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  • Polymorphic behavior not being implemented

    - by Garrett A. Hughes
    The last two lines of this code illustrate the problem: the compiler works when I use the reference to the object, but not when I assign the reference to an array element. The rest of the code is in the same package in separate files. BioStudent and ChemStudent are separate classes, as well as Student. package pkgPoly; public class Poly { public static void main(String[] arg) { Student[] stud = new Student[3]; // create a biology student BioStudent s1 = new BioStudent("Tom"); // create a chemistry student ChemStudent s2 = new ChemStudent("Dick"); // fill the student body with studs stud[0] = s0; stud[1] = s1; // compiler complains that it can't find symbol getMajor on next line System.out.println("major: " + stud[0].getMajor() ); // doesn't compile; System.out.println("major: " + s0.getMajor() ); // works: compiles and runs correctly } }

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  • When i add a bitmap to an array list the last element is duplicated in previous indexes

    - by saxofone2
    I'm trying to implement a personal way of undo/redo in a finger paint-like app. I have in synthesis three objects: the Main class (named ScorePadActivity), the relative Main Layout (with buttons, menus, etc, as well as a View object where I create my drawings), and a third object named ArrayList where i'm writing the undo/redo code. The problem is, when I press the undo button nothing happens, but if I draw anything again "one-time" and press undo, the screen is updated. If I draw many times, to see any changes happen on screen I have to press the undo button the same number of times I have drawn. Seems like (as in title) when I add a bitmap to the array list the last element is duplicated in previous indexes, and for some strange reason, everytime I press the Undo Button, the system is ok for one time, but starts to duplicate until the next undo. The index increase is verified with a series of System.out.println inserted in code. Now when I draw something on screen, the array list is updated with the code inserted after the invocation of touchup(); method in motionEvent touch_up(); } this.arrayClass.incrementArray(mBitmap); mPath.rewind(); invalidate(); and in ArrayList activity; public void incrementArray(Bitmap mBitmap) { this._mBitmap=mBitmap; _size=undoArray.size(); undoArray.add(_size, _mBitmap); } (All Logs removed for clear reading) The undo button in ScorePadActivity calls the undo method in View activity: Button undobtn= (Button)findViewById(R.id.undo); undobtn.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { mView.undo(); } }); in View activity: public void undo() { this.mBitmap= arrayClass.undo(); mCanvas = new Canvas(mBitmap); mPath.rewind(); invalidate(); } that calls the relative undo method in ArrayList activity: public Bitmap undo() { // TODO Auto-generated method stub _size=undoArray.size(); if (_size>1) { undoArray.remove(_size-1); _size=undoArray.size(); _mBitmap = ((Bitmap) undoArray.get(_size-1)).copy(Bitmap.Config.ARGB_8888,true); } return _mBitmap; } return mBitmap and invalidate: Due to my bad English I have made a scheme to make the problem more clear: I have tried with HashMap, with a simple array, I have tried to change mPath.rewind(); with reset();, new Path(); etc but nothing. Why? Sorry for the complex answer, i want give you a great thanks in advance. Best regards

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  • Joining tables with composite keys in a legacy system in hibernate

    - by Steve N
    Hi, I'm currently trying to create a pair of Hibernate annotated classes to load (read only) from a pair of tables in a legacy system. The legacy system uses a consistent (if somewhat dated) approach to keying tables. The tables I'm attempting to map are as follows: Customer CustomerAddress -------------------------- ---------------------------- customerNumber:string (pk) customerNumber:string (pk_1) name:string sequenceNumber:int (pk_2) street:string postalCode:string I've approached this by creating a CustomerAddress class like this: @Entity @Table(name="CustomerAddress") @IdClass(CustomerAddressKey.class) public class CustomerAddress { @Id @AttributeOverrides({ @AttributeOverride(name = "customerNumber", column = @Column(name="customerNumber")), @AttributeOverride(name = "sequenceNumber", column = @Column(name="sequenceNumber")) }) private String customerNumber; private int sequenceNumber; private String name; private String postalCode; ... } Where the CustomerAddressKey class is a simple Serializable object with the two key fields. The Customer object is then defined as: @Entity @Table(name = "Customer") public class Customer { private String customerNumber; private List<CustomerAddress> addresses = new ArrayList<CustomerAddress>(); private String name; ... } So, my question is: how do I express the OneToMany relationship on the Customer table?

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  • How to use a photo that has just been uploaded to Tomcat v6?

    - by Zombie_Colonel
    In an android application a user can upload a picture to a Tomcat server v6 in (Projet\WebContent\images) A second user can come at the same time display the picture thing not work it shows me: The requested resource is not available. I did what? I have to reboot the server? refresh? in a PHP page I upload pictures and then they are simply viewed by the user, for cons there I find difficulty with JEE

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  • Better way to catch trouble points

    - by mac
    User submits a CSV file which is consumed by a program. Values which are used throughout the program come from the CSV, natually if values are missed it is a problem. Below is my solution. Ip on top private List<String> currentFieldName = new ArrayList<String>(); As part of the method: try { setCurrentFieldName("Trim Space"); p.setTrimSpace(currentLineArray[dc.getTRIM_POSITION()].equals("yes") ? true : false); setCurrentFieldName("Ignore Case"); p.setIgnoreCase(currentLineArray[dc.getIGNORE_CASE_POSITION()].equals("yes") ? true : false); } catch (NullPointerException e) { throw new InputSpreadsheetValueUnassignedException("\"Type\" field not set: " + currentFieldName); } And the method which keeps track of a current field being looked at: private void setCurrentFieldName(String fieldName) { currentFieldName.clear(); currentFieldName.add(fieldName); } The idea there is that if user fails to submit value and i will end up getting null, before throwing an exception, i will know what value was not assigned. So, this being said, specific questions: Is what i have shown below an acceptable solution? Can you suggest something more elegant?

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  • When to use new layouts and when to use new activities?

    - by cmdfrg
    I'm making a game in Android and I'm trying to add a set of menu screens. Each screen takes up the whole display and has various transitions available to other screens. As a rough summary, the menu screens are: Start screen Difficult select screen Game screen. Pause screen. Game over screen. And there are several different ways you can transition between screen: 1 - 2 2 - 3 3 - 4 (pause game) 4 - 1 (exit game) 4 - 3 (resume game) 3 - 5 (game ends) Obviously, I need some stored state when moving between screens, such as the difficulty level select when starting a game and what the player's score is when the game over screen is shown. Can anyone give me some advice for the easiest way to implement the above screens and transitions in Android? All the create/destroy/pause/resume methods make me nervous about writing brittle code if I'm not careful. I'm not fond of using an Activity for each screen. It seems too heavy weight, having to pass data around using intents seems like a real pain and each screen isn't a useful module by itself. As the "back" button doesn't always go back to the previous screen either, my menu layout doesn't seem to fit the activity model well. At the moment, I'm representing each screen as an XML layout file and I have one activity. I set the different buttons on each layout to call setContentView to update the screen the main activity is showing (e.g. the pause button changes the layout to the pause screen). The activity holds onto all the state needed (e.g. the current difficulty level and the game high score), which makes it easy to share data between screens. This seems roughly similar to the LunarLander sample, except I'm using multiple screens. Does what I have at the moment sound OK or am I not doing things the typical Android way? Is there a class I can use (e.g. something like ViewFlipper) that could make my life easier? By the way, my game screen is implemented as a SurfaceView that stores the game state. I need the state in this view to persist between calls to setContentView (e.g. to resume from paused). Is the right idea to create the game view when the activity starts, keep a reference to it and then use this reference with setContentView whenever I want the game screen to appear?

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  • How do I manipulate a tree of immutable objects?

    - by Frederik
    I'm building an entire application out of immutable objects so that multi-threading and undo become easier to implement. I'm using the Google Collections Library which provides immutable versions of Map, List, and Set. My application model looks like a tree: Scene is a top-level object that contains a reference to a root Node. Each Node can contain child Nodes and Ports. An object graph might look like this: Scene | +-- Node | +-- Node | +- Port +-- Node | +- Port +- Port If all of these objects are immutable, controlled by a top-level SceneController object: What is the best way to construct this hierarchy? How would I replace an object that is arbitrarily deep in the object tree? Is there a way to support back-links, e.g. a Node having a "parent" attribute?

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  • How to find the largest power of 2 less than the given number

    - by nazar_art
    I need to find the largest power of 2 less than the given number. And I stuck and can't find any solution. Code: public class MathPow { public int largestPowerOf2 (int n) { int res = 2; while (res < n) { res =(int)Math.pow(res, 2); } return res; } } This doesn't work correctly. Testing output: Arguments Actual Expected ------------------------- 9 16 8 100 256 64 1000 65536 512 64 256 32 How to solve this issue?

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  • HTML/CSS Rendering to Image

    - by Steve
    Is there a library or tool that can take an html page and some css, and then render an image? I would like to define some templates server side using html code snippets, and some CSS to define the layout. Then using the template and CSS, I would like to essentially render an image of how this would display in a browser, and pass the image back to the client. Thanks.

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  • Why Hibernates ignores the name attribute of the @Column annotation?

    - by svachon
    Using Hibernate 3.3.1 and Hibernate Annotations 3.4, the database is DB2/400 V6R1, running that on WebSphere 7.0.0.9 I have the following class @Entity public class Ciinvhd implements Serializable { @Id private String ihinse; @Id @Column(name="IHINV#") private BigDecimal ihinv; .... } For reasons I can't figure, Hibernate ignores the specified column name and uses 'ihinv' to generate the SQL: select ciinvhd0_.ihinse as ihinse13_, ciinvhd0_.ihinv as ihinv13_, ... Which of course gives me the following error: Column IHINV not in table CIINVHD Did anyone had this problem before? I have other entities that are very alike in the way that they are using # in their database field names and that are part of the PK and I don't have this problem with them.

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  • Could someone help me debug my app (not very big)?

    - by Alex
    Not sure if this kind of help is accepted to ask for here, tell me if it isn't. It has to get done before tomorrow, it's not entirerly finished but it should work somewhat ok by now. I'm trying to use the Eclipse debugger (not very used to it). I have my top-level or main class, which is Game, in which I have a constructor and a main method. In the main method I create a new "Game", initiating the constructor. public static void main(String[] args){ Game chess = new Game(); } public Game(){ Board board = new Board(); That's the first thing the debugger reacts to: Thread [main] (Suspended) ClassNotFoundException(Object).<init>() line: 20 [local variables unavailable] ClassNotFoundException(Throwable).<init>(String, Throwable) line: 217 ClassNotFoundException(Exception).<init>(String, Throwable) line: not available ClassNotFoundException.<init>(String) line: not available URLClassLoader$1.run() line: not available AccessController.doPrivileged(PrivilegedExceptionAction<T>, AccessControlContext) line: not available [native method] Launcher$ExtClassLoader(URLClassLoader).findClass(String) line: not available Launcher$ExtClassLoader.findClass(String) line: not available Launcher$ExtClassLoader(ClassLoader).loadClass(String, boolean) line: not available Launcher$AppClassLoader(ClassLoader).loadClass(String, boolean) line: not available Launcher$AppClassLoader.loadClass(String, boolean) line: not available Launcher$AppClassLoader(ClassLoader).loadClass(String) line: not available Game.<init>() line: 15 Game.main(String[]) line: 11 Line 11 is the one line in my main method, line 15 is the instantiation of "board".

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  • get a different file name

    - by Power-Mosfet
    Hi, How do i get a different file name on a webserver by requesting the url. for example "file" click url link and get "file.bin" the "file" is located on a webserver by requesting the url, user can download "file.bin" instead of "file" something like (file + .bin)

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  • Is the Google Annotations Gallery useful in production code?

    - by cafe
    I could actually see a use for the Google Annotations Gallery in real code: Stumble across code that somehow works beyond all reason? Life's short. Mark it with @Magic and move on: @Magic public static int negate(int n) { return new Byte((byte) 0xFF).hashCode() / (int) (short) '\uFFFF' * ~0 * Character.digit ('0', 0) * n * (Integer.MAX_VALUE * 2 + 1) / (Byte.MIN_VALUE >> 7) * (~1 | 1); } This is a serious question. Could this be used in an actual code review?

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  • android: getting rid of "warning: unmappable character for encoding ascii"

    - by Lo'oris
    I'm compiling using android tools without eclipse. I compile launching "ant debug" from command line. I have found many many instructions around the web about how to remove with annoying warning, but I haven't been able to make any of them work. I've tried -D option, I've tried randomly tweaking build.* files, I've tried exporting an environment variable... nothing. I guess some of these methods just don't work, and some others would work but I've been doing them incorrectly. Anything is possible and I can't stand it any more: any advice on how to do it?

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  • Android sql creating database once

    - by semajhan
    One thing i'm not understanding is how to create the database and data just once in an android application. I extend SQLiteOpenHelper and use a DataHelper class that to manipulate data. Now, I have addEvent() and updateEvent() within the DataHelper class. I create an instance of DataHelper in my Activity and addEvent() a couple of times to insert data. Well, now I don't know how to just do that once. If I restart the app, its just going to "addEvent()" again and so the data is being reset every time. Sorry for the probably really REALLY noob question. The only solution I found was not using the DataHelper class and just adding data "manually" within the onCreate() method in SQLiteOpenHelper.

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  • proper way to use list to array?

    - by cometta
    public class TestClass{ private String divisions[] ={}; public void doAction(){ Collection testArray = new ArrayList(); // put testArray will data divisions = (String [] ) testArray.toArray(division); //should i use this divisions = (String [] ) testArray.toArray(new String [] {}); //should i use this? } } if i use case 1, and i call doaction multiple time, the division, something will show wrong records if i use case2, divisions will always show the correct records. is my assumption should use case 2?

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  • from Hibernate hbm to JPA annotations, a challenging one

    - by nodje
    Hi, I've been struggling with this one for quite some time already. It appears a lot less simple than I thought it'd be: This is included in the "COTISATION" table mapping an uses SynchroDataType, extending Hibernate UserType. This works really great, and I can't find a way to translate it to proper JPA, while keeping the convenience of it. Does someone has a solution for that kind of one-to-one mapping? cheers

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  • What is a good solution to link different tables in Hibernate based on some field value?

    - by serg555
    I have article table and several user tables a_user, b_user, ... with exactly the same structure (but different data). I can't change anything in *_user tables except their table name prefix but can change everything else (user tables contain only user information, there is nothing about article or user_type in them). I need to link article to a user (many-to-one), but user table name is defined by user_type field. For example Article table record: ... user_id="5" user_type="a" means that it is linked to a user with id=5 from a_user table (id 5 is not unique in users scope, each user table can have its id 5). Any suggestions how to handle this situation? How can I map this relation in Hibernate (xml mapping, no annotations) so it will automatically pick up correct user for an article during select/update? How should I map user tables (one or multiple classes?)? I would need to run some queries like this: from Article a where a.userType=:type and a.user.name=:name Thanks.

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