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  • OpenGL ES depth buffer

    - by Istvan
    Hi! I was wondering if I can deallocate the depth buffer in iPhone OpenGL ES to conserve memory? Or it stays until the application finishes? I only need the depth testing in the beginning of the application.

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  • Bad http connection (400) from Simple Native Iphone App to test .net Web Service

    - by leo
    Dear all, I have written a simple hello world .net web service which will accept 2 parameters and return the parameters as a string. The web service is hosted by IIS on a windows xp pc. I am able to access the web service using safari on the iphone simulator, successfully tested the operation using HTTP POST by clicking the "invoke" button. However, when I use the native app on the iphone simulator, I keep getting a bad http connection error 400 on the IIS log. I have tested my native app with http://viium.com/WebService/HelloWorld.asmx and it works. I have already added Does anyone know what is wrong? Is it some settings that have not configured correctly? Thank you very much in advance.

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  • Optimizing UITableView

    - by Daniel Granger
    I have a UITableview made up with a custom cell loaded from a nib. This custom cell has 9 UILabel s and thats all. When scrolling the table on my iPhone the tables scrolling motion is slightly jerky, its not as smooth as other tableviews! (On the simulator it scrolls fine but I guess its using the extra power of my mac) Are there any tips to help optimize this or any tableview or methods to help find the bottleneck. Many Thanks

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  • iPhone connect to MySQL database on local network computer

    - by Billy Blanks
    I'm a bit of a noob to iPhone programming and I've read up on using PHP as the connection between an iPhone app and a remotely hosted MySQL database, but what I need to do is to connect directly to a MySQL database running on a local machine in my office. The machine is behind the same gateway and has an ip address similar to 192.169.x.x. Is that possible without PHP in the middle or anything else for that matter? Thanks in advance. Really appreciate this site.

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  • Create a Editable Grid View as in iBooks

    - by tilomitra
    There have been some similar questions asked regarding Grid views, but none have been sufficiently answered (some have been left unanswered as the SDKs were under NDAs at the time). The question is: Can anyone direct me towards a tutorial, or explain to me what steps to take to create a Grid View similar to iBooks, or the Yahoo! Entertainment app on the iPhone? Here's a screenshot of what I mean.

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  • Possible to use SaveVideoAtPathToSavedPhotosAlbum and still maintain 3.0 backward compatibility?

    - by erotsppa
    The function SaveVideoAtPathToSavedPhotosAlbum is only available with the iPhone SDK 3.1 or above but we want to maintain backward compatibility with 3.0 devices. How can this be done? At first we though we can do a runtime check, but it turns out that this can't even compile against the 3.0 SDK. We are getting the error "_UISaveVideoAtPathToSavedPhotosAlbum", referenced from: -[MovieViewController saveButtonPressed:] in MovieViewController.o ld: symbol(s) not found

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  • iphone/ipad orientation handling

    - by Mark
    This is more of a general question for people to provide me guidance on, basically Im learning iPad/iPhone development and have finally come across the multi-orientation support question. I have looked up a fair amount of doco, and my book "Beginning iPhone 3 Development" has a nice chapter on it. But my question is this, if I was to programatically change my controls (or even use different views for each orientation) how on earth to people maintain their code base? I can just imagine so many issues with spaghetti code/thousands of "if" checks all over the place, that it would drive me nuts to make one small change to the UI arrangement. Does anyone have experience handling this issue? What is a nice way to control it? Thanks a lot Mark

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  • iPhone, No Garbage Collection: What About MonoTouch?

    - by yar
    It's well known that Apple does not provide automatic garbage collection on the iPhone to prolong battery life. Yet MonoTouch apps, which reportedly run perfectly on the iPhone (and many are sold through the AppStore, therefore are approved by Apple), do have automatic garbage collection. Is this automatic garbage collection, or does MonoTouch merely manage all the retain/release stuff for you? If it is automatic garbage collection, wouldn't that be a drain on battery? Edit: If your answer to #1 is "yes" and your answer to #2 is "no," why?

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  • Missing AVFoundation.framework

    - by Alex
    Hi, AVFoundation.framework is not where the documentation says it should be. I have iPhone SDK 2.2 installed (never had previous sdk versions installed) and I can't find that folder under /System/Library/Frameworks I did find it under /Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS2.2.sdk/System/Library/Frameworks/ folder but if I add it from that location, then the compiler can't find the header files. I tried copying the entire AVFoundation.framework folder to /System/Library/Framework, but it still can't find the header files. How can I use AVFoundation classes? Thanks, Alex

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  • International Assist on iPhone

    - by john-gosset
    Does anyone know if the International Assist feature on the iPhone works when dialing a number using the tel:// URL scheme from an application? For those unfamiliar, IA automatically prefixes the "+1" to US numbers when using the iPhone internationally. I know that this works when dialing from either the built-in Contacts or Phone apps, but can't find anything stating that it works when dialing numbers from an application. Also, is there any documentation as to whether this feature is included on Canadian (Rogers) or European iPhones (or is it only used by AT&T)? If IA does not work when dialing with a custom app, can someone point to the API that would allow me to detect that the use is roaming on a foreign network so I can essentially duplicate IA's functionality? Any help greatly appreciated!

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  • Ad Hoc Distribution

    - by Taimur Hamza
    Hi everybody, This is the error generated when i drag App file and Mobile Provision File into the iTunes and sync it. The application '" was not installed on your iPhone "" because it is not signed" I have been working on this problem for 3 days now . Can anybody help me Please. I have to send this file to the client. Taimur

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  • Dismissing a modal view in horizontal orientation?

    - by Sheehan Alam
    I have a modal view that is presented and dismissed fine when my device is in vertical orientation. I have problems when my modal view is presented in the vertical orientation, but dismissed in horizontal orientation. The entire app switches back to vertical orientation automatically. How can I ensure that if I am in horizontal orientation, the view should dismiss properly?

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  • What does get-task-allow do in Xcode?

    - by Mr. Matt
    So when I set up my entitlements in my iPhone app project, I create a new Entitlements.plist, and set the value of get-task-allow to false. But why? What does this key represent? EDIT Note this is related to this question - I found that flipping the value of this key to true allowed me to install the app on my device)

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  • NSSet to NSData, then back out again, for GameKit?

    - by Peter Hajas
    Hi guys, I'm trying to do some image edit syncing between two of the same app running on different iPhones. I would like to send an NSSet * from one device to another (which I imagine involves encapsulating in NSData) then decrypting this back to an NSSet, then using it in a touchesMoved type of function. Is this feasible, or should I work on syncing the UIImages instead? I worry that UIImage syncing would have too much latency for realtime interaction. Thanks for your help!

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  • iphone core data app crash

    - by satyam
    I'm able to complete my iphone app using core data internally. But for the first time when I'm running in simulator or on device its crashing with following error: 2010-03-18 10:55:41.785 CrData[1605:4603] Unresolved error Error Domain=NSCocoaErrorDomain Code=513 UserInfo=0x50448d0 "Operation could not be completed. (Cocoa error 513.)", { NSUnderlyingException = Error validating url for store; } When I run the app again in simulator or on device, its running perfectly. I'm not able to identify the exact problem. Can some one guide me on how to proceed further???

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  • iPhone image app not releasing memory as in instruments using imageNamed

    - by Tankista
    hi, im building iPhone app that downloads images (UIImageView) from internet and adding them to UIScrollView. This scroll view could contain 20 or more UIImageViews. Iam adding UIImages to UIImageView like this: UIImageView *newView = [[UIImageView alloc] initWithImage: image]; Then I just scroll these images like in photo app. Problem is, when I put just 3 UIImageViews in UIScrollView everything works fine, but when I put more images, more memory is used, so that app can crash after 15 or more images. I can understand it that more images alloc more memory, but in Instruments i get allocated max 2-3 MB, but in device memory raises until it crashes. When I use simulator for OS 3.0 i can see memory rising like on device. On higher versions I dont see this memory raise, why is that?

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  • speech bubbles like in comics for iphone

    - by plspl
    I am new to iphone application development. I am building an iphone app where the user needs to be able to add speech bubbles (think comics) over existing images. I have some questions on how to implement this, Have an empty speech bubble image and overlay it over existing image - Do I use a separate UIImage for the speech bubble? Or should I draw the speech bubble myself? Allow the user to move the speech bubble using touch- Any pointers or examples would be great! Also let him resize the speech depending on the amount of text - Any pointers or examples would be great! Finally he should be able to add text to speech bubble - Is there a way to add textbox over an existing image? Thanks,

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  • iCloud + Storage of media in iPhone Documents folder

    - by Michael Morrison
    I, like many developers, got an email from Apple recently that stated we should move our data from the documents directory into another folder to permit more streamlined backup to iCloud. In recent testing it appears that [your app] stores a fair amount of data in its Documents folder. Since iCloud backups are performed daily over Wi-Fi for each user's iOS device, it's important to ensure the best possible user experience by minimizing the amount of data being stored by your app. Marco Arment, of instapaper fame, has a good take on the issue, which is that the recommended location for storing downloadable files is in /Library/Caches. However, the problem is that both /tmp and /Caches can be 'cleaned' anytime the OS decides that the device is running low on storage. If your app is cleaned then the data downloaded by your app and stored by your user is gone. Naturally, the user will blame you and not Apple. What to do?

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