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  • How to share internet connection and making the client accessible over the lan

    - by Dario Silva Moran
    I've a Pc with Ubuntu 14.04 connected to a linkys router through wlan0, and I'd like to share internet connection to an AVR with ethernet port. This is pretty simple if only internet connection is required for the AVR: actually, creating an ethernet connection as "Shared with other computers" and setting up the AVR IP configuration to use DHCP works just fine, but that makes a private class A lan between those two; of course ip addresses are not in the range of the LAN the router is managing. So, I tried with static ip on both sides (Ubuntu eth0 and AVR ip). Tried many combinations, none of them work to provide Internet access to the AVR and at the same time make the AVR accessible over the network through his static ip address (say, 192.168.0.110). Any tips around to share??

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  • Wake-on-lan under Ubuntu 12.04

    - by iUngi
    I would like to setup the wake-on-lan, the two PCs are connected through a switch. Here is the configuration of the eth0, in the BIOS I couldn't find any information regarding the wake-on-lan. Supported ports: [ TP MII ] Supported link modes: 10baseT/Half 10baseT/Full 100baseT/Half 100baseT/Full 1000baseT/Half 1000baseT/Full Supported pause frame use: No Supports auto-negotiation: Yes Advertised link modes: 10baseT/Half 10baseT/Full 100baseT/Half 100baseT/Full 1000baseT/Half 1000baseT/Full Advertised pause frame use: Symmetric Receive-only Advertised auto-negotiation: Yes Link partner advertised link modes: 10baseT/Half 10baseT/Full 100baseT/Half 100baseT/Full 1000baseT/Full Link partner advertised pause frame use: Symmetric Link partner advertised auto-negotiation: Yes Speed: 1000Mb/s Duplex: Full Port: MII PHYAD: 0 Transceiver: internal Auto-negotiation: on Supports Wake-on: pumbg Wake-on: g Current message level: 0x00000033 (51) drv probe ifdown ifup Link detected: yes After I shut down the PC, I used different tools to send out the magic package, but nothing happens. Any suggestion?

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  • LAN or workgroup with Ubuntu server and windows clients

    - by Kenneth Fernando
    I have 35 windows7 standalone computers right now and planning to setup a LAN/workgroup using ubuntu as a server if its a LAN. Purpose for network.. Files from client computers to be accessed by me and vice versa through a shared folder on the server. Files only include word documents and very small project files. The network wont have Internet at the moment. What I would like to know.. How would i configure the ubuntu server to recognize the clients and will the clients be able to view the shared folders through their windows machines simultaneously? Would appreciate feedback. Thanks

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  • Internet connection crashes while wifi / lan stay connected

    - by pirad
    I am connected to a router by wifi or lan. But every few moments (sometimes seconds, sometimes half an hour) my connection to the internet breaks down. So in one moment I can surf with my firefox and have ping times of 20 ms (wifi) to the google server. And in the next moment I can't open any pages in any browser and the ping shows no new messages first and then "Destination Host Unreachable". This is especially odd as another computer or my smart phone stays connected at the same time to the same network and seems to notice nothing. So I have a problem independend of wifi or lan drivers but with something else. Where should I look for logs that could tell me more information? I can't find some in syslog. Just if I reconnect to the router (wich works for another few moments) there are a lot of informations. But everythin is okay then.

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  • C# .Net Serial DataReceived Event response too slow for high-rate data.

    - by Matthew
    Hi, I have set up a SerialDataReceivedEventHandler, with a forms based program in VS2008 express. My serial port is set up as follows: 115200, 8N1 Dtr and Rts enabled ReceivedBytesThreshold = 1 I have a device I am interfacing with over a BlueTooth, USB to Serial. Hyper terminal receives the data just fine at any data rate. The data is sent regularly in 22 byte long packets. This device has an adjustable rate at which data is sent. At low data rates, 10-20Hz, the code below works great, no problems. However, when I increase the data rate past 25Hz, there starts to recieve mulitple packets on one call. What I mean by this is that there should be a event trigger for every incoming packet. With higher output rates, I have tested the buffer size (BytesToRead command) immediatly when the event is called and there are multiple packets in the buffer then. I think that the event fires slowly and by the time it reaches the code, more packes have hit the buffer. One test I do is see how many time the event is trigger per second. At 10Hz, I get 10 event triggers, awesome. At 100Hz, I get something like 40 event triggers, not good. My goal for data rate is 100HZ is acceptable, 200Hz preferred, and 300Hz optimum. This should work because even at 300Hz, that is only 52800bps, less than half of the set 115200 baud rate. Anything I am over looking? public Form1() { InitializeComponent(); serialPort1.DataReceived += new SerialDataReceivedEventHandler(serialPort1_DataReceived); } private void serialPort1_DataReceived(object sender, SerialDataReceivedEventArgs e) { this.Invoke(new EventHandler(Display_Results)); } private void Display_Results(object s, EventArgs e) { serialPort1.Read(IMU, 0, serial_Port1.BytesToRead); }

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  • Is it possible to use a serial port like session in c#?

    - by Pandiya Chendur
    I am using serial port communication in my asp.net webform application... private bool sendSMS(int portNo, string mobNo, string details) { try { SerialPort SerialPort1 = new SerialPort(); SerialPort1.PortName = "COM" + portNo.ToString(); SerialPort1.BaudRate = 9600; SerialPort1.Parity = Parity.None; SerialPort1.DataBits = 8; SerialPort1.StopBits = StopBits.One; SerialPort1.RtsEnable = true; SerialPort1.DtrEnable = true; SerialPort1.Encoding.GetEncoder(); SerialPort1.ReceivedBytesThreshold = 1; SerialPort1.NewLine = Environment.NewLine; SerialPort1.Open(); SerialPort1.Write("AT" + SerialPort1.NewLine); Sleep(500); SerialPort1.Write("AT+CMGF=1" + SerialPort1.NewLine); Sleep(500); SerialPort1.Write("AT+CMGS=" + (char)34 + mobNo + (char)34 + SerialPort1.NewLine); Sleep(1000); SerialPort1.Write(details + (char)26); Sleep(2000); SerialPort1.Close(); } catch { } return true; } This method works when i send i single message... But when want to send sms in bulk opening and closing port everytime is not a good idea... So my question is it possible to use a serial port like session in c#?... When i open a port i want it to be open for 1 hour and then if my time expires i want to close the port and open it the next time... Any suggestion...

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  • Problem using Embarcadero ER/Studio with Postgres (With Serial PK)

    - by Paul
    Hello ... I created a table using ER/STudio 8.0.3 ... The table has a serial pk (SERIAL/INTEGER in ER/Studio)... But the ER/Studio Physical Model generated convert the Serial to Integer... And The generated table in database has a integer pk, without auto-increment functionality... Any idea? Table generated : CREATE TABLE test ( id integer NOT NULL ) Should be : CREATE TABLE test ( id serial NOT NULL )

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  • OpenWRT + OpenVPN client forwarding from lan to vpn not working

    - by Dariusz Górecki
    I've OpenWRT router with Backfire 10.03.1-rc3 (arch:brcm 2.6 kernel) I've set up an OpenVPN client connecting my router with workplace lan, and it works nicely, I can connect from router to networks (several) in workplace. My OpenVPN client uci-config looks like: config 'openvpn' 'stream_client' option 'nobind' '1' option 'float' '1' option 'client' '1' option 'reneg_sec' '0' option 'management' '127.0.0.1 31194' option 'explicit_exit_notify' '1' option 'verb' '3' option 'persist_tun' '1' option 'persist_key' '1' list 'remote' 'remote.address.cutted' option 'ca' '/lib/uci/upload/cbid.openvpn.stream_client.ca' option 'key' '/lib/uci/upload/cbid.openvpn.stream_client.key' option 'cert' '/lib/uci/upload/cbid.openvpn.stream_client.cert' option 'enable' '1' option 'dev' 'tun1' I've set the 'STREAM_VPN' Zone to allow in/out traffic, and I've added rules for zone-to-zone lan<-vpn and vpn<-lan config 'zone' option 'name' 'stream_vpn' option 'network' 'stream_vpn' option 'input' 'ACCEPT' option 'output' 'ACCEPT' option 'forward' 'REJECT' config 'forwarding' option 'src' 'lan' option 'dest' 'stream_vpn' config 'forwarding' option 'src' 'stream_vpn' option 'dest' 'lan' And interface config: config 'interface' 'stream_vpn' option 'proto' 'none' option 'ifname' 'tun1' option 'defaultroute' '0' option 'peerdns' '0' Now, from my router everything works nicely, the problem is that I cannot connect from computer inside a lan to hosts in networks provided by vpn connection :/ What I've missed, or what I'm doing wrong? And how can I force using specified DNS when connected to vpn? (I know that sever should use PUSH DNS option, but is PUSHes only routes)

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  • Connecting to network device behind NAT from local LAN using the external port and IP

    - by lumbric
    I noticed at several different LANs connected to the Internet through a NAT the following phenomena. There is a server in the LAN and there is a port forwarding to reach this server also from outside the LAN through the NAT. E.g. consider a LAN with the address 192.168.0.* and a SSH server at 192.168.0.2 with port 22 and a forwarding from port 2222 at the NAT 192.168.0.1 to 192.168.0.2:22. If the NAT's external IP is 44.33.22.11, one can connect to the SSH server through 44.33.22.11:2222. Surprisingly this works only from outside the LAN. If one tries to connect to 44.33.22.11:2222 from behind the NAT, there is no answer. Of course one could simply use 192.168.0.2:22, but often it is simpler to use the external IP. The typical use case for me is the configuration on a laptop computer. Usually the user uses any arbitrary Internet connection to connect to his home or office server, but sometimes he will use also the LAN to connect to it and it would be annoying to have to different configurations or bookmarks. Why does it fail to connect from inside the LAN? Is there any good work around?

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  • Using a second Wifi Router (in order to use a LAN port)

    - by Sledge81
    Problem: Connecting a TV decoder via Internet. It doesn't have inbuilt wifi so wired LAN is the only option. I bought a second Wifi Router so I could use its LAN port to create a wired internet connection to my decoder. What I want to achieve: The second Wifi Router should basically pick up the signal from the main wifi router. I would then use the LAN port to connect (with a wire) to the TV decoder. In other words have my secondary Wifi Router act as an access point, which will enable me to use a wired LAN connection to the decoder. What i've done so far: Connected the second Wifi Router to my laptop via the LAN ports. Access 192.168.1.1 and went into my second router. 1) SSID set to the same one as the main Wifi Router 2) Tried disabling DHCP and enabling DHCP (with the DNS and default gateway configured the same as the main router). When I check my network connections, I see the LAN connection too but it says 'Not connected to the internet' while the Wifi (main router) shows connected. Can someone please advise on how to use my second Wifi Router to connect to the main Wifi Router (and thus the Internet). Thanks. main wifi router: Zyxel secondary wifi router: TP Link

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  • 10.10 - No wired connection (cable plugged)

    - by Roland Burda
    So, my problem is that I have a recently bought laptop (Dell Inspiron M5040) with Ubuntu 10.10 installed on it, and the wired connection isn't working. The wireless connection is ok, it works. But the LAN isn't being recognized when the cable is plugged in. I've found an article, but I'm not sure whether it is a good approach for my case: http://www.zyxware.com/articles/2680/solved-wired-connection-eth0-not-detected-in-ubuntu-12-04

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  • Can I create a virtual network interface to connect to a real network device?

    - by michelemarcon
    I have a networked windows pc with 2 network interfaces. The first connects to a lan with ip address 10.1.. The second connects to another lan with ip address 10.2.. Maybe it's a dumb question, however is it possible to virtualize the second network interface, so that the pc can connect to the 2 lans? If necessary, I may switch to linux or paravirtualization. CLARIFICATION: I want to send DHCP broadcast packets on the second lan, but not on the first lan. I want to do it with one single physical network interface. At the moment, I'm not using any virtualization software.

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  • Synchronize Dreamweaver over an SSH tunnel using an SFTP connection

    - by Aeo
    Maybe... Just maybe... I'm asking too much here. Maybe I'm even barking up the wrong tree. I'm looking to essentially have Dreamweaver establish an SSH tunnel to one machine, and then use that connection to synchronize a site that is on another machine entirely. Now for some details: We've got two connections here at work. We've got our office connection for day to day business, and then we've got some fancy connection hosting our web servers upstairs. For the most part they've been mutually exclusive until recently. We had been establishing an SFTP connection to synchronize our web sites by going out over the office connection to the web and coming back in over the fancy connection to our servers upstairs. Recently -ish, we established a LAN connection to one of our servers that makes a pleasant change in VNC connection quality. Thanks to Vinagre, this makes it really easy to connect to any of our servers over this LAN connection via SSH tunnel for VNC. However, in spite of that new addition of a LAN connection, we still synchronize over the 'net. Out the office connection and in on the fancy one upstairs. I'm looking to change this. I'd like to get Dreamweaver to first tunnel over our LAN connection to the servers, and then go from there to whatever connection it needs to. Am I asking too much? The current set up: Dreamweaver is installed on Windows XP which is running within VirtualBox on top of Ubuntu 10.10. The network connection for VirtualBox is currently made in NAT mode, but could easily be switched to a Bridged Connection should it need be. The LAN connection is to 1 of 5 servers running CentOS 5.

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  • Set web browser (or other program) to use specific network

    - by Will
    my PC is connected to 3 different networks: 2 different LAN connections and a VPN connection. when i am connected to the vpn, i cannot browse to the LAN intranet as the DNS is all going through the vpn and it cannot see the domains on the LAN. Is there a way to set firefox/chrome/etc to use a specific connection, so that i don't have to disconnect from vpn to get to the other intranets?

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  • pySerial writes to Arduino Uno get buffered

    - by Bhaktavatsalam Nallanthighal
    I have a Python script that writes short messages to the serial port on my Arduino Uno board using pySerial. There is a loop and depending on some conditions, multiple writes can happen within a loop, something like this: while True: #Conditions block 1 if <CONDITION1>: serial.writelines("INIT") elif <CONDITION2>: serial.writelines("NEW") ... #Conditions block 2 if <CONDITION1>: # Fetch something from the Internet serial.writelines("CHECK") elif <CONDITION2>: # Fetch something from the Internet serial.writelines("STOP") ... But, when my Arduino board receives this it receives the first message as INIT, but the second one is being read as INITSTOP or INITCHECK and third one gets concatenated to the previous messages. My arduino program checks for specific message in this way: if(msg.equals("CHECK")) { // Do something } else if(msg.equals("INIT")) { // Do Something else } Can anyone guide me on this? BTW, I don't think the problem is with the Arduino as it works perfectly when I test it with the Serial Monitor available with the IDE. I've tried adding sleeps of upto 10 seconds before every write, but that did not work out.

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  • How to get the LAN IP of a client using Java?

    - by Henrik
    How can i get the LAN IP-address of a computer using Java? I want the IP-address which is connected to the router and the rest of the network. I've tried something like this: Socket s = new Socket("www.google.com", 80); String ip = s.getLocalAddress().getHostAddress(); s.close(); This seem to work on some cases, but sometimes it returns the loopback-address or something completely different. Also, it requires internet connection. Does anyone got a more accurate method of doing this?

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  • Getting Correct Edition of Office 2007 from Serial Key

    - by Lloyd Sparkes
    I have been asked by a Client to refresh one of their Machines. To do this i managed to get Windows XP Setup to run in Repair mode, and while in setup i ran a serial key grabber, which grabbed the key for Office 2007 The only thing is that the key grabber didnt tell me what edition of Office 2007 was installed. I have aqquired a number of ISO's for the different editions (Home & Student, Standard, Professional, Ultimate) but the key doesnt work in any of them. Is there a way to get the edition from the Serial Key, or is there a generic ISO that will install any edition depending on the Serial Key?

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  • The Linux powered LAN Gaming House

    - by sachinghalot
    LAN parties offer the enjoyment of head to head gaming in a real-life social environment. In general, they are experiencing decline thanks to the convenience of Internet gaming, but Kenton Varda is a man who takes his LAN gaming very seriously. His LAN gaming house is a fascinating project, and best of all, Linux plays a part in making it all work.Varda has done his own write ups (short, long), so I'm only going to give an overview here. The setup is a large house with 12 gaming stations and a single server computer.The client computers themselves are rack mounted in a server room, and they are linked to the gaming stations on the floor above via extension cables (HDMI for video and audio and USB for mouse and keyboard). Each client computer, built into a 3U rack mount case, is a well specced gaming rig in its own right, sporting an Intel Core i5 processor, 4GB of RAM and an Nvidia GeForce 560 along with a 60GB SSD drive.Originally, the client computers ran Ubuntu Linux rather than Windows and the games executed under WINE, but Varda had to abandon this scheme. As he explains on his site:"Amazingly, a majority of games worked fine, although many had minor bugs (e.g. flickering mouse cursor, minor rendering artifacts, etc.). Some games, however, did not work, or had bad bugs that made them annoying to play."Subsequently, the gaming computers have been moved onto a more conventional gaming choice, Windows 7. It's a shame that WINE couldn't be made to work, but I can sympathize as it's rare to find modern games that work perfectly and at full native speed. Another problem with WINE is that it tends to suffer from regressions, which is hardly surprising when considering the difficulty of constantly improving the emulation of the Windows API. Varda points out that he preferred working with Linux clients as they were easier to modify and came with less licensing baggage.Linux still runs the server and all of the tools used are open source software. The hardware here is a Intel Xeon E3-1230 with 4GB of RAM. The storage hanging off this machine is a bit more complex than the clients. In addition to the 60GB SSD, it also has 2x1TB drives and a 240GB SDD.When the clients were running Linux, they booted over PXE using a toolchain that will be familiar to anyone who has setup Linux network booting. DHCP pointed the clients to the server which then supplied PXELINUX using TFTP. When booted, file access was accomplished through network block device (NBD). This is a very easy to use system that allows you to serve the contents of a file as a block device over the network. The client computer runs a user mode device driver and the device can be mounted within the file system using the mount command.One snag with offering file access via NBD is that it's difficult to impose any security restrictions on different areas of the file system as the server only sees a single file. The advantage is perfomance as the client operating system simply sees a block device, and besides, these security issues aren't relevant in this setup.Unfortunately, Windows 7 can't use NBD, so, Varda had to switch to iSCSI (which works in both server and client mode under Linux). His network cards are not compliant with this standard when doing a netboot, but fortunately, gPXE came to the rescue, and he boostraps it over PXE. gPXE is also available as an ISO image and is worth knowing about if you encounter an awkward machine that can't manage a network boot. It can also optionally boot from a HTTP server rather than the more traditional TFTP server.According to Varda, booting all 12 machines over the Gigabit Ethernet network is surprisingly fast, and once booted, the machines don't seem noticeably slower than if they were using local storage. Once loaded, most games attempt to load in as much data as possible, filling the RAM, and the the disk and network bandwidth required is small. It's worth noting that these are aspects of this project that might differ from some other thin client scenarios.At time of writing, it doesn't seem as though the local storage of the client machines is being utilized. Instead, the clients boot into Windows from an image on the server that contains the operating system and the games themselves. It uses the copy on write feature of LVM so that any writes from a client are added to a differencing image allocated to that client. As the administrator, Varda can log into the Linux server and authorize changes to the master image for updates etc.SummaryOverall, Varda estimates the total cost of the project at about $40,000, and of course, he needed a property that offered a large physical space in order to house the computers and the gaming workstations. Obviously, this project has stark differences to most thin client projects. The balance between storage, network usage, GPU power and security would not be typical of an office installation, for example. The only letdown is that WINE proved to be insufficiently compatible to run a wide variety of modern games, but that is, perhaps, asking too much of it, and hats off to Varda for trying to make it work.

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  • wired connection not being recognised in ubuntu 10.04 lts

    - by arun
    I have windows7 installed on my C drive and ubuntu 10.04 lts on my D drive. When I plud the lan cable (ethernet cable) onto the ethernet card of my laptop, windows7 identifies the network correctly without the need for any manual settings and connects me to the network correctly. Unfortunately, in ubuntu, even after plugging in the cable, nothing happens (on the network side). It is only scanning for wireless networks it seems, and doesnt bother about the wired networks. I tried adding a new wired connection and manually entered the physical address which was displayed when i connected to the network using windows. i entered the phy address, and told it to use auto dhcp and saved the dialog bog in ubuntu network connection. Still there is no change, and ubuntu doesnt seem to recognise anything. please let me know how to work with wired connections using ubuntu, and why my wired cable is not being recognized in ubuntu. thanks. PS: I am pretty new to ubuntu/ linux :)

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  • Remote network traffic not passing through VPN

    - by John Virgolino
    We have the following topology: LAN A LAN B LAN C 10.14.0.0/16 <-VPN-> 10.18.0.0/16 --- SONICWALL <-VPN-> M0N0WALL --- 10.32.0.0/16 Traffic between LAN A and LAN B works perfectly. Traffic between LAN C and LAN B works perfectly. Traffic between LAN A and LAN C, not so much. LAN A's gateway has a route to LAN C that points to the Sonicwall. The Sonicwall has a route to LAN A pointing to the VPN gateway connecting LAN B to LAN A. Tracing packets on the Sonicwall shows the LAN C destined traffic to arrive on the Sonicwall, but it does not forward the traffic, it dies there. Traffic from LAN B gets forwarded. Tracing packets on the Sonicwall while sending traffic from LAN C destined for LAN A shows nothing. This tells me that the M0N0WALL is not forwarding traffic for the 10.14.0.0 network and the Sonicwall is not forwarding from 10.14.0.0. The SA on the Sonicwall terminates on the WAN ZONE and is defined to use an address group that incorporates both the 10.14.0.0 and 10.18.0.0 networks. The M0N0WALL is configured for the 10.18.0.0 network and I have tried with both a static route to 10.14.0.0 and without on the M0N0WALL. I tried manually adding the 10.14.0.0 network to the SA on the M0N0WALL, but that really aggravated it and the SA never came up, so I reverted. I have checked all the firewall rules to make sure nothing is blocked. All of the Sonicwall auto-added rules look right. Specs: Sonicwall TZ200, Enhanced OS M0N0WALL v1.32 I'm at a loss at this point. Any help would be appreciated.

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  • Does OEM partition stores Windows 7 serial key ?

    - by Mahesha999
    Does OEM partition stores the serial key which is grabbed by the Win 7 setup done from the disk provided with laptop. I realized that when you install clean system from Windows 7 disk you get with laptop, it grabs the serial key or it doesn't ask one. So from where it gets that serial key. Is it the OEM partition or anything else? Or the recovery partition stores the key? What all the things these two partitions do store in them?

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  • Serial.begin(speed, config) not compiling for Leonardo Board

    - by forgemo
    I would like to configure my serial communication to have no parity, 1 start- and 2 stop-bits. The documentation for Serial.begin(speed, config) states: (...) An optional second argument configures the data, parity, and stop bits. The default is 8 data bits, no parity, one stop bit. The documentation also lists the possible configuration-values. According to my (limited) understanding, I need SERIAL_7N2 or SERIAL_8N2 to meet my requirements. (I'm not sure how the data-bits relate to the the 1-start-bit that I need.) However, I can't even compile because I have no idea how to supply that config value to the begin method. (I don't have much Arduino/C++ experience) I've tried in my code the following two variants: Serial.begin(9600, SERIAL_8N2); Serial.begin(9600, "SERIAL_8N2"); Am I missing something? Additional Information: Serial.begin(speed, config) has been introduced with the latest Arduino 1.0.2 IDE version. The code defining/implementing the begin methods can be found here. HardwareSerial.h HardwareSerial.cpp Edit: According to the replies from PeterJ and borges, the following variant is correct. Serial.begin(9600, SERIAL_8N2); However, it's still not working. I found that the compile error doesn't occur if I change the configured board from my Arduino Leonardo to Arduino uno. Therefore, it could be a bug occurring only with a subset of boards ... or maybe it's not supported?!

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  • Ask HTG: LAN-to-LAN Messaging in Windows 7, Multi-Monitor Full Screen Video, and Alternative File Copiers

    - by Jason Fitzpatrick
    Once a week we roundup some of the answers we’ve sent out to reader questions and share them with everyone. This week we’re looking at inter-LAN messaging with Windows 7, multi-monitor full screen video, and alternative Windows file copiers. How to See What Web Sites Your Computer is Secretly Connecting To HTG Explains: When Do You Need to Update Your Drivers? How to Make the Kindle Fire Silk Browser *Actually* Fast!

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  • Operation times out trying to SSH outside LAN i.e. from internet to LAN no connection is established

    - by Pelle L
    I run Ubuntu 12.04 and have no success connecting with SSH from "Internet". The router is a TL-MR3420 which is set up to forward requests to one of the NIC's on ubuntu machine (which has in total 3 NICs). I can SSH from a client on the "local" network/LAN. The forward mechanism in the router seems to work. If I stop SSH service on the Ubuntu machine and instead start one on the windows machine - it works like a charm. I do not use the Std port 22 but that shouldn't be an issue as far as I understand - sine it works on the same port on the win machine. Since my public IS isn't static I use a dynDNS service but as said earlier the same setup works from the win machine. The router is located on 192.168.0.1 The Ubuntu NICs has the following IP: eth2 192.168.0.100 , eth1 192.168.0.101 , eth0 192.168.0.102 and I have forwarded the "outside" request to 192.168.0.100 In regards for firewall settings on the Ubuntu machine I have disabled the ufw and the command ufw status give status: inactive. I don't now it this is relevant information but teh command iptables --list give: Chain INPUT (policy ACCEPT) target prot opt source destination Chain FORWARD (policy ACCEPT) target prot opt source destination Chain OUTPUT (policy ACCEPT) target prot opt source destination I have tried to catch traffic with help of wireshark (a tool I'm not too used to use) and it seems as a few (3?) "requests" actually reaches the NIC but ... nothing happens. The syslog does not show any entries during these attempts. Perhaps it could be some routing issues but I have reached my level of competence and are stuck ... all help and support to get this sorted out is much appreciated. I'm new to Linux so please do not assume I have a configuration that is correct - but as I wrote earlier - if the client that initiate SSH is on the LAN it all works. PS:I have also tried to get VPN (PPP) working from Internet with no success - once again VPN works on the windows machine ... so my best guess is that this is related to how the ubuntu machine handles (IP) traffic and not the TL-MR3420 router or other network issues.

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  • How I can fix this code to allow my AVR to talk over serial port?

    - by samoz
    Hi guys, I've been pulling my hair out lately trying to get an ATmega162 on my STK200 to talk to my computer over RS232. I checked and made sure that the STK200 contains a MAX202CPE chip. I've configured the chip to use its internal 8MHz clock and divided it by 8. I've tried to copy the code out of the data sheet (and made changes where the compiler complained), but to no avail. My code is below, could someone please help me fix the problems that I'm having? I've confirmed that my serial port works on other devices and is not faulty. Thanks! #include <avr/io.h> #include <avr/iom162.h> #define BAUDRATE 4800 void USART_Init(unsigned int baud) { UBRR0H = (unsigned char)(baud >> 8); UBRR0L = (unsigned char)baud; UCSR0B = (1 << RXEN0) | (1 << TXEN0); UCSR0C = (1 << URSEL0) | (1 << USBS0) | (3 << UCSZ00); } void USART_Transmit(unsigned char data) { while(!(UCSR0A & (1 << UDRE0))); UDR0 = data; } unsigned char USART_Receive() { while(!(UCSR0A & (1 << RXC0))); return UDR0; } int main() { USART_Init(BAUDRATE); unsigned char data; // all are 1, all as output DDRB = 0xFF; while(1) { data = USART_Receive(); PORTB = data; USART_Transmit(data); } }

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