Which one is better to get started? [closed]
- by vanangamudi
Which one of the open-source game engine is better to get started? I read several threads over several forums and found that it is better to write own game engine specific to application. But I need to know the requirements of a game engine, other than Graphics, Physics and AI...
Many people suggested Unity, But I need open-source version so that I can have a look at implementation... so I google rigorously and found some unknown game engines(at least to me)
Unvanquished
Cube
Spring
Pyrogenesis
Torque3D
CrystalSpace
Panda3D
Delta3D
Irrichlt
OpenArena
AlienArena
(please list others if I missed anything....)
FYI: my present focus is on FPS/TPS. Can you tell me which one is better at performance if possible? Torque3D claims to be the best opensource engine - is that true, and if so to what extent?