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  • Finding the unique paths through a Neo4j graph

    - by Larry
    I have a Neo4j graph with 12 inputs and 4 outputs, and am trying to write a query with the Java Traverser that will return the 14 unique paths from an input to an output node. All the queries I have tried return only a subset of the 14 paths. For example, the code below returns 4 paths, but the other 10 all stop 1 node short of the output. RelationshipType relType = RelationshipTypes.EDGE; TraversalDescription td = new TraversalDescriptionImpl() .depthFirst() .relationships(relType, Direction.OUTGOING); for (Node node : inputs){ Traverser tv = td.traverse(node); Iterator<Path> iter = tv.iterator(); // ... print path } I've tried uniqueness and depth settings as well, with no effect. The query below returns all 14 paths using the web interface, but when I use the ExecutionEngine class, I only get 13 paths back. START s=node(*) MATCH (s)-[p:EDGE*]->(c) WHERE s.type! = "INPUT" AND c.type! = "OUTPUT" RETURN p How do I get all the unique paths using the Java API?

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  • Restrict SSL access for some paths on a apache2 server

    - by valmar
    I wanted to allow access to www.mydomain.com/login through ssl only. E.g.: Whenever someone accessed http://www.mydomain.com/login, I wanted him to be redirect to https://www.mydomain.com/login so it's impossible for him/her to access that site without SSL. I accomplished this by adding the following lines to the virtual host for www.mydomain.com on port 80 in /etc/apache2/sites-available/default: RewriteEngine on RewriteCond %{SERVER_PORT} ^80$ RewriteRule ^/login(.*)$ https://%{SERVER_NAME}/login$1 [L,R] RewriteLog "/var/log/apache2/rewrite.log" Now, I want to restrict using SSL for www.mydomain.com. That means, whenever someone accessed https://www.mydomain.com, I want him to be redirected to http://www.mydomain.com (for performance reasons). I tried this by adding the following lines to the virtual host of www.mydomain.com on port 443 in /etc/apache2/sites-available/default-ssl: RewriteEngine on RewriteCond %{SERVER_PORT} ^443$ RewriteRule ^/(.*)$ http://%{SERVER_NAME}/$1 [L,R] RewriteLog "/var/log/apache2/rewrite.log" But when I now try to access www.mydomain.com/login, I get an error message that the server has caused to many redirects. That does make sense. Obviously, the two RewriteRules are playing ping-pong against each other. How could I work around this?

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  • Unit testing code paths

    - by Michael
    When unit testing using expectations, you define a set of method calls and corresponding results for those calls. These define the path through the method that you want to test. I have read that unit tests should not duplicate the code. But when you define these expectations, isn't that duplicating the code, or at least the process? How do you know when you're duplicating functionality under test?

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  • Restrict SSL access for some paths on a apache2 server

    - by valmar
    I wanted to allow access to www.mydomain.com/login through ssl only. E.g.: Whenever someone accessed http://www.mydomain.com/login, I wanted him to be redirect to https://www.mydomain.com/login so it's impossible for him/her to access that site without SSL. I accomplished this by adding the following lines to the virtual host for www.mydomain.com on port 80 in /etc/apache2/sites-available/default: RewriteEngine on RewriteCond %{SERVER_PORT} ^80$ RewriteRule ^/login(.*)$ https://%{SERVER_NAME}/login$1 [L,R] RewriteLog "/var/log/apache2/rewrite.log" Now, I want to restrict using SSL for www.mydomain.com. That means, whenever someone accessed https://www.mydomain.com, I want him to be redirected to http://www.mydomain.com (for performance reasons). I tried this by adding the following lines to the virtual host of www.mydomain.com on port 443 in /etc/apache2/sites-available/default-ssl: RewriteEngine on RewriteCond %{SERVER_PORT} ^443$ RewriteRule ^/(.*)$ http://%{SERVER_NAME}/$1 [L,R] RewriteLog "/var/log/apache2/rewrite.log" But when I now try to access www.mydomain.com/login, I get an error message that the server has caused to many redirects. That does make sense. Obviously, the two RewriteRules are playing ping-pong against each other. How could I work around this?

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  • Can jobs limit future career paths?

    - by Kenneth
    I'm at the beginning of my career and I'm currently looking for jobs. I'm wondering to what extent choosing a particular job would limit future job options. I know that the farther you get away from college graduation the more employers look at your experience vs your actual degree. So I'm wondering with the ultimate goal of being in software engineering/computer science would taking a job in the IT realm limit my options of getting into software engineering? Likewise would taking a job in software quality assurance limit me from pursuing more of a main developer position later even though both are in software engineering?

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  • Career paths after web development?

    - by Mike
    I know this is open ended, but I'm just curious what you've done after your web development career, or if you've stayed loyal. I have a feeling/read/heard that web development salaries top out at a certain amount.. even after 10-15 years of experience. Reason I ask is that I graduated last summer with a BS in Chemical Engineering.. but have not been able to find a job in California. I've been web designing/developing since high school and thought that I should start a career, even if its not related to my major and not lose more time. Even though I'd really like to have an engineering career, I don't think that will happen. Do you guys have any suggestions or experiences for choices after/ways to enhance your career after several years in web development? Thanks! Update: Thanks for the responses guys! One more question: Is it likely to be accepted into a MS/PhD program if you've been out of uni for a couple years? Or with semi-related job experience? Would I be a bit of a misfit with a BS in ChemE studying CS/CompE for an MS?

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  • 2D pathfinding - finding smooth paths

    - by Kooi Nam Ng
    I was trying to implement a simple pathfinding, but the outcome is less satisfactory than what I intended to achieve. The thing is units in games like Starcraft 2 move in all directions whereas units in my case only move in at most 8 directions (Warcraft 1 style) as these 8 directions direct to next available nodes (they move from a tile to next neighboring tile). What should I do in order to achieve the result as in Starcraft 2? Shrink the tile size? On the picture you can see a horizontal line of rock tiles being obstacles, and the found path marked as green tiles. The red line is the path I want to achieve.

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  • CS Concentrations and Career Paths

    - by xbonez
    I'm approaching the end of Sophomore year in college (Studying Computer Science), and very soon I'm going to have to decide on my concentration, but I honestly don't know what each concentration means. I basically have two questions: 1. How much influence does your concentration have on your career path? For example, would a video game development company only look at people with a concentration in Game Development? 2.It would be great if you guys could, in a line or two, tell me what sort of jobs am I looking at for each of the concentrations? I need to pick at least two of the 9 below. - Algorithms and Data Structures - Artificial Intelligence - Computer and Network Society - Computer graphics and vision - Human-Computer Interaction - Game Development and Design - Numeric and Symbolic Computation - Programming languages - Systems

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  • Directory paths for resources and assets

    - by The Communist Duck
    If I have a file stucture for my final, released game something like: Main folder Media Images Other assets Sounds Executable List item And a different one for my 'in development' project, with the same Media folder but: Main Source and .obj, etc. Media with everything Bin folder with executable I obviously cannot hardcode file pathnames into this, like: "../Media/Image/evilguy.png" or "Media/Image/foo.jpg" because they wouldn't work with one of the builds and would require a lot of switching names. Instead, does it make sense for my resource manager, that loads everything, to have some kind of prefix path? Then, I can just do Get("foo.jpg") or Get("Sounds/boom.ogg") And simply switch out, for the final release, the ctr argument from the relative path for the development build to the release layout? If not, how have other people sorted these sorts of things out?

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  • How do I do random isometric paths?

    - by user406470
    I'm working on an Isometric city generator, and I am looking for a little push in the right direction. I'm looking to randomly generate roads on a isometric plane. I have never done pathfinding before, and I've googled it and didn't find any articles relating to what I am trying to do. Basically, my program generates a random isometric city and, I am hoping to add roads to that. Any help is appreciated!

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  • Scripted Motion Paths (?) (XNA)

    - by Peteyslatts
    Ok, so the title isn't the greatest because this is a lot more general. Say I want to have the player be able to hit A and have their ship model roll to the right, and shift to the right of the screen, while the camera stays centered. Would I do that through programming (ie. set waypoints for the model and keep the camera focus still) or do it through animation ( so the ship model actually rolls and moves right, and just play those frames)(I actually don't know how to do this kind of 3D animation yet, haven't looked into it. Adding it to my To Do List) This is a really vague question I know, I'll try and answer any questions. Thanks, Peter

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  • Storing and reading file paths from _TCHAR *argv[]

    - by ArsenArsen
    How to convert from _TCHAR* to "" and to keep all : and /? I tried: int _tmain(int argc, _TCHAR* argv[]) { if(!argv[1]){ std::cout<<"No Variables.\r\n"; system("PAUSE"); return 0; std::exit; } std::cout<<"Path: "<<argv[1]<<"\r\n"; system("PAUSE"); return 0; } But, output is either "No variables." or "Path: C" (when I changed _TCHAR to const char and char) or either "Path: 00038706"

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  • Adding to App Paths for 'Run' as a non-admin

    - by Cooper
    Is there a way to add a new App Path (for adding commands to Start-Run) without needing Admin? With admin, you can add an App Path to HKLM\Software\Microsoft\Windows\CurrentVersion\App Paths. I tried adding one under HKCU with no effect. I've added a new (user-writable) location to my user's PATH environment variable which lets me launch things from Start-Run, but the nerd in me still wants to know about the App Paths.

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  • Why is it that I can include a header file in multiple cpp files that contains const int and not have a compiler error?

    - by tree
    Let's assume that I have files a.cpp b.cpp and file c.h. Both of the cpp files include the c.h file. The header file contains a bunch of const int definitions and when I compile them I get no errors and yet I can access those const as if they were global variables. So the question, why don't I get any compilation errors if I have multiple const definitions as well as these const int's having global-like scope?

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  • Installing vim7.2 on Solaris Sparc 2.6 as non-root

    - by Tobbe
    I'm trying to install vim to $HOME/bin by compiling the sources. ./configure --prefix=$home/bin seems to work, but when running make I get: > make Starting make in the src directory. If there are problems, cd to the src directory and run make there cd src && make first gcc -c -I. -Iproto -DHAVE_CONFIG_H -DFEAT_GUI_GTK -I/usr/include/gtk-2.0 -I/usr/lib/gtk-2.0/include -I/usr/include/atk-1.0 -I/usr/include/pango-1.0 -I/usr/openwin/include -I/usr/sfw/include -I/usr/sfw/include/freetype2 -I/usr/include/glib-2.0 -I/usr/lib/glib-2.0/include -g -O2 -I/usr/openwin/include -o objects/buffer.o buffer.c In file included from buffer.c:28: vim.h:41: error: syntax error before ':' token In file included from os_unix.h:29, from vim.h:245, from buffer.c:28: /usr/include/sys/stat.h:251: error: syntax error before "blksize_t" /usr/include/sys/stat.h:255: error: syntax error before '}' token /usr/include/sys/stat.h:309: error: syntax error before "blksize_t" /usr/include/sys/stat.h:310: error: conflicting types for 'st_blocks' /usr/include/sys/stat.h:252: error: previous declaration of 'st_blocks' was here /usr/include/sys/stat.h:313: error: syntax error before '}' token In file included from /opt/local/bin/../lib/gcc/sparc-sun-solaris2.6/3.4.6/include/sys/signal.h:132, from /usr/include/signal.h:26, from os_unix.h:163, from vim.h:245, from buffer.c:28: /usr/include/sys/siginfo.h:259: error: syntax error before "ctid_t" /usr/include/sys/siginfo.h:292: error: syntax error before '}' token /usr/include/sys/siginfo.h:294: error: syntax error before '}' token /usr/include/sys/siginfo.h:390: error: syntax error before "ctid_t" /usr/include/sys/siginfo.h:398: error: conflicting types for '__fault' /usr/include/sys/siginfo.h:267: error: previous declaration of '__fault' was here /usr/include/sys/siginfo.h:404: error: conflicting types for '__file' /usr/include/sys/siginfo.h:273: error: previous declaration of '__file' was here /usr/include/sys/siginfo.h:420: error: conflicting types for '__prof' /usr/include/sys/siginfo.h:287: error: previous declaration of '__prof' was here /usr/include/sys/siginfo.h:424: error: conflicting types for '__rctl' /usr/include/sys/siginfo.h:291: error: previous declaration of '__rctl' was here /usr/include/sys/siginfo.h:426: error: syntax error before '}' token /usr/include/sys/siginfo.h:428: error: syntax error before '}' token /usr/include/sys/siginfo.h:432: error: syntax error before "k_siginfo_t" /usr/include/sys/siginfo.h:437: error: syntax error before '}' token In file included from /usr/include/signal.h:26, from os_unix.h:163, from vim.h:245, from buffer.c:28: /opt/local/bin/../lib/gcc/sparc-sun-solaris2.6/3.4.6/include/sys/signal.h:173: error: syntax error before "siginfo_t" In file included from os_unix.h:163, from vim.h:245, from buffer.c:28: /usr/include/signal.h:111: error: syntax error before "siginfo_t" /usr/include/signal.h:113: error: syntax error before "siginfo_t" buffer.c: In function `buflist_new': buffer.c:1502: error: storage size of 'st' isn't known buffer.c: In function `buflist_findname': buffer.c:1989: error: storage size of 'st' isn't known buffer.c: In function `setfname': buffer.c:2578: error: storage size of 'st' isn't known buffer.c: In function `otherfile_buf': buffer.c:2836: error: storage size of 'st' isn't known buffer.c: In function `buf_setino': buffer.c:2874: error: storage size of 'st' isn't known buffer.c: In function `buf_same_ino': buffer.c:2894: error: dereferencing pointer to incomplete type buffer.c:2895: error: dereferencing pointer to incomplete type *** Error code 1 make: Fatal error: Command failed for target `objects/buffer.o' Current working directory /home/xluntor/vim72/src *** Error code 1 make: Fatal error: Command failed for target `first' How do I fix the make errors? Or is there another way to install vim as non-root? Thanks in advance

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  • Installing vim7 on Solaris Sparc 2.6 as non-root

    - by Tobbe
    I'm trying to install vim to $HOME/bin by compiling the sources. ./configure --prefix=$home/bin seems to work, but when running make I get: > make Starting make in the src directory. If there are problems, cd to the src directory and run make there cd src && make first gcc -c -I. -Iproto -DHAVE_CONFIG_H -DFEAT_GUI_GTK -I/usr/include/gtk-2.0 -I/usr/lib/gtk-2.0/include -I/usr/include/atk-1.0 -I/usr/include/pango-1.0 -I/usr/openwin/include -I/usr/sfw/include -I/usr/sfw/include/freetype2 -I/usr/include/glib-2.0 -I/usr/lib/glib-2.0/include -g -O2 -I/usr/openwin/include -o objects/buffer.o buffer.c In file included from buffer.c:28: vim.h:41: error: syntax error before ':' token In file included from os_unix.h:29, from vim.h:245, from buffer.c:28: /usr/include/sys/stat.h:251: error: syntax error before "blksize_t" /usr/include/sys/stat.h:255: error: syntax error before '}' token /usr/include/sys/stat.h:309: error: syntax error before "blksize_t" /usr/include/sys/stat.h:310: error: conflicting types for 'st_blocks' /usr/include/sys/stat.h:252: error: previous declaration of 'st_blocks' was here /usr/include/sys/stat.h:313: error: syntax error before '}' token In file included from /opt/local/bin/../lib/gcc/sparc-sun-solaris2.6/3.4.6/include/sys/signal.h:132, from /usr/include/signal.h:26, from os_unix.h:163, from vim.h:245, from buffer.c:28: /usr/include/sys/siginfo.h:259: error: syntax error before "ctid_t" /usr/include/sys/siginfo.h:292: error: syntax error before '}' token /usr/include/sys/siginfo.h:294: error: syntax error before '}' token /usr/include/sys/siginfo.h:390: error: syntax error before "ctid_t" /usr/include/sys/siginfo.h:398: error: conflicting types for '__fault' /usr/include/sys/siginfo.h:267: error: previous declaration of '__fault' was here /usr/include/sys/siginfo.h:404: error: conflicting types for '__file' /usr/include/sys/siginfo.h:273: error: previous declaration of '__file' was here /usr/include/sys/siginfo.h:420: error: conflicting types for '__prof' /usr/include/sys/siginfo.h:287: error: previous declaration of '__prof' was here /usr/include/sys/siginfo.h:424: error: conflicting types for '__rctl' /usr/include/sys/siginfo.h:291: error: previous declaration of '__rctl' was here /usr/include/sys/siginfo.h:426: error: syntax error before '}' token /usr/include/sys/siginfo.h:428: error: syntax error before '}' token /usr/include/sys/siginfo.h:432: error: syntax error before "k_siginfo_t" /usr/include/sys/siginfo.h:437: error: syntax error before '}' token In file included from /usr/include/signal.h:26, from os_unix.h:163, from vim.h:245, from buffer.c:28: /opt/local/bin/../lib/gcc/sparc-sun-solaris2.6/3.4.6/include/sys/signal.h:173: error: syntax error before "siginfo_t" In file included from os_unix.h:163, from vim.h:245, from buffer.c:28: /usr/include/signal.h:111: error: syntax error before "siginfo_t" /usr/include/signal.h:113: error: syntax error before "siginfo_t" buffer.c: In function `buflist_new': buffer.c:1502: error: storage size of 'st' isn't known buffer.c: In function `buflist_findname': buffer.c:1989: error: storage size of 'st' isn't known buffer.c: In function `setfname': buffer.c:2578: error: storage size of 'st' isn't known buffer.c: In function `otherfile_buf': buffer.c:2836: error: storage size of 'st' isn't known buffer.c: In function `buf_setino': buffer.c:2874: error: storage size of 'st' isn't known buffer.c: In function `buf_same_ino': buffer.c:2894: error: dereferencing pointer to incomplete type buffer.c:2895: error: dereferencing pointer to incomplete type *** Error code 1 make: Fatal error: Command failed for target `objects/buffer.o' Current working directory /home/xluntor/vim72/src *** Error code 1 make: Fatal error: Command failed for target `first' How do I fix the make errors? Or is there another way to install vim as non-root? Thanks in advance

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  • Game programming course materials: What should it include?

    - by Esa
    I am tasked to create the course materials for a game programming class, and I’d like your opinion on what aspects and areas of game programming, such as game state management, game object storing or simple AI, should I include in it? The course is intented to be the first step into game programming for students with novice skills in programming. There will be mathematics as well, but I found that there are multiple questions, with good answers, on that subject already.

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  • last-modified/etags - to include or not?

    - by Kae Verens
    Google's PageSpeed plugin suggests that a website should include Last-Modified and ETag headers: Specify a cache validator "Resources that do not specify a cache validator cannot be refreshed efficiently. Specify a Last-Modified or ETag header to enable cache validation" However, Apache suggests that by not including them at all, we speed up websites by eliminating If-Modified-Since and If-None-Match requests: http://www.askapache.com/htaccess/apache-speed-last-modified.html these are in direct opposition - which should be implemented? I'm leaning towards Apache's suggestion, as when I want a file cached, I don't want it refreshed.

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  • Include latest searches in search engines index

    - by drcelus
    My websites generally include a page with the (user input) latest searches. I know it's not a good security practice to allow this since you can find undesired content. On the other hand it boosts the number of pages indexed since every new search can provide a link on google and people can find you with related keywords that you are not using on your web page. What is the rationale behinf including or excludingthis results in search engines index ?

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