3DS Max exporting too many vertexes for model
- by Juan Pablo
I have a sample model of a cube and a buddha downloaded from internet in 3ds format which I can load correctly into my program and view them without problem, but wanted to try and create my own model.
I created a simple box mesh in 3ds max, and exported it as .3ds (Converted to mesh - export as .3ds)
When inspecting the .3ds file with a hex…