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  • How to determine an invalid CFSocket

    - by Chris
    Hi Everyone, how can I avoid, to send data via CFSocketSendData to an invalid socket? I've try to determine the socket state with CFSockerIsValid, but this method returns still true when the other side is close. So how can I determine if the socket is valid? In order so avoid Errors. Thank Chris

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  • OpenGLES mix and match blending options complicated question

    - by DevDevDev
    So I have a background line drawing, black and white. I want to be able to draw over this, keeping the black lines in there, and drawing only where it is white. I can do this by using glBlendFunc(GL_DST_COLOR, GL_ONE_MINUS_SRC_ALPHA); And the black stays black and white gets whatever color I want. However in the white areas, I want to be able to draw some color, pick to another color and then blend. However this doesn't work because the blend function is messed up. So what I was thinking is having a linedrawing framebuffer, and a user-drawing framebuffer. The user draws into the userdrawing framebuffer, with a different blending, and then I switch blending options and draw into the linedrawing framebuffer. But i don't know enough OpenGL to say whether or not this will work or is a stupid idea. Thanks a lot

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  • AVAudioPlayer working in Simulator, but not on device

    - by cannyboy
    My mp3 playing code is: NSError *error; soundObject = [[AVAudioPlayer alloc] initWithContentsOfURL:[NSURL fileURLWithPath:audioPathString] error:&error]; if (soundObject == nil) NSLog(@"%@", [error description]); soundObject.delegate = self; soundObject.numberOfLoops = 0; soundObject.volume = 1.0; NSLog(@"about to play"); [soundObject prepareToPlay]; [soundObject play]; NSLog(@"[soundObject play];"); The mp3 used to play fine, and it still does on the simulator. But not on the device. I've recently added some sound recording code (not mine) to the software. It uses AudioQueue stuff which is slightly beyond me. Does that conflict with AVAudioPlayer? Or what could be the problem? I've noticed that as soon as the audiorecording code starts working, I can't adjust the volume on the device anymore, so maybe it blocks the audio playback?. EDIT The solution seems to be to put this in my code. I put it in applicationDidFinishLaunching: [[AVAudioSession sharedInstance] setCategory: AVAudioSessionCategoryPlayAndRecord error: nil]; UInt32 audioRouteOverride = kAudioSessionOverrideAudioRoute_Speaker; AudioSessionSetProperty (kAudioSessionProperty_OverrideAudioRoute,sizeof (audioRouteOverride),&audioRouteOverride); The first line allows both play and record, whilst the other lines apparently reroute things to make the volume louder. All audio code is voodoo to me.

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  • Unbalanced calls to begin/end appearance transitions for <ViewController>,<Tab>

    - by onkar
    I am trying to implement Tabs into my secondView.On button touch(from ViewController.m) I am navigating to secondView(Tabs). In my Tabs.xib file I have added a TabBar at bottom and it is custom class of UITabBar. ViewController.m - (IBAction)touchedInside:(id)sender { NSLog(@"touhced up inside"); Tabs *temp = [[Tabs alloc]initWithNibName:@"Tabs" bundle:nil]; [self.navigationController pushViewController:temp animated:YES]; [self presentViewController:temp animated:YES completion:nil]; } Tabs.m - (void)viewDidLoad { [super viewDidLoad]; AppDelegate *appDelegate = (AppDelegate *)[[UIApplication sharedApplication] delegate]; UITabBarController *tabBarController = [[UITabBarController alloc]init]; /* Tab_1 *firstView = [[Tab_1 alloc] init]; UITabBarItem *item1 = [[UITabBarItem alloc]initWithTitle:@"First" image:nil tag:1]; [firstView setTabBarItem:item1]; NSLog(@"after first tab is added"); Tab_2 *secondView = [[Tab_2 alloc] init]; UITabBarItem *item2 = [[UITabBarItem alloc]initWithTitle:@"Sec" image:nil tag:1] ; [secondView setTabBarItem:item2]; NSLog(@"after second tab is added"); [tabBarController setViewControllers:[NSArray arrayWithObjects:firstView,secondView,nil] animated:NO]; NSLog(@"after tab is added"); [appDelegate.window addSubview:tabBarController.view]; NSLog(@"after view is added"); */ appDelegate.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]]; // Override point for customization after application launch. UIViewController *viewController1 = [[Tab_1 alloc] initWithNibName:@"Tab 1" bundle:nil]; UIViewController *viewController2 = [[Tab_2 alloc] initWithNibName:@"Tab 2" bundle:nil]; UIViewController *viewController3 = [[Tab_2 alloc] initWithNibName:@"Tab 1" bundle:nil]; tabBarController.viewControllers = [NSArray arrayWithObjects:viewController1, viewController2, viewController3, nil]; appDelegate.window.rootViewController = self.tabBarController; [appDelegate.window makeKeyAndVisible]; Tabs *temp = [[Tabs alloc]initWithNibName:@"Tabs" bundle:nil]; [self.navigationController presentModalViewController:temp animated:NO]; } Errors Unbalanced calls to begin/end appearance transitions for <ViewController: 0x6833c80>. 2012-12-06 09:57:48.963 demoTabs[667:f803] Unbalanced calls to begin/end appearance transitions for <Tabs: 0x6a3fc90>.

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  • Removing all CALayer's sublayers

    - by radex
    Hi. I have trouble with deleting all layer's sublayers. I do this manually, but it's unwanted code clutter. I found many topics about this in google, but no answer. I tried to do something like this: for(CALayer *layer in rootLayer.sublayers) { [layer removeFromSublayer]; } but it didn't work. Also, i tried to clone rootLayer.sublayers into separate NSArray, but result was the same. Any ideas? regards, radex PS. sorry for my English. Edit: I thought it works now, but I was wrong. It works good with CALayers, but it doesn't work with CATextLayers. Any ideas?

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  • How do you determine with CLLocationManager when a user denies access to location services?

    - by Brennan
    With CLLocationManager I can use the following code to determine if I can access location services on the device. This is the master setting for all apps and can be turned on and off. if (self.locationManager.locationServicesEnabled) { [self.locationManager startUpdatingLocation]; } But a user can deny access to an individual app and in order to not execute the code to use the location manager I need to know if the user approved access to location services for this specific app. I saw that at one point there was a property called locationServicesApproved which appears it would indicate if the user approved access to location services in this app. But it was removed in 2008. Source: http://trailsinthesand.com/apple-removes-notifications-from-iphone-sdk-beta-4/ It appears that there is no way to determine if the user approved access to location services but that seems to be a big hole in the SDK. Is this feature in the SDK elsewhere? What can I do to determine if the user has approved access to location services for the current app?

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  • how a view controller know when it is dismissed or poped out of the navigation controller stack?

    - by Thanh-Cong Vo
    Hi all, My view controller needs to know when it is poped out of the navigation controller stack, so that it can retain itself, wait and release itself later with another notification. I intend to do like that when the view is sent dealloc message: - (void)dealloc { if (self.isPerformingSomeTask) { self.isPopedOut = YES; [self retain]; return; } [super dealloc]; } But I think this is not a good solution? Any idea?

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  • I-Phone: Trying to check an Array for an item based on a string produced

    - by MB
    Hello! I'm writing a program that will concatenate a string based on letters, and then check an array to see if that string exists. If it does, then it will print a line in IB saying so. I've got all the ins-and-outs worked out, save for the fact that the simulator keeps crashing on me! Here's the code: -(IBAction)checkWord:(id)sender { NSMutableArray *wordList = [NSMutableArray arrayWithObjects:@"BIKE", @"BUS", @"BILL", nil]; if([wordList containsObject:theWord]) { NSString *dummyText = [[NSString alloc] initWithFormat:@"%@ is a real word.", theWord]; checkText.text = dummyText; [dummyText release]; } } "theWord" is the string that is being referenced against the Array to see if it matches an item contained within it. In this case "BIKE" is 'theWord'. Thank you for your help in advance! -MB

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  • Why does my UITableView change from UITableViewStyleGrouped to UITableViewStylePlain

    - by casper
    My application has a view controller that extends UITableViewController. The initialization method looks like this: - (id)initWithCoder:(NSCoder*)coder { if (self = [super initWithCoder:coder]) { self.tableView = [[UITableView alloc] initWithFrame:self.tableView.frame style:UITableViewStyleGrouped]; } return self; } When the view is initially loaded, it's displayed as UITableViewStyleGrouped. However, if my app ever receives a low memory warning, the above view changes to UITableViewStylePlain. There is no associated xib file with the View/Controller. The viewDidUnload and didReceiveMemoryWarning methods are straightforward: - (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Release any cached data, images, etc that aren't in use. } - (void)viewDidUnload { // Release any retained subviews of the main view. // e.g. self.myOutlet = nil; } My question is, why does the table style change when I receive a memory warning?

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  • ScriptingBridge causes iTunes to relaunch after quit

    - by Justin Voss
    I'm working on a Cocoa app that monitors what you're listening to in iTunes, and since I'm targeting Mac OS 10.5 and higher, I've decided to use Scripting Bridge. If I try to close iTunes too close to the time that my app polls it for the current track, iTunes will immediately relaunch! The only way to reliably prevent this behavior is to quit my app first, then quit iTunes. Switching to EyeTunes solves the problem, but it's a fairly old codebase and I was hoping that I could accomplish this without an external library. Surely I'm doing something wrong that's causing the relaunch? Here's some sample code; this snippet is run every few seconds, triggered by an NSTimer. #import "iTunesBridge.h" // auto-generated according to Apple's docs -(void)updateTrackInfo { iTunesApplication *iTunes = [[SBApplication alloc] initWithBundleIdentifier:@"com.apple.iTunes"]; iTunesTrack *currentTrack = [iTunes currentTrack]; // inspect currentTrack to determine what's being played... [iTunes release]; } Is this a known issue with Scripting Bridge, or am I using it incorrectly?

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  • iPhone programming - problem with CoreFoundation forking

    - by Tom
    Hello all, I've been working on an iPhone for several months. It's a 2d shooting game akin to the old Smash TV type games. I'm doing everything alone and it has come out well so far, but now I am getting unpredictable crashes which seem to be related to CoreFoundation forking and not exec()ing, as the message __THE_PROCESS_HAS_FORKED_AND_YOU_CANNOT_USE_THIS_COREFOUNDATION_FUNCTIONA LITY___YOU_MUST_EXEC__ always shows up somewhere in the debugger. Usually it shows up around a CFRunLoopRunSpecific and is related to either a timer firing or _InitializeTouchTapCount. I cannot figure out exactly what is causing the fork to occur. My main game loop is running on a timer, first updating all the logic and then drawing everything with openGL. There is nothing highly complex or unusual. I understand you cannot make CF calls on the childside of a fork, or access shared memory and things like that. I am not explicitly trying to fork anything. My question is: can anyone tell me what type of activity might cause CoreFoundation to randomly fork like this? I'd really like to finish this game and I don't know how to solve this problem. Thanks for any help.

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  • Problem with Core Data - EXC_BAD_ACCESS

    - by BarrettJ
    I'm using the following code and I'm getting an EXC_BAD_ACCESS when trying to get the count of objects - anyone have any idea why? Oddly enough, the error only happens if the count should be one or greater, if there are no objects it seems to work fine (it outputs null). NSFetchRequest *fetchRequest = [[NSFetchRequest alloc] init]; NSEntityDescription *entity = [NSEntityDescription entityForName:@"TVShow" inManagedObjectContext:[self managedObjectContext]]; [fetchRequest setEntity:entity]; [fetchRequest includesPendingChanges]; //NSPredicate *predicate = [NSPredicate predicateWithFormat:@"ID == %@", showId]; //[fetchRequest setPredicate:predicate]; NSError *error; NSLog(@"Generating Count"); NSUInteger count = [[self managedObjectContext] countForFetchRequest:fetchRequest error:&error]; if(count == NSNotFound) { NSLog(@"error"); } else { NSLog(@"%@", count); // EXC_BAD_ACCESS here } [fetchRequest release];

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  • How can I check whether Exposé is being activated or not?

    - by yangumi
    Hi, I'm creating an application that emulates MacBook's multi-touch Trackpad. As you may know, on MacBook's trackpad if you swipe 4 fingers up, it triggers the Show Desktop. if you swipe 4 fingers down, it shows the Exposé. However, if the Show Desktop is being activated and you swipe 4 fingers down, it will come back to the normal mode. The same goes with the Exposé: if the Exposé is being activated and you swipe 4 fingers up, it will also come back to the normal mode. Here is the problem: I use the keyboard shortcut F3 to show the Exposé and F11 to show the Show Desktop. The problem is, when the Show Desktop is being activated, if I press F3, it will go straight to the Exposé. And when the Exposé is being activated, if I press F11 it will go straight to the Show Desktop. But I want it to behave like Trackpad, which I guess its code may look like this - FourFingersDidSwipeUp { if (isExposeBeingActivated() || isShowDesktopBeingActivated()) { pressKey("Esc"); } else { pressKey("F11"); } } But I don't know how to implement the "isExposeBeingActivated()" and "isShowDesktopBeingActivated()" methods. I've tried creating a window and check whether its size has changed (on assumption that if the Expose is being activated, its size should be smaller), but the system always returns the same size. I tried monitoring the background processes during the Expose, but nothing happened. Does anyknow have any suggestions on this? (I'm sorry if my English sounds weird.)

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  • How to include other controls in a scrollbar?

    - by Paperflyer
    I want to create a scrollview with a zooming control and a button next to the scrollbar. Sort of like the "tile window" button in XCode (top right corner of the editor), it should be in the same box that usually is used by the scrollbar only. Do you have an idea of how to approach this? I was thinking to use an NSScrollView and set the scrollbars to a custom subclass of NSScroller which includes the other widgets. What kinds of buttons use the same style as the scrollbar?

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  • UITableview has problem reloading

    - by seelani
    Hi guys, I've kinda finished my application for a school project but have run into a major "bug". It's a account management application. I'm unable to insert a picture here so here's a link: http://i232.photobucket.com/albums/ee112/seelani/Screenshot2010-12-22atPM075512.png Here's the problem when i click on the plus sign, i push a nav controller to load another view to handle the adding and deleting of categories. When i add and return back to the view above, it doesn't update. It only updates after i hit the button on the right which is another view used to change some settings, and return back to the page. I did some research on viewWillAppear and such but I'm still confused to why it doesn't work properly. This problem is also affecting my program when i delete a category, and return back to this view it crashes cos the view has not reloaded successfully. I will get this error when deleting and returning to the view. "* Terminating app due to uncaught exception 'NSRangeException', reason: '* -[NSMutableArray objectAtIndex:]: index 4 beyond bounds [0 .. 3]'". [EDIT] Table View Code: @class LoginViewController; @implementation CategoryTableViewController @synthesize categoryTableViewController; @synthesize categoryArray; @synthesize accountsTableViewController; @synthesize editAccountTable; @synthesize window; CategoryMgmtTableController *categoryMgmtTableController; ChangePasswordView *changePasswordView; - (void) save_Clicked:(id)sender { /* UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"Category Management" message:@"Load category management table view" delegate:self cancelButtonTitle: @"OK" otherButtonTitles:nil]; [alert show]; [alert release]; */ KeyCryptAppAppDelegate *appDelegate = (KeyCryptAppAppDelegate *)[[UIApplication sharedApplication] delegate]; categoryMgmtTableController = [[CategoryMgmtTableController alloc]initWithNibName:@"CategoryMgmtTable" bundle:nil]; [appDelegate.categoryNavController pushViewController:categoryMgmtTableController animated:YES]; } - (void) change_Clicked:(id)sender { UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"Change Password" message:@"Change password View" delegate:self cancelButtonTitle: @"OK" otherButtonTitles:nil]; [alert show]; [alert release]; KeyCryptAppAppDelegate *appDelegate = (KeyCryptAppAppDelegate *)[[UIApplication sharedApplication] delegate]; changePasswordView = [[ChangePasswordView alloc]initWithNibName:@"ChangePasswordView" bundle:nil]; [appDelegate.categoryNavController pushViewController:changePasswordView animated:YES]; /* KeyCryptAppAppDelegate *appDelegate = (KeyCryptAppAppDelegate *)[[UIApplication sharedApplication] delegate]; categoryMgmtTableController = [[CategoryMgmtTableController alloc]initWithNibName:@"CategoryMgmtTable" bundle:nil]; [appDelegate.categoryNavController pushViewController:categoryMgmtTableController animated:YES]; */ } #pragma mark - #pragma mark Initialization /* - (id)initWithStyle:(UITableViewStyle)style { // Override initWithStyle: if you create the controller programmatically and want to perform customization that is not appropriate for viewDidLoad. if ((self = [super initWithStyle:style])) { } return self; } */ -(void) initializeCategoryArray { sqlite3 *db= [KeyCryptAppAppDelegate getNewDBConnection]; KeyCryptAppAppDelegate *appDelegate = (KeyCryptAppAppDelegate *)[[UIApplication sharedApplication] delegate]; const char *sql = [[NSString stringWithFormat:(@"Select Category from Categories;")]cString]; const char *cmd = [[NSString stringWithFormat:@"pragma key = '%@' ", appDelegate.pragmaKey]cString]; sqlite3_stmt *compiledStatement; sqlite3_exec(db, cmd, NULL, NULL, NULL); if (sqlite3_prepare_v2(db, sql, -1, &compiledStatement, NULL)==SQLITE_OK) { while(sqlite3_step(compiledStatement) == SQLITE_ROW) [categoryArray addObject:[NSString stringWithUTF8String:(char*) sqlite3_column_text(compiledStatement, 0)]]; } else { NSAssert1(0,@"Error preparing statement", sqlite3_errmsg(db)); } sqlite3_finalize(compiledStatement); } #pragma mark - #pragma mark View lifecycle - (void)viewDidLoad { // Uncomment the following line to display an Edit button in the navigation bar for this view controller. // self.navigationItem.rightBarButtonItem = self.editButtonItem; [super viewDidLoad]; } - (void)viewWillAppear:(BOOL)animated { self.title = NSLocalizedString(@"Categories",@"Types of Categories"); categoryArray = [[NSMutableArray alloc]init]; [self initializeCategoryArray]; self.navigationItem.rightBarButtonItem = [[[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemAdd target:self action:@selector(save_Clicked:)] autorelease]; self.navigationItem.leftBarButtonItem = [[[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemAction target:self action:@selector(change_Clicked:)] autorelease]; [super viewWillAppear:animated]; } - (void)viewDidAppear:(BOOL)animated { NSLog (@"view did appear"); [super viewDidAppear:animated]; } - (void)viewWillDisappear:(BOOL)animated { NSLog (@"view will disappear"); [super viewWillDisappear:animated]; } - (void)viewDidDisappear:(BOOL)animated { [categoryTableView reloadData]; NSLog (@"view did disappear"); [super viewDidDisappear:animated]; } /* // Override to allow orientations other than the default portrait orientation. - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { // Return YES for supported orientations return (interfaceOrientation == UIInterfaceOrientationPortrait); } */ #pragma mark - #pragma mark Table view data source - (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { // Return the number of sections. return 1; } - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { // Return the number of rows in the section. return [self.categoryArray count]; } // Customize the appearance of table view cells. - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease]; } // Configure the cell... NSUInteger row = [indexPath row]; cell.text = [categoryArray objectAtIndex:row]; cell.accessoryType = UITableViewCellAccessoryDisclosureIndicator; return cell; } /* // Override to support conditional editing of the table view. - (BOOL)tableView:(UITableView *)tableView canEditRowAtIndexPath:(NSIndexPath *)indexPath { // Return NO if you do not want the specified item to be editable. return YES; } */ /* // Override to support editing the table view. - (void)tableView:(UITableView *)tableView commitEditingStyle:(UITableViewCellEditingStyle)editingStyle forRowAtIndexPath:(NSIndexPath *)indexPath { if (editingStyle == UITableViewCellEditingStyleDelete) { // Delete the row from the data source [tableView deleteRowsAtIndexPaths:[NSArray arrayWithObject:indexPath] withRowAnimation:YES]; } else if (editingStyle == UITableViewCellEditingStyleInsert) { // Create a new instance of the appropriate class, insert it into the array, and add a new row to the table view } } */ /* // Override to support rearranging the table view. - (void)tableView:(UITableView *)tableView moveRowAtIndexPath:(NSIndexPath *)fromIndexPath toIndexPath:(NSIndexPath *)toIndexPath { } */ /* // Override to support conditional rearranging of the table view. - (BOOL)tableView:(UITableView *)tableView canMoveRowAtIndexPath:(NSIndexPath *)indexPath { // Return NO if you do not want the item to be re-orderable. return YES; } */ #pragma mark - #pragma mark Table view delegate - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { NSString *selectedCategory = [categoryArray objectAtIndex:[indexPath row]]; NSLog (@"AccountsTableView.xib is called."); if ([categoryArray containsObject: selectedCategory]) { if (self.accountsTableViewController == nil) { AccountsTableViewController *aAccountsView = [[AccountsTableViewController alloc]initWithNibName:@"AccountsTableView"bundle:nil]; self.accountsTableViewController =aAccountsView; [aAccountsView release]; } NSInteger row =[indexPath row]; accountsTableViewController.title = [NSString stringWithFormat:@"%@", [categoryArray objectAtIndex:row]]; // This portion pushes the categoryNavController. KeyCryptAppAppDelegate *delegate = [[UIApplication sharedApplication] delegate]; [self.accountsTableViewController initWithTextSelected:selectedCategory]; KeyCryptAppAppDelegate *appDelegate = (KeyCryptAppAppDelegate *)[[UIApplication sharedApplication] delegate]; appDelegate.pickedCategory = selectedCategory; [delegate.categoryNavController pushViewController:accountsTableViewController animated:YES]; } } #pragma mark - #pragma mark Memory management - (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Relinquish ownership any cached data, images, etc that aren't in use. } - (void)viewDidUnload { // Relinquish ownership of anything that can be recreated in viewDidLoad or on demand. // For example: self.myOutlet = nil; } - (void)dealloc { [accountsTableViewController release]; [super dealloc]; } @end And the code that i used to delete rows(this is in a totally different tableview): - (void)tableView:(UITableView *)tableView commitEditingStyle:(UITableViewCellEditingStyle)editingStyle forRowAtIndexPath:(NSIndexPath *)indexPath { if (editingStyle == UITableViewCellEditingStyleDelete) { // Delete the row from the data source NSString *selectedCategory = [categoryArray objectAtIndex:indexPath.row]; [categoryArray removeObjectAtIndex:indexPath.row]; [tableView deleteRowsAtIndexPaths:[NSArray arrayWithObject:indexPath] withRowAnimation:YES]; [deleteCategoryTable reloadData]; //NSString *selectedCategory = [categoryArray objectAtIndex:indexPath.row]; sqlite3 *db= [KeyCryptAppAppDelegate getNewDBConnection]; KeyCryptAppAppDelegate *appDelegate = (KeyCryptAppAppDelegate *)[[UIApplication sharedApplication] delegate]; const char *sql = [[NSString stringWithFormat:@"Delete from Categories where Category = '%@';", selectedCategory]cString]; const char *cmd = [[NSString stringWithFormat:@"pragma key = '%@' ", appDelegate.pragmaKey]cString]; sqlite3_stmt *compiledStatement; sqlite3_exec(db, cmd, NULL, NULL, NULL); if (sqlite3_prepare_v2(db, sql, -1, &compiledStatement, NULL)==SQLITE_OK) { sqlite3_exec(db,sql,NULL,NULL,NULL); } else { NSAssert1(0,@"Error preparing statement", sqlite3_errmsg(db)); } sqlite3_finalize(compiledStatement); } else if (editingStyle == UITableViewCellEditingStyleInsert) { // Create a new instance of the appropriate class, insert it into the array, and add a new row to the table view } }

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  • Get private SecKeyRef from DER file?

    - by Alexander Parfyanovich
    In my iPhone project I have used this solution to encrypt data with DER encoded certificate, which was generated by openssl commands like this: openssl req -x509 -nodes -days 365 -newkey rsa:2048 -keyout privateKey.pem -out cert.pem openssl x509 -outform der -in cert.pem -out cert.der openssl rsa -in privateKey.pem -outform DER -out privateKey.der And now I want to decrypt data using private key file. How can I get the private SecKeyRef instance from DER encoded private key file?

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  • MPMusicPlayerController stops sending notifications

    - by jasongullickson
    I have a MPMusicPlayerController playing the entire iPod library and I'm subscribed to the notifications when tracks change etc. This is all working correctly When the end of the playlist is reached, MPMusicPlayerController sends a change of state notification and stops. When I re-start the player, music begins to play again but MPMusicPlayerController no longer sends notifications when tracks change, etc. Thoughts?

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  • longitude and latitude for current location returned from CLLocationManager in UK region is not corr

    - by bond
    Hi I am getting latitude and longitude of current location from CLLocationManager delegate method. It works fine for some region but its giving problem in UK region. When it is used in UK region, the current location longitude and latitude returned from CLLocationManager is not proper. Thanks heres a part of the logic i am using. -(void)viewWillAppear:(BOOL)animated { [super viewWillAppear:animated]; self.locationManager = [[CLLocationManager alloc] init]; if(self.locationManager.locationServicesEnabled) { self.locationManager.delegate = self; self.locationManager.distanceFilter = kCLDistanceFilterNone; self.locationManager.desiredAccuracy = kCLLocationAccuracyBest; } } -(void)locationManager:(CLLocationManager *)manager didUpdateToLocation:(CLLocation *)newLocation fromLocation:(CLLocation *)oldLocation { NSLog(@"Updating"); //if the time interval returned from core location is more than 15 seconds //we ignore it because it might be from an old session if ( abs([newLocation.timestamp timeIntervalSinceDate: [NSDate date]]) < 15) { self.latitude = newLocation.coordinate.latitude; self.longitude = newLocation.coordinate.longitude; NSLog(@"longitude=%f-- latitude=%f--",self.longitude,self.latitude); [self.locationManager stopUpdatingLocation]; [self removeActivityIndicator]; [[self locationSaved] setHidden:NO]; [[self viewLocationInMap] setEnabled:YES]; }}

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  • How no make a button show UINavigationBar only in 3 of 5 tabs in UITabBar?

    - by Mike Rychev
    I have an app, where there's a UITabBar with 5 tabs. When user shakes the device, I want the UINavigationBar to push an UIImageView. When I show the UIImageView, I need to hide both tab and nav bars. After that, when user taps the UIImageView, the NavBar appears again and user can go to the UIImageView's parent view. I make the Nav Bar appear like this: [[self navigationController] setNavigationBarHidden:NO animated:YES]; But in two tabs I have to make the Nav Bar appear, so user can switch to UIImageView's parentView and then, when the parent view appears, hide the nav bar. How can I do it?

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  • How to use NSObject to URLs with three20 properly

    - by Frank
    Basically i map my controllers to accept the address class to be passed into the listingpage controller. Which is done here: [map from:@"tt://listingPage/(initWithResult:)" toViewController:[ListingPageController class]]; [map from:[Address class] name:@"result" toURL:@"tt://listingPage/(initWithResult:)"]; This url is being used in my table item which I am has been invoked here: for (Address *result in [(id<SearchResultsModel>)self.model results]) { NSString* url = [result URLValueWithName:@"result"]; TTTableImageItem* tii = [TTTableMessageItem itemWithTitle:[result addressText] caption:[result addressText] text:[result subText] imageURL:[result image] URL:url]; [self.items addObject:tii]; } My app crashes, I am not sure why, seems to be getting an invalidate view. any help would be much appreciated.

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  • UIImages on UITableView?

    - by babu Kong
    what is the best method to display about 300 png images into a UITableView.. i dont wanna display them at the same time... i have 3 tableViewControllers that will each display about 100 imgaes.. (its for a catalog so the images are important to display) i used [uiimage imageNamed:] but that method caches the images and they dont get released so the memory usage is big.... is there any way to release the cache when the nav controller pushes a different view controller? i also tried [uiimage alloc] initWithContentsOfFile] but the images wont display.... any help?

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  • NSTimer as a self-targeting ivar.

    - by Matt Wilding
    I have come across an awkward situation where I would like to have a class with an NSTimer instance variable that repeatedly calls a method of the class as long as the class is alive. For illustration purposes, it might look like this: // .h @interface MyClock : NSObject { NSTimer* _myTimer; } - (void)timerTick; @end - // .m @implementation MyClock - (id)init { self = [super init]; if (self) { _myTimer = [[NSTimer scheduledTimerWithTimeInterval:1.0f target:self selector:@selector(timerTick) userInfo:nil repeats:NO] retain]; } return self; } - (void)dealloc { [_myTimer invalidate]; [_myTImer release]; [super dealloc]; } - (void)timerTick { // Do something fantastic. } @end That's what I want. I don't want to to have to expose an interface on my class to start and stop the internal timer, I just want it to run while the class exists. Seems simple enough. But the problem is that NSTimer retains its target. That means that as long as that timer is active, it is keeping the class from being dealloc'd by normal memory management methods because the timer has retained it. Manually adjusting the retain count is out of the question. This behavior of NSTimer seems like it would make it difficult to ever have a repeating timer as an ivar, because I can't think of a time when an ivar should retain its owning class. This leaves me with the unpleasant duty of coming up with some method of providing an interface on MyClock that allows users of the class to control when the timer is started and stopped. Besides adding unneeded complexity, this is annoying because having one owner of an instance of the class invalidate the timer could step on the toes of another owner who is counting on it to keep running. I could implement my own pseudo-retain-count-system for keeping the timer running but, ...seriously? This is way to much work for such a simple concept. Any solution I can think of feels hacky. I ended up writing a wrapper for NSTimer that behaves exactly like a normal NSTimer, but doesn't retain its target. I don't like it, and I would appreciate any insight.

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  • Background image for list view still shows white behind text for cells.

    - by MonkeyTroy
    I wanted to put a background image partially visible behind a list view. I created a list view in my nib with an image view behind it and made the list view background 20% opacity. This allows the background image to show thru but my text in the cells show a white background behind and if I create the cells in cellForRowAtIndexPath the cells have a white background too. I am creating and setting the cell textLabel and the detailTextLabel in the cellForRowAtIndexPath event. Not sure how to get rid of that, or if there is a better way to do the background image.

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