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  • La plateforme open source équivalente à .NET présente MonoDevelop 2.4, un environnement de développe

    Mise à jour du 18.06.2010 par Katleen La plateforme open source équivalente à .NET présente MonoDevelop 2.4, un environnement de développement accompagné de nouveautés Le projet Mono est un clone open source de la plateforme .NET de Microsoft. Son responsable, Miguel de Icaza, a annoncé il y a quelques heures l'arrivée de l'environnement de développement MonoDevelop 2.4, compatible avec Linux, Windows et Mac OS X. De nombreuses nouveautés en profitent pour faire leur entrée, parmis lesquelles : un moteur de navigation pour les fichiers, classes et méthodes ; de nouvelles fonctions d'autocomplétion ; une barre de recherche refondue ; une meilleure gestion des erreurs, etc. Le design a l...

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  • Monogame - Input secuence game (Scripting?)

    - by user2662567
    I'm starting to program my very first game, it's a clone of DDR/Stepmania done for research purposes and learning. I (at this early stage) get most of the UI/Music/input work that should be done, but what i still can't grasp is scripting, i've read about Lua and that you shouldn't use it with XNA/Monogame as C# is capable enough, but i cannot get the utility of it. Assuming the needs of my game, ¿What would be the ideal way to implement the input secuences it needs?, i thought of XML/Json, let's say Stage 1 <game> <level id="1"> <step id="1" key="up" time="00:00:01"/> <step id="2" key="left" time="00:00:02"/> </level> </game> Is that a correct implementation? or are there better ways with more benefits?

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  • Getting Started with 2d Game Dev (C++): DirectX or OpenGL?

    - by Dfowj
    So, i'm a student looking to get my foot in the door of game development and im looking to do something 2D, maybe a tetris/space invaders/something-with-a-little-mouse-interaction clone. I pointed my searches in the direction of C++ and 2d and was eventually lead to DirectX/OpenGL Now as i understand it, all these packages will do for me is draw stuff on a screen. And thats all i really care about at this point. Sound isn't necessary. Input can be handled with stdlib probably. So, for a beginner trying to create a basic game in C++, would you recommend DirectX or OpenGL? Why? What are some key feature differences between the two? Which is more usable?

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  • Software centre and Evolution think I am offline using WICD to make wireless connection

    - by Alex
    I upgraded to 11.10 yesterday. I use WICD to make the wireless connection because I have never managed to get network manager to make a wireless connection on any computer I have installed it on. But since 11.10 both Evolution and software centre are convinced I am offline even though I have a functional connection (I am using wifi now and both are reporting me offline, which I clearly am not). I am using an MSI WIND clone Advent 4211 B netbook. Network manager has never worked on this computer for wifi. WICD can make connection about 30% time (often returns BAD PASSWORD, first few attempts). XP of course works fine to make wifi connection. I have a I am happy to supply more information I just do not know what information might help. I have reported a bug against evolution

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  • Use Your Google Docs Account to Monitor Web Site Uptime

    - by Jason Fitzpatrick
    If you’re looking for a free and customizable uptime monitor, you can easily tweak a Google Docs account to do the dirty work for you. Over at Digital Inspiration they share a great tutorial and bit of code for turning a Google Docs spreadsheet into a monitoring service. All you need is a Google account and a copy of their free spreadsheet to enjoy minute-by-minute monitoring with email alerts. Hit up the link below to read how to set it up and get a copy of the monitoring script. Monitor Your Web Site’s Uptime with Google Docs [Digital Inspiration] How To Be Your Own Personal Clone Army (With a Little Photoshop) How To Properly Scan a Photograph (And Get An Even Better Image) The HTG Guide to Hiding Your Data in a TrueCrypt Hidden Volume

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  • How to teach game programming at school ?

    - by jokoon
    I'm in this private school right now, and apart from my progressive stoppage of anti-depressants, I'm having an hard time focusing on what the school wants me to do. The school has a professional contract for a game we have to do with Unity. I don't really learn anything new while using unity, so I don't like using it. We recently learned how to use DirectX, and we have to do some sort of Gradius-precursor clone (Parsec) with directX, in 3D: this annoys me, and I'm currently learning to use Ogre3D by myself by making some game. The teacher is an engineer, and all of us won't be engineers. How would you teach game programming ?

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  • Best way to start Game development? [on hold]

    - by SupSon ?
    I'm a web developer. I got skills in PHP, CSS HTML. I also have a little bit of knowledge about JS. I want to get into game development to be a better programmer overal. I just want to start by making a simple platform game. Some kind of very simple mario clone. What is the best way to start the process of gamedevelopment? I know code is just code, but when thinking about starting my own little game, i do not exactly know where to start looking. Some opinions on this would be awsome!

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  • programm and user data from an old hdd to a new installation on ssd

    - by hans wurst
    i tried everything since days, now i ask. i got a ubuntu system on my old hdd, wich is connectet via usb to this system and a sdd is build in my notebook. at the moment i am running a ubuntusystem from an usb stick. it have tried to clone my disk(cahnge uiid, etc), to transport the data via deja dup and much more. the result was nothing or strange things. my idea is to copy the important data form the old system to the new(home and whatever), but it is not allowed to do this. somebody her who know a tool wich can do this, or got an an other idea.

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  • How do I become a programmer and not some guy that can type some C?

    - by Phoxxent
    From what I understand, programming has a lot more to it than learning syntax, that it involves an understanding of what happens under-the-hood and even more. Currently, I am just a guy that can pump out a few loops in Python or C and maybe make a small-scope Zork clone as the hight of skill. So, what can I do to become an actual programmer? How can I find out what I need to know and learn it? I know this has been vaguely asked before, but I kind of want an answer of how as opposed to the whats that I have seen. Would it be nice to know how real programmers define being a programmer? yes. Is that going to actually help me (or anyone else) learn what they need to learn? no. (well, maybe.)

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  • Projectiles in tile mapped turn-based tactics game?

    - by Petteri Hietavirta
    I am planning to make a Laser Squad clone and I think I have most of the aspects covered. But the major headache is the projectiles shot/thrown. The easy way would be to figure out the probability of hit and just mark miss/hit. But I want to be able to have the projectile to hit something eventually (collateral damage!). Currently everything is flat 2D tile map and there would be full (wall, door) and half height (desk, chair, window) obstacles. My idea is to draw an imaginary line from the shooter to the target and add some horizontal&vertical error based on the player skills. Then I would trace the modified path until it hits something. This is basically what the original Laser Squad seems to do. Can you recommend any algorithms or other approaches for this?

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  • Is the .NET/Microsoft technology stack a financially viable option for a startup with limited finances?

    - by Ein Doofus
    I have an unpaid internship for a very new startup company with little tech experience that's trying to be a Groupon clone. They're currently using Wordpress and I've been trying to decide what web framework to push them towards, since I'll have to learn that language and implement it as well. Is ASP.Net MVC a realistic option for a web based startup company with little financial backing? For example, I know in the Rails hosting is slightly cheaper because of the whole free OS thing and there are free "gems" available to do things like a mailers, but how much more expensive can it get if I go with ASP.Net MVC since such add-ons stop being open source? How much does the cost of hosting for .NET applications add to the equation?

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  • Breakout... Getting the ball reflection X angle when htitting paddle / bricks

    - by Steven Wilson
    Im currently creating a breakout clone for my first ever C# / XNA game. Currently Ive had little trouble creating the paddle object, ball object, and all the bricks. The issue im currently having is getting the ball to bounce off of the paddle and bricks correctly based off of where the ball touches the object. This is my forumala thus far: if (paddleLocation.Intersects(ballLocation)) { position.Y = paddleLocation.Y - texture.Height; motion.Y *= -1; // determine X motion.X = 1 - 2 * (ballLocation.X - paddleLocation.X) / (paddleLocation.Width / 2); } The problem is, the ball goes the opposite direction then its supposed to. When the ball hits the left side of the paddle, instead of bouncing back to the left, it bounces right, and vise versa. Does anyone know what the math equation is to fix this?

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  • Web development for people who mainly do client side..

    - by kamziro
    Okay, I'm sure there are a lot of us that has plenty of experience developing c++/opengl/objective C on the iPhone, java development on android, python games, etc (any client side stuff) while having little to no experience on web-based development. So what skillset should one learn in order to be able to work on web projects, say, to make a facebook clone (I kid), or maybe a startup that specializes on connecting random fashionistas with pics etc. I actualy do have some experience with C#/VB.net back-end development a while back, but as part of a team, I had a lot of support from the senior devs. Is C# considered a decent web development language?

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  • What's My Problem? What's Your Problem?

    - by Jacek Ziabicki
    Software installers are not made for building demo environments. I can say this much after 12 years (on and off) of supporting my fellow sales consultants with environments for software demonstrations. When we release software, we include installation programs and procedures that are designed for use by our clients – to build a production environment and a limited number of testing, training and development environments. Different Objectives Your priorities when building an environment for client use vs. building a demo environment are very different. In a production environment, security, stability, and performance concerns are paramount. These environments are built on a specific server and rarely, if ever, moved to a different server or different network address. There is typically just one application running on a particular server (physical or virtual). Once built, the environment will be used for months or years at a time. Because of security considerations, the installation program wants to make these environments very specific to the organization using the software and the use case, encoding a fully qualified name of the server, or even the IP address on the network, in the configuration. So you either go through the installation procedure for each environment, or learn how to clone and reconfigure the software as a separate instance to build all your non-production environments. This may not matter much if the installation is as simple as clicking on the Setup program. But for enterprise applications, you have a number of configuration settings that you need to get just right – so whether you are installing from scratch or reconfiguring an existing installation, this requires both time and expertise in the particular piece of software. If you need a setup of several applications that are integrated to talk to one another, it is a whole new level of complexity. Now you need the expertise in all of the applications involved (plus the supporting technology products), and in addition to making each application work, you also have to configure the integration endpoints. Each application needs the URLs and credentials to call the integration layer, and the integration must be able to call each application. Then you have to make sure that each app has the right data so a business process initiated in one application can continue in the next. And, you will need to check that each application has the correct version and patch level for the integration to work. When building demo environments, your #1 concern is agility. If you can get away with a small number of long-running environments, you are lucky. More likely, you may get a request for a dedicated environment for a demonstration that is two weeks away: how quickly can you make this available so we still have the time to build the client-specific data? We are running a hands-on workshop next month, and we’ll need 15 instances of application X environment so each student can have a separate server for the exercises. We cannot connect to our data center from the client site, the client’s security policy won’t allow our VPN to go through – so we need a portable environment that we can bring with us. Our consultants need to be able to work at the hotel, airport, and the airplane, so we really want an environment that can run on a laptop. The client will need two playpen environments running in the cloud, accessible from their network, for a series of workshops that start two weeks from now. We have seen all of these scenarios and more. Here you would be much better served by a generic installation that would be easy to clone. Welcome to the Wonder Machine The reason I started this blog is to share a particular design of a demo environment, a special way to install software, that can address the above requirements, even for integrated setups. This design was created by a team at Oracle Utilities Global Business Unit, and we are using this setup for most of our demo environments. In a bout of modesty we called it the Wonder Machine. Over the next few posts – think of it as a novel in parts – I will tell you about the big idea, how it was implemented and what you can do with it. After we have laid down the groundwork, I would like to share some tips and tricks for users of our Wonder Machine implementation, as well as things I am learning about building portable, cloneable environments. The Wonder Machine is by no means a closed specification, it is under active development! I am hoping this blog will be of interest to two groups of readers – the users of the Wonder Machine we have built at Oracle Utilities, who want to get the most out of their demo environments and be able to reconfigure it to their needs – and to people who need to build environments for demonstration, testing, training, development and would like to make them cloneable and portable to maximize the reuse of their effort. Surely we are not the only ones facing this problem? If you can think of a better way to solve it, or if you can help us improve on our concept, I will appreciate your comments!

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  • Migrating Virtual Iron guest to Oracle VM 3.x

    - by scoter
    As stated on the official site, Oracle in 2009, acquired a provider of server virtualization management software named Virtual Iron; you can find all the acquisition details at this link. Into the FAQ on the official site you can also view that, for the future, Oracle plans to fully integrate Virtual Iron technology into Oracle VM products, and any enhancements will be delivered as a part of the combined solution; this is what is going on with Oracle VM 3.x. So, customers started asking us to migrate Virtual Iron guests to Oracle VM. IMPORTANT: This procedure needs a dedicated OVM-Server with no-guests running on top; be careful while execute this procedure on production environments. In these little steps you will find how-to migrate, as fast as possible, your guests between VI ( Virtual Iron ) and Oracle VM; keep in mind that OracleVM has a built-in P2V utility ( Official Documentation )  that you can use to migrate guests between VI and Oracle VM. Concepts: VI repositories.  On VI we have the same "repository" concept as in Oracle VM; the difference between these two products is that VI use a raw-lun as repository ( instead of using ocfs2 and its capabilities, like ref-links ). The VI "raw-lun" repository, with a pure operating-system perspective, may be presented as in this picture: Infact on this "raw-lun" VI create an LVM2 volume-group. The VI "raw-lun" repository, with an hypervisor perspective, may be presented as in this picture: So, the relationships are: LVM2-Volume-Group <-> VI Repository LVM2-Logical-Volume <-> VI guest virtual-disk The first step is to present the VI repository ( raw-lun ) to your dedicated OVM-Server. Prepare dedicated OVM-Server On the OVM-Server ( OVS ) you need to discover new lun and, after that, discover volume-group and logical-volumes containted in VI repository; due to default OVS configuration you need to edit lvm2 configuration file: /etc/lvm/lvm.conf     # By default for OVS we restrict every block device:     # filter = [ "r/.*/" ] and comment the line starting with "filter" as above. Now you have to discover the raw-lun presented and, next, activate volume-group and logical-volumes: #!/bin/bash for HOST in `ls /sys/class/scsi_host`;do echo '- - -' > /sys/class/scsi_host/$HOST/scan; done CPATH=`pwd` cd /dev for DEVICE in `ls sd[a-z] sd?[a-z]`;do echo '1' > /sys/block/$DEVICE/device/rescan; done cd $CPATH cd /dev/mapper for PARTITION in `ls *[a-z] *?[a-z]`;do partprobe /dev/mapper/$PARTITION; done cd $CPATH vgchange -a yAfter that you will see a new device:[root@ovs01 ~]# cd /dev/6000F4B00000000000210135bef64994[root@ovs01 6000F4B00000000000210135bef64994]# ls -l 6000F4B0000000000061013* lrwxrwxrwx 1 root root 77 Oct 29 10:50 6000F4B00000000000610135c3a0b8cb -> /dev/mapper/6000F4B00000000000210135bef64994-6000F4B00000000000610135c3a0b8cb By your OVM-Manager create a guest server with the same definition as on VI:same core number as VI source guestsame memory as VI source guestsame number of disks as VI source guest ( you can create OVS virtual disk with a small size of 1GB because the "clone" will, eventually, extend the size of your new virtual disks )Summarizing:source-virtual-disk path ( VI ):/dev/mapper/6000F4B00000000000210135bef64994-6000F4B00000000000610135c3a0b8cbdest-virtual-disk path ( OVS ):/OVS/Repositories/0004fb00000300006cfeb81c12f12f00/VirtualDisks/0004fb000012000055e0fc4c5c8a35ee.img ** ** = to identify your virtual disk you have verify its name under the "vm.cfg" file of your new guest.Clone VI virtual-disk to OVS virtual-diskdd if=/dev/mapper/6000F4B00000000000210135bef64994-6000F4B00000000000610135c3a0b8cb of=/OVS/Repositories/0004fb00000300006cfeb81c12f12f00/VirtualDisks/0004fb000012000055e0fc4c5c8a35ee.img Clean unsupported parameters and changes on OVS.1. Restore original /etc/lvm/lvm.conf    # By default for OVS we restrict every block device:     filter = [ "r/.*/" ]    and uncomment the line starting with "filter" as above.2. Force-stop lvm2-monitor service  # service lvm2-monitor force-stop 3. Restore original /etc/lvm directories ( archive, backup and cache )  # cd /etc/lvm  # rm -fr archive backup cache; mkdir archive backup cache4. Reboot OVSRefresh OVS repository and start your guest.By OracleVM Manager refresh your repository:By OracleVM Manager start your "migrated" guest: Comments and corrections are welcome.  Simon COTER 

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  • Hacked by our own hosting company!

    - by dazhall
    OK, so our hosting company decided to clone our site and database onto a new serve. Without our knowledge or permission they then edited our code to point to the new database. The old server was left running, still pointing at the original database. The DNS was changed to reflect the new IP address of the server. Obviously during the propagation customers were hitting both the new and old servers, resulting in orders coming in to both databases, sometimes being split between the two. We're now attempting to reconcile the two databases. The question I have is is it still hacking if it was done by your own hosting company?! I'm fairly sure they shouldn't have edited our code! If they had left it as it was the site would have stayed pointed at the original database and we wouldn't be in this mess! I'm thinking that legal advice is need but just wanted to know if anyone had ever come across this situation before?!

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  • Pokemon Yellow wrap transitions

    - by Alex Koukoulas
    So I've been trying to make a pretty accurate clone of the good old Pokemon Yellow for quite some time now and one puzzling but nonetheless subtle mechanic has puzzled me. As you can see in the uploaded image there is a certain colour manipulation done in two stages after entering a wrap to another game location (such as stairs or entering a building). One easy (and sloppy) way of achieving this and the one I have been using so far is to make three copies of each image rendered on the screen all of them with their colours adjusted accordingly to match each stage of the transition. Of course after a while this becomes tremendously time consuming. So my question is does anyone know any better way of achieving this colour manipulation effect using java? Thanks in advance, Alex

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  • Using branches for a mini project or module of project: Good practice?

    - by TheLQ
    In my repo I have 3 closely related mini projects: 1 server and 2 clients. They are all quite small (<3 files each). Since they are so small and so closely related I just dropped them in folders in one single repo. However now that I know I can't clone a single directory in my VCS of choice (Mercurial), I'm considering splitting them up. However I'm confused about general best practice: Is it okay to put different small projects in different branches, or should they all go in different repos? I'm currently leaning towards branching since I can't easily splice out the file history of the different projects but then your using a feature in a way it wasn't meant to be used.

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  • Lesser-known Github features that I'm missing out on with Bitbucket? [closed]

    - by Ghopper21
    I've been using Bitbucket for my small-team development projects, with the assumption that it is more-or-less a Github clone with pricing that is better for my situation and support for Mercurial (which I don't need). However, I'm seeing there are material-if-not-overwhelming differences, e.g. Github's appealing and useful branches page versus Bitbucket's overly simple branch drop-down list. This makes me wonder: what else am I missing out on? What are the lesser known Github features that folks like me using Bitbucket to save money are missing out on? EDIT: following closure, I've asked for advice on making this question productive over at meta. See here.

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  • Is MUMPS alive?

    - by ern0
    At my first workplace we were using Digital Standard MUMPS on a PDP 11-clone (TPA 440), then we've switched to Micronetics Standard MUMPS running on a Hewlett-Packard machine, HP-UX 9, around early 90's. Is still MUMPS alive? Are there anyone using it? If yes, please write some words about it: are you using it in character mode, does it acts as web server? etc. (I mean Caché, too.) If you've been used it, what was your feelings about it? Did you liked it?

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  • Language-independent sources on collision detection

    - by Phazyck
    While making a Pong clone with a friend, we had to implement some collision detection. For research purposes, my friend dug up a book called "AdvancED Game Design with Flash" by Rex Van Der Spuy. This book was clearly targeted at implementing collision detection in ActionScript, and I also have some problems with how the concepts are presented, e.g. presenting one method as better than another, without explaining that decision. Can anyone recommend some good material on collision detection? I'd prefer it if kept the implementation details as language-independent as possible, e.g. by implementing the concepts in pseudo-code. Language-specific materials are not completely unwelcome though, though I'd prefer those to be in either Java, C#, F# or Python or similar languages, as those are the ones I'm most familiar with. :-) Lastly, is there perhaps widely known and used book on collision detection that most people should know about, like a 'the book on collision detection'?

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  • How to prevent code from leaking outside work?

    - by AeroCross
    I'm working on an institution that has a really strong sense of "possession" - each line of software we write should be only ours. Ironically, I'm the only programmer (ATM), but we're planning in hiring others. Since my bosses wouldn't count the new programmers as people they can trust, they have an issue with the copies of the source code. We use Git, so they would have a entire copy of each of the projects they work on, when they clone the repository. We can restrict access to them to a single key with Gitolite and bind that to their PC's, but they can copy those keys to another computer and they would have the repository access in another PC. Also (and the most obvious method) they could just upload the files somewhere else, add another remote, or just copy the files to an USB drive. Is there any (perhaps clever) way to prevent events like these?

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  • Reminder: For a Complete View Of Your Concurrent Processing Take A Look At The CP Analyzer!

    - by LuciaC
    For a complete view of your Concurrent Processing take a look at the CP Analyzer!  Doc ID 1411723.1 has the script to download and a 9 min video. The Concurrent Processing Analyzer is a Self-Service Health-Check script which reviews the overall Concurrent Processing Footprint, analyzes the current configurations and settings for the environment providing feedback and recommendations on Best Practices.This is a non-invasive script which provides recommended actions to be performed on the instance it was run on.  For production instances, always apply any changes to a recent clone to ensure an expected outcome. E-Business Applications Concurrent Processing Analyzer Overview E-Business Applications Concurrent Request Analysis E-Business Applications Concurrent Manager Analysis Identifies Concurrent System Setup and configurations Identifies and recommends Concurrent Best Practices Easy to add Tool for regular Concurrent Maintenance Execute Analysis anytime to compare trending from past outputs Feedback welcome!

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  • need help connecting to bitbucket repository with sourceTree on windows 8

    - by pythonian29033
    I'm having trouble adding and cloning my repo on bitbucket to the sourceTree app, we're only starting with this now and we're a small company, so there's not much knowledge around this. now I've gone through The documentation on sourceTree for help, but I've noticed when I select my repo on bitbucket, it uses the repo url I select and appends a .git at the end. Then a notice message says This is not a valid source path / URL, but when I click Details... I get a dialogBox with nothing in it and an ok button. and when I'm done entering the details the 'Clone' button remains disabled. Is this Windows 8 or am I actually doing something wrong? Now I usually use ubuntu, but we just got these new ASUS ultrabooks at work and it's a pain to install any linux Distro on here. So I'm stuck with windows 8

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  • Moving OVD from Test to Production

    - by mark.wilcox
    Customer asked support "How to move a test OVD server to production". There is a couple of ways to do this. One way is to clone the environment: http://download.oracle.com/docs/cd/E15523_01/core.1111/e10105/testprod.htm#CH... Another way - which is particularly useful if you want to push configuration from a parent OVD server to children in a cluster: http://download.oracle.com/docs/cd/E14571_01/oid.1111/e10046/basic_server_set... Note if you use the second option and you have any data in a Local Store Adapter - you may also need to use the oidcmprec tool to synchronize that data: http://download.oracle.com/docs/cd/E14571_01/oid.1111/e10029/replic_mng_mon.h... Posted via email from Virtual Identity Dialogue

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