterController - (id)init { NSLog(@"CharacterController init"); self = [ super init ]; if (self != nil) { } return self; } - (void)loadView { [ super loadView ]; characterView = [ [ CharacterView alloc ] init]; self.view = characterView; } - (void)didReceiveMemoryWarning { [super didReceiveMemoryWarning]; } - (void)dealloc { [super dealloc]; } @end ///////////////////////////////////////////////////////////////////////////////// CharacterView.m ///////////////////////////////////////////////////////////////////////////////// #import "CharacterView.h" #import "CharacterMale.h" @implementation CharacterView - (id)initWithFrame:(CGRect)frame { if (self = [super initWithFrame:frame]) { characterMale = [ [ CharacterMale alloc ] init]; [self addSubview: characterMale]; UIButton *button = [UIButton buttonWithType:UIButtonTypeCustom]; button.frame = CGRectMake(0, 200, 200, 100); [button setImage:[UIImage imageNamed:@"btnCharSelect.png"] forState:UIControlStateNormal]; [button addTarget:self action:@selector(ApplyImage:) forControlEvents:UIControlEventTouchUpInside]; [ self addSubview: button ]; } return self; } - (void)drawRect:(CGRect)rect { } -(void)ApplyImage:(id)sender { NSLog(@"CharacterView button works"); } - (void)dealloc { [super dealloc]; } @end ///////////////////////////////////////////////////////////////////////////////// CharacterMale.m ///////////////////////////////////////////////////////////////////////////////// #import "CharacterMale.h" #import "CharacterController.h" @implementation CharacterMale - (id)init { self = [ super init]; if (self != nil) { UIImage *image = [UIImage imageNamed:@"charMale.png"]; imageView = [[ UIImageView alloc] initWithImage:image]; [image release]; [ self addSubview: imageView ]; UIButton *button = [UIButton buttonWithType:UIButtonTypeCustom]; button.frame = CGRectMake(0, 0, 200, 100); [button setImage:[UIImage imageNamed:@"btnCharSelect.png"] forState:UIControlStateNormal]; [button addTarget:self action:@selector(ApplyImage:) forControlEvents:UIControlEventTouchUpInside]; [ self addSubview: button ]; } return self; } -(void)ApplyImage:(id)sender { NSLog(@"CharacterMal button works"); } - (void)dealloc { [super dealloc]; } @end

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