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  • java - POST vs JDBC

    - by Dan
    OK so here's the code: import java.io.BufferedReader; import java.io.InputStreamReader; import java.net.URL; public class Main { public static void main(String[] args) { try { URL my_url = new URL("http://www.viralpatel.net/blogs/"); BufferedReader br = new BufferedReader(new InputStreamReader(my_url.openStream())); String strTemp = ""; while(null != (strTemp = br.readLine())){ System.out.println(strTemp); } } catch (Exception ex) { ex.printStackTrace(); } } } Using this method I can use POST and GET methods using PHP scripts. I can then use the PHP scripts to the MySQL database which in turn outputs back to the java applet. Is this possible? (and safer?) Thanks.

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  • Using 'git pull' vs 'git checkout -f' for website deployment

    - by Michelle
    I've found two common approaches to automatically deploying website updates using a bare remote repo. The first requires that the repo is cloned into the document root of the webserver and in the post-update hook a git pull is used. cd /srv/www/siteA/ || exit unset GIT_DIR git pull hub master The second approach adds a 'detached work tree' to the bare repository. The post-receive hook uses git checkout -f to replicate the repository's HEAD into the work directory which is the webservers document root i.e. GIT_WORK_TREE=/srv/www/siteA/ git checkout -f The first approach has the advantage that changes made in the websites working directory can be committed and pushed back to the bare repo (however files should not be updated on the live server). The second approach has the advantage that the git directory is not within the document root but this is easily solved using htaccess. Is one method objectively better than the other in terms of best practice? What other advantages and disadvantages am I missing?

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  • Code Contracts Vs. Object Initializers (.net 4.0)

    - by Mystagogue
    At face value, it would seem that object initializers present a problem for .net 4.0 "code contracts", where normally the invariant should be established by the time the object constructor is finished. Presumably, however, object-initializers require properties to be set after construction is complete. My question is if the invariants of "code contracts" are able to handle object initializers, "as if" the properties were set before the constructor completes? That would be very nice indeed!!

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  • linq to sql loadwith vs associatewith

    - by stackoverflowuser
    what is the difference between loadwith and associatewith. From the articles i read it seems that loadwith is used to load addition data (eg all orders for the customers). While AssociateWith is used to filter data. Is that a correct understanding? Also it will be nice if someone can explain this with an example based explanation.

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  • Cant open Nerd Dinner 1.0 VS 2008 SP1 MVC 2

    - by josephj1989
    I was trying to download some ASP.NET MVC Sample application to learn MVC. I tried Music Store and TownHall but they wont open in my VS2008.So I tried the common Nerddinner 1.0 but it gives error "The project Type is not supported by this installation" . I tried the 3rd Method suggested in the following post http://stackoverflow.com/questions/1002907/cant-open-nerddinner-project-in-vs2008 This is about changing the project type GUIDS.Now the project loads but when I run it throws an exception <add assembly="System.Web.Mvc, Version=1.0.0.0, Culture=neutral,PublicKeyToken=31BF3856AD364E35" /> I presume this is happening because the Nerddinner 1.0 is for MVC 1.0 and I have MVC 2.0 installed. How do I proceed now. I have spent a lot of time trying to get an MVC application working on my PC. I am happy if I can get any properly architected , MVC application of medium to high complexity to work on my PC. thanks

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  • AuthenticationType Negotiate vs NTLM

    - by Claudio Redi
    I have the same code base used on 2 different sites hosted on the same server (IIS 7.5). For some reason, when I check the Identity.AuthenticationType property on the code behind of an http handler I see NTLM for 1 site and Negotiate for the other. This is causing some problems and I need both of them to use NTLM. Could you help me to figure out why this difference? So far I see both IIS sites are configured on the same way but of course there is at least 1 difference that I couldn't detect. Thanks!

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  • Table Valued UDF vs Views

    - by vaibhav
    I have never used UDF in sql server. Today I got to know that we can have functions which can return a table. So I just wanted to know can I use functions in place of views. If yes, which one is the better choice and why

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  • Overriding properties of child view controller vs setting them via parent view controller

    - by robinjam
    If you want to modify the default behaviour of a View Controller by changing the value of one of its properties, is it considered better form to instantiate the class and set its property directly, or subclass it and override the property? With the former it would become the parent View Controller's responsibility to configure its children, whereas with the latter the children would effectively configure themselves. EDIT: Some more information: The class I am referring to is FetchedTableViewController, a subclass of UITableViewController that I made to display the results of a Core Data fetch operation. There are two places I want to display the results of a fetch, and they each have different fetch requests. I'm trying to decide whether it's better to create a subclass for each one, and override the fetchRequest property, or make it the responsibility of the parent controller to set the fetchRequest property for its children.

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  • Bilinear interpolation - DirectX vs. GDI+

    - by holtavolt
    I have a C# app for which I've written GDI+ code that uses Bitmap/TextureBrush rendering to present 2D images, which can have various image processing functions applied. This code is a new path in an application that mimics existing DX9 code, and they share a common library to perform all vector and matrix (e.g. ViewToWorld/WorldToView) operations. My test bed consists of DX9 output images that I compare against the output of the new GDI+ code. A simple test case that renders to a viewport that matches the Bitmap dimensions (i.e. no zoom or pan) does match pixel-perfect (no binary diff) - but as soon as the image is zoomed up (magnified), I get very minor differences in 5-10% of the pixels. The magnitude of the difference is 1 (occasionally 2)/256. I suspect this is due to interpolation differences. Question: For a DX9 ortho projection (and identity world space), with a camera perpendicular and centered on a textured quad, is it reasonable to expect DirectX.Direct3D.TextureFilter.Linear to generate identical output to a GDI+ TextureBrush filled rectangle/polygon when using the System.Drawing.Drawing2D.InterpolationMode.Bilinear setting? For this (magnification) case, the DX9 code is using this (MinFilter,MipFilter set similarly): Device.SetSamplerState(0, SamplerStageStates.MagFilter, (int)TextureFilter.Linear); and the GDI+ path is using: g.InterpolationMode = InterpolationMode.Bilinear; I thought that "Bilinear Interpolation" was a fairly specific filter definition, but then I noticed that there is another option in GDI+ for "HighQualityBilinear" (which I've tried, with no difference - which makes sense given the description of "added prefiltering for shrinking") Followup Question: Is it reasonable to expect pixel-perfect output matching between DirectX and GDI+ (assuming all external coordinates passed in are equal)? If not, why not? Finally, there are a number of other APIs I could be using (Direct2D, WPF, GDI, etc.) - and this question generally applies to comparing the output of "equivalent" bilinear interpolated output images across any two of these. Thanks!

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  • Owner Vs PArent and Taction shortcuts on Frames

    - by Fred
    I have a form with a panel. I create frames at runtime and display them on the panel by setting frame's parent property to the panel. When creating panels I do not set the owner property because i manage myself the lifetime of the frame. Until now i got no problem. Next I put an TActionList on the frame with some shortcuts on the actions. I found that my actions did not execute until I set the owner property of the frame to the panel. Can someone can explain me that ? I thought that owner property was just about wich component is responsible to free the children components, and not responsible to forward key events.

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  • Winforms vs WPF

    - by m0s
    I am a student and I do freelance here and there when I have opportunity. I believe my strongest language is C#. I don't really know what is going on in real programming world, so I was wondering if WPF did take over WinForms? I know the differences between two and how two can be used simultaneously but, I just don't want to invest my time in learning dying technologies, I hope you understand. So, for windows desktop programming what would you recommend to master WinForms, WPF or maybe both? I also get a lot that desktop programming is dead already and one should only care about learning web programming.

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  • MonoTouch - foreach vs for loops (performance)

    - by ifwdev
    Normally I'm well aware that a consideration like this is premature optimization. Right now I have some event handlers being attached inside a foreach loop. I am wondering if this style might be prone to leaks or inefficient memory use due to closures being created. Is there any validity to this thinking?

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  • Rails :dependent => :destroy VS :dependent => :delete_all

    - by Sergey
    In rails guides it's described like this: "Objects will be in addition destroyed if they’re associated with :dependent = :destroy, and deleted if they’re associated with :dependent = :delete_all." Right, cool. But what's the difference between being destroyed and being deleted? I tried both and it seems to do the same thing.

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  • Using static variable in function vs passing variable from caller

    - by Patrick
    I have a function which spawns various types of threads, one of the thread types needs to be spawned every x seconds. I currently have it like this: bool isTime( Time t ) { return t >= now(); } void spawner() { while( 1 ) { Time t = now(); if( isTime( t ) )//is time is called in more than one place in the real function { launchthread() t = now() + offset; } } } but I'm thinking of changing it to: bool isTime() { static Time t = now(); if( t >= now() ) { t = now() + offset; return true; } return false; } void spawner() { if( isTime() ) launchthread(); } I think the second way is neater but I generally avoid statics in much the same way I avoid global data; anyone have any thoughts on the different styles?

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  • Ruby vs Lua as scripting language for C++

    - by bl00dshooter
    I am currently building a game server (not an engine), and I want it to be extendable, like a plugin system. The solution I found is to use a scripting language. So far, so good. I'm not sure if I should use Ruby or Lua. Lua is easier to embed, but Ruby has a larger library, and better syntax (in my opinion). The problem is, there is no easy way I found to use Ruby as scripting language with C++, whereas it's very easy with Lua. Toughs about this? Suggestions for using Ruby as scripting language (I tried SWIG, but it isn't nearly as neat as using Lua)? Thanks.

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  • Condition checking vs. Exception handling

    - by Aidas Bendoraitis
    When is exception handling more preferable than condition checking? There are many situations where I can choose using one or the other. For example, this is a summing function which uses a custom exception: # module mylibrary class WrongSummand(Exception): pass def sum_(a, b): """ returns the sum of two summands of the same type """ if type(a) != type(b): raise WrongSummand("given arguments are not of the same type") return a + b # module application using mylibrary from mylibrary import sum_, WrongSummand try: print sum_("A", 5) except WrongSummand: print "wrong arguments" And this is the same function, which avoids using exceptions # module mylibrary def sum_(a, b): """ returns the sum of two summands if they are both of the same type """ if type(a) == type(b): return a + b # module application using mylibrary from mylibrary import sum_ c = sum_("A", 5) if c is not None: print c else: print "wrong arguments" I think that using conditions is always more readable and manageable. Or am I wrong? What are the proper cases for defining APIs which raise exceptions and why?

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  • Delete temp file during finally vs delete output file during catch

    - by Russell
    This is in Java 6. I've seen more than once that people create temp files, do something, then rename it to the output file. Everything is wrapped in a try-finally block, where the temp file is deleted in finally in case something goes wrong in between. try { //do something with tempFile //do something with tempFile //do something with tempFile tempFile.renameTo(outputFile); } finally { if (tempFile.exists()) tempFile.delete() } I was wondering what are the benefits of doing that instead of doing something to the output file directly and delete it in case of exceptions. try { //do something with outputFile //do something with outputFile //do something with outputFile } catch (Exception e) { if (outputFile.exists()) outputFile.delete(); } My guess is that deleting temp files in finally benefits me when the try block can throw many kinds of exceptions. Is my guess right? What else?

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  • SelfReferenceProperty vs. ListProperty Google App Engine

    - by John
    Hi All, I am experimenting with the Google App Engine and have a question. For the sake of simplicity, let's say my app is modeling a computer network (a fairly large corporate network with 10,000 nodes). I am trying to model my Node class as follows: class Node(db.Model): name = db.StringProperty() neighbors = db.SelfReferenceProperty() Let's suppose, for a minute, that I cannot use a ListProperty(). Based on my experiments to date, I can assign only a single entity to 'neighbors' - and I cannot use the "virtual" collection (node_set) to access the list of Node neighbors. So... my questions are: Does SelfReferenceProperty limit you to a single entity that you can reference? If I instead use a ListProperty, I believe I am limited to 5,000 keys, which I need to exceed. Thoughts? Thanks, John

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  • mod_wsgi daemon mode vs threaded fastcgi

    - by t0ster
    Can someone explain the difference between apache mod_wsgi in daemon mode and django fastcgi in threaded mode. They both use threads for concurrency I think. Supposing that I'm using nginx as front end to apache mod_wsgi. UPDATE: I'm comparing django built in fastcgi(./manage.py method=threaded maxchildren=15) and mod_wsgi in 'daemon' mode(WSGIDaemonProcess example threads=15). They both use threads and acquire GIL, am I right?

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  • Code behind methods vs. Jquery AJAX calls

    - by punkouter
    Theres a war brewing I can feel it! Old school coders are used to having every server control create events in the .cs files.. for example.. Getting the Initial load of data, Saving Data, Deleting data... and then binding datasources to the server control.. New school coders want to do it in Jquery + AJAX calls to .svc files... That gives automatic no post backs so that is a advantage... and I think its a different way of thinking.. All of a sudden the UI related events are all being done in Jquery.. What is the most modern and efficient way to go ? How can I convince the old school coders to let us you this new paradigm ? (assuming it is the better way)

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  • Ajaxcontroltoolkit VS. jQuery

    - by Jonesy
    hi folks, I asked a question a few days ago about how to customise the calendar extender of the ajaxcontroltoolkit library and got a response saying I should ditch the control kit for jQuery. I have to say I've heard jQuery being mentioned quite a bit and more importantly I've seen it as a requirement for an increasing number of web development job vacancies. I do like the ajaxcontroltoolkit with its simplicity and integration with Visual Studio. Does anyone have an opinion on the two of these? I'd love to hear from developers with experience with both these ajax solutions. -- Jonesy

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