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  • How to check for an active Internet Connection on iPhone SDK?

    - by Brock Woolf
    I would like to check to see if I have an Internet connection on the iPhone using the Cocoa Touch libraries. I came up with a way to do this using an NSUrl. The way I did it seems a bit unreliable (because even Google could one day be down and relying on a 3rd party seems bad) and while I could check to see for a response from some other websites if Google didn't respond, it does seem wasteful and an unnecessary overhead on my application. - (BOOL) connectedToInternet { NSString *URLString = [NSString stringWithContentsOfURL:[NSURL URLWithString:@"http://www.google.com"]]; return ( URLString != NULL ) ? YES : NO; } Is what I have done bad? (Not to mention 'stringWithContentsOfURL' is deprecated in 3.0) And if so what is a better way to accomplish this?

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  • UIScrollView Custom View rotation problem

    - by Markus
    I have a ScrollView with a Custom View. Now i have the problem with the rotation, the view has after the rotation not the correct frame pos / size. How can i call the CustomView after rotation for a reposition and resize the frame and content?! - (void)setupPage { NSUInteger nimages = 0; CGFloat cx = 0; for (; ; nimages++) { if (nimages == list.count) { break; } CustomStepView *stepView = [[CustomStepView alloc] initWithFrame:CGRectZero]; stepView.tag = nimages; if([[UIDevice currentDevice] orientation] == UIDeviceOrientationPortrait || [[UIDevice currentDevice] orientation] == UIDeviceOrientationPortraitUpsideDown) { stepView.frame = CGRectMake(cx, 0.0 , 768.0f, 926.0f); cx += 768.0; } else { stepView.frame = CGRectMake(cx, 0.0 , 1024.0f, 670.0f); cx += 1024.0; } [scrollView addSubview:stepView]; [stepView release]; } self.pageControl.numberOfPages = nimages; }

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  • Weirdest occurrence ever, UIButton @selector detecting right button, doing wrong 'else_if'?

    - by Scott
    So I dynamically create 3 UIButtons (for now), with this loop: NSMutableArray *sites = [[NSMutableArray alloc] init]; NSString *one = @"Constution Center"; NSString *two = @"Franklin Court"; NSString *three = @"Presidents House"; [sites addObject: one]; [one release]; [sites addObject: two]; [two release]; [sites addObject: three]; [three release]; NSString *element; int j = 0; for (element in sites) { UIButton *button = [UIButton buttonWithType:UIButtonTypeCustom]; //setframe (where on screen) //separation is 15px past the width (45-30) button.frame = CGRectMake(a, b + (j*45), c, d); [button setTitle:element forState:UIControlStateNormal]; button.backgroundColor = [SiteOneController myColor1]; [button addTarget:self action:@selector(showCCView:) forControlEvents:UIControlEventTouchUpInside]; [button setTag:j]; [self.view addSubview: button]; j++; } The @Selector method is here: - (void) showCCView:(id) sender { UIButton *button = (UIButton *)sender; int whichButton = button.tag; NSString* myNewString = [NSString stringWithFormat:@"%d", whichButton]; self.view = [[UIView alloc] initWithFrame:[[UIScreen mainScreen] applicationFrame]]; self.view.backgroundColor = [UIColor whiteColor]; UINavigationBar *cc = [SiteOneController myNavBar1:@"Constitution Center Content"]; UINavigationBar *fc = [SiteOneController myNavBar1:@"Franklin Court Content"]; UINavigationBar *ph = [SiteOneController myNavBar1:@"Presidents House Content"]; if (whichButton = 0) { NSLog(myNewString); [self.view addSubview:cc]; } else if (whichButton = 1) { NSLog(myNewString); [self.view addSubview:fc]; } else if (whichButton = 2) { NSLog(myNewString); [self.view addSubview:ph]; } } Now, it is printing the correct button tag to NSLog, as shown in the method, however EVERY SINGLE BUTTON is displaying a navigation bar with "Franklin Court" as the title, EVERY SINGLE ONE, even though when I click button 0, it says "Button 0 clicked" in the console, but still performs the else if (whichButton = 1) code. Am I missing something here?

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  • Problem with parsing XML with iPhone app

    - by zp26
    Hi, I have a problem with a xml parsing. I have create a class for parsing. The xmlURL is correct (testing it from debug) but when i call the method parse the variable success become FALSE and a errorParsing is "NSXMLParserErrorDomain". Can you help me? My code is below. #import "xmlParser.h" #import"Posizione.h" @implementation xmlParser @synthesize arrayPosizioniXML; NSString *tempString; Posizione *posizioneRilevata; - (void)parser:(NSXMLParser *)parser foundCharacters:(NSString *)string { if([tempString isEqualToString:@"name"]) posizioneRilevata.nome = string; else if([tempString isEqualToString:@"x"]) posizioneRilevata.valueX = [string floatValue]; else if([tempString isEqualToString:@"y"]) posizioneRilevata.valueY = [string floatValue]; else if([tempString isEqualToString:@"z"]) posizioneRilevata.valueZ = [string floatValue]; else if([tempString isEqualToString:@"/posizione"]) [arrayPosizioniXML addObject:posizioneRilevata]; } - (void)parser:(NSXMLParser *)parser didEndElement:(NSString *)elementName namespaceURI:(NSString *)namespaceURI qualifiedName:(NSString *)qName { //[textArea setText:[[NSString alloc] initWithFormat:@"%@\nFine elemento: %@",textArea.text,elementName]]; } - (void)parser:(NSXMLParser *)parser didStartElement:(NSString *)elementName namespaceURI:(NSString *)namespaceURI qualifiedName:(NSString *)qualifiedName attributes:(NSDictionary *)attributeDict { if ([elementName isEqualToString:@"name"]){ tempString = @"name"; NSLog(@"ok"); } else if([elementName isEqualToString:@"x"]){ tempString = @"x"; } else if([elementName isEqualToString:@"y"]) { tempString = @"y"; } else if([elementName isEqualToString:@"z"]) { tempString = @"z"; } else if([elementName isEqualToString:@"/posizione"]) { tempString = @"/posizione"; } } -(BOOL)avviaParsing{ //Bisogna convertire il file in una NSURL altrimenti non funziona NSLog(@"zp26 %@",path); NSURL *xmlURL = [NSURL fileURLWithPath:path]; // Creiamo il parser NSXMLParser *parser = [[ NSXMLParser alloc] initWithContentsOfURL:xmlURL]; // Il delegato del parser e' la classe stessa (self) [parser setDelegate:self]; //Effettuiamo il parser BOOL success = [parser parse]; //controlliamo come è andata l'operazione if(success == YES){ //parsing corretto return TRUE; } else { NSError *errorParsing = [[NSError alloc]init]; errorParsing = [parser parserError]; //c'è stato qualche errore... return FALSE; } // Rilasciamo l'oggetto NSXMLParser [parser release]; } -(id)init { self = [super init]; if (self != nil) { NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *documentsDirectoryPath = [paths objectAtIndex:0]; path = [documentsDirectoryPath stringByAppendingPathComponent:@"filePosizioni.xml"]; posizioneRilevata = [[Posizione alloc]init]; tempString = [[NSString alloc]init]; } return self; } @end @implementation AccelerometroViewController -(BOOL)caricamentoXML{ xmlParser *parser; parser = [[xmlParser alloc]init]; if([parser avviaParsing]){ [arrayPosizioni addObjectsFromArray:parser.arrayPosizioniXML]; return TRUE; } else return FALSE; } - (void)viewDidLoad { [super viewDidLoad]; if([self caricamentoXML]){ UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"Caricamento Posizioni da Xml" message:@"Posizione caricata con successo" delegate:self cancelButtonTitle:@"Cancel" otherButtonTitles:nil]; [alert show]; [alert release]; } else{ UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"Caricamento Posizioni da Xml" message:@"Posizione non caricate" delegate:self cancelButtonTitle:@"Cancel" otherButtonTitles:nil]; [alert show]; [alert release]; } } @end

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  • className method?

    - by fuzzygoat
    I have just been watching the Stanford iPhone lecture online from Jan 2010 and I noticed that the guy from Apple keeps referring to getting an objects class name using "className" e.g. NSArray *myArray = [NSArray arrayWithObjects:@"ONE", @"TWO", nil]; NSLog(@"I am an %@ and have %d items", [myArray className], [myArray count]); However, I can't get this to work, the closest I can come up with it to use class, is className wrong, did it get removed, just curious? NSArray *myArray = [NSArray arrayWithObjects:@"ONE", @"TWO", nil]; NSLog(@"I am an %@ and have %d items", [myArray class], [myArray count]); Gary

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  • iphone In app purchase

    - by edie
    Hi... I'm adding in-app purchase on my application. I have a view that displays information about the product and one button for purchasing the product. My question was how can I stop the user to tap again the buy button so that the StoreManager will only call my Buy method once? Because sometimes I had tapped it twice that's why two alertView shows up asking about the purchase. Should I set the button "enabled property" to no after I tap. Any suggestions that would be good about this... thanks in advance.

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  • UILabel to render partial character using clip

    - by magic-c0d3r
    I want a UILabel to render a partial character by setting the lineBreakMode to clip. But it is clipping the entire character. Is there a different way to clip a word so that only partial character is displayed? Lets say I have a string like: "Hello Word" and that string is in a myLabel with a width that only fits the 5 characters and part of the "W" I want it still to render part of the "W" and not drop it from the render.

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  • Shuffle Two NSMutableArray independently

    - by Superman
    I'm creating two NSMutableArray in my viewDidLoad, I add it in a NSMutableDictionary. When I tried shuffling it with one array, It is okay. But the problem is when Im shuffling two arrays independently its not working,somehow the indexes got mixed up. Here is my code for my array (I have two of these): self.items1 = [NSMutableArray new]; for(int i = 0; i <= 100; i++) { NSArray *paths = NSSearchPathForDirectoriesInDomains(NSCachesDirectory, NSUserDomainMask, YES); NSString *documentsDir = [paths objectAtIndex:0]; NSString *savedImagePath = [documentsDir stringByAppendingPathComponent:[NSString stringWithFormat:@"[Images%d.png", i]]; if([[NSFileManager defaultManager] fileExistsAtPath:savedImagePath]){ self.container = [[NSMutableDictionary alloc] init]; [container setObject:[UIImage imageWithContentsOfFile:savedImagePath] forKey:@"items1"]; [container setObject:[NSNumber numberWithInt:i] forKey:@"index1"]; [items1 addObject:container]; } } NSLog(@"Count : %d", [items1 count]); [items1 enumerateObjectsUsingBlock:^(id object, NSUInteger index, BOOL *stop) { NSLog(@"%@ images at index %d", object, index); }]; then my shuffle code(Which I tried duplicating for the other array,but not working also): srandom(time(NULL)); NSUInteger count = [items1 count]; for (NSUInteger i = 0; i < count; ++i) { int nElements = count - i; int n = (random() % nElements) + i; [items1 exchangeObjectAtIndex:i withObjectAtIndex:n]; } How am I going to shuffle it using above code (or if you have other suggestions) with two arrays? Thanks My other problem is when I tries subclassing the class for the shuffle method or either use the above code, their index mixed. For example: Object: apple, ball, carrots, dog Indexes: 1 2 3 4 but in my View when shuffled: Object: carrots, apple, dog, balle Indexes: 2 4 1 3

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  • Reusing a NSString variable - does it cause a memory leak?

    - by Chris S
    Coming from a .NET background I'm use to reusing string variables for storage, so is the code below likely to cause a memory leak? The code is targeting OS X on the iphone/itouch so no automatic GC. -(NSString*) stringExample { NSString *result = @"example"; result = [result stringByAppendingString:@" test"]; // where does "example" go? return result; } What confuses me is an NSStrings are immutable, but you can reuse an 'immutable' variable with no problem.

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  • NavigationController does not set view properties correctly when pushed

    - by Sheehan Alam
    I have a UITabBarControllerDelegate that pushes a new view controller when a certain tab is pressed: - (void)tabBarController:(UITabBarController *)tabBarController didSelectViewController:(UIViewController *)viewController { MyView* myView = [[[MyView alloc] initWithNibName:@"MyView" bundle:nil]autorelease]; if([self.tabBarController.selectedViewController.title isEqualToString:@"Friends"]){ NSLog(@"Clicked Friends"); myView.reloadFriends = TRUE; [self.navigationController myView animated:YES]; } } However, if I change my code to set the tabbar's selected view controller to myView everything works, but I don't get my navigation bar: if([self.tabBarController.selectedViewController.title isEqualToString:@"Friends"]){ NSLog(@"Clicked Friends"); myView.reloadFriends = TRUE; self.tabBarController.selectedViewController = myView; } How can I set the reloadFriends property in MyView and have the navigation bar at the top?

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  • Best practice to pass a value from pop up control on iPad.

    - by Tattat
    It is an iPad app based on SDK 3.2. I have a MainUIView, that is subclass from UIView, it have a UIButton and a UILabel. When user press the UIButton, the pop up control will be appeared with a table view. When the user select a cell from the table view, the UILabel changes content base on the user click, and the pop up table view will disappear. The question is, how can I pass the "selected cell" to the UILabel. I am thinking making a "middle man" object. When the user click the UIButton, and the "middle man" will pass to the table. When the cell is selected, the "middle man" will store the idx, and call the UILabel change content from the value of "middle man". But I think it is pretty complex to implement, is there any easier way to implement it? thz u.

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  • Showing/Hiding windows iPhone Dev

    - by Cal S
    In my iPhone app I am developing, I have defined two windows: @interface The_NoteAppDelegate : NSObject <UIApplicationDelegate> { IBOutlet UIWindow *newNoteWindow; IBOutlet UIWindow *homeWindow; } @property (nonatomic, retain) UIWindow *newNoteWindow; @property (nonatomic, retain) UIWindow *homeWindow; and they are linked correctly in IB - but how do I show/hide these windows? [homeWindow makeKeyAndVisible]; works in appDidFinishLaunching but when I try [newNoteWindow makeKeyAndVisible]; again to open the other window (on a button touch event) in front of the other, the app freezes. I know this is a very n00by question but please help me out :)

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  • Change the contents of a UITableView via a swipe?

    - by Mark
    Im currently using a UITableView like any other, and I am researching into the ability to perform a swipe gesture on the screen, which will then shift the contents of the visible table over to display new content for example: swiping right-to-left on the screen would change (via animation) the contents within each of the cells on screen to show new data. What I can do is detect a swipe on the cells, or perhaps on the UITableViewController, but what I dont know how to do two fold: 1) Change data in all cells (could you have a set of hidden views within a custom table cell that animate in and out of each cell per swipe?) 2) How can you do this to all cells? Thanks a lot Mark

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  • Why does this TableView code work?

    - by nevan
    I made a typo when creating a UITableViewCell with this code: - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"CellIdentifier"; UITableViewCell *cell = [self.tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { NSLog(@"Creating cell"); cell = [[[UITableViewCell alloc] initWithStyle:UITableViewStylePlain reuseIdentifier:CellIdentifier] autorelease]; } cell.textLabel.text = @"Hello"; return cell; } The typo is in using UITableViewStylePlain instead of UITableViewCellStyleDefault. The code worked fine, creating new cells. Why?

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  • Count down timer

    - by Ohmnastrum
    I have a timer set up and it gets called when ever the player is in their turn phase. I also have a multiplier that decrements slowly while the player is committing actions. for some odd reason my mult variable is returning garbage values I initialized it to 1 in the onLoad statement but it still seems to have trouble. -(void) Timerbar:(NSTimer *)barTimer { if(!waitForPlayer) { [barTimer invalidate]; } if(mult > 0.0) { mult -= 0.01; if(mult < 0) { mult = 0; } } power = (mult * 10) / pwrBarMaxWidth; pwrBarWidth = (int)power % limit; NSLog(@"%d", mult); } Do I have a syntax error somewhere?

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  • UIWebView comparing current and defined URL's with a loop depending on result

    - by Syleron
    I am trying to compare the current url in webView with a defined url say google.com so in theory.. NSURLRequest *currentRequest = [webView request]; NSURL *currentURL = [currentRequest URL]; would give us our current url... NSString *newurl = @"http://www.google.com"; this would give us the compared to defined url while (!currentURL == newurl) { //do whatever here because currentURL does not equal the newurl } This does not seem to work though.. solutions?

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  • iPhone Tab Bar application crash

    - by Mark Szymanski
    I have an application that uses a tab bar and whenever it launches it crashes and gives me the following error and stack trace: 2010-04-22 16:15:03.390 iCrushCans[59858:207] *** Terminating app due to uncaught exception 'NSUnknownKeyException', reason: '[<UIWindow 0x3e051a0> setValue:forUndefinedKey:]: this class is not key value coding-compliant for the key rootViewController.' 2010-04-22 16:15:03.392 iCrushCans[59858:207] Stack: ( 29680731, 2425423113, 29839809, 305768, 304309, 2957847, 4641908, 29583663, 4636459, 4644727, 2805842, 2844630, 2833204, 2815615, 2842721, 37776729, 29465472, 29461576, 2809365, 2846639 ) Thanks in advance!

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  • Trouble in type casting or any ideas ???

    - by ahmet732
    I write code below but it gives warning.. I identified dbdesc as a NSString but nothing changes.. How will I handle with this type of warnings? **[self.searchDetailViewController setText:appDelegate.dbdesc];** warning:'searchDetailViewController' may not respond to 'setText:' (Messages without a message method signatures will be assumed to return (id) and accept '...'as arguments )

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  • UIPageViewController: How to refer the UIPicker selected Value from 1 Viewcontroller to another...

    - by Abhinav
    I am referring the code from here, please have look at the code while answering my question : http://www.ioslearner.com/wp-content/uploads/2011/12/UIPageViewControllerDemo.zip important notes and few changes: I basically have a viewcontroller and contentviewcontroller . ViewController - have following UIPAgeViewController Datasource and Deligate UIPickerView - upon next and previous page turn the value in the PickerView changes contentviewcontroller - has following UIWebview - defined in Viewdidload of contentviewcontroller which dynamically fetches a html page based upon the string value (LabelContents) sent through following method -(UIViewController *)pageViewController:(UIPageViewController *)pageViewController viewControllerBeforeViewController:(UIViewController *)viewController is there a way to populate the UIWebview in contentviewcontroller based upon the row selected in UIPickerView ? Kindly help.

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  • Model class for NSDictionary information with Lazy Loading

    - by samfu_1
    My application utilizes approx. 50+ .plists that are used as NSDictionaries. Several of my view controllers need access to the properties of the dictionaries, so instead of writing duplicate code to retrieve the .plist, convert the values to a dictionary, etc, each time I need the info, I thought a model class to hold the data and supply information would be appropriate. The application isn't very large, but it does handle a good deal of data. I'm not as skilled in writing model classes that conform to the MVC paradigm, and I'm looking for some strategies for this implementation that also supports lazy loading.. This model class should serve to supply data to any view controller that needs it and perform operations on the data (such as adding entries to dictionaries) when requested by the controller functions currently planned: returning the count on any dictionary adding one or more dictionaries together Currently, I have this method for supporting the count lookup for any dictionary. Would this be an example of lazy loading? -(NSInteger)countForDictionary: (NSString *)nameOfDictionary { NSBundle *bundle = [NSBundle mainBundle]; NSString *plistPath = [bundle pathForResource: nameOfDictionary ofType: @"plist"]; //load plist into dictionary NSMutableDictionary *dictionary = [[NSMutableDictionary alloc] initWithContentsOfFile: plistPath]; NSInteger count = [dictionary count] [dictionary release]; [return count] }

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