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  • iPhone: value of selectedIndex for tab should be consistent, but isn't

    - by Janine
    This should be so simple... but something screwy is happening. My setup looks like this: MainViewController Tab Bar Controller 4 tabs, each of which loads WebViewController My AppDelegate contains an ivar, tabBarController, which is connected to the tab bar controller (this was all set up in Interface Builder). The leftmost tab is marked "selected" in IB. Within the viewWillAppear method in WebViewController, I need to know which tab was just selected so I can load the correct URL. I do this by switching on appDelegate.tabBarController.selectedIndex. When the app first runs and the leftmost tab is selected, selectedIndex is a large garbage value. After that, I get values from 0 to 3, which is as it should be, but they are in random order. Not only that, but each tab I touch reports a different value each time. This app is extremely simple right now and I can't imagine what I could have done to make things go this wrong. Has anyone seen (and hopefully solved) this behavior? Update: we have a request for code. There's not much to see. The tab bar controller gets loaded in applicationDidFinishLaunching: [self.mainViewController view]; //force nib to load [self.window addSubview:self.mainViewController.tabBarController.view] There is currently no code whatsoever in MainViewController.m other than the synthesize and release for tabBarController. From WebVewController.m: - (void)viewWillAppear:(BOOL)_animation { [super viewWillAppear:_animation]; NSURL *url; switch([S_UIDelegate mainViewController].tabBarController.selectedIndex) { case 0: url = [NSURL URLWithString:@"http://www.cnn.com"]; break; case 1: url = [NSURL URLWithString:@"http://www.facebook.com"]; break; case 2: url = [NSURL URLWithString:@"http://www.twitter.com"]; break; case 3: url = [NSURL URLWithString:@"http://www.google.com"]; break; default: url = [NSURL URLWithString:@"http://www.msnbc.com"]; } NSURLRequest *request = [NSURLRequest requestWithURL:url]; [webView loadRequest:request]; } This is where I'm seeing the random values.

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  • Why I add the CGPoint in the NSMultable Array?

    - by Tattat
    I want to store my CGPoint to the NSMultable Array, so , I have method like this: [self.points addObject:CGPointMake(x, y)]; But I got the error, it said that : Incompatible type for argument 1 of "addObject". So, I check out the API, (void)addObject:(id)anObject anObject The object to add to the end of the receiver's content. This value must not be nil. So, I think the "CGPointMake" can make a Object, but it can't be assigned. What happens?

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  • UIColor app crashing

    - by coure06
    i have a global variable UIColor *textColor; I am update this variable by the code textColor = [UIColor colorWithRed:fr green:fg blue:fb alpha:1.0]; then assigning this color to Label like this myLabel.textColor = textColor; It only work once, when i again call with updated values and assign label new values app crashes... textColor = [UIColor colorWithRed:fr green:fg blue:fb alpha:1.0]; myLabel.textColor = textColor;

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  • NSTableView Drag and Drop not working

    - by macatomy
    Hi, I'm trying to set up very basic drag and drop for my NSTableView. The table view has a single column (with a custom cell). The column is bound to an NSArrayController, and the array controller's content array is bound to an NSArray on my controller object. The data displays fine in the table. I connected the dataSource and delegate outlets of the table view to my controller object, and then implemented these methods: - (BOOL)tableView:(NSTableView *)aTableView writeRowsWithIndexes:(NSIndexSet *)rowIndexes toPasteboard:(NSPasteboard *)pboard { NSLog(@"dragging"); return YES; } - (NSDragOperation)tableView:(NSTableView*)tv validateDrop:(id <NSDraggingInfo>)info proposedRow:(NSInteger)row proposedDropOperation:(NSTableViewDropOperation)op { return NSDragOperationEvery; } - (BOOL)tableView:(NSTableView *)aTableView acceptDrop:(id <NSDraggingInfo>)info row:(NSInteger)row dropOperation:(NSTableViewDropOperation)operation { return YES; } I also registered the drag types in -awakeFromNib: #define MyDragType @"MyDragType" - (void)awakeFromNib { [super awakeFromNib]; [_myTable registerForDraggedTypes:[NSArray arrayWithObjects:MyDragType, nil]]; } The problem is that the -tableView:writeRowsWithIndexes:toPasteboard: method is never called. I've looked at a bunch of examples and I can't figure out anything I'm doing wrong. Could the problem be that I'm using a custom cell? Is there something I'm supposed to override in the cell subclass to enable this functionality? EDIT: Confirmed. Switching the custom cell for a regular NSTextFieldCell made dragging work. Now, how do I make drag and drop work with my custom cell?

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  • How to limit NSTextField text length and keep it always upper case?

    - by carlosb
    Need to have an NSTextField with a text limit of 4 characters maximum and show always in upper case but can't figure out a good way of achieving that. I've tried to do it through a binding with a validation method but the validation only gets called when the control loses first responder and that's no good. Temporarly I made it work by observing the notification NSControlTextDidChangeNotification on the text field and having it call the method: - (void)textDidChange:(NSNotification*)notification { NSTextField* textField = [notification object]; NSString* value = [textField stringValue]; if ([value length] > 4) { [textField setStringValue:[[value uppercaseString] substringWithRange:NSMakeRange(0, 4)]]; } else { [textField setStringValue:[value uppercaseString]]; } } But this surely isn't the best way of doing it. Any better suggestion?

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  • Dismissing a modal view in horizontal orientation?

    - by Sheehan Alam
    I have a modal view that is presented and dismissed fine when my device is in vertical orientation. I have problems when my modal view is presented in the vertical orientation, but dismissed in horizontal orientation. The entire app switches back to vertical orientation automatically. How can I ensure that if I am in horizontal orientation, the view should dismiss properly?

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  • Problem creating checklist (similar to TouchCells sample code) app for iPhone. Random cells get chec

    - by Jonah
    I've been having a problem creating a checklist in the style of the TouchCells example from the Apple sample code. Basically, it is a table that allows multiple selection of its items and gives each selected item a check mark. The problem I'm having is that when I select an item and then scroll down the screen, another item (off the screen) will randomly be selected. It seems that it is usually the next cell to be loaded on the screen. I couldn't figure out what I was doing wrong so I tested it with Apple's TouchCells code. In their program though, they only have 6 cells and there is no room to scroll. So, I duplicated some of the items from the plist file to make more cells and... the same problem pops up. If you select a cell and then scroll, another cell will randomly be selected. Update I recently tried the iPhone Dev Cookbook sample code named "Checks" and... you guessed it, the same problem. Here's the link: http://code.google.com/p/cookbooksamples/downloads/list This is driving me nuts. Is it a bug or am I doing something wrong? Does anyone know how to fix this? Thanks! Also, does anyone know of any sample code that shows how to do this?

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  • How to convert the date string into string( yyyy-MM-dd). While doing so, I getting null values ?

    - by Madan Mohan
    Hi, I have the data as customerFromDate " 01 Apr 2010 " and customerToDate " 30 Apr 2010 " which is a string. I want to convert that format into yyyy-MM-dd it should be in string. but while doing so. I got null values. Please see the following code which I had tried. printf("\n customerFromDate %s",[customerStatementObj.customerFromDate UTF8String]); printf("\n customerToDate %s",[customerStatementObj.customerToDate UTF8String]); /* prints as the following customerFromDate 01 Apr 2010 customerToDate 30 Apr 2010 */ NSDateFormatter *dateFormatter = [[NSDateFormatter alloc]init]; [dateFormatter setDateFormat:@"yyyy-MM-dd"]; NSDate *fromDate=[[NSDate alloc]init]; fromDate = [dateFormatter dateFromString:customerStatementObj.customerFromDate]; printf("\n fromDate: %s",[fromDate.description UTF8String]); NSString *fromDateString=[dateFormatter stringFromDate:fromDate]; printf("\n fromDateString: %s",[fromDateString UTF8String]); [dateFormatter release]; NSDateFormatter *dateFormatter1 = [[NSDateFormatter alloc]init]; [dateFormatter1 setDateFormat:@"yyyy-MM-dd"]; NSDate *toDate=[[NSDate alloc]init]; toDate = [dateFormatter1 dateFromString:customerStatementObj.customerToDate]; printf("\n toDate: %s",[toDate.description UTF8String]); NSString *toDateString=[dateFormatter1 stringFromDate:toDate]; printf("\n toDateString: %s",[toDateString UTF8String]); [dateFormatter1 release]; Thank you, Madan Mohan.

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  • IPhone OS 4.0 - Beta 3 - setContentURL on MPMoviePlayerViewController crashing the App

    - by Thom
    Hi Everyone. I had this issue, with the beta2 and I thought the beta3 was going to solve it, but I'm starting to think that I'm doing something wrong. I have a MPMoviePlayerViewController playing a video and when the video ends I'm trying to change the video for another like this: [moviePlayerViewController.moviePlayer setContentURL:newVideoURL]; The app crashes when it reaches this point. Any help/advice welcome :) Thanks Thomas

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  • Cocos2D, UIScrollView, and initial placement of a scene

    - by diatrevolo
    Hello: I am using a UIScrollView to forward touches to Cocos2D as outlined in http://getsetgames.com/2009/08/21/cocos2d-and-uiscrollview/ Everything works great after a few days of working with it, except one thing: when the initial view appears on the screen, the background appears to be scrolled to the center. As soon as I try to scroll around, the image jumps to 0,0, and everything works as normal, except the touches are offset by half the width and height of the background image. Am I overlooking something basic? I can't think of a useful portion of the code that illustrates the issue, as I can't track it down, but would be happy to post code if anyone has any ideas. Thanks in advance, -Roberto

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  • Remove UIViewController from UIScrollView?

    - by tobi
    Hi, i add different View with (setPageID) to a ScrollView, but know i get a Memory problem on rotaion and i want to remove the actualy not showed view... how can i do this or how can i remove the memory problem? Thanks!!! - (void)setPageID:(int)page { if (page < 0) return; if (page >= self.listOfItems.count) return; CGFloat cx = 0; ScrollingViewStep *controller = [viewControllers objectAtIndex:page]; if ((NSNull *)controller == [NSNull null]) { controller = [[ScrollingViewStep alloc] init]; [viewControllers replaceObjectAtIndex:page withObject:controller]; [controller release]; } if (nil == controller.view.superview) { if([[UIDevice currentDevice] orientation] == UIDeviceOrientationPortrait || [[UIDevice currentDevice] orientation] == UIDeviceOrientationPortraitUpsideDown) { cx = 768.0 * page; controller.view.frame = CGRectMake(cx, 0.0 , 768.0f, 926.0f); } else { cx = 1024.0 * page; controller.view.frame = CGRectMake(cx, 0.0 , 1024.0f, 670.0f); } [controller setView:ItemID PageID:page Text:[[self.listOfItems objectAtIndex:page] objectForKey:@"step"]]; [scrollView addSubview:controller.view]; } } - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { CGFloat cx2 = 0; for (int i = 0; i < [self.viewControllers count]; i++) { ScrollingViewStep *viewController = [self.viewControllers objectAtIndex:i]; if ((NSNull *)viewController != [NSNull null]) { if([[UIDevice currentDevice] orientation] == UIDeviceOrientationPortrait || [[UIDevice currentDevice] orientation] == UIDeviceOrientationPortraitUpsideDown) { cx2 = 768.0 * i; viewController.view.frame = CGRectMake(cx2, 0.0 , 768.0f, 926.0f); [viewController repos]; } else { cx2 = 1024.0 * i; viewController.view.frame = CGRectMake(cx2, 0.0 , 1024.0f, 670.0f); [viewController repos]; } } } if((interfaceOrientation == UIInterfaceOrientationPortrait) || (interfaceOrientation == UIInterfaceOrientationPortraitUpsideDown)) { CGRect frame = scrollView.frame; frame.origin.x = 768 * currentPageInScrollview; frame.origin.y = 0; [scrollView scrollRectToVisible:frame animated:NO]; } else { CGRect frame = scrollView.frame; frame.origin.x = 1024 * currentPageInScrollview; [scrollView scrollRectToVisible:frame animated:NO]; } pageControlIsChangingPage = YES; return YES; } - (void)didReceiveMemoryWarning { int currentPage = currentPageInScrollview; NSLog(@"MEMORY"); // unload the views+controllers which are no longer visible UIViewController *l; for (int i = 0; i < [self.viewControllers count]; i++) { ScrollingViewStep* viewController = [self.viewControllers objectAtIndex:i]; if((NSNull *)viewController != [NSNull null]) { if(i < currentPage-1 || i > currentPage+1) { [self.viewControllers replaceObjectAtIndex:i withObject:[NSNull null]]; } } } [super didReceiveMemoryWarning]; }

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  • requestAccessToEntity for both iOS6 and 5.x - EKEventStore

    - by ShiShi
    following iOS6 eventKit and the new privacy settings I am using the following code - which works perfectly fine on iOS6 devices. Still, I would like the same code to work also for devices with iOS 5.x and I wish not to write a the "same code" twice - Seems wrong. Can anyone assist in an elegant solution ? EKEventStore *eventStore = [[EKEventStore alloc] init]; [eventStore requestAccessToEntityType:EKEntityTypeEvent completion:^(BOOL granted, NSError *error) { // some code }];

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  • Loading animation Memory leak

    - by Ayaz Alavi
    Hi, I have written network class that is managing all network calls for my application. There are two methods showLoadingAnimationView and hideLoadingAnimationView that will show UIActivityIndicatorView in a view over my current viewcontroller with fade background. I am getting memory leaks somewhere on these two methods. Here is the code -(void)showLoadingAnimationView { textmeAppDelegate *textme = (textmeAppDelegate *)[[UIApplication sharedApplication] delegate]; [[UIApplication sharedApplication] setNetworkActivityIndicatorVisible:YES]; if(wrapperLoading != nil) { [wrapperLoading release]; } wrapperLoading = [[UIView alloc] initWithFrame:CGRectMake(0.0, 0.0, 320.0, 480.0)]; wrapperLoading.backgroundColor = [UIColor clearColor]; wrapperLoading.alpha = 0.8; UIView *_loadingBG = [[UIView alloc] initWithFrame:CGRectMake(0.0, 0.0, 320.0, 480.0)]; _loadingBG.backgroundColor = [UIColor blackColor]; _loadingBG.alpha = 0.4; circlingWheel = [[UIActivityIndicatorView alloc] initWithActivityIndicatorStyle:UIActivityIndicatorViewStyleWhiteLarge]; CGRect wheelFrame = circlingWheel.frame; circlingWheel.frame = CGRectMake(((320.0 - wheelFrame.size.width) / 2.0), ((480.0 - wheelFrame.size.height) / 2.0), wheelFrame.size.width, wheelFrame.size.height); [wrapperLoading addSubview:_loadingBG]; [wrapperLoading addSubview:circlingWheel]; [circlingWheel startAnimating]; [textme.window addSubview:wrapperLoading]; [_loadingBG release]; [circlingWheel release]; } -(void)hideLoadingAnimationView { [[UIApplication sharedApplication] setNetworkActivityIndicatorVisible:NO]; wrapperLoading.alpha = 0.0; [self.wrapperLoading removeFromSuperview]; //[NSTimer scheduledTimerWithTimeInterval:0.8 target:wrapperLoading selector:@selector(removeFromSuperview) userInfo:nil repeats:NO]; } Here is how I am calling these two methods [NSThread detachNewThreadSelector:@selector(showLoadingAnimationView) toTarget:self withObject:nil]; and then somewhere later in the code i am using following function call to hide animation. [self hideLoadingAnimationView]; I am getting memory leaks when I call showLoadingAnimationView function. Anything wrong in the code or is there any better technique to show loading animation when we do network calls?

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  • Check if UINavigationItem title is truncated

    - by PartiallyFinite
    I want to check whether the title of a UINavigationItem is truncated. I set the title like this: self.navigationItem.title = whatever. I know I can check if the text in a UILabel is truncated like this: CGSize size = [label.text sizeWithFont:[UIFont fontWithName:@"myfont" size:18.0]]; if (size.width > label.bounds.size.width) { // set a shorter title } And I can even find the UINavigationItemView object in which the title is displayed like so: UIView *navItemView; for (UIView *view in self.navigationController.navigationBar.subviews) { if ([view isKindOfClass:NSClassFromString(@"UINavigationItemView")]) { navItemView = view; } } But I cannot apply this method to the navItemView because is always seems to have a width of exactly 58, which is much less than the title in it, so according to that, it would appear that the title is truncated, even when it isn't. So, my question comes down to this: How do I find the width of the title displayed in the UINavigationItem? UPDATE: I have found a solution to my problem, but it isn't exactly ideal, perfect, or reliable, so I am not marking it as an answer yet. If anyone has any better solutions, please share them.

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  • Memory over-release problem when I am animating UIView

    - by Sheehan Alam
    I have enabled NSZombie's and I am getting the following message in my console when I am running my application: *** -[UIViewAnimationState release]: message sent to deallocated instance 0xf96d7e0 Here is the method that is performing the animation -(void)loadAvatar:(STObject*)st { NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init]; avatar.alpha = 0; avatar.frame = avatarRectSmall; avatar.image = [ImageCache getMemoryCachedImageAtUrl:st.avatar_url]; [UIView beginAnimations:nil context:nil]; [UIView setAnimationDuration:.50]; avatar.frame = avatarRectNormal; [avatar setAlpha:1]; [UIView commitAnimations]; [pool release]; pool = nil; } I don't always get a crash, only sometimes. I'm wondering what is getting released?

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  • To store images from UIGetScreenImage() in NSMutable Array

    - by sujyanarayan
    Hi, I'm getting images from UIGetScreenImage() and storing directly in mutable array like:- image = [UIImage imageWithScreenContents]; [array addObject:image]; [image release]; I've set this code in timer so I cant use UIImagePNGRepresentation() to store as NSData as it reduces the performance. I want to use this array directly after sometime i.e after capturing 1000 images in 100 seconds. When I use the code below:- UIImage *im = [[UIImage alloc] init]; im = [array objectAtIndex:i]; UIImageWriteToSavedPhotosAlbum(im, nil, nil, nil); the application crashes. And I dont want to use UIImagePNG or JPGRepresentation() in timer as it reduces performance. My problem is how to use this array so that it is converted into image. If anybody has idea related to it please share with me. Thanks in Advance.

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  • How set accessory type when tabel view is enbled to editing?

    - by Madan Mohan
    Hi Guys, I am using the UITableView properties to edit it. theTableView.editing = YES; theTableView.allowsSelectionDuringEditing = YES; It is working fine, the row is selected and I am getting into the next controller but I need to display the the accessoryType in the row. I am using below line for that but even though it is not working. Is there any property or any thing missing to display the indiactor. cell.accessoryType = UITableViewCellAccessoryDisclosureIndicator; I am using the below code for table view. theTableView = [[UITableView alloc] initWithFrame:tableRect style:UITableViewStyleGrouped]; theTableView.editing = YES; theTableView.allowsSelectionDuringEditing = YES; theTableView.delegate = self; theTableView.dataSource = self; theTableView.scrollEnabled=YES; theTableView.separatorColor = [UIColor lightGrayColor]; theTableView.autoresizingMask=YES; theTableView.allowsSelection=YES; theTableView.sectionHeaderHeight=5; theTableView.sectionFooterHeight=5; [myView addSubview:theTableView]; Please help me. THank You, Madan Mohan

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  • [three20] dynamically add Items to TTLauncher

    - by choise
    Hi guys, in my app i got a TTLauncher Object with some TTLauncherItems in it. Now i want to add some Items dynamically inside my App by pressing a button. Is there a simple way to do that or do i have to create my own methods? In the original facebook application there is already something like that implemented. (You can add your Friends to the Launcher) If not, what would be the best thing to do something like that? Store all "extra items" in a plist oder even in a database and query them, each time TTLauncher object is initialized? Thanks for help :)

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  • save and restore state of a tab bar controller

    - by phunehehe
    I have an application that has a UITabBarController with two tabs, each having its own navigation controller. Now I want to store the state of the application when the user closes it, so that when the user relauches the application will show the same place as the last time before it was closed. So, in applicationWillTerminate: I have [NSKeyedArchiver archiveRootObject:tabBarController toFile:@"lastVisitedTab"]; Then, in applicationDidFinishLaunching: I have UITabBarController *last= (UITabBarController *)[NSKeyedUnarchiver unarchiveObjectWithFile:@"lastVisitedTab"]; if (last) tabBarController = [last retain]; I also have an extension to UIImage to make it compliant to NSCoding. However, this doesn't work, as the state is not preserved. The first tab gets selected all the time, and no navigation is preserved either. Can someone tell me what's wrong, or show me how to do it correctly?

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