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  • Scanning the Error Log with PowerShell

    - by AllenMWhite
    One of the most important things you can do as a DBA is to keep tabs on the errors reported in the error log, but there's a lot of information there and sometimes it's hard to find the 'good stuff'. You can open the errorlog file directly in a text editor and search for errors but that gets tedious, and string searches generally return just the lines with the error message numbers, and in the error log the real information you want is in the line after that. PowerShell 2.0 introduced a new cmdlet...(read more)

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  • Uninstall broken package

    - by user60665
    Times ago I have installed Linux mint stuff on my Ubuntu 11.10 (now 12.04). I accidentally removed some files manually ( they were under /usr/share.). Now it is impossible to remove the related deb packages, and synaptic report various errors. How can remove them bypassing errors? It is possible view the installed files in synaptic and remove them manually, but is tedious...also remain the problem to remove the files entry from the apt database. Any suggestion?

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  • Lenovo Ideapad p500 having Windows 8 booting issues. Boot repair pastebin included!

    - by piratetone
    I recently installed Ubuntu 13.10, and thought I properly set things up to dual boot into Windows 8, but I continually get .efi errors when I attempt to boot into Windows 8. I installed Boot-Repair and used that to run the recommended fixes. It provided additional boot options within the GRUB2, but none (other than Ubuntu) are working. Here's the file I pulled from Boot Repair that shows no errors! http://paste.ubuntu.com/6321946/ I do appreciate any help - thank you!

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  • Multiple Denial of Service (DoS) vulnerabilities in libxml2

    - by chandan
    CVE DescriptionCVSSv2 Base ScoreComponentProduct and Resolution CVE-2011-2821 Resource Management Errors vulnerability 7.5 libxml2 Solaris 11 Contact Support Solaris 10 SPARC: 125731-07 X86: 125732-07 Solaris 9 Contact Support CVE-2011-2834 Resource Management Errors vulnerability 6.8 This notification describes vulnerabilities fixed in third-party components that are included in Sun's product distribution.Information about vulnerabilities affecting Oracle Sun products can be found on Oracle Critical Patch Updates and Security Alerts page.

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  • Maven error: Unable to get resource / Server redirected too many times

    - by tewe
    Our proxy went down and I tried to update dependencies with maven while it was off. Since then I can't download anything with maven. I get this error for everything. I tried -U option, deleting my local repository and tried different maven version (2.0.9, 2.2.1) but it doesn't work. Any idea how to solve this? Earlier it also said 'repository will be blacklisted' to all of them. Downloading: http://repo1.maven.org/maven2/org/apache/maven/plugins/maven-compiler-plugin/2.1/maven-compiler-plugin-2.1.pom [WARNING] Unable to get resource 'org.apache.maven.plugins:maven-compiler-plugin:pom:2.1' from repository central (http://repo1.maven.org/maven2): Error transferring file: Server redirected too many times (20) org.apache.maven.plugins:maven-compiler-plugin:pom:2.1 from the specified remote repositories: jboss-snapshot (http://snapshots.jboss.org/maven2), central (http://repo1.maven.org/maven2), JBoss Repo (http://repository.jboss.com/maven2), spring-maven-snapshot (http://maven.springframework.org/snapshot), com.springsource.repository.bundles.external (http://repository.springsource.com/maven/bundles/external), com.springsource.repository.bundles.snapshot (http://repository.springsource.com/maven/bundles/snapshot), jboss (http://repository.jboss.com/maven2), com.springsource.repository.bundles.release (http://repository.springsource.com/maven/bundles/release), jboss-snapshot-plugins (http://snapshots.jboss.org/maven2), com.springsource.repository.bundles.milestone (http://repository.springsource.com/maven/bundles/milestone), jboss-plugins (http://repository.jboss.com/maven2) at org.apache.maven.artifact.resolver.DefaultArtifactResolver.resolve(DefaultArtifactResolver.java:228) at org.apache.maven.artifact.resolver.DefaultArtifactResolver.resolve(DefaultArtifactResolver.java:90) at org.apache.maven.project.DefaultMavenProjectBuilder.findModelFromRepository(DefaultMavenProjectBuilder.java:558) ... 25 more Caused by: org.apache.maven.wagon.ResourceDoesNotExistException: Unable to download the artifact from any repository at org.apache.maven.artifact.manager.DefaultWagonManager.getArtifact(DefaultWagonManager.java:404) at org.apache.maven.artifact.resolver.DefaultArtifactResolver.resolve(DefaultArtifactResolver.java:216) ... 27 more

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  • cpptask ordering of static libraries in gcc command line

    - by AC
    How do I force cpptask to move the static libraries to the end on arg list issued to the compiler? Here is the clause I am using <cpptasks:cc description="appname" subsystem="console" objdir="obj" outfile="dist/app_test"> <compiler refid="testsslcc" /> <linkerarg value="-L${libdir}" /> <linkerarg value="-L/usr/local/devl/lib" /> <linkerarg value="-Wl,-rpath,../lib" /> <libset libs="unittest ${libs} dsg readline ncurses gcov" /> <fileset dir="test/obj" includes="main.o" /> <fileset dir="." includes="${TCFILES}" /> <fileset dir="../lib" includes="libboost_thread.a libboost_date_time.a" /> </cpptasks:cc> when this executes, libboost_thread.a libboost_date_time.a are first files in the argument list passed the compiler, gcc -ggdb -Wl,-export-dynamic -Wshadow -Wno-format-y2k ../../lib/libboost_date_time.a ../../lib/libboost_thread.a x.cpp ... which causes compiler error. By manually moving them to the end of the argument list, the application compiles without error. gcc -ggdb -Wl,-export-dynamic -Wshadow -Wno-format-y2k x.cpp ... ../../lib/libboost_date_time.a ../../lib/libboost_thread.a And yes I have tried changing the order in the xml, and that of course didn't work. For now I am using an exec task to call gcc with the files in the correct order but this of course is a hack.

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  • Titanium won't run iPhone/Android Emulator

    - by BeOliveira
    I just installed Titanium SDK (1.5.1) and all the Android SDKs. Also, I already have iPhone SDK 4.2 installed. I downloaded KitchenSink and imported it into Titanium but whenever I try to run it on iPhone Emulator, I get this error: [INFO] One moment, building ... [INFO] Titanium SDK version: 1.5.1 [INFO] iPhone Device family: iphone [INFO] iPhone SDK version: 4.0 [INFO] Detected compiler plugin: ti.log/0.1 [INFO] Compiler plugin loaded and working for ios [INFO] Performing clean build [INFO] Compiling localization files [INFO] Detected custom font: comic_zine_ot.otf [ERROR] Error: Traceback (most recent call last): File "/Library/Application Support/Titanium/mobilesdk/osx/1.5.1/iphone/builder.py", line 1003, in main execute_xcode("iphonesimulator%s" % iphone_version,["GCC_PREPROCESSOR_DEFINITIONS=LOG__ID=%s DEPLOYTYPE=development TI_DEVELOPMENT=1 DEBUG=1 TI_VERSION=%s" % (log_id,sdk_version)],False) File "/Library/Application Support/Titanium/mobilesdk/osx/1.5.1/iphone/builder.py", line 925, in execute_xcode output = run.run(args,False,False,o) File "/Library/Application Support/Titanium/mobilesdk/osx/1.5.1/iphone/run.py", line 31, in run sys.exit(rc) SystemExit: 1 And for Android, it runs the OS but not the KitchenSink app, here's the log: [INFO] Launching Android emulator...one moment [INFO] Building KitchenSink for Android ... one moment [INFO] plugin=/Library/Application Support/Titanium/plugins/ti.log/0.1/plugin.py [INFO] Detected compiler plugin: ti.log/0.1 [INFO] Compiler plugin loaded and working for android [INFO] Titanium SDK version: 1.5.1 (12/16/10 16:25 16bbb92) [INFO] Waiting for the Android Emulator to become available [ERROR] Timed out waiting for android.process.acore [INFO] Copying project resources.. [INFO] Detected tiapp.xml change, forcing full re-build... [INFO] Compiling Javascript Resources ... [INFO] Copying platform-specific files ... [INFO] Compiling localization files [INFO] Compiling Android Resources... This could take some time Any ideas on how to get Titanium to work?

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  • Delegates in .NET: how are they constructed ?

    - by Saulius
    While inspecting delegates in C# and .NET in general, I noticed some interesting facts: Creating a delegate in C# creates a class derived from MulticastDelegate with a constructor: .method public hidebysig specialname rtspecialname instance void .ctor(object 'object', native int 'method') runtime managed { } Meaning that it expects the instance and a pointer to the method. Yet the syntax of constructing a delegate in C# suggests that it has a constructor new MyDelegate(int () target) where I can recognise int () as a function instance (int *target() would be a function pointer in C++). So obviously the C# compiler picks out the correct method from the method group defined by the function name and constructs the delegate. So the first question would be, where does the C# compiler (or Visual Studio, to be precise) pick this constructor signature from ? I did not notice any special attributes or something that would make a distinction. Is this some sort of compiler/visualstudio magic ? If not, is the T (args) target construction valid in C# ? I did not manage to get anything with it to compile, e.g.: int () target = MyMethod; is invalid, so is doing anything with MyMetod, e.g. calling .ToString() on it (well this does make some sense, since that is technically a method group, but I imagine it should be possible to explicitly pick out a method by casting, e.g. (int())MyFunction. So is all of this purely compiler magic ? Looking at the construction through reflector reveals yet another syntax: Func CS$1$0000 = new Func(null, (IntPtr) Foo); This is consistent with the disassembled constructor signature, yet this does not compile! One final interesting note is that the classes Delegate and MulticastDelegate have yet another sets of constructors: .method family hidebysig specialname rtspecialname instance void .ctor(class System.Type target, string 'method') cil managed Where does the transition from an instance and method pointer to a type and a string method name occur ? Can this be explained by the runtime managed keywords in the custom delegate constructor signature, i.e. does the runtime do it's job here ?

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  • Covariance and Contravariance type inference in C# 4.0

    - by devoured elysium
    When we define our interfaces in C# 4.0, we are allowed to mark each of the generic parameters as in or out. If we try to set a generic parameter as out and that'd lead to a problem, the compiler raises an error, not allowing us to do that. Question: If the compiler has ways of inferring what are valid uses for both covariance (out) and contravariance(in), why do we have to mark interfaces as such? Wouldn't it be enough to just let us define the interfaces as we always did, and when we tried to use them in our client code, raise an error if we tried to use them in an un-safe way? Example: interface MyInterface<out T> { T abracadabra(); } //works OK interface MyInterface2<in T> { T abracadabra(); } //compiler raises an error. //This makes me think that the compiler is cappable //of understanding what situations might generate //run-time problems and then prohibits them. Also, isn't it what Java does in the same situation? From what I recall, you just do something like IMyInterface<? extends whatever> myInterface; //covariance IMyInterface<? super whatever> myInterface2; //contravariance Or am I mixing things? Thanks

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  • Covariance and Contravariance inference in C# 4.0

    - by devoured elysium
    When we define our interfaces in C# 4.0, we are allowed to mark each of the generic parameters as in or out. If we try to set a generic parameter as out and that'd lead to a problem, the compiler raises an error, not allowing us to do that. Question: If the compiler has ways of inferring what are valid uses for both covariance (out) and contravariance(in), why do we have to mark interfaces as such? Wouldn't it be enough to just let us define the interfaces as we always did, and when we tried to use them in our client code, raise an error if we tried to use them in an un-safe way? Example: interface MyInterface<out T> { T abracadabra(); } //works OK interface MyInterface2<in T> { T abracadabra(); } //compiler raises an error. //This makes me think that the compiler is cappable //of understanding what situations might generate //run-time problems and then prohibits them. Also, isn't it what Java does in the same situation? From what I recall, you just do something like IMyInterface<? extends whatever> myInterface; //covariance IMyInterface<? super whatever> myInterface2; //contravariance Or am I mixing things? Thanks

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  • How to use VC++ intrinsic functions w/o run-time library

    - by Adrian McCarthy
    I'm involved in one of those challenges where you try to produce the smallest possible binary, so I'm building my program without the C or C++ run-time libraries (RTL). I don't link to the DLL version or the static version. I don't even #include the header files. I have this working fine. For some code constructs, the compiler generates calls to memset(). For example: struct MyStruct { int foo; int bar; }; MyStruct blah = {}; // calls memset() Since I don't include the RTL, this results in a missing symbol at link time. I've been getting around this by avoiding those constructs. For the given example, I'll explicitly initialize the struct. MyStruct blah; blah.foo = 0; blah.bar = 0; But memset() can be useful, so I tried adding my own implementation. It works fine in Debug builds, even for those places where the compiler generates an implicit call to memset(). But in Release builds, I get an error saying that I cannot define an intrinsic function. You see, in Release builds, intrinsic functions are enabled, and memset() is an intrinsic. I would love to use the intrinsic for memset() in my release builds, since it's probably inlined and smaller and faster than my implementation. But I seem to be a in catch-22. If I don't define memset(), the linker complains that it's undefined. If I do define it, the compiler complains that I cannot define an intrinsic function. I've tried adding #pragma intrinsic(memset) with and without declarations of memset, but no luck. Does anyone know the right combination of definition, declaration, #pragma, and compiler and linker flags to get an intrinsic function without pulling in RTL overhead? Visual Studio 2008, x86, Windows XP+.

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  • Constructor and Destructors in C++ [Not a question] [closed]

    - by Jack
    I am using gcc. Please tell me if I am wrong - Lets say I have two classes A & B class A { public: A(){cout<<"A constructor"<<endl;} ~A(){cout<<"A destructor"<<endl;} }; class B:public A { public: B(){cout<<"B constructor"<<endl;} ~B(){cout<<"B destructor"<<endl;} }; 1) The first line in B's constructor should be a call to A's constructor ( I assume compiler automatically inserts it). Also the last line in B's destructor will be a call to A's destructor (compiler does it again). Why was it built this way? 2) When I say A * a = new B(); compiler creates a new B object and checks to see if A is a base class of B and if it is it allows 'a' to point to the newly created object. I guess that is why we don't need any virtual constructors. ( with help from @Tyler McHenry , @Konrad Rudolph) 3) When I write delete a compiler sees that a is an object of type A so it calls A's destructor leading to a problem which is solved by making A's destructor virtual. As user - Little Bobby Tables pointed out to me all destructors have the same name destroy() in memory so we can implement virtual destructors and now the call is made to B's destructor and all is well in C++ land. Please comment.

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  • Nested Class member function can't access function of enclosing class. Why?

    - by Rahul
    Please see the example code below: class A { private: class B { public: foobar(); }; public: foo(); bar(); }; Within class A & B implementation: A::foo() { //do something } A::bar() { //some code foo(); //more code } A::B::foobar() { //some code foo(); //<<compiler doesn't like this } The compiler flags the call to foo() within the method foobar(). Earlier, I had foo() as private member function of class A but changed to public assuming that B's function can't see it. Of course, it didn't help. I am trying to re-use the functionality provided by A's method. Why doesn't the compiler allow this function call? As I see it, they are part of same enclosing class (A). I thought the accessibility issue for nested class meebers for enclosing class in C++ standards was resolved. How can I achieve what I am trying to do without re-writing the same method (foo()) for B, which keeping B nested within A? I am using VC++ compiler ver-9 (Visual Studio 2008). Thank you for your help.

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  • C++ Switch won't compile with externally defined variable used as case

    - by C Nielsen
    I'm writing C++ using the MinGW GNU compiler and the problem occurs when I try to use an externally defined integer variable as a case in a switch statement. I get the following compiler error: "case label does not reduce to an integer constant". Because I've defined the integer variable as extern I believe that it should compile, does anyone know what the problem may be? Below is an example: test.cpp #include <iostream> #include "x_def.h" int main() { std::cout << "Main Entered" << std::endl; switch(0) { case test_int: std::cout << "Case X" << std::endl; break; default: std::cout << "Case Default" << std::endl; break; } return 0; } x_def.h extern const int test_int; x_def.cpp const int test_int = 0; This code will compile correctly on Visual C++ 2008. Furthermore a Montanan friend of mine checked the ISO C++ standard and it appears that any const-integer expression should work. Is this possibly a compiler bug or have I missed something obvious? Here's my compiler version information: Reading specs from C:/MinGW/bin/../lib/gcc/mingw32/3.4.5/specs Configured with: ../gcc-3.4.5-20060117-3/configure --with-gcc --with-gnu-ld --with-gnu-as --host=mingw32 --target=mingw32 --prefix=/mingw --enable-threads --disable-nls --enable-languages=c,c++,f77,ada,objc,java --disable-win32-registry --disable-shared --enable-sjlj-exceptions --enable-libgcj --disable-java-awt --without-x --enable-java-gc=boehm --disable-libgcj-debug --enable-interpreter --enable-hash-synchronization --enable-libstdcxx-debug Thread model: win32 gcc version 3.4.5 (mingw-vista special r3)

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  • Syntactical analysis with Flex/Bison part 2

    - by Imran
    Hallo, I need help in Lex/Yacc Programming. I wrote a compiler for a syntactical analysis for inputs of many statements. Now i have a special problem. In case of an Input the compiler gives the right output, which statement is uses, constant operator or a jmp instructor to which label, now i have to write so, if now a if statement comes, first the first command (before the else) must be give out when the assignment of the if is yes then it must jump to the end because the command after the else isnt needed, so after this jmp then the second command must be give out. I show it in an example maybe you understand what i mean. Input adr. Output if(x==0) 10 if(x==0) Wait 5 20 WAIT 5 else 30 JMP 50 Wait 1 40 WAIT 1 end 50 END like so. I have an idea, maybe i can do it whith a special if statement like IF exp jmp_stmt_end stmt_seq END when the if statement is given in the input the compiler has to recognize the end ofthe statement and like my jmp_stmt in my compiler ( you have to download the files from http://bitbucket.org/matrix/changed-tiny) only to jump to the end. I hope you understand my problem.thanks.

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  • How best to deal with warning c4305 when type could change?

    - by identitycrisisuk
    I'm using both Ogre and NxOgre, which both have a Real typedef that is either float or double depending on a compiler flag. This has resulted in most of our compiler warnings now being: warning C4305: 'argument' : truncation from 'double' to 'Ogre::Real' When initialising variables with 0.1 for example. Normally I would use 0.1f but then if you change the compiler flag to double precision then you would get the reverse warning. I guess it's probably best to pick one and stick with it but I'd like to write these in a way that would work for either configuration if possible. One fix would be to use #pragma warning (disable : 4305) in files where it occurs, I don't know if there are any other more complex problems that can be hidden by not having this warning. I understand I would push and pop these in header files too so that they don't end up spreading across code. Another is to create some macro based on the accuracy compiler flag like: #if OGRE_DOUBLE_PRECISION #define INIT_REAL(x) (x) #else #define INIT_REAL(x) static_cast<float>( x ) #endif which would require changing all the variable initialisation done so far but at least it would be future proof. Any preferences or something I haven't thought of?

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  • Having Issue with Bounded Wildcards in Generic

    - by Sanjiv
    I am new to Java Generics, and I'm currently experimenting with Generic Coding....final goal is to convert old Non-Generic legacy code to generic one... I have defined two Classes with IS-A i.e. one is sub-class of other. public class Parent { private String name; public Parent(String name) { super(); this.name = name; } } public class Child extends Parent{ private String address; public Child(String name, String address) { super(name); this.address = address; } } Now, I am trying to create a list with bounded Wildcard. and getting Compiler Error. List<? extends Parent> myList = new ArrayList<Child>(); myList.add(new Parent("name")); // compiler-error myList.add(new Child("name", "address")); // compiler-error myList.add(new Child("name", "address")); // compiler-error Bit confused. please help me on whats wrong with this ?

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  • Constructor and Destructors in C++ work?

    - by Jack
    I am using gcc. Please tell me if I am wrong - Lets say I have two classes A & B class A { public: A(){cout<<"A constructor"<<endl;} ~A(){cout<<"A destructor"<<endl;} }; class B:public A { public: B(){cout<<"B constructor"<<endl;} ~B(){cout<<"B destructor"<<endl;} }; 1) The first line in B's constructor should be a call to A's constructor ( I assume compiler automatically inserts it). Also the last line in B's destructor will be a call to A's destructor (compiler does it again). Why was it built this way? 2) When I say A * a = new B(); compiler creates a new B object and checks to see if A is a base class of B and if it is it allows 'a' to point to the newly created object. I guess that is why we don't need any virtual constructors. ( with help from @Tyler McHenry , @Konrad Rudolph) 3) When I write delete a compiler sees that a is an object of type A so it calls A's destructor leading to a problem which is solved by making A's destructor virtual. As user - Little Bobby Tables pointed out to me all destructors have the same name destroy() in memory so we can implement virtual destructors and now the call is made to B's destructor and all is well in C++ land. Please comment.

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  • Problem with "moveable-only types" in VC++ 2010

    - by Luc Touraille
    I recently installed Visual Studio 2010 Professional RC to try it out and test the few C++0x features that are implemented in VC++ 2010. I instantiated a std::vector of std::unique_ptr, without any problems. However, when I try to populate it by passing temporaries to push_back, the compiler complains that the copy constructor of unique_ptr is private. I tried inserting an lvalue by moving it, and it works just fine. #include <utility> #include <vector> int main() { typedef std::unique_ptr<int> int_ptr; int_ptr pi(new int(1)); std::vector<int_ptr> vec; vec.push_back(std::move(pi)); // OK vec.push_back(int_ptr(new int(2)); // compiler error } As it turns out, the problem is neither unique_ptr nor vector::push_back but the way VC++ resolves overloads when dealing with rvalues, as demonstrated by the following code: struct MoveOnly { MoveOnly() {} MoveOnly(MoveOnly && other) {} private: MoveOnly(const MoveOnly & other); }; void acceptRValue(MoveOnly && mo) {} int main() { acceptRValue(MoveOnly()); // Compiler error } The compiler complains that the copy constructor is not accessible. If I make it public, the program compiles (even though the copy constructor is not defined). Did I misunderstand something about rvalue references, or is it a (possibly known) bug in VC++ 2010 implementation of this feature?

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  • Shaping EF LINQ Query Results Using Multi-Table Includes

    - by sisdog
    I have a simple LINQ EF query below using the method syntax. I'm using my Include statement to join four tables: Event and Doc are the two main tables, EventDoc is a many-to-many link table, and DocUsage is a lookup table. My challenge is that I'd like to shape my results by only selecting specific columns from each of the four tables. But, the compiler is giving a compiler is giving me the following error: 'System.Data.Objects.DataClasses.EntityCollection does not contain a definition for "Doc' and no extension method 'Doc' accepting a first argument of type 'System.Data.Objects.DataClasses.EntityCollection' could be found. I'm sure this is something easy but I'm not figuring it out. I haven't been able to find an example of someone using the multi-table include but also shaping the projection. Thx,Mark var qry= context.Event .Include("EventDoc.Doc.DocUsage") .Select(n => new { n.EventDate, n.EventDoc.Doc.Filename, //<=COMPILER ERROR HERE n.EventDoc.Doc.DocUsage.Usage }) .ToList(); EventDoc ed; Doc d = ed.Doc; //<=NO COMPILER ERROR SO I KNOW MY MODEL'S CORRECT DocUsage du = d.DocUsage;

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  • Why doesn't ${locale} resolve in my <compc> Ant task?

    - by user165462
    I've seen a number of examples, e.g. here, where people are including locale resource bundles by referencing the locale attribute in the element. For some reason this doesn't work for me. Here's what I have for the task: <compc output="${deploy.dir}/myfrmwrk.swc" locale="en_US"> <source-path path-element="${basedir}/src/main/flex"/> <include-sources dir="${basedir}/src/main/flex" includes="*" /> <include-libraries file="${basedir}/libs"/> <compiler.external-library-path dir="${FLEX_HOME}/frameworks/libs/player/9" append="true"> <include name="playerglobal.swc"/> </compiler.external-library-path> <compiler.library-path dir="${FLEX_HOME}/frameworks" append="true"> <include name="libs"/> <include name="locale/${locale}"/> </compiler.library-path> <load-config filename="${basedir}/fb3config.xml" /> </compc> This fails with a bunch of errors of the form: [compc] Error: could not find source for resource bundle ... I can make it build with this one change: <include name="locale/en_US"/> The configuration file generated by Flex Builder 3 actually renders this as "locale/{locale}" (notice the $ is missing). I've tried that as well with the same (failing) results. For now, I'm doing OK directly injecting en_US as we won't be doing localization bundles for quite some time, but I will eventually need to get this working. Also, it bugs me that I can't make it work the way that it SHOULD work!

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  • Was Visual Studio 2008 or 2010 written to use multi cores?

    - by Erx_VB.NExT.Coder
    basically i want to know if the visual studio IDE and/or compiler in 2010 was written to make use of a multi core environment (i understand we can target multi core environments in 08 and 10, but that is not my question). i am trying to decide on if i should get a higher clock dual core or a lower clock quad core, as i want to try and figure out which processor will give me the absolute best possible experience with Visual Studio 2010 (ide and background compiler). if they are running the most important section (background compiler and other ide tasks) in one core, then the core will get cut off quicker if running a quad core, esp if background compiler is the heaviest task, i would imagine this would b e difficult to seperate in more then one process, so even if it uses multi cores you might still be better off with going for a higher clock cpu if the majority of the processing is still bound to occur in one core (ie the most significant part of the VS environment). i am a vb programmer, they've made great performance improvements in beta 2, congrats, but i would love to be able to use VS seamlessly... anyone have any ideas? thanks, erx

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  • C vs C++ function questions

    - by james
    I am learning C, and after starting out learning C++ as my first compiled language, I decided to "go back to basics" and learn C. There are two questions that I have concerning the ways each language deals with functions. Firstly, why does C "not care" about the scope that functions are defined in, whereas C++ does? For example, int main() { donothing(); return 0; } void donothing() { } the above will not compile in a C++ compiler, whereas it will compile in a C compiler. Why is this? Isn't C++ mostly just an extension on C, and should be mostly "backward compatible"? Secondly, the book that I found (Link to pdf) does not seem to state a return type for the main function. I check around and found other books and websites and these also commonly do not specify return types for the main function. If I try to compile a program that does not specify a return type for main, it compiles fine (although with some warnings) in a C compiler, but it doesn't compile in a C++ compiler. Again, why is that? Is it better style to always specify the return type as an integer rather than leaving it out? Thanks for any help, and just as a side note, if anyone can suggest a better book that I should buy that would be great!

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  • CodePlex Daily Summary for Monday, February 22, 2010

    CodePlex Daily Summary for Monday, February 22, 2010New ProjectsAVDB: System to keep track of orders and the inventory of televisions, DVDs, VCRs etcBooky: Booky is an online Bookmark Management Tool. Gear Up for Lord of the Rings Online (lotro): Windows utility for checking what your LOTRO character currently has equipped and figuring out gear you should get to improve your stats.GotSharp Extensions: GotSharp Extensions is a set of helpful classes and extension methods that can make your coding experience easier and cleaner. Halfwit: A minimalist WPF Twitter client.HOA Starter Kit: A community subdivision website starter kit. First draft.Lua For Irony: Project to define the Lua language using the Irony (http://irony.codeplex.com/) development kit. This work is based heavily on the work done for V...MimeCloud: Scalable .NET Digital Asset & Media Management: MimeCloud is a scalable digital asset library & media management toolset. Founded by Alex Norcliffe and Peter Miller Written by people who have b...Parallel Mandelbrot Set solver: Solving the Mandelbrot set using the Parallel class in .NET 4.0. Showing the resulting image in a WPF application. The solution file requires VS 2010.Pomogad - Pomodoro Windows Gadget: Você usa Pomodoro Technique? Não sabe o que é? Veja aqui http://www.pomodorotechnique.com Agora que você já sabe, que tal usar essa técnica? E p...PostCrap - flyweight .NET AOP post compiler: PostCrap is a flyweight attribute based aspect injection .NET post compiler It is written in C# and uses Mono.Cecil to modify assemblies and injec...Software + Service Reference Demo Kit: MS China Developer and Platform Evangelism team created an End-2-End demo for Software + Service. Yet Another SharePoint Tool: YEAST provides you with a simple to integrate approach to generating SharePoint solution packages as part of a Visual Studio project. Zen Coding Visual Studio Plugin: Zen Coding for Visual Studio is plugin for HTML and CSS hi-speed codingNew Releases.Net MSBuild Google Closure Compiler Task: .Net MSBuild Google Closure Compiler Task 1.1: - Corrected issue with regular expression source file and renamingdotNails: dotNails_0.5.9: NOTE - the latest source code has been moved to google code to take advantage of Mercurial source control - http://code.google.com/p/dotnails/sourc...EasyWFUnit: EasyWFUnit-2.2: Release 2.2 of EasyWFUnit, an extension library to support unit testing of Windows Workflow, includes a revised WinForm GUI Test Builder that utili...Fluent Ribbon Control Suite: Fluent Ribbon Control Suite BETA2 (for .NET 4.0RC): Includes Fluent.dll (with .pdb and .xml) and test application compiled with .NET 4.0 RC.FolderSize: FolderSize.Win32.1.0.3.0: FolderSize.Win32.1.0.3.0 A simple utility intended to be used to scan harddrives for the folders that take most place and display this to the user...Fusion Charts Free for SharePoint: 1.3: Fix release for issue #11833 : Feature Must Be Activated on Root of Web Application.GotSharp Extensions: 1.0: First release, containing only a few extension methods for the System.String and System.IO.Stream classes, and a Range utility class.Jeremy's Experimental Repository: FluentValidation with IoC Sample: Sample code for the blog post Using FluentValidation with an IoC containerMiniTwitter: 1.08: MiniTwitter 1.08 更新内容 修正 自動更新が CodePlex の変更で動いていなかった問題を修正 自動更新に失敗すると落ちるバグを修正 通知領域アイコン右クリックで表示されるメニューが消えないバグを修正 変更 ハッシュタグの抽出条件を変更 API のエンドポイ...MSTS Editors & Tools: Simis Editor v0.3: Simis Editor v0.3 Enabled Edit > Undo and Edit > Redo. Undoing/redoing back to last saved state is identified as saved (no prompt on exit, etc.)....Parallel Mandelbrot Set solver: Alpha 1: First releaseParallelTasks: ParallelTasks 2.0 beta1: ParallelTasks 2.0 is a total re-write of the original version. Featuring improved performance and stability and a more consistent API.Personal Expense Tracker: Personal Expense Tracker v0.1 beta: This is the first beta release. Please provide me with your feedback.PostCrap - flyweight .NET AOP post compiler: PostCrap 1.0 AOP source and binaries: PostCrap 1.0 source and binaries (the unit test project contains sample interceptor attributes for exception handling & logging)Protoforma | Tactica Adversa: Skilful 0.1.3.276: AlphaRawr: Rawr 2.3.10: - More improvements to the default filters - Further improvement on avoiding useless gem swaps from the Optimizer. - Normal/Heroic ICC items shou...Reusable Library: v1.0.2: A collection of reusable abstractions for enterprise application developer.Sem.Sync: 2010-02-21 - Synchronization Manager - Beta: This release is not tested very well, so you should use this version only to evaluate new features. - Changed way of handling source-ids in order ...Survey - web survey & form engine: Survey 1.1.0: Release Survey v. 1.1.0.0 Major changes: - layout & graphics completely overhauled - several technical changes & repairs (e.g. matrix question iss...Yet Another SharePoint Tool: Version 1: Version 1Zeta Resource Editor: Release 2010-02-21: New source code release.Most Popular ProjectsWBFS ManagerRawrAJAX Control ToolkitMicrosoft SQL Server Product Samples: DatabaseSilverlight ToolkitWindows Presentation Foundation (WPF)Image Resizer Powertoy Clone for WindowsASP.NETDotNetNuke® Community EditionMicrosoft SQL Server Community & SamplesMost Active ProjectsDinnerNow.netRawrBlogEngine.NETNB_Store - Free DotNetNuke Ecommerce Catalog ModuleSharpyjQuery Library for SharePoint Web ServicesSharePoint ContribInfoServicepatterns & practices – Enterprise LibraryPHPExcel

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  • Microsoft TypeScript : A Typed Superset of JavaScript

    - by shiju
    JavaScript is gradually becoming a ubiquitous programming language for the web, and the popularity of JavaScript is increasing day by day. Earlier, JavaScript was just a language for browser. But now, we can write JavaScript apps for browser, server and mobile. With the advent of Node.js, you can build scalable, high performance apps on the server with JavaScript. But many developers, especially developers who are working with static type languages, are hating the JavaScript language due to the lack of structuring and the maintainability problems of JavaScript. Microsoft TypeScript is trying to solve some problems of JavaScript when we are building scalable JavaScript apps. Microsoft TypeScript TypeScript is Microsoft's solution for writing scalable JavaScript programs with the help of Static Types, Interfaces, Modules and Classes along with greater tooling support. TypeScript is a typed superset of JavaScript that compiles to plain JavaScript. This would be more productive for developers who are coming from static type languages. You can write scalable JavaScript  apps in TypeScript with more productive and more maintainable manner, and later you can compiles to plain JavaScript which will be run on any browser and any OS. TypeScript will work with browser based JavaScript apps and JavaScript apps that following CommonJS specification. You can use TypeScript for building HTML 5 apps, Node.JS apps, WinRT apps. TypeScript is providing better tooling support with Visual Studio, Sublime Text, Vi, Emacs. Microsoft has open sourced its TypeScript languages on CodePlex at http://typescript.codeplex.com/    Install TypeScript You can install TypeScript compiler as a Node.js package via the NPM or you can install as a Visual Studio 2012 plug-in which will enable you better tooling support within the Visual Studio IDE. Since TypeScript is distributed as a Node.JS package, and it can be installed on other OS such as Linux and MacOS. The following command will install TypeScript compiler via an npm package for node.js npm install –g typescript TypeScript provides a Visual Studio 2012 plug-in as MSI file which will install TypeScript and also provides great tooling support within the Visual Studio, that lets the developers to write TypeScript apps with greater productivity and better maintainability. You can download the Visual Studio plug-in from here Building JavaScript  apps with TypeScript You can write typed version of JavaScript programs with TypeScript and then compiles it to plain JavaScript code. The beauty of the TypeScript is that it is already JavaScript and normal JavaScript programs are valid TypeScript programs, which means that you can write normal  JavaScript code and can use typed version of JavaScript whenever you want. TypeScript files are using extension .ts and this will be compiled using a compiler named tsc. The following is a sample program written in  TypeScript greeter.ts 1: class Greeter { 2: greeting: string; 3: constructor (message: string) { 4: this.greeting = message; 5: } 6: greet() { 7: return "Hello, " + this.greeting; 8: } 9: } 10:   11: var greeter = new Greeter("world"); 12:   13: var button = document.createElement('button') 14: button.innerText = "Say Hello" 15: button.onclick = function() { 16: alert(greeter.greet()) 17: } 18:   19: document.body.appendChild(button) .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } The above program is compiling with the TypeScript compiler as shown in the below picture The TypeScript compiler will generate a JavaScript file after compiling the TypeScript program. If your TypeScript programs having any reference to other TypeScript files, it will automatically generate JavaScript files for the each referenced files. The following code block shows the compiled version of plain JavaScript  for the above greeter.ts greeter.js 1: var Greeter = (function () { 2: function Greeter(message) { 3: this.greeting = message; 4: } 5: Greeter.prototype.greet = function () { 6: return "Hello, " + this.greeting; 7: }; 8: return Greeter; 9: })(); 10: var greeter = new Greeter("world"); 11: var button = document.createElement('button'); 12: button.innerText = "Say Hello"; 13: button.onclick = function () { 14: alert(greeter.greet()); 15: }; 16: document.body.appendChild(button); .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } Tooling Support with Visual Studio TypeScript is providing a plug-in for Visual Studio which will provide an excellent support for writing TypeScript  programs within the Visual Studio. The following screen shot shows the Visual Studio template for TypeScript apps   The following are the few screen shots of Visual Studio IDE for TypeScript apps. Summary TypeScript is Microsoft's solution for writing scalable JavaScript apps which will solve lot of problems involved in larger JavaScript apps. I hope that this solution will attract lot of developers who are really looking for writing maintainable structured code in JavaScript, without losing any productivity. TypeScript lets developers to write JavaScript apps with the help of Static Types, Interfaces, Modules and Classes and also providing better productivity. I am a passionate developer on Node.JS and would definitely try to use TypeScript for building Node.JS apps on the Windows Azure cloud. I am really excited about to writing Node.JS apps by using TypeScript, from my favorite development IDE Visual Studio. You can follow me on twitter at @shijucv

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