Search Results

Search found 3524 results on 141 pages for 'persistence delegate'.

Page 96/141 | < Previous Page | 92 93 94 95 96 97 98 99 100 101 102 103  | Next Page >

  • Can anyone tell me were I am making mistake in the snippet

    - by Solitaire
    public partial class Form1 : Form { [DllImport("coredll.dll")] static extern int SetWindowLong(IntPtr hWnd, int nIndex, int dwNewLong); const int GWL_WNDPROC = -4; public delegate int WindProc(IntPtr hWnd, uint msg, long Wparam, long lparam); public Form1() { InitializeComponent(); WindProc SampleProc = new WindProc (SubclassWndProc); SetWindowLong(this .Handle , GWL_WNDPROC, SampleProc.Method .MethodHandle.Value.ToInt32()); } public int SubclassWndProc(IntPtr hwnd, uint msg, long Wparam, long lparam) { return 1; } Here is the sample which i was trying to take the window procedure of a form, this is how i do in C++ i get the windwproc easlily if i try the same in C# .net 3.5 i am unable to get the window proc,, after calling SetWindowLong API application hangs and it pops up some dont send report... i have read this is the way to get the window proc.. please let me know were i am making mistake...

    Read the article

  • Does C++ require a destructor call for each placement new?

    - by Josh Haberman
    I understand that placement new calls are usually matched with explicit calls to the destructor. My question is: if I have no need for a destructor (no code to put there, and no member variables that have destructors) can I safely skip the explicit destructor call? Here is my use case: I want to write C++ bindings for a C API. In the C API many objects are accessible only by pointer. Instead of creating a wrapper object that contains a single pointer (which is wasteful and semantically confusing). I want to use placement new to construct an object at the address of the C object. The C++ object will do nothing in its constructor or destructor, and its methods will do nothing but delegate to the C methods. The C++ object will contain no virtual methods. I have two parts to this question. Is there any reason why this idea will not work in practice on any production compiler? Does this technically violate the C++ language spec?

    Read the article

  • Run sub on main thread from separate thread [VB.NET|SerialPort]

    - by Steven
    I'm reading data from a serial port, but the DataReceived event of SerialPort is handled on it's own thread. I want to handle this on the main thread, but simply declaring an event and raising it still results in it being processed on the SerialPort thread. I'm assuming I need to declare a delegate I can call, but I don't see how that would work. For example, I want to call Sub HandleDataReceived() on the main thread from the DataReceived thread, having HandleDataReceived() run on the main thread. How would I do this?

    Read the article

  • Setting the correct height of a UITableViewCell

    - by iOS explorer
    I'm trying to return the height of the detailTextLabel in the heightForRowAtIndexPath delegate method. This way my table view cells should be the same height as my detailTextLabel. - (CGFloat)tableView:(UITableView *)tableView heightForRowAtIndexPath:(NSIndexPath *)indexPath { UITableViewCell *cell = [tableView cellForRowAtIndexPath:indexPath]; NSString *text = cell.detailTextLabel.text; CGSize size = cell.detailTextLabel.bounds.size; UIFont *font = cell.detailTextLabel.font; CGSize labelSize = [text sizeWithFont:font constrainedToSize:size lineBreakMode:UILineBreakModeWordWrap]; return labelSize.height; } However I'm getting a EXC_BAD_ACCESS on the following line: UITableViewCell *cell = [tableView cellForRowAtIndexPath:indexPath]; Wats wrong with the above piece of code?

    Read the article

  • Tabbar App with Paging between tabs.

    - by user558076
    Hi everyone, I've been struggling for about four days now trying to figure out how to implement the functionality I need. Basically I want to make a tabbar app that you can swipe back and forth between the tabs. Say I have 4 tabs. Would it make any sense just to create a scrollview that's 4 times as wide as the device, and load up 4 individual views side by side? Then I could use the tabbar delegate to simple tell which page to make visible? I could also use itemSelected to update the tab itself if a user swipes to a new page. does this make sense / is it a good idea? I just need a quick yes or no answer before I spend another whole day pursuing something doomed to failure. Thank you very much for your help...

    Read the article

  • Can't seem to be able to set ListViewItem.imageIndex

    - by TKL
    I have been scratching my head with this error for at least an hour, what the heck is wrong here? In a loop: if (selectedItems[x].ImageIndex == 3) { List<ListViewItem> dupes = CP.listCache.FindAll(delegate(ListViewItem item) { return item.Text == selectedItems[x].Text; }); if (dupes != null && dupes.Count == 1) dupes[0].ImageIndex = 0; } I can access the imageIndex, but not set it. ArgumentOutOfRange exception occurs.

    Read the article

  • How can I use a pre-populated core data DB on my device.

    - by KingAndrew
    Hi all, I have developed my app using core data. It works fine in the simulator. When I deploy it to the device the DB is empty. It is 49k where it should be 484k. Basically it is not populated. Since I don't write to the DB when the app is running I need to provide a populated DB to the App. So I copied the populated DB from the simulator to resources and then deploy. Still no luck. the populated DB is in MyApp.app and the AppDelegate is reading from the Documents directory. How do I either get it in the documents directory or get the app delegate to look in the app? Thanks in advance, Andrew

    Read the article

  • Iterate attributes and IBOutlets of a UIViewController

    - by Espuz
    I've a generic UIViewController on my app. All the UIViewController on the app inherits from this generic one. I'm trying to automate the deallocation and releasing of attributes and IBOutlets as properties. I'm doing the first (attributes) on dealloc method and the second (IBOutlets as properties) on viewDidUnload. - (void) dealloc { [_att1 release]; _att1 = nil; [_att2 release]; _att2 = nil; // ... } - (void) viewDidUnload { self.att1 = nil; // att1 is an IBOutlet self.att2 = nil; // att2 is an IBOutlet // ... } Is there any way to iterate all my attributes and IBOutlets to simplify this operations? I want to avoid do it for each outlet and attribute and delegate it to the generic UIViewController. Thanks.

    Read the article

  • multiple regionDidChangeAnimated calls - what gives?

    - by mvexel
    I have a MKMapView inside a UITableView as a custom cell (don't ask ;) - don't know if it matters really), for which I register a regionDidChangeAnimated delegate method. This method gets called three times when the UITableView is loaded - once with the actual region and then two more times with a region that is way off. In the simulator, I consistently get a region with center (+37.43997405, -97.03125000). On the device, it seems to depend on the location reported by the location manager, which initializes the map view. Why am I getting three regionDidChangeAnimated calls? And why are the center coordinates for the last two of them off? This is the code I use to get the center coordinates: - (void)mapView:(MKMapView *)mapView regionDidChangeAnimated:(BOOL)animated { CLLocation *l = [[CLLocation alloc] initWithLatitude:self.mapView.centerCoordinate.latitude longitude:self.mapView.centerCoordinate.longitude]; (....)

    Read the article

  • Java vs C# - AddActionListener vs event subscription

    - by S.O.
    Very simple question from one somewhat new to Java: when adding an event handler (or whatever it is called in Java) to a Control, MUST it be an object? I mean, in C# I can do control.event += System.eventHandler(methodThatHandlesEvent) Sure, that's because we have delegate types in C#, but I was wondering if I can choose which method would be called when an event is raised in Java? I mean, in Java I can have something like control.AddActionListener(objectWhichClassImplementsActionListener) And then I have the stupid actionPerformed method in this class, which is the only method that is called. I know, there are more kinds of listeners, but I can't have a "ActionListenerHandler" class in which I implement several actionPerformed methods that can be assigned to different controls?

    Read the article

  • Starting Game dev on iPhone:iPad - learning path ??

    - by Tibi
    Hi there, I'm beginning in iPhone/iPad game dev and I'm searching to set up my learning path. The basic features I would like to learn (after the basic SDK iphone components programming) are : using a board like interface where I can move pawn with my fingers detect where the pawn was moved and triggers events in the game The board will be constitute by 6 tiles that may be organised randomly when starting the game : may i use an sdk component with a delegate and datasource to determine where the pawn was left and on which tile ? need to use dices (which kind of library may I use ?) ... Do you have any idea about where to start ? ;-) Many thanks, Tib.

    Read the article

  • How to load modules in Java

    - by gerardorn
    I'm building a server that loads modules. Each module is a .jar file. Inside the jar there's all the classes that the module needs. The server needs to read the jar, find the main class (it doesnt have the main method on it is just the class that makes the module work but not as a different program), build an object of that class and store it in a vector of modules so that it can acces to a specific module depending on the job to be done. How can I do that? As far as the server, it is listening and receiving request, but there's no modules to delegate the job to, since my vector of modules is empty.

    Read the article

  • [iOS] How to catch cancallation of UIScrollView or others?

    - by kyu
    Sometimes, interruptions such as phone call occur and disturb a regular behavior of an app in iPhone or iPad. For example, I created one UIScrollView instance and implemented UIScrollView delegate methods: scrollViewWillBeginDragging and scrollViewDidEndDragging(and scrollViewDidEndDecelerating). A scrollViewWillBeginDragging method deactivated all custom buttons in my app. Then scrollViewDidEndDragging and scrollViewDidEndDecelerating methods activated these custom buttons. That is, while the user scrolled, all custom buttons became deactivated for a while. The problem was that while the user started to drag and just held an UIScrollView instance, if I took a screenshot by pressing a home button and a power button, then any of scrollViewDidEndDragging and scrollViewDidEndDecelerating didn't get called. So the app became messed up. I implemented a UIApplicationWillResignActiveNotification method in my UIViewController, but it didn't get called after taking a screenshot. How can I catch any kind of interruption that disturbs a regular flow of events? Sometimes, touchesEnd and touchesCanceled didn't get called too due to an interruption. Thank you.

    Read the article

  • didSelectRowAtIndexPath being called after viewDidLoad of the called view

    - by Serguei Fedorov
    I am trying to pass variables over to the new view. I have the following code: appDelegate *dataCenter = (AppDelegate*)[[UIApplication sharedApplication] delegate]; dataCenter.myVariable = [array objectAtIndex:indexPath.row]; in the didSelectRowAtIndexPath of the calling view. However, the issue that I have is that this variable is empty in the vewDidLoad function of the next view, simply because it fired off BEFORE the didSelectRowAtIndexPath of the calling view. I am using storyboard to link the views together. Both are UITableView. If I hit back and then reselect the table element it is then set, granted that by the time I hit back and then selected again, the variable got set. Is there any way to for the order of execution? I really don't want to do UI view switching on the back end. Any help is greatly appreciated!

    Read the article

  • How do you deal with the more mundane parts of programming tasks?

    - by Uri
    My experience as a developer is that many projects or tickets are a mix of a short and focused very interesting task (e.g., designing some API or a platform to solve something) and a lot of repetitive and mundane tasks that cannot be automated (such as certain refactorings to use the API or platform, implementation of certain tests, some GUI handling, etc). I believe that this is the nature of our profession, unless we are high-level architects or managements and can delegate this work. The only item in my personal arsenal when dealing with these tasks is to devote some of my attention to radio or audiobooks (preferably not in English as I find it hard to concentrate on two "streams" of English at the same time). I maintain sufficient attention to carry the task and don't lose concentration as fast. I'm wondering how others cope with these and maintain concentration.

    Read the article

  • Load all tab bar views when application first runs

    - by codenoobie
    Here's the problem. I have a tab bar controller with 4 separate views. When I navigate from the first view to the second view, it takes some time to load up the second view. What I want to do is be able to load and initialize all of my tab bar views during my splash screen. That way, when the user navigates between the tab views, there is no wait time. So the question is... how do I manually initialize my individual tab bar views in my app delegate? And once again, thank you stackoverflow!

    Read the article

  • NSTableView doesn't populate with array objects until a new object is added via the controller

    - by Luke
    I have an NSTableView and an array controller set up as shown here, using cocoa bindings: https://developer.apple.com/library/mac/documentation/Cocoa/Conceptual/TableView/PopulatingViewTablesWithBindings/PopulatingView-TablesWithBindings.html#//apple_ref/doc/uid/10000026i-CH13-SW3 In my app delegate during applicationDidFinishLaunching I have the following snippet in here, initialising the array and filling it with objects array = [[NSMutableArray alloc] init]; SomeObject* foo = [[Object alloc] init]; foo.text = @"sup"; [array addObject:foo]; //Repeat this a few times However, when I build the app and run it I end up with an empty table. However, if I bind a button to the array controller's add: input and click it during runtime (this adds a new object to the array and table) then the table will show the new object first, with the objects added during applicationDidFinishLaunching following it. Why does this happen? And is there a way to make my table populate without having to add an element first?

    Read the article

  • C# wrapper of c++ dll; "Run-Time Check Failure #0 - The value of ESP was not properly saved across a

    - by Deveti Putnik
    Here is the code in C++ dll: extern "C" _declspec(dllexport) int testDelegate(int (*addFunction)(int, int), int a, int b) { int res = addFunction(a, b); return res; } and here is the code in C#: public delegate int AddIntegersDelegate(int number1, int number2); public static int AddIntegers(int a, int b) { return a + b; } [DllImport("tester.dll", SetLastError = true)] public static extern int testDelegate(AddIntegersDelegate callBackProc, int a, int b); public static void Main(string[] args) { int result = testDelegate(AddIntegers, 4, 5); Console.WriteLine("Code returned:" + result.ToString()); } When I start this small app, I get the message from the header of this post. Can someone help, please? Thanks in advance, D

    Read the article

  • When is NSEnumerator finished?

    - by samfu_1
    How do we know when enumeration is finished? The docs say: the return value of nextObject is nil when all objects have been enumerated. I was hoping to implement some "delegate-like" behavior whereby ... if (nextObject == nil) { do something because we're done! } But I see there is no such thing as: enumerationDidFinish: where in the following block could I check for the enumerator to be complete? NSArray *anArray = // ... ; NSEnumerator *enumerator = [anArray objectEnumerator]; id object; while ((object = [enumerator nextObject])) { // do something with object... }

    Read the article

  • How to notify ViewController on parse end with multiple ViewControllers using a single parser.

    - by objneodude
    Hello, I have created a RSS parser and 3 TableViews and it parses the RSS files fine but I don't know how to notify the TableViewController when parsing has ended so it can update the view. The TableViewController initiates the parser and the parsing of a feed. parser = [[RSSParser alloc] initWithURL:@"http://randomfeed.com"]; I can access the single feed items like [parser feedItems]; In parser.m i have implemented the delegate methods of NSXMLParser: - (void)parser:(NSXMLParser *)parser didStartElement:(NSString *)elementName namespaceURI:(NSString *)namespaceURI qualifiedName:(NSString *)qualifiedName attributes:(NSDictionary *)attributeDict - (void)parser:(NSXMLParser *)parser foundCharacters:(NSString *)string - (void)parser:(NSXMLParser *)parser didEndElement:(NSString *)elementName - (void)parserDidEndDocument:(NSXMLParser *)parser So how do i get parserDidEndDocument to notify my controllers so i can add the data to the tableview. Cheers from a obj-c beginner.

    Read the article

  • Pass an event into a constructor

    - by Vaccano
    I have a class that I want to be able the handle the mouse up event for a grid. I tried to create it with a static method call like this: MyDataBinding.BindObjectsToDataGrid(ListOfObjectsToBind, myGrid.MouseUp); The end goal being that in the method I would assign a delegate to the MouseUp PassedInMouseUp += myMethodThatWillHandleTheMouseUp; Looks good here (to me) but the compiler chokes on the first line. It says that I can only use MouseUp with a += or a -=. Clearly I am going about this the wrong way. How can I get a different class to handle the mouse up with out having to: Pass in the whole grid Expose the method that will be handling the mouse up as a public method. Or, is this just a limitation and I will have to do one of the above?

    Read the article

  • Assigning data to an <li> element?

    - by user246114
    Hi, I am generating some list items as a result of a search, and I want to attach some data to each list element from the search (possibly a bad idea to merge ui and data), but now curious about it. I am doing this: var element = $("<li>Hello</li>); element.mydata = "foo"; element.appendTo("#panelParent"); so I'm just assigning my stuff to element.mydata. My click handler reports that no such data exists for the element when clicked: $('#panelParent').delegate('li', 'click', function() { // this.mydata is undefined. }); where did it go to? I could keep the data external to the a list item element, was wondering if there's a convenient way like this to just keep it bound though? Thanks

    Read the article

  • Where to register for C# events?

    - by themaninthesuitcase
    I am currently transitioning from VB to C# and am having some issues with regards to registering my interest in an event. When using VB it was simply a case of specifying that a method Handles and event, often this was generated by using the object events list. While I can easily use the Class.event += delegate in C# I am unsure where the best place is to place the code to do this. Am I best placing it inside of the InitializeComponent() as per the generated code (say if you select the event in the from designer) or should I place it inside the constructor for better readability/maintenance. If inside the constructor, should it be before or after the call to InitializeComponent()?

    Read the article

  • C# compile error for simple Annual Salary Calculator

    - by Mike Vignapiano
    I am new to C# and trying to create my 1st app. I have 3 errors. The first two say that txtSalary and Salary do not exist. The 3rd says that it cannot convert method group 'ToString' to non-delegate type 'string'. and asks if I intend to invoke the method. Here is what I have: protected void Button1_Click(object sender, EventArgs e) { int salary, AnnualHours, Rate; string txtAnnualHours, txtSalary, txtRate; salary = AnnualHours * Rate; txtsalary = int.Parse(Salary); txtAnnualHours = salary.ToString; MessageBox.Show(salary); } According to my book, when you enter numerics in AnnualHours and Rate textbox, when click Button1, these values are converted from string to integers, then multiplied for salary. Then numeric answer converted to string and displayed in messagebox named txtSalary. Please show me what I got wrong because according to the book, I am not missing anything.

    Read the article

  • Help me to complete my UITableView to Navigation Controller [iPhone SDK]

    - by Momeks
    I built an application. On the one my views I used TableView. So now I want to change this Table view to a navigation controller. 1- How can I change UITable view to Navigation Controller. I add navigation codes but I got some alert! [I know I must identify my navigation delegate, but HOW ?] Here is my Mapping Views! AppNameViewController FirstViewController [on this view I used table view and I want change to nav] SecondViewController ThirdViewControllerController

    Read the article

< Previous Page | 92 93 94 95 96 97 98 99 100 101 102 103  | Next Page >