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  • 2D XNA Game Engine with a Good Wiki [closed]

    - by gcx
    I'm a newbie game developer. I'm planning to develop a XBOX (with a Kinect to double the fun) game. I've researched some 2D game engines that i can use in my project. After some research I've found IceCream engine and it looks delicious with its Milkshake editor. But I can't seem to find "working" game source examples for that engine and its own website's tutorial is not very sufficent. (If you are familiar with this engine) do you know any community that has helpful resources for this particular engine? If not, which engines do you recommend (that has a great wiki) for a XNA based XBOX - Kinect game?

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  • From the Coalface - 4 - Getting a connection string

    - by TATWORTH
    Creating a connection string by hand is quite difficult, however you create a connection string as follows: 1) Create an empty text file in windows explorer and rename it to X.UDL 2) Double click on it and the datalink provider dialog will appear. 3) Select the provider tab. Find the provider for your data access method and click next. 4) Select your source  5) Test the connection and save it. 6) Open X.UDL with a text editor to see your connections string. You can also look at http://www.connectionstrings.com/ for examples of connection strings.

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  • How do I disable window move with alt + left mouse button in GNOME Shell?

    - by artfulrobot
    There are lots of posts on this about Unity, this is about gnome-shell As with other posters, I use apps (Inkscape in particular) that uses Alt-Click and Alt-drag. Gnome-shell is grabbing this off me and thus disabling features in the application. I have tried using ccsm's Move plugin - you can turn this off and you still get Alt-drag window moving. using gconf editor to change /apps/metacity/general/mouse_button_modifier - this has no effect AFAICS. It's really hindering me. Otherwise I find gnome-shell a really productive environment.

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  • Find Out Which Websites are Tracking You Across the Web

    - by Taylor Gibb
    Have you ever wondered where the websites you visit send your information? Well, if you have, read on to find out about this new extension from Mozilla that will tell you how you are tracked across websites. Editor’s Note: Most websites use cookies of some type, and all online advertisers do, including the advertisers on this site. You’re welcome to block cookies if that’s a worry. How to Banish Duplicate Photos with VisiPic How to Make Your Laptop Choose a Wired Connection Instead of Wireless HTG Explains: What Is Two-Factor Authentication and Should I Be Using It?

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  • functions inside or outside jquery document ready

    - by Hans
    Up until now I just put all my jQuery goodness inside the $(document).ready() function, including simple functions used in certain user interactions. But functions that don´t require the DOM document to be loaded or are only called afterwards anyway, can be placed outside the $(document).ready() as well. Consider for example a very simple validation function such as: function hexvalidate(color) { // Validates 3-digit or 6-digit hex color codes var reg = /^(#)?([0-9a-fA-F]{3})([0-9a-fA-F]{3})?$/; return reg.test(color); } The function is only called from within the $(document).ready() function though. What is best practice (syntax, speed); placing such a function inside or outside the jquery document ready function?

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  • How to prevent a Gtk.SourceView from grabbing the URI of a file

    - by laboleite
    I'm making a text editor using GTK3 in Vala. I need to drag a file and, when I drop it into the application window, the application opens that file. I'm using a Gtk.Notebook that contains the Gtk.SourceView's. It works when I drop a file into an empty Gtk.Notebook, but when there is at least one Gtk.SourceView's appended on it, the SourceView grab the URI of the file, shows it and the window can't handle the opening of the file. In this case, what can I do to prevent a Gtk.SourceView from grabbing the uri of a file when I drop a file into a Gtk.SourceView. PS: I tried to use the drag_dest_unset() inside the SourceView derived class. It worked, the SourceView didn't grab the URI and the window could open the file, but the application showed a message like this, in runtime: Gtk-WARNING **: Can't set a target list on a widget until you've called gtk_drag_dest_set() to make the widget into a drag destination

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  • Assembly Programming on Mac

    - by ida
    I am on a Mac with Snow Leopard (10.6.3). I hear that the assembly language I work with has to be valid with the chipset that you use. I am completely new to this I have a basic background in C and Objective-C programming and an almost strong background in PHP. I have always wanted to see what assembly is all about. The tutorial I'll be looking at is by VTC [link]. What I want to know is: are the tutorials that I'm about to do compatible with the assembly version on the Mac that I have? Sorry I am completely new to this language although I do recall studying some of it way, way back in the day. I do have xcode and what I'm wondering is what kind of document would I open in xcode to work with assembly and does the Mac have a built in hex editor (when it comes time to needing it)? thanks

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  • How do I set my environment up for TopCoder?

    - by Nils
    I tried out TopCoder today. While I liked the problem, the Java editor didn't work for me. The remote compiling time and the lack of unit tests also made it difficult to complete the task. I ended up coding the solution in Eclipse and the pasting it into the TopCoder window. I tried out EclipseCoder, but it didn't suit my needs either. What tools do you use and how do you hook up your development environment with TopCoder? How does TopCoder handle submissions, and is there any way to speed up the time it takes to process them?

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  • New Beta of GhostDoc v4

    - by TATWORTH
    A new beta of GhostDoc v4 is available at http://submain.com/download/ghostdoc/beta/The updated license key is at http://submain.com/blog/GhostDocV4Beta2IsAvailable.aspxHere are some of the excellent features of GhostDoc v4"Version 4 is a major milestone for us with great new features and rewrites that we have done over the last year. Here are the most significant additions to the GhostDoc feature set: Visual Studio 2012 support (Pro) Source code Spell Checker C/C++ language support XML Comment Preview StyleCop Compliance – comments generated by GhostDoc are now pass StyleCop validation Exception Documentation - exceptions raised within a method are documented in the XML Comment (Pro) File Header menu and template (Pro) Visual Studio toolbar with commands for documenting, comment preview and spell-checking (Pro) Options -> Global Properties - allows to reference custom configured user properties within T4 templates (CodeIt.Right users will find this very familiar) (Pro) IntelliSense in the T4 template editor Version update notification – you won’t miss new version release ever again!"

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  • MVC 2 in 2 Minutes!

    - by Steve Michelotti
    In a couple of recent Code Camps, I’ve given my presentation: Top 10 Ways MVC 2 Will Boost Your Productivity. In the presentation, I cover all major new features introduced in MVC 2 with a focus on productivity enhancements. To drive the point home, I conclude with a final demo where I build a couple of screens from scratch highlighting many (but not all) of the features previously covered in the talk. A couple of weeks ago, I was asked to make it available online so here it is. In 2 minutes the demo builds a couple screens from scratch that provide a goal setting tracker for a user. MVC 2 features included in the video are: Template Helpers / Editor Templates Server-side/Client-side Validation Model Metadata for View Model HTML Encoding Syntax Dependency Injection Abstract Controllers Custom T4 Templates Custom MVC Visual Studio 2010 Code Snippets The complete code samples and slide deck can be downloaded here: Top 10 Ways MVC 2 Will Boost Your Productivity. Enjoy! (Right-click and Zoom to view in full screen)   Click here for Direct link to video

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  • Stopping pirates

    - by Pirate for Profit
    Okay, what do I do to stop pirates? Obviously a callhome to internet service. We are considering making some major aspects be dependent on a web service of some sort. Memory offsets and cracking. If I like rand randomly to allocate empty memory on the heap, would this throw off the crackers? I hacked some memory shit for EverQuest back in the dizzay but don't really know much about this. Registry on windows, etc., I know theres ways to identify the computer. That's easily spoofed with hex editor, but if I jumble up the strings in the program would that help? I need to know that + real ideas. I want the serials of their sound cards. Any other ideas?

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  • What is a Histogram, and How Can I Use it to Improve My Photos?

    - by Eric Z Goodnight
    What’s with that weird graph with all the peaks and valleys? You’ve seen it when you open Photoshop or go to edit a camera raw file. But what is that weird thing called a histogram, and what does it mean? The histogram is one of the most important and powerful tools for the digital imagemaker. And with a few moments reading, you’ll understand a few simple rules can make you a much more powerful image editor, as well as helping you shoot better photographs in the first place. So what are you waiting for? Read on!  What is a Histogram, and How Can I Use it to Improve My Photos?How To Easily Access Your Home Network From Anywhere With DDNSHow To Recover After Your Email Password Is Compromised

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  • How do I change the Google Chrome offline icon?

    - by user1105047
    I am using some offline apps for google chrome and because of this an application indicator pops un in the gnome panel. My problem is that this indicator uses the google chrome default system tray icon and I think it looks ugly with my current theme so I would basically like to change the icon. I can't find the icons that google chrome is using for this purpose but I have no problem finding the other icons used by google chrome and changing them, like the 24x24 or 22x22 icons that you see in the gnome application menu (which by default looks like the application indicator for google chrome). It doens't seem like Google Chrome is taking the icon from e.g /usr/share/icons/ and I can't change the icon by changing the icon theme in like gconf-editor Is there anyway to see the preferences (like you can do with launchers) of the application indicators in the gnome-panel and then locate the indicator icon or change it in another way?

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  • Lightning whip particle effects

    - by Fibericon
    I'm currently using Mercury Particle Engine for the particle effects in my game, and I'm trying to create a sort of lightning whip - basically a lightning effect bound to a line that curves when the player moves. I know how to use the editor, and I have particle effects working in game. However, I'm completely lost as to where I should start for this specific particle effect. Perhaps if I could find the code for it in a different particle engine, I could convert it, but I can't seem to find that either. What I did find was a lot of tutorials for creating the lines associated with lightning programmatically, which doesn't help in this case because I don't want it to be rigid. Perhaps it would be more like some sort of laser beam with crackling effects around it? I'm running into a wall as far as even beginning to implement this goes.

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  • Enemy Spawning method in a Top-Down Shooter

    - by Chris Waters
    I'm working on a top-down shooter akin to DoDonPachi, Ikaruga, etc. The camera movement through the world is handled automatically with the player able to move inside of the camera's visible region. Along the way, enemies are scripted to spawn at particular points along the path. While this sounds straightforward, I could see two ways to define these points: Camera's position: 'trigger' spawning as the camera passes by the points Time along path: "30 seconds in, spawn 2 enemies" In both cases, the camera-relative positions would be defined as well as the behavior of the enemy. The way I see it, the way you define these points will directly affect how the 'level editor', or what have you, will work. Would there be any benefits of one approach over the other?

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  • Jaroslav Tulach's Report on NetBeans at OSGiCon

    - by Geertjan
    The latest NetBeans Podcast was recorded over the last few weeks and released yesterday. Aside from the NetBeans news items and interviews (interesting stuff about Joel Murach's new Java book using NetBeans, as well as the new developments in the NetBeans Groovy editor), there is, as always an "API Design Tip" of the podcast. That's really worth listening to, always of course, but especially this time because here Jaroslav Tulach talks at some length about his recent trip to OSGiCon, as well as the history and status of OSGi support in NetBeans IDE. Start listening from just before the 30th minute (i.e., the final segment) if you're interested in this particular topic: https://blogs.oracle.com/nbpodcast/entry/netbeans_podcast_60 For example, hear about how JDeveloper got faster by switching from Equinox to Netbinox. And... will Eclipse find itself on the same OSGi container too?

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  • Any learning/studying material for C/C++ that use game programming as learning context out there?

    - by mac
    As most of game programming is done - I read on this very site - in C/C++ I was wondering if there is any learning/studying material for C/C++ that would target specifically game programming. I am not looking for material about "developing games" or "software architecture for games", but rather for material that uses "game programming" as the CONTEXT for introducing and illustrating C/C++ features, idioms, programming techniques, etc... With a simile: think to the GOF book on design patterns. There, they used "developing a text-editor" as a context for introducing design patterns, but the book is most definitively not a book about "developing text-editors". Thanks in advance for your time and advice! PS: My background: I am a programmer with a solid experience in OO scripting languages and only some experience in C and Assembler (on AVR microcontrollers), so I am thinking to mid-to-advanced level material, rather than tutorials for beginners, although it might be interesting to take a look to the latter ones if nothing else is available.

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  • How can I maximally compress .gz files in Nautilus?

    - by Takkat
    When selecting Compress... from the right click context menu in Nautilus I am able to quickly compress files to .gz format. However by default Nautilus does not use maximum compression. Can I make Nautilus to use maximum compression like gzip -9? Using gconftool or gconf-editor to set the compression_level for File Roller to maximum seems right but infortunately has not the desired effect and will not lead to maximum compressed files. As this is the expected way of how to set compression levels a bug report has been filed upstream. Any ideas for a workaround are welcome.

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  • Which mobile device is appropriate as a utility tool for a web master?

    - by Kayle
    Basically, I'm looking for a device to use on the road and I would prefer to not have to sit down for the majority of the tasks (which rules out netbooks, in my mind). I'm also hoping to spend less than $500. This is what I'd like to "capably" be able to do on the device: Browse the web in non-mobile format, flash is a plus Email, chat, etc Have access to a decent text editor and ftp OR a browser that supports BESPIN/ACE Some sort of SSH support I'm looking at rooted Android phones and iPhone/iPads... though the phone aspect is only icing (it would be cool to consolidate the two devices and have net access through cell networks, but I'm not married to the idea). Are there cheap linux tablets that are ready for prime-time yet? I suppose that would be ideal. All suggestions welcome!

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  • How can I check if a binary string is UTF-8 in mysql?

    - by Piotr Czapla
    I've found a Perl regexp that can check if a string is UTF-8 (the regexp is from w3c site). $field =~ m/\A( [\x09\x0A\x0D\x20-\x7E] # ASCII | [\xC2-\xDF][\x80-\xBF] # non-overlong 2-byte | \xE0[\xA0-\xBF][\x80-\xBF] # excluding overlongs | [\xE1-\xEC\xEE\xEF][\x80-\xBF]{2} # straight 3-byte | \xED[\x80-\x9F][\x80-\xBF] # excluding surrogates | \xF0[\x90-\xBF][\x80-\xBF]{2} # planes 1-3 | [\xF1-\xF3][\x80-\xBF]{3} # planes 4-15 | \xF4[\x80-\x8F][\x80-\xBF]{2} # plane 16 )*\z/x; But I'm not sure how to port it to MySQL as it seems that MySQL don't support hex representation of characters see this question. Any thoughts how to port the regexp to MySQL? Or maybe you know any other way to check if the string is valid UTF-8? UPDATE: I need this check working on the MySQL as I need to run it on the server to correct broken tables. I can't pass the data through a script as the database is around 1TB.

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  • Resources for a fighting game

    - by David
    As the title says, I need resources for a 2D fighting game for the PC. The game is being made by me and two close friends. I'm thinking of using the FlatRedBall engine and either Allegro Sprite Editor or Amiga DPaint for the sprites, but I don't know is there is anything better for a more or less beginner in video game making. So my questions are as follows, what would be the best engine to use so that we could also sell the game later on, (I don't really care what language I'd have to use) and what would be the best thing to use for sprite creating? I would really appreciate any help given.

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  • Why isn't this simple CRON job working?

    - by JakeRow123
    I am on Ubuntu server and would like to send an email to myself every 10 minutes (as a test). The code for that is in this file: /var/www/cron-test.php To set up the cron I typed: crontab -e and added this line to the bottom of the file using nano editor: ### email me every 10 min. */10 * * * * /var/www/cron-test.php But that script is not running every 10 minutes. I only recieve the email if I load the PHP script directly in my browser. The cron doesn't seem to be executing at all. What am I doing wrong? Also this is my first time setting up a cron so putting the cron script in my www folder is probably not a good idea, should I put it elsewhere? If so where? Also is there a cron error log? Where all failed crons can be seen?

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  • Disable/remove Cinnamon keyboard shortcurts

    - by Robin
    I installed Cinnamon on Ubuntu 12.04 using sudo add-apt-repository ppa:gwendal-lebihan-dev/cinnamon-stable sudo apt-get update sudo apt-get install cinnamon Now I am looking for a way to disable the keyboard shortcuts ALTF7 (move window) and ALTF8 (resize windows). I already disabled those key bindings under Keyboard - Shortcuts. This has no effect. I did not find them in gconf-editor under apps -> muffin . Does anybody know how to remove/edit/disable those key bindings ?

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  • Random/Procedural vs. Previously Made Level Generation

    - by PythonInProgress
    I am making a game (called "Glory") that is a top-down explorer game, and am wondering what the advantages/disadvantages of using random/procedural generation vs. pre-made levels are. There seems to be few that i can think of, other than the fact that items may be a problem to distribute in randomly generated terrain, and that the generated terrain may look weird. The downside to previously made levels is that I would need to make a level editor, though. I cannot decide what is better to use.

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