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  • JavaOne - Java SE Embedded Booth - Pactron Java Programmable Automation Controller (JPAC)

    - by David Clack
    Hi All, So at the last JavaOne we talked about developing a Java powered Programmable Automation Controller (JPAC) with our partner Pactron in Santa Clara. We actually demoed it running first at the Embedded Show in Germany this March. JPAC is based on a Marvell 88F6282 Kirkwood ARM SOC, we partnered with Hilsher from just outside Frankfurt, Germany for the mini pci ProfiBus controllers, Revolution Robotics from Corvallis, Oregon wrote the Java SE Embedded for ARM to Hilscher Linux driver interface. Revolution Robotics also designed the HTML5 application that runs on a Marvell ARM tablet to actually send and receive commands via ProfiBus to a slave device. We will have the system running in our booth at JavaOne this year, come take a look. If you are registered at JavaOne you can come over to the Java Embedded @ JavaOne for $100 Come see us in booth 5605 See you there Dave

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  • Trying to detect collision between two polygons using Separating Axis Theorem

    - by Holly
    The only collision experience i've had was with simple rectangles, i wanted to find something that would allow me to define polygonal areas for collision and have been trying to make sense of SAT using these two links Though i'm a bit iffy with the math for the most part i feel like i understand the theory! Except my implementation somewhere down the line must be off as: (excuse the hideous font) As mentioned above i have defined a CollisionPolygon class where most of my theory is implemented and then have a helper class called Vect which was meant to be for Vectors but has also been used to contain a vertex given that both just have two float values. I've tried stepping through the function and inspecting the values to solve things but given so many axes and vectors and new math to work out as i go i'm struggling to find the erroneous calculation(s) and would really appreciate any help. Apologies if this is not suitable as a question! CollisionPolygon.java: package biz.hireholly.gameplay; import android.graphics.Canvas; import android.graphics.Color; import android.graphics.Paint; import biz.hireholly.gameplay.Types.Vect; public class CollisionPolygon { Paint paint; private Vect[] vertices; private Vect[] separationAxes; CollisionPolygon(Vect[] vertices){ this.vertices = vertices; //compute edges and separations axes separationAxes = new Vect[vertices.length]; for (int i = 0; i < vertices.length; i++) { // get the current vertex Vect p1 = vertices[i]; // get the next vertex Vect p2 = vertices[i + 1 == vertices.length ? 0 : i + 1]; // subtract the two to get the edge vector Vect edge = p1.subtract(p2); // get either perpendicular vector Vect normal = edge.perp(); // the perp method is just (x, y) => (-y, x) or (y, -x) separationAxes[i] = normal; } paint = new Paint(); paint.setColor(Color.RED); } public void draw(Canvas c, int xPos, int yPos){ for (int i = 0; i < vertices.length; i++) { Vect v1 = vertices[i]; Vect v2 = vertices[i + 1 == vertices.length ? 0 : i + 1]; c.drawLine( xPos + v1.x, yPos + v1.y, xPos + v2.x, yPos + v2.y, paint); } } /* consider changing to a static function */ public boolean intersects(CollisionPolygon p){ // loop over this polygons separation exes for (Vect axis : separationAxes) { // project both shapes onto the axis Vect p1 = this.minMaxProjection(axis); Vect p2 = p.minMaxProjection(axis); // do the projections overlap? if (!p1.overlap(p2)) { // then we can guarantee that the shapes do not overlap return false; } } // loop over the other polygons separation axes Vect[] sepAxesOther = p.getSeparationAxes(); for (Vect axis : sepAxesOther) { // project both shapes onto the axis Vect p1 = this.minMaxProjection(axis); Vect p2 = p.minMaxProjection(axis); // do the projections overlap? if (!p1.overlap(p2)) { // then we can guarantee that the shapes do not overlap return false; } } // if we get here then we know that every axis had overlap on it // so we can guarantee an intersection return true; } /* Note projections wont actually be acurate if the axes aren't normalised * but that's not necessary since we just need a boolean return from our * intersects not a Minimum Translation Vector. */ private Vect minMaxProjection(Vect axis) { float min = axis.dot(vertices[0]); float max = min; for (int i = 1; i < vertices.length; i++) { float p = axis.dot(vertices[i]); if (p < min) { min = p; } else if (p > max) { max = p; } } Vect minMaxProj = new Vect(min, max); return minMaxProj; } public Vect[] getSeparationAxes() { return separationAxes; } public Vect[] getVertices() { return vertices; } } Vect.java: package biz.hireholly.gameplay.Types; /* NOTE: Can also be used to hold vertices! Projections, coordinates ect */ public class Vect{ public float x; public float y; public Vect(float x, float y){ this.x = x; this.y = y; } public Vect perp() { return new Vect(-y, x); } public Vect subtract(Vect other) { return new Vect(x - other.x, y - other.y); } public boolean overlap(Vect other) { if( other.x <= y || other.y >= x){ return true; } return false; } /* used specifically for my SAT implementation which i'm figuring out as i go, * references for later.. * http://www.gamedev.net/page/resources/_/technical/game-programming/2d-rotated-rectangle-collision-r2604 * http://www.codezealot.org/archives/55 */ public float scalarDotProjection(Vect other) { //multiplier = dot product / length^2 float multiplier = dot(other) / (x*x + y*y); //to get the x/y of the projection vector multiply by x/y of axis float projX = multiplier * x; float projY = multiplier * y; //we want to return the dot product of the projection, it's meaningless but useful in our SAT case return dot(new Vect(projX,projY)); } public float dot(Vect other){ return (other.x*x + other.y*y); } }

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  • Windows 8.1 Apps Now in Bookstores

    - by Stephen.Walther
    My book Windows 8.1 Apps with HTML5 and JavaScript is in bookstores now and it is available for purchase from Amazon. Extensively updated for the release of Windows 8.1, this book covers all of the new features of the WinJS 2.0 library such as the Repeater, SearchBox, WebView, and NavBar controls and the new WinJS Scheduler. I wrote a new sample app for this edition of the book  – the MyTasks app — that demonstrates how to build a Windows Store app that interacts with Windows Azure Mobile Services. If you are currently using a Windows 8.1 computer then you can install the MyTasks sample app from the Windows Store. I’ve written a summary of the new features included in Windows 8.1 for app developers which you can read here: Top 10 Changes for Building Windows Store Apps with Windows 8.1

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  • Android Java rectangle collision detection not working

    - by Charlton Santana
    I had been hard coding a collision detection system which was buggy. Then I came across using rectangles for collsion detection. So I put it all in and it does not work, I put a log in and it never logged. Note to Java programmers who are not Android programers: Android uses the word Rect instead of Rectangle. Code for Block.java: public Rect getBounds(){ return new Rect (this.x, this.y, 10, 20); } Code for Sprite.java: public Rect getBounds(){ return new Rect (this.x, this.y, 20, 20); } Code for MainGame.java: for(Block block : BLOCKS) { block.draw(canvas); block.rigidbody(); Rect spriter = sprite.getBounds(); Rect blockr = block.getBounds(); if(spriter.intersect(blockr)){ showgameover = 1; Log.d(TAG, "Game Over"); } } Is anyone able to help?

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  • Where can I find Cinema4D for game development tutorials ?

    - by George Profenza
    Hi, I started to learn Cinema 4D. I've noticed it's really easy to use for motion graphics, but I want to use it for modeling for games/realtime 3d engines. Before I used 3dsmax and it was easy to estimate how a model would look/behave in a 3d engine. The two main things I did was displaying Polygon triangles and displaying the Polygon Count. I've found the Total Polygons tick in HUD settings in Cinema 4D, but I can't find any display mode that will show triangles. Is there there a way to display triangle faces/not quads in Cinema4D ? If so how ? There is a Triangulate function, but I'd rather not Triangulate/Untriangulate all the time, especially since it's converting back and forth between the two doesn't always produce the same result. I imagine I'm asking for old school techniques, but I plan to use these to make low poly models for web(canvas/webGL) and mobile.

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  • What's the difference between Microsoft's MCSD and MCPD certications?

    - by Damien
    I am looking on the website but the difference between the two isn't explained. To complicate matters a Google search tells me that developers should focus on the MCPD qualifications but an examination of the MCPD section of the site is telling me that the Web Application exams will expire in July 2013! It seems out of date. Meanwhile the MCSD exam seems to be a lot more up to date with references to HTML5/ASP.net 4.5 MVC applications! What's the difference? Are the MCPD certifications going to be updated after July?

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  • Error in my Separating Axis Theorem collision code

    - by Holly
    The only collision experience i've had was with simple rectangles, i wanted to find something that would allow me to define polygonal areas for collision and have been trying to make sense of SAT using these two links Though i'm a bit iffy with the math for the most part i feel like i understand the theory! Except my implementation somewhere down the line must be off as: (excuse the hideous font) As mentioned above i have defined a CollisionPolygon class where most of my theory is implemented and then have a helper class called Vect which was meant to be for Vectors but has also been used to contain a vertex given that both just have two float values. I've tried stepping through the function and inspecting the values to solve things but given so many axes and vectors and new math to work out as i go i'm struggling to find the erroneous calculation(s) and would really appreciate any help. Apologies if this is not suitable as a question! CollisionPolygon.java: package biz.hireholly.gameplay; import android.graphics.Canvas; import android.graphics.Color; import android.graphics.Paint; import biz.hireholly.gameplay.Types.Vect; public class CollisionPolygon { Paint paint; private Vect[] vertices; private Vect[] separationAxes; int x; int y; CollisionPolygon(Vect[] vertices){ this.vertices = vertices; //compute edges and separations axes separationAxes = new Vect[vertices.length]; for (int i = 0; i < vertices.length; i++) { // get the current vertex Vect p1 = vertices[i]; // get the next vertex Vect p2 = vertices[i + 1 == vertices.length ? 0 : i + 1]; // subtract the two to get the edge vector Vect edge = p1.subtract(p2); // get either perpendicular vector Vect normal = edge.perp(); // the perp method is just (x, y) => (-y, x) or (y, -x) separationAxes[i] = normal; } paint = new Paint(); paint.setColor(Color.RED); } public void draw(Canvas c, int xPos, int yPos){ for (int i = 0; i < vertices.length; i++) { Vect v1 = vertices[i]; Vect v2 = vertices[i + 1 == vertices.length ? 0 : i + 1]; c.drawLine( xPos + v1.x, yPos + v1.y, xPos + v2.x, yPos + v2.y, paint); } } public void update(int xPos, int yPos){ x = xPos; y = yPos; } /* consider changing to a static function */ public boolean intersects(CollisionPolygon p){ // loop over this polygons separation exes for (Vect axis : separationAxes) { // project both shapes onto the axis Vect p1 = this.minMaxProjection(axis); Vect p2 = p.minMaxProjection(axis); // do the projections overlap? if (!p1.overlap(p2)) { // then we can guarantee that the shapes do not overlap return false; } } // loop over the other polygons separation axes Vect[] sepAxesOther = p.getSeparationAxes(); for (Vect axis : sepAxesOther) { // project both shapes onto the axis Vect p1 = this.minMaxProjection(axis); Vect p2 = p.minMaxProjection(axis); // do the projections overlap? if (!p1.overlap(p2)) { // then we can guarantee that the shapes do not overlap return false; } } // if we get here then we know that every axis had overlap on it // so we can guarantee an intersection return true; } /* Note projections wont actually be acurate if the axes aren't normalised * but that's not necessary since we just need a boolean return from our * intersects not a Minimum Translation Vector. */ private Vect minMaxProjection(Vect axis) { float min = axis.dot(new Vect(vertices[0].x+x, vertices[0].y+y)); float max = min; for (int i = 1; i < vertices.length; i++) { float p = axis.dot(new Vect(vertices[i].x+x, vertices[i].y+y)); if (p < min) { min = p; } else if (p > max) { max = p; } } Vect minMaxProj = new Vect(min, max); return minMaxProj; } public Vect[] getSeparationAxes() { return separationAxes; } public Vect[] getVertices() { return vertices; } } Vect.java: package biz.hireholly.gameplay.Types; /* NOTE: Can also be used to hold vertices! Projections, coordinates ect */ public class Vect{ public float x; public float y; public Vect(float x, float y){ this.x = x; this.y = y; } public Vect perp() { return new Vect(-y, x); } public Vect subtract(Vect other) { return new Vect(x - other.x, y - other.y); } public boolean overlap(Vect other) { if(y > other.x && other.y > x){ return true; } return false; } /* used specifically for my SAT implementation which i'm figuring out as i go, * references for later.. * http://www.gamedev.net/page/resources/_/technical/game-programming/2d-rotated-rectangle-collision-r2604 * http://www.codezealot.org/archives/55 */ public float scalarDotProjection(Vect other) { //multiplier = dot product / length^2 float multiplier = dot(other) / (x*x + y*y); //to get the x/y of the projection vector multiply by x/y of axis float projX = multiplier * x; float projY = multiplier * y; //we want to return the dot product of the projection, it's meaningless but useful in our SAT case return dot(new Vect(projX,projY)); } public float dot(Vect other){ return (other.x*x + other.y*y); } }

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  • APEX Patchset 4.2.1 erschienen

    - by Carsten Czarski
    Seit Freitag, dem 14.12. steht das APEX Patchset 4.2.1 zur Verfügung. Neben zahlreichen Bugfixes sind auch einige, kleinere Änderungen enthalten: Die JQuery Mobile Bibliothek wurde auf Version 1.2.0 aktualisiert Die AnyChart-Engine wurde auf Version 6.0.11 gehoben. Dadurch stehen "Circular Gauge" Charts auch als HTML5 Diagramme bereit Diagramme in Anwendungen für mobile Endgeräte können sich nun dynamisch der Bildschirmgröße anpassen Details zum Patchset finden sich, wie immer in den Release Notes. Wie bislang unterscheidet sich der Installationsvorgang je nach verwendeter APEX-Version. Wenn noch kein APEX oder eine ältere Version als 4.2 installiert ist, kann die Vollinstallation für APEX 4.2.1 direkt aus dem OTN heruntergeladen und normal installiert werden. Wenn APEX 4.2.0 installiert ist, muss Patch Nr. 14732511 aus MyOracle Support heruntergeladen und eingespielt werden.

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  • Oracle Speakers at QCon New York, June 18-20, 2012

    - by Bob Rhubart
    If you're attending the QCon Conference in NYC, June 18-20, 2012, you'll find several presenters from Oracle among the impressive roster of speakers. Among those sharing their expertise at the New York event: Arun Gupta: Java EE & GlassFish Guy, Oracle Presentation: Java EE 7 and HTML5: Developing for the Cloud Brian Oliver: Global Solutions Architect, Oracle Presentation: The Live Object Pattern Cameron Purdy: Vice President of Development, Oracle Presentation: How the 10 key lessons from Java and C++ history inform the Cloud Charlie Hunt: JVM Performance Lead Engineer, Oracle Presentation: Extreme Performance with Java Registration for the event is still open. According to the website, registering before June 1 will save you $300. If you snooze, you lose.

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  • The payment argument is nonsense

    In response to my HTML5 apps argument a few people came back to how the payment thingy is missing from my idea, and how it will (apparently) be worthless because of that. I’ve been thinking about that a lot in the past few days, and I’m increasingly of the opinion that the payment argument is nonsense.Sure, everybody who does iPhone apps, or who’s glancing cursorily at the mobile market without trying to gain in-depth knowledge, currently believes that the App Store concept is going to be a huge...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • How does one block unsupported web browsers?

    - by Sn3akyP3t3
    Web browsers with an end of life no longer receive security updates which not only makes them vulnerable to the end user, but I imagine its not safe for the server's which receive visits by them either. Is it practical to block or enforce and notify the end user that their browser is unsafe and unsupported? If so, how would one achieve that? I don't know of any official or crowd-sourced listing with that information to parse and keep up to date. I'm aware that the practice can be custom built with User Agent parsing and feature detection for HTML5 enabled browsers.

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  • Getting Started on Isometric Board Game port

    - by Jehosephat
    I have developed a (off-line) board game that I would like to translate to an online/social game in an isometric grid perspective. My background is in .NET web development, so I'm very comfortable with C#, HTML, jQuery/javascript. Still getting my feet wet with HTML5. I have familiarity with Flash, but I haven't worked with it in years. I'm also interested in working with Azure for hosting the back-end. Ultimately I'd like this game to have persistent leaderboard/achievements and therefore be able to log in through FB and Kong and the like. Obviously, I'm not looking for 'here's exactly how to do all of this'. But I would love some opinions on where to start, particularly given my background and goals. Would be happy to share more details if it makes answering easier! Thanks!

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  • Google explique son abandon du codec H.264, pour répondre aux critiques de ses concurrents

    Google répond aux critiques de ces concurrents en justifiant son choix sur le WebM le 17/01/2011 Google l'avait annoncé la semaine dernière, il abandonnait le codec H.264 sous Chrome pour passer au WebM. Une décision sur laquelle certains de ses concurrents ne se sont pas gênés pour le titiller. Google a décidé de répliquer avec son directeur de produit Mike Jazayeri, qui a expliqué que jusqu'alors, aucun codec n'était considéré comme un standard d'utilisation pour les vidéos en HTML5. FireFox lui même utilise le codec WebM au lieu du H.264 et ne reçoit pas de critiques. Google rajoute qu'il trouve regrettable que « les diffus...

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  • YouTube: How to Style an AngularJS App on the Device

    - by Geertjan
    I installed the Droid@Screen plugin into NetBeans IDE 8 so that you can see the Android device that I held in my hand while doing the demo below. The demo shows the usage of the Terminal window to create an Ionic Framework application (from "tabs", which is one of the cool templates that the framework provides), i.e., that means I can use AngularJS to create a Cordova application out of the box, with many mobile-oriented components available out of the box. Then I deploy the app to the Chrome browser on Android, which means I can interact with it in NetBeans, e.g., for CSS styling and JavaScript debugging. In this demo, I show how the background color of the deployed app can be changed live from NetBeans. After that, once I'm happy with the styling, I deploy the app again, but this time as a Cordova app, i.e., a hybrid HTML5 application, which means the app is packaged as a native app and deployed directly to the device from NetBeans. All of the above can be viewed here in about 4 minutes in this silent movie: Direct link to the (silent) movie: https://www.youtube.com/watch?v=isP5TNI3kYk

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  • What's the difference between MCSD and MCPD?

    - by Damien
    I am looking on the website but the difference between the two isn't explained. To complicate matters a Google search tells me that developers should focus on the MCPD qualifications but an examination of the MCPD section of the site is telling me that the Web Application exams will expire in July 2013! It seems out of date. Meanwhile the MCSD exam seems to be a lot more up to date with references to HTML5/ASP.net 4.5 MVC applications! What's the difference. Are the MCPD going to be updated after July? Thanks

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  • Tips for communication between JS browser game and node.js server?

    - by Petteri Hietavirta
    I am tinkering around with some simple Canvas based cave flyer game and I would like to make it multiplayer eventually. The plan is to use Node.js on the server side. The data sent over would consists of position of each player, direction, velocity and such. The player movements are simple force physics, so I should be able to extrapolate movements before next update from server. Any tips or best practices on the communications side? I guess web sockets are the way to go. Should I send information in every pass of the game loop or with specified intervals? Also, I don't mind if it doesn't work with older browsers.

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  • Graphically intensive silverlight design

    - by Rick Hodder
    I'm designing a silverlight application for showing sheet music from a midi file. I want to create a horizontally scrolling musical staff. At my job I maintain a winforms application that is a scrolling Gantt chart of airplane schedules, and it basically has a rows collection, and it maps the left-most pixel and right-most pixels of the control to datetimes. Then the paint method loops through what it determines will be the visible rows, and draws a screen that shows the schedule information between the two dates. Would I be correct in assuming that I would need to something similar in silverlight for my sheetmusic, or would it be better to just create a horizontal scrollviewer containing a canvas that I have drawn programmaticially on. Am I headed in the right direction? I havent seen any articles on designing such a custom control: can you point me at any?

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  • JavaDay Taipei 2014 Trip Report

    - by reza_rahman
    JavaDay Taipei 2014 was held at the Taipei International Convention Center on August 1st. Organized by Oracle University, it is one of the largest Java developer events in Taiwan. This was another successful year for JavaDay Taipei with a fully sold out venue packed with youthful, energetic developers (this was my second time at the event and I have already been invited to speak again next year!). In addition to Oracle speakers like me, Steve Chin and Naveen Asrani, the event also featured a bevy of local speakers including Taipei Java community leaders. Topics included Java SE, Java EE, JavaFX, cloud and Big Data. It was my pleasure and privilege to present one of the opening keynotes for the event. I presented my session on Java EE titled "JavaEE.Next(): Java EE 7, 8, and Beyond". I covered the changes in Java EE 7 as well as what's coming in Java EE 8. I demoed the Cargo Tracker Java EE BluePrints. I also briefly talked about Adopt-a-JSR for Java EE 8. The slides for the keynote are below (click here to download and view the actual PDF): It appears your Web browser is not configured to display PDF files. No worries, just click here to download the PDF file. In the afternoon I did my JavaScript + Java EE 7 talk titled "Using JavaScript/HTML5 Rich Clients with Java EE 7". This talk is basically about aligning EE 7 with the emerging JavaScript ecosystem (specifically AngularJS). The talk was completely packed. The slide deck for the talk is here: JavaScript/HTML5 Rich Clients Using Java EE 7 from Reza Rahman The demo application code is posted on GitHub. The code should be a helpful resource if this development model is something that interests you. Do let me know if you need help with it but the instructions should be fairly self-explanatory. I am delivering this material at JavaOne 2014 as a two-hour tutorial. This should give me a little more bandwidth to dig a little deeper, especially on the JavaScript end. I finished off Java Day Taipei with my talk titled "Using NoSQL with ~JPA, EclipseLink and Java EE" (this was the last session of the conference). The talk covers an interesting gap that there is surprisingly little material on out there. The talk has three parts -- a birds-eye view of the NoSQL landscape, how to use NoSQL via a JPA centric facade using EclipseLink NoSQL, Hibernate OGM, DataNucleus, Kundera, Easy-Cassandra, etc and how to use NoSQL native APIs in Java EE via CDI. The slides for the talk are here: Using NoSQL with ~JPA, EclipseLink and Java EE from Reza Rahman The JPA based demo is available here, while the CDI based demo is available here. Both demos use MongoDB as the data store. Do let me know if you need help getting the demos up and running. After the event the Oracle University folks hosted a reception in the evening which was very well attended by organizers, speakers and local Java community leaders. I am extremely saddened by the fact that this otherwise excellent trip was scarred by terrible tragedy. After the conference I joined a few folks for a hike on the Maokong Mountain on Saturday. The group included friends in the Taiwanese Java community including Ian and Robbie Cheng. Without warning, fatal tragedy struck on a remote part of the trail. Despite best efforts by us, the excellent Taiwanese Emergency Rescue Team and World class Taiwanese physicians we were unable to save our friend Robbie Cheng's life. Robbie was just thirty-four years old and is survived by his younger brother, mother and father. Being the father of a young child myself, I can only imagine the deep sorrow that this senseless loss unleashes. Robbie was a key member of the Taiwanese Java community and a Java Evangelist at Sun at one point. Ironically the only picture I was able to take of the trail was mere moments before tragedy. I thought I should place him in that picture in profoundly respectful memoriam: Perhaps there is some solace in the fact that there is something inherently honorable in living a bright life, dying young and meeting one's end on a beautiful remote mountain trail few venture to behold let alone attempt to ascend in a long and tired lifetime. Perhaps I'd even say it's a fate I would not entirely regret facing if it were my own. With that thought in mind it seems appropriate to me to quote some lyrics from the song "Runes to My Memory" by legendary Swedish heavy metal band Amon Amarth idealizing a fallen Viking warrior cut down in his prime: "Here I lie on wet sand I will not make it home I clench my sword in my hand Say farewell to those I love When I am dead Lay me in a mound Place my weapons by my side For the journey to Hall up high When I am dead Lay me in a mound Raise a stone for all to see Runes carved to my memory" I submit my deepest condolences to Robbie's family and hope my next trip to Taiwan ends in a less somber note.

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  • Licensing a project

    - by PhaDaPhunk
    Ok can someone clarify something for me ? Let's say I want to build a website and add publicity to it so I can make money out of my work. I would use Html5 for the interface and C# with Asp.net for the background programming. I would use Visual Studio as my IDE and SQL server as a database. This is just an example on the top of my head but I woudn't know where to start for the licenses. Do I need one : For VisualStudio and SQLServer only ? For VisualStudio, SQLServer and pay some kind of rights for Asp.net ? The whole package.. Both VisualStudio, SQlServer plus rights for Asp.net AND C# ? I know this question is a little vague but I really don't know where to start and the opinion of someone with experience int this might give me just the help I need to get started.

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  • All-around programming language for use on desktop and mobile devices

    - by mdm414 ZX
    Given that I am a PHP programmer and open-source is a must, what would be the best and practical programming language to use for all of the following: A desktop/cross-platform application. I've read that with HTML5, creating offline apps are possible? A web application. Android and iPhone/iPad apps. I am leaning towards using Python but I am not sure if it is possible to use it alone for all of them. There are other languages that I am also looking at like Ruby, Scala and Java. Kindly share your thoughts and experiences on this one. Thanks :-)

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  • How to make Pokémon White 3D effect?

    - by Pipo
    I just wondered how to create a 3D effect similar to Pokemon White/Black? It seems to be not polygon based, but created just with sprites. If the perspective changes the sprites stay sharp and don't get blurred. How can I archive this? Source: https://www.youtube.com/watch?v=fZEPUPYOnRc&feature=youtube_gdata_player Edit: Wow, two downvotes because I used a video instead of screenshots? Don't get me wrong, I thank you, because you want to help me, but the 3D effect can be better understand in motion. Anyway, here is a screenshot: http://wearearcade.com/wp-content/uploads/2011/03/pokemon-black-white-starter-town.jpg So, if this is a hardware limitation, how can I archive this o na different hardware, e.g. a HTML5 game? Thank you.

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  • Google Top Geek E03

    Google Top Geek E03 In Spanish! Google Top Geek is a weekly show, Mondays at 12 PM (Mexico City time). Google Developers Live and the blog Programa con Google. En este episodio: Elecciones en Estados Unidos (Barack Obama) y el sitio de Política y Elecciones de Google. Women Techmakers en Google Developers Live. Google Public Alerts. Búsquedas de la semana y noticias para desarrolladores: aprende inglés y tecnología Google, Oauth 2.0, HTML5 Rocks y Jam with Chrome. From: GoogleDevelopers Views: 165 1 ratings Time: 15:20 More in Science & Technology

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  • New Pluralsight app for Android will bring variable speed

    Usually, it is very interesting to compare the 'same' software applications and apps between various platforms, and the Pluralsight offline players are an outstanding example to have a closer look at. The original Silverlight desktop offline player, the iOS app of Pluralsight and the new HTML5 online player all have variable playback speed. Just the Android app doesn't. But not for long. A couple of days Pluralsight finally announced that their development department found a reliable solution to provide flexible speeds. For the brave ones among us, please have a look at the public beta they are offering on their blog article.  Please be aware of, that using any Pluralsight offline player requires to have a Plus subscription. Otherwise, you cannot use the application after all.

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  • Is there a way to emulate pinch-zoom?

    - by aking1012
    I'm looking for a way to emulate pinch zoom in either an android emulator(android SDK-less desirable) or a (preferred) native Ubuntu web browser that I can resize to a specified size for initial testing of HTML5 applications. This is would be useful for first round testing during cross-platform application development. Note: I'm trying to do this with no real touch-device only a mouse. So the best answer would be something like "Install this chromium plug-in and use this hotkey to set pinch points" or something similar. We already have this for getting dual mouse working(thanks AmithKK). The browser that supports multi-touch is the hard part. Something to note is that I start getting screen artifacts using multiple mice via that guide. They're mild and tolerable, but they are there.

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  • WebFX: Running JavaFX as web page

    - by Bruno.Borges
    This weekend I wanted to learn JavaFX, so I decided to code an idea I had a few years ago when I first saw JavaFX Script. So I started coding a web browser that runs HTML with the awesome, HTML5 supported WebView. But this browser also offers one extra feature: it loads FXML files as if they were HTML. So instead of defining your web page with HTML and running with WebKit, you can define a web page with FXML+CSS+JS and run as a JavaFX application. The project is called WebFX and already has a prototype on GitHub. I also uploaded a video on YouTube demonstrating the idea. What do you think about using JavaFX in the future for web pages, instead of HTML?

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