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Search found 7034 results on 282 pages for 'inverse match'.

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  • Literature for Inverse Kinematics: Joint Limits and beyond

    - by Jeff
    Recently I've been playing around with Inverse Kinematics and have been pretty impressed with the results. Naturally I want to take it further, but have no clue where to start. In particular, I would like to introduce joint limits (ie for a prismatic joint how far it can move, hinge joint what angles it has to be between, etc etc). Currently I understand how to produce the Jacobian matrix for the various joint types. I am particularly looking for literature (preferably free, and preferably easy to understand) on various ways to implement joint limits. Also I would like to find out different ideas on how inverse kinematics can be used.

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  • JS/Jquery, Match not finding the PNG = match('/gif|jpg|jpeg|png/')

    - by nobosh
    I have the following code which I use to match fancybox possible elements: $('a.grouped_elements').each(function(){ var elem = $(this); // Convert everything to lower case to match smart if(elem.attr('href').toLowerCase().match('/gif|jpg|jpeg|png/') != null) { elem.fancybox(); } }); It works great with JPGs but it isn't matching PNGs for some reason. Anyone see a bug with the code? Thanks

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  • Handling inverse kinematics: animation blending or math?

    - by meds
    I've been working for the past four days on inverse kinematics for my game engine. I'm working on a game with a shoestring budget so when the idea of inverse kinematics came up I knew I had to make it such that the 3D models bones would be mathematically changed to appear to be stepping on objects. This is causing some serious problems with my animation, after it was technically implemented the animations started looking quite bad when the character was wlaking up inclines or steps even though mathematically the stepping was correct and was even smoothly interpolating. So I was wondering, is it actually possible to get a smooth efficient inverse kinematic system based exclusively on math where bones are changed or is this just a wild goose chase and I should either solve the inverse kinematics problem with animation blending or don't do it at all?

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  • Latex Inverse search from a pdf in Okular to TexMaker

    - by Kayton
    I am using TexMaker of Karmic Ubuntu with Okular. I use pdfLatex to compile and I view the PDFs in Okular. How can I configure Okular to inverse search with TexMaker? I have tried the following code: texmaker %f -line %l but it does not work. I have tried double clicking, ctrl+click, shift+click, ctrl+shift+click, ctrl+alt+click, alt+shift+click, still nothing. Perhaps I simply don't know what the action is to initiate the inverse search from within Okular. How can I configure Okular to inverse search with TexMaker?

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  • Algorithm for computing the inverse of a polynomial

    - by Neville
    I'm looking for an algorithm (or code) to help me compute the inverse a polynomial, I need it for implementing NTRUEncrypt. An algorithm that is easily understandable is what I prefer, there are pseudo-codes for doing this, but they are confusing and difficult to implement, furthermore I can not really understand the procedure from pseudo-code alone. Any algorithms for computing the inverse of a polynomial with respect to a ring of truncated polynomials?

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  • Regex: match a non nested code block

    - by Sylvanas Garde
    I am currently writing a small texteditor. With this texteditor users are able to create small scripts for a very simple scripting engine. For a better overview I want to highlight codeblocks with the same command like GoTo(x,y) or Draw(x,y). To achieve this I want to use Regular Expresions (I am already using it to highlight other things like variables) Here is my Expression (I know it's very ugly): /(?<!GoTo|Draw|Example)(^(?:GoTo|Draw|Example)\(.+\)*?$)+(?!GoTo|Draw|Example)/gm It matches the following: lala GoTo(5656) -> MATCH 1 sdsd GoTo(sdsd) --comment -> MATCH 2 GoTo(23329); -> MATCH 3 Test() GoTo(12) -> MATCH 4 LALA Draw(23) -> MATCH 5 Draw(24) -> MATCH 6 Draw(25) -> MATCH 7 But what I want to achieve is, that the complete "blocks" of the same command are matched. In this case Match 2 & 4 and Match 5 & 6 & 7 should be one match. Tested with http://regex101.com/, the programming lanuage is vb.net. Any advise would be very useful, Thanks in advance!

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  • Simple 3x3 matrix inverse code (C++)

    - by batty
    What's the easiest way to compute a 3x3 matrix inverse? I'm just looking for a short code snippet that'll do the trick for non-singular matrices, possibly using Cramer's rule. It doesn't need to be highly optimized. I'd prefer simplicity over speed. I'd rather not link in additional libraries. Primarily I was hoping to have this on Stack Overflow so that I wouldn't have to hunt around for it or rewrite from scratch again next time.

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  • 2D Inverse Kinematics Implementation

    - by Vic
    Hi I am trying to implement Inverse Kinematics on a 2D arm(made up of three sticks with joints). I am able to rotate the lowest arm to the desired position. Now, I have some questions: How can I make the upper arm move alongwith the third so the end point of the arm reaches the desired point. Do I need to use the rotation matrices for both and if yes can someone give me some example or an help and is there any other possibl;e way to do this without rotation matrices??? The lowest arm only moves in one direction. I tried google it, they are saying that cross product of two vectors give the direction for the arm but this is for 3D. I am using 2D and cross product of two 2D vectors give a scalar. So, how can I determine its direction??? Plz guys any help would be appreciated.... Thanks in advance Vikram

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  • Why is an inverse loop faster than a normal loop (test included)

    - by Saif Bechan
    I have been running some small tests in PHP on loops. I do not know if my method is good. I have found that a inverse loop is faster than a normal loop. I have also found that a while-loop is faster than a for-loop. Setup <?php $counter = 10000000; $w=0;$x=0;$y=0;$z=0; $wstart=0;$xstart=0;$ystart=0;$zstart=0; $wend=0;$xend=0;$yend=0;$zend=0; $wstart = microtime(true); for($w=0; $w<$counter; $w++){ echo ''; } $wend = microtime(true); echo "normal for: " . ($wend - $wstart) . "<br />"; $xstart = microtime(true); for($x=$counter; $x>0; $x--){ echo ''; } $xend = microtime(true); echo "inverse for: " . ($xend - $xstart) . "<br />"; echo "<hr> normal - inverse: " . (($wend - $wstart) - ($xend - $xstart)) . "<hr>"; $ystart = microtime(true); $y=0; while($y<$counter){ echo ''; $y++; } $yend = microtime(true); echo "normal while: " . ($yend - $ystart) . "<br />"; $zstart = microtime(true); $z=$counter; while($z>0){ echo ''; $z--; } $zend = microtime(true); echo "inverse while: " . ($zend - $zstart) . "<br />"; echo "<hr> normal - inverse: " . (($yend - $ystart) - ($zend - $zstart)) . "<hr>"; echo "<hr> inverse for - inverse while: " . (($xend - $xstart) - ($zend - $zstart)) . "<hr>"; ?> Average Results The difference in for-loop normal for: 1.0908501148224 inverse for: 1.0212800502777 normal - inverse: 0.069570064544678 The difference in while-loop normal while: 1.0395669937134 inverse while: 0.99321985244751 normal - inverse: 0.046347141265869 The difference in for-loop and while-loop inverse for - inverse while: 0.0280601978302 Questions My question is can someone explain these differences in results? And is my method of benchmarking been correct?

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  • Regular expression to match one of two video ID's in a Google Video URL

    - by Baldur
    I need to grab the video ID from a Google Video URL. There are two different types of URLs that I need to be able to match: http://video.google.com/videoplay?docid=-3498228245415745977# where I need to be able to match -3498228245415745977 (note the dash; -), and video.google.com/videoplay?docid=-3498228245415745977#docid=2728972720932273543 where I need to match 2728972720932273543. Is there any good regular expression that can match this? This is what I've got so far: @"docid=(-?\d{19}+)" since the video ID seems to be 19 characters except when it's prefixed with the dash. I'm using C# (of which I have very little experience) if that changes anything. P.s. I would also appreciate you review my regular expressions for YouTube (@"[\?&]v=([^&#])";), RedTube (@"/(\d{1,6})") and Vimeo (@"/(\d*)"). I do not expect users to enter the full URL and thus do not match the ^http://\\.?sitename+\\.\\w{2,3}.

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  • preg_match to match an optional string, but not match all of the string

    - by buggedcom
    Take for example the following regex match. preg_match('!^publisher/([A-Za-z0-9\-\_]+)/([0-9]+)/([0-9]{4})-(january|february|march|april|may|june|july|august|september|october|november|december):([0-9]{1,2})-([0-9]{1,2})/([A-Za-z0-9\-\_]+)/([0-9]+)(/page-[0-9]+)?$!', 'publisher/news/1/2010-march:03-23/test_title/1/page-1', $matches); print_r($matches); It produces the following: Array ( [0] => publisher/news/1/2010-march:03-23/test_title/1/page-1 [1] => news [2] => 1 [3] => 2010 [4] => march [5] => 03 [6] => 23 [7] => test_title [8] => 1 [9] => /page-1 ) However as the last match is optional it can also work with matching the following "publisher/news/1/2010-march:03-23/test_title/1". My problem is that I want to be able to match (/page-[0-9]+) if it exists, but match only the page number so "publisher/news/1/2010-march:03-23/test_title/1/page-1" would match like so: Array ( [0] => publisher/news/1/2010-march:03-23/test_title/1/page-1 [1] => news [2] => 1 [3] => 2010 [4] => march [5] => 03 [6] => 23 [7] => test_title [8] => 1 [9] => 1 ) I've tried the following regex '!^publisher/([A-Za-z0-9\-\_]+)/([0-9]+)/([0-9]{4})-(january|february|march|april|may|june|july|august|september|october|november|december):([0-9]{1,2})-([0-9]{1,2})/([A-Za-z0-9\-\_]+)/([0-9]+)/?p?a?g?e?-?([0-9]+)?$!' This works, however it will also match "publisher/news/1/2010-march:03-23/test_title/1/1". I have no idea to perform a match but not have it come back in the matches? Is it possible in a single regex?

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  • inverse search from Okular to Kile

    - by shallowthought
    Upgraded to 12:04 now can't get inverse search to work (from Okular to Kile) My settings: in Kile I have: Tools - Mode - Normal in Okular I have: Settings- Configure-Editor (and set Editor to Kile) In Kile I have tried the buttons: PDFLatex and then ForwardPDF and also: Latex and then ForwardPDF. both bring up PDF in Okular, but SHIFT/leftClick does not do an inverse search. A bug in Kile? in Okular? in 12.04? in me? I'm using a System76 Pangolin P8. Thanks for any help

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  • Game thread, render thread, animation/inverse kinematics, and synchronization

    - by user782220
    In a multithreaded setup with a game logic thread and a render thread, with some kind of skin mesh animation with inverse kinematics plus etc how does animation work? Does the game logic thread just update a number saying time T in the animation and then the render thread infers Who owns the skin mesh animation, the game logic thread or the render thread? How is it stored in the scene graph if it is stored there at all? When the game logic updates does it do the computation of the skin mesh animation and the computation of the inverse kinematics and then store the result directly in the scene graph or is it stored indirectly and the render thread does the computation?

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  • Implement Fast Inverse Square Root in Javascript?

    - by BBz
    The Fast Inverse Square Root from Quake III seems to use a floating-point trick. As I understand, floating-point representation can have some different implementations. So is it possible to implement the Fast Inverse Square Root in Javascript? Would it return the same result? float Q_rsqrt(float number) { long i; float x2, y; const float threehalfs = 1.5F; x2 = number * 0.5F; y = number; i = * ( long * ) &y; i = 0x5f3759df - ( i >> 1 ); y = * ( float * ) &i; y = y * ( threehalfs - ( x2 * y * y ) ); return y; }

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  • mysql match against hebrew

    - by Devenv
    Hey, Trying to solve this for a very long time now... SELECT MATCH(name) AGAINST('??????') (hebrew) doesn't work, but SELECT MATCH(name) AGAINST('abraxas') SELECT MATCH(name) AGAINST('????????') (english, russian) work perfectly. I know it's something with character-set, but I tried all kind of settings and it didn't work. For now it's latin-1. LIKE works I'm pretty much sure that any weird language like arabic etc won't work...

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  • Python File Search Line And Return Specific Number of Lines after Match

    - by Simos Anderson
    I have a text file that has lines representing some data sets. The file itself is fairly long but it contains certain sections of the following format: Series_Name INFO Number of teams : n1 | Team | # | wins | | TeamName1 | x | y | . . . | TeamNamen1 | numn | numn | Some Irrelevant lines Series_Name2 INFO Number of teams : n1 | Team | # | wins | | TeamName1 | num1 | num2 | . where each section has a header that begins with the Series_Name. Each Series_Name is different. The line with the header also includes the number of teams in that series, n1. Following the header line is a set of lines that represents a table of data. For each series there are n1+1 rows in the table, where each row shows an individual team name and associated stats. I have been trying to implement a function that will allow the user to search for a Team name and then print out the line in the table associated with that team. However, certain team names show up under multiple series. To resolve this, I am currently trying to write my code so that the user can search for the header line with series name first and then print out just the following n1+1 lines that represent the data associated with the series. Here's what I have come up with so far: import re print fname = raw_input("Enter filename: ") seriesname = raw_input("Enter series: ") def findcounter(fname, seriesname): logfile = open(fname, "r") pat = 'INFO Number of teams :' for line in logfile: if seriesname in line: if pat in line: s=line pattern = re.compile(r"""(?P<name>.*?) #starting name \s*INFO #whitespace and success \s*Number\s*of\s*teams #whitespace and strings \s*\:\s*(?P<n1>.*)""",re.VERBOSE) match = pattern.match(s) name = match.group("name") n1 = int(match.group("n1")) print name + " has " + str(n1) + " teams" lcount = 0 for line in logfile: if line.startswith(name): if pat in line: while lcount <= n1: s.append(line) lcount += 1 return result The first part of my code works; it matches the header line that the person searches for, parses the line, and then prints out how many teams are in that series. Since the header line basically tells me how many lines are in the table, I thought that I could use that information to construct a loop that would continue printing each line until a set counter reached n1. But I've tried running it, and I realize that the way I've set it up so far isn't correct. So here's my question: How do you return a number of lines after a matched line when given the number of desired lines that follow the match? I'm new to programming, and I apologize if this question seems silly. I have been working on this quite diligently with no luck and would appreciate any help.

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  • javascript regex: match altered version of first match with only one expression

    - by theseion
    Hi there I'm writing a brush for Alex Gorbatchev's Syntax Highlighter to get highlighting for Smalltalk code. Now, consider the following Smalltalk code: aCollection do: [ :each | each shout ] I want to find the block argument ":each" and then match "each" every time it occurrs afterwards (for simplicity, let's say every occurrence an not just inside the brackets). Note that the argument can have any name, e.g. ":myArg". My attempt to match ":each": \:([\d\w]+) This seems to work. The problem is for me to match the occurrences of "each". I thought something like this could work: \:([\d\w]+)|\1 but the right hand side of the alternation seems to be treated as an independent expression, so backreferencing doesn't work. So my question is: is it even possible to accomplish what I want in a single expression? Or would I have to use the backreference within a second expression (via another function call)? Cheers.

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  • Inverse projection: question about w coordinate

    - by fayeWilly
    I have to perform in shader an inverse projection from a u/v of a render target. What I do is: Get NDC as 2*(u,v,depth) - 1 Then world space as tmp = (P*V)^-1 * (NDC,1.0); world space = tmp/tmp.w; This apparently works, but I am confused about the w division there. Why this work? Shouldn't be a multiplication by a w somewhere (as in the "forward" pipeline there is the perpsective division?) Thank you, Faye

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  • Google Contacts Error: If-Match or If-None-Match header or entry etag attribute required

    - by Ali
    Hi guys I'm following the example code as defined on this website: http://www.ibm.com/developerworks/opensource/library/x-phpgooglecontact/index.html I want to be able to integrate with my google apps account and play around with teh contacts. However I get this error whenever I try to run the modify contacts code: If-Match or If-None-Match header or entry etag attribute required This is my code: Zend_Loader::loadClass('Zend_Gdata_ClientLogin'); Zend_Loader::loadClass('Zend_Http_Client'); Zend_Loader::loadClass('Zend_Gdata_Query'); Zend_Loader::loadClass('Zend_Gdata_Feed'); $client = getGoogleClient('cp'); // this is a function I made - its working fine $client->setHeaders('If-Match: *'); $gdata = new Zend_Gdata($client); $gdata->setMajorProtocolVersion(3); $query = new Zend_Gdata_Query($id);// id is the google reference $entry = $gdata->getEntry($query); $xml = simplexml_load_string($entry->getXML()); $xml->name->fullName = trim($contact->first_name).' '.trim($contact->last_name); $entryResult = $gdata->updateEntry($xml->saveXML(), $id);

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  • Regex negative match query

    - by Matt
    Hey guys, I've got a regex issue, Im trying to ignore just the number '41', I want 4, 1, 14 etc to all match. I've got this [^\b41\b] which is effectively what I want but this also ignores all single iterations of the values 1 and 4. As an example, this matches "41", but I want it to NOT match: \b41\b

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  • Regex string match?

    - by Andy
    I have a long string in javascript like var string = 'abc234832748374asdf7943278934haskhjdasfhjkdfas83421def8923487234897234897'; I am trying to match like abc234832748374 and def8923487234897 - that is - I have tried like string.match(\abc[^abc]|\def[^def]|) but that doesnt get me both strings because I need numbers after them ? Basically I need abc + 8 chars after and def the 8-11 chars after ? How can I do this ?

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  • Javascript .match plus jQuery keyup(), double match and strange behaviour

    - by Gremo
    Not really good in regular expression, but why when a match is found console.log fires two times? $('#name').keyup(function() { var regex = /[\€]/g; var count = (m = $(this).val().match(regex)) ? m.length : 0; // Num matches console.log(count); }); Output with 'hello': 0 0 0 0 0 After adding '€' symbol to 'hello' we have: 0 0 0 0 0 1 1 After adding 'h' symbol to 'hello€' we have: 0 0 0 0 0 1 1 1 Shouldn't be just one 1 after adding '€' to 'hello'?

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