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  • Exporting XNA class library as a DLL file

    - by Will Bagley
    I have downloaded an open source project that I intend to use with my current game. The download came with all the class files from the original project as well as a pre-compiled DLL file representing the project. I was able to easily link this DLL with my current project and get it working just fine, no problems there. The problem I now have is that I want to make a couple of changes to the original libraries (extend its functionality a bit to better suit my needs) and re-export the class library as a DLL again, but I have no clue how to do this. Is there some simple way in VS where I can just take the class library and export/compile it as a DLL file again or is there more to it than that? This seems like something that should be pretty simple but my efforts to find an answer have so far come up with nothing. Thanks in advance.

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  • Google I/O 2010 - Optimizing apps with the GWT Compiler

    Google I/O 2010 - Optimizing apps with the GWT Compiler Google I/O 2010 - Faster apps faster - Optimizing apps with the GWT Compiler GWT 201 Ray Cromwell The GWT compiler isn't just a Java to JavaScript transliterator. It performs many optimizations along the way. In this session, we'll show you not only the optimizations performed, but how you can get more out of the compiler itself. Learn how to speed up compiles, use -draftCompile, compile for only one locale/browser permutation, and more. For all I/O 2010 sessions, please go to code.google.com From: GoogleDevelopers Views: 7 0 ratings Time: 56:17 More in Science & Technology

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  • C++ : Lack of Standardization at the Binary Level

    - by Nawaz
    Why ISO/ANSI didn't standardize C++ at the binary level? There are many portability issues with C++, which is only because of lack of it's standardization at the binary level. Don Box writes, (quoting from his book Essential COM, chapter COM As A Better C++) C++ and Portability Once the decision is made to distribute a C++ class as a DLL, one is faced with one of the fundamental weaknesses of C++, that is, lack of standardization at the binary level. Although the ISO/ANSI C++ Draft Working Paper attempts to codify which programs will compile and what the semantic effects of running them will be, it makes no attempt to standardize the binary runtime model of C++. The first time this problem will become evident is when a client tries to link against the FastString DLL's import library from a C++ developement environment other than the one used to build the FastString DLL. Are there more benefits Or loss of this lack of binary standardization?

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  • Mouse scroll issue after kernel build

    - by Anish S Kumar
    I have a Intel Cedar Trail netbook. For graphics to work, i had to build kernel 3.1 with the drivers. I followed the steps in this document After doing that, now my graphics is fine, but my mouse scroll does not work. Is that because I have not build the kernel properly? Have i missed selecting some options in the kernel compile menu? It will be nice if someone can help me. Also my wacom bamboo tablet is not recognized, i have installed the xserver-xorg-input-wacom drivers.

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  • How can I mount an AFS filesystem?

    - by Ben
    My current method is to mount the filesystem via SSH using Nautilus's graphical interface, but I would much prefer to be able to use some tool that mounts the AFS filesystem and gives me access to AFS-specific features (permissions, etc.). I've tried installing OpenAFS via apt-get, but so far the kernel module has refused to compile. Also, assuming I get OpenAFS installed, I'm not quite sure how to actually mount the remote filesystem to, say, /media/afs or some directory. I'm running Maverick with the 2.6.36-020636-generic kernel from http://kernel.ubuntu.com/~kernel-ppa/mainline/ Thanks for the help!

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  • FlasCC requirements and limitations?

    - by Arthur Wulf White
    It is now available for download. It says you need twice* as many bits as I have. Why would you need more bits to compile code? Does that mean you need more bits to run flash games writtes with flasCC Did anyone try it out and happens to know the answers? http://gaming.adobe.com/technologies/flascc/ Minimum system requirements Flash Player 11 or higher Flex SDK 4.6 or higher Java Virtual Machine (64-bit) Windows Microsoft® Windows® 7 (64-bit edition) Cygwin (included) *This is meant as a joke. however I do own a 32-bit laptop and I am wondering why you need 64-bit. Afaik - You only need 64-bit if you want to run a system that has more than 4gigs of memory. Why would any flash game require more than 4 gigs of memory. The only system that is 64-bits and does not have 4gigs of memory that I can quickly recall is that hilarious Nintendo that came ages ago with a Motorola CPU.

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  • template for terms of condition for social media based website?

    - by Rubytastic
    Im looking for a template for a terms of usage text based on social media websites. Im actually a coder and not into the legal blabla in general. Ofcourse you could spend a thousand or 2 on a lawyer but just a 3/4 paper text shoulder;t be to hard to compile yourself with some help. Im not sure if this is the right spot to ask this question but I love stack overflow and none of the sites in stack exchange I could find matched better then this one. My first idea lets look at some social media websites and grab some of there text, rewrite it for own specific usage Are there templates on writing such document Same goes with a privacy policy actually.

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  • Sample size and statistical significance in Google Analytics

    - by colmcq
    I have been asked to compile a report into dropout rates during checkout for a global webstore I have used a sample size over one month as my sample because: google analytics slows to a crawl over larger sample sizes and makes much of the analysis agonisingly small I believe it to be statistically significant and a representative sample My client has asked me why I didn't use yearly figures and wants proof that one month of data is 'statistically significant'. Am I right in thinking that I need to compare the standard deviation of my monthly sample to the yearly sample and ensure that the deviation is under a certain %age? Question: how do I prove one month of Google Analytics data is representative to one year worth of data? Stats: 90k unique views/month ~1.1m per year.

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  • XNA windows phone release black textures

    - by Lukasz Kajstura
    i just made a 3d game in XNA for windows phone 7. I build it in release mode on visual studio 2010 and suddenly when I run game there is no textures on models - 2 models are black and one is transparent. Models are in .X format exported from 3dsmax and have textures in .jpg also added to game content. I set build action to none and all worked fine in debug mode. When I change to release mode - black textures. When I set build action to compile it gives me warning: Asset was built 2 times with different settings: using TextureImporter and TextureProcessor using TextureImporter and TextureProcessor, referenced by... and still no textures. What can I do?

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  • Graphics system failure

    - by anonymous coward
    I just upgraded two versions of Ubuntu to Oneiric after a recent set of updates broke Audacious 2.4.something in Maverick for me. When it was all finished my Asus Eee 1215N with the 1366x768 screen and the notoriously unsupported Nvidia Ion2 Optimus chipset was working on minimum compatibility fallbacks at 1024x768 resolution. So I did a little bit of reading (not enough) and tried deleting a couple parts of the graphics system to see if I could force a retry on the autodetection. The result: No graphical shell works now. Attempted so far: -reinstalling xorg/nouveau, didn't work. -installing bumblebee/nvidia-current, didn't work. -sudo dpkg-reconfigure -phigh -a, didn't work. I'd like to stress that this is otherwise a perfectly functional installation that I had spent some time setting up already (including a successful compile of Audacious 3.21 that was working with all the plugins). Is there a way for me to rebuild the graphics system from scratch or should I just give up, cry a little, backup data, wipe partition and reinstall with a USB drive?

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  • [Dear Recruiter] Do you have any disabilities?

    - by refuctored
    Recruiter letter for a technical position: ... Do you have any disabilities that prevent you from successfully performing the essential functions of this job with or without accommodations? ... My response: Robin -- The only qualification I can see as a hiderence to my ability to perform is my lack of fingers.  I find that if I mash the keyboard enough with my stubs, I eventually can get the code to compile correctly. Will this be a problem?   Thank you,George Her response: [None] So much for being an equal opportunity employer, eh?

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  • Cheerp -- C++ for web: advance or regression?

    - by Henrique Barcelos
    Recently I've run into Cheerp, a C++ to Javascript compiler, which uses a modified version of clang to generate Javascript code from C++ sources. That makes me wonder: why in the seven kingdoms would someone do this in their right mind? I mean: why would you take a language that is not designed for web at all, that is far more convoluted and bureaucratic, write your code and then compile it into Javascript itself? Can anybody see any advantages in doing so? We surely can discard performance as a reason, because in the end it generates pure Javascript code. Is there anyone here that have real experience with this? P.S.: I'm not sure if this is an on topic question, but this is the most general forum about programming that I could find in the StackExchange network. Edit Although this seems like a subjective question, it is not. I am asking for reasons that this tool could be useful. I got interested at first, but started wondering why would someone use it.

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  • Reasons for either 32-bit or 64-bit as development machine

    - by vartec
    I'm about to make a new Linux install, which will be primarily used for programming. I've seen benchmarks showing speed improvement of 64-bit version, however, I have hard time of telling how much these benchmarks translate to improvement in every day usage. And of course there are other aspects to consider. Usage I have in mind: mainly programming Python, with occasional C, C++ and Java; IDEs, which are using Java platforms (Eclipse and IntelliJ); on very rare occasions having to compile for 32-bit platform; not planning to have more than 64GB of RAM anytime soon (and I don't mind using PAE kernels); machine in question has 4GB RAM and Athlon II X2; What are pros and cons of choosing either i386 or x86_64 distro?

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  • Inspirational software for end-users written in Haskell?

    - by Lenny222
    I think great technology ist invisible. Besides the usual suspects (GHC, Xmonad, proprietary trading software) what great examples are there for end-user software written in Haskell? I think good examples are FreeArc, Hledger and "Nikki And The Robots". Do you have more examples (full blown GUI apps, small CLI tools, etc)? Edit: For example i am fascinated by Wings3D, because while written in Erlang, users can not tell that. It just works. Among Haskell's weak spots are cross-platform GUIs. There are not many GUI apps written in Haskkel in general and most of them are no easy to use, install or even compile. What are good examples to learn from how to make hard things look easy?

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  • Error when compiling bochs

    - by Isaac D.
    I'm trying to compile bochs. Here is my configure command: ./configure --enable-fpu --enable-3dnow --enable-x86-64 --enable-a20-pin --enable-cdrom --enable-debugger --enable-debugger-gui --enable-disasm Then I enter the "make" command and it compiles for some time. But then comes an error. /usr/bin/ld: gui/libgui.a(gtk_enh_dbg_osdep.o): undefined reference to symbol 'pthread_create@@GLIBC_2.2.5' //lib/x86_64-linux-gnu/libpthread.so.0: error adding symbols: DSO missing from command line collect2: error: ld returned 1 exit status make: *** [bochs] Error 1 Can anybody help me with this error? Thank you in advance.

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  • 10.10 - Error compiling kernel in iw_ndis.c

    - by chris
    I just wanted to compile a kernel (as described here), but I got this error: ubuntu/ndiswrapper/iw_ndis.c:1966: error: unknown field ‘num_private’ specified in initializer ubuntu/ndiswrapper/iw_ndis.c:1966: warning: initialization makes pointer from integer without a cast ubuntu/ndiswrapper/iw_ndis.c:1967: error: unknown field ‘num_private_args’ specified in initializer ubuntu/ndiswrapper/iw_ndis.c:1967: warning: excess elements in struct initializer ubuntu/ndiswrapper/iw_ndis.c:1967: warning: (near initialization for ‘ndis_handler_def’) ubuntu/ndiswrapper/iw_ndis.c:1970: error: unknown field ‘private’ specified in initializer ubuntu/ndiswrapper/iw_ndis.c:1970: warning: initialization makes integer from pointer without a cast ubuntu/ndiswrapper/iw_ndis.c:1970: error: initializer element is not computable at load time ubuntu/ndiswrapper/iw_ndis.c:1970: error: (near initialization for ‘ndis_handler_def.num_standard’) ubuntu/ndiswrapper/iw_ndis.c:1971: error: unknown field ‘private_args’ specified in initializer ubuntu/ndiswrapper/iw_ndis.c:1971: warning: initialization from incompatible pointer type Can anyone tell me what it means? Googling just came up with a result here on this site, where there was no answer, so maybe now someone knows.

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  • COM INTEROP Support - which is better? C# or VB

    - by dot
    I keep hearing that c# is "better" than vb... but as far as I can see, aside from syntactical differences, both compile down to the same IL. I've found some good articles by googling that explain what the differences are between the two and so I feel comfortable in "diffusing" conversations between developers arguing over vb / c#. =) But I did read an article that said vb.net 2005 had better support for com interop stuff. But i'm wondering if this is still the case? This is of interest to me because we are in the middle of redesigning an old vb6 app that communicates with some older COM components. Does anyone have recent experience with .NET and COM interop? Thanks.

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  • C++ Building Static Library Project with a Folder Structure

    - by Jake
    I'm working on some static libraries using visual studio 2012, and after building I copy .lib and .h files to respective directories to match a desired hierarchy such as: drive:/libraries/libname/includes/libname/framework drive:/libraries/libname/includes/libname/utitlies drive:/libraries/libname/lib/... etc I'm thinking something similar to the boost folder layout. I have been doing this manually so far. My library solution contains projects, and when I update and recompile I simply recopy files where they need to be. Is there a simpler way to do this? Perhaps a way to compile the project with certain rules per project as to where the projects .h and .lib files should go?

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  • Mythbusters- Programming/hacking myths [closed]

    - by stephen776
    Hey guys. I am a big fan of the Discovery show Mythbusters, as Im sure some of you are as well. I have always wanted them to do an episode on programming/hacking. They get a lot of their show ideas from fans so I though we could compile a list of possible myths to bust. Lets hear your ideas! (sorry if this is not appropriate, close if necessary) Edit: I am not necessarily looking for subjective "This is what I want to see" answers. I am talking more along the lines of interesting computer/programming/hacking stories that would appeal to a general audience. I do not expect them to do a show on "Whats faster i++ or i + 1".

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  • How to change sample text in font installer

    - by Tony Martin
    I have several Japanese fonts but do not want to install them all. I would like to preview them before installing. In icon view I can get a very rough idea of the style of the font as it shows Aa. When I open the font I am presented with a dialog box which shows a sample of the font with the sentence The quick brown fox jumped over the lazy dog. I would like to change this sample text to Japanese text to get a fuller preview of the font. Is it at all possible? I suspect I might have to edit and compile source, not something I'm very familiar with.

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  • Why were annotations introduced in Spring and Hibernate?

    - by Chandrashekhar
    I would like to know why were annotations introduced in Spring and Hibernate? For earlier versions of both the frameworks book authors were saying that if we keep configuration in xml files then it will be easier to maintain (due to decoupling) and just by changing the xml file we can re-configure the application. If we use annotations in our project and in future we want to re-configure application then again we have to compile and build the project. So why were these annotations introduced in these frameworks? From my point of view annotations make the apps dependent on certain framework. Isn't it true?

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  • OUYA and Unity set up problems

    - by Atkobeau
    I'm having trouble with the Unity / OUYA plugin. I'm using Unity 4 with the latest update on a Windows 7 machine. When I open the starter kit and try to compile the plugin I get the following error: Picked up _JAVA_OPTIONS: -Xmx512M And if I try to Build and Run I get this error: Error building Player: ArgumentException: Illegal characters in path. I'm stumped, I've gone through lots of forum posts here and on stackoverflow and I can't seem to resolve it. My environment variables look like this: PATH - C:\Users\dave\Documents\adt-bundle-windows-x86_64-20130219\sdk\tools; C:\Users\dave\Documents\adt-bundle-windows-x86_64-20130219\sdk\platform-tools\ JAVA_HOME - C:\Program Files (x86)\Java\jdk1.6.0_45\ Everything in the OUYA Panel is white Any ideas?

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  • Issues with the intended behavior of a Service layer?

    - by Rafael Cichocki
    This analysis makes sense, and states anything that avoids code duplication and simplifies maintenance speaks for a service layer. What is the technical behavior? When a service client references a service, does it do so at runtime, or does it happen at compile time? When I change something in the service layer code, will this change be automatically taken into account in all it's clients, or do they need to be individually recompiled? How does this make sense from a testing point of view - I have working code, based on some code from a service, but if that service changes, my code might break?!

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  • Importing 3d model with multiple skeletons

    - by Sweta Dwivedi
    I have created an animated butterfly in 3ds Max and try to export it in ".fbx" format to use in XNA, however as soon as I compile, i get the following Errors: Warning 1 Multiple skeletons were found in the file. The first skeleton, named "Left.Wing" has been moved to be a child of the scene root. The other, "Right.Wing", will be ignored. Fragment identifier "Right.Wing". Error 2 Vertex is bound to bone "Right.Wing", but this bone is not present in the skeleton. Which is confusing since I have the bone Right.Wing . . and I use it to animate the butterfly I have seen a few possible solution for Blender but none for 3Ds max it would be really helpful if someone could help me out with this

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  • SharePoint and Visual Studio - Replaceable parameters

    - by Sahil Malik
    SharePoint 2010 Training: more information What is a replaceable parameter? Sometimes you may see something like $SharePoint.Project.AssemblyFullName$ in your code. Visual studio is doing some magic to replace it during compile/build time with the full assembly signature. The following apply to these tokens or replaceable parameters - Tokens can be specified anywhere in a line. Tokens cannot span multiple lines. The same token may be specified multiple times on the same line and in the same file. Different tokens may be specified on the same line. Tokens that do not follow these rules are ignored without providing a warning or error. The replacement of tokens by string values is done immediately after manifest transformation, thus allowing manifest templates edited by a user to use tokens. Visual studio supports the following replaceable parameters -   Name Read full article ....

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