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  • How to make a macro which gives back a string into the source code?

    - by mystify
    Example: I want to do this: METHODNAME(5) { // do something } which results in: - (void)animationStep5 { // do something } Is there any way to do this? Basically, what I need is a way to generate a real source code string before the program is compiled, so the compiler does see - (void)animationStep5... Or maybe there's something different than a macro, which can help here to auto-generate method names (not at run-time)?

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  • how do i get a layer's frame to automatically resize based on its superlayer's frame or its view's f

    - by Kevlar
    I'm experimenting with using cagradientlayer to draw gradients in our app instead of having a subclass of uiview manage gradients. One snafu that i've come across is that when the view that has the gradient as a sublayer of its main layer gets resized to fit the data i am trying to show, the layer doesn't resize along with it. I end up having the gradient layer end at the original frame size while my view's frame is much larger. Is there a way to have the sublayer autoresize to fit its superlayer's frame, or the superlayer's view's frame?

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  • Implementing Tagging using Core Data on the iPhone

    - by Jonathan Penn
    I have an application that uses CoreData and I'm trying to figure out the best way to implement tagging and filtering by tag. For my purposes, if I was doing this in raw SQLite I would only need three tables, tags, item_tags and of course my items table. Then filtering would be as simple as joining between the three tables where only items are related to the given tags. Quite straightforward. But, is there a way to do this in CoreData and utilizing NSFetchedResultsController? It doesn't seem that NSPredicate give you the ability to filter through joins. NSPredicate's aren't full SQL anyway so I'm probably barking up the wrong tree there. I'm trying to avoid reimplementing my app using SQLite without CoreData since I'm enjoying the performance CoreData gives me in other areas. Yes, I did consider (and built a test implementation) diving into the raw SQLite that CoreData generates, but that's not future proof and I want to avoid that, too. Has anyone else tried to tackle tagging/filtering with CoreData in a UITableView with NSFetchedResultsController

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  • iphone In app purchase

    - by edie
    Hi... I'm adding in-app purchase on my application. I have a view that displays information about the product and one button for purchasing the product. My question was how can I stop the user to tap again the buy button so that the StoreManager will only call my Buy method once? Because sometimes I had tapped it twice that's why two alertView shows up asking about the purchase. Should I set the button "enabled property" to no after I tap. Any suggestions that would be good about this... thanks in advance.

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  • how do I set a delegate in a view that is not my main view

    - by orangecl4now
    I have a xib. the xib has a button that swaps another xib. the second xib has a uitextfield and a uilabel. how do I make the keyboard go away when I'm done typing? what do I need to wire or code? the second xib has it's own class (called CustomSign.m) Inside CustomSign.m, I've implemented the following method -(void)textFieldDidEndEditing:(UITextField *)textField { [customText resignFirstResponder]; signedLabel.text = customText.text; } - (void)awakeFromNib { //assume textField is an ivar that is connected to the textfield in IB [customText setDelegate:self]; } I get the following warning Class "CustomSign" does not implement the UITextFieldDelegate protocol

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  • What's going on with "expected specifier-qualifier-list" error

    - by Tattat
    It is my GameEngine.h: #import <Foundation/Foundation.h> #import "GameArray.h"; @interface GameEngine : NSObject { GameArray *gameButtonsArray; } @property (nonatomic, retain) GameArray *gameButtonsArray; And this is my GameArray.h: #import <Foundation/Foundation.h> #import "MyAppDelegate.h" @interface GameArray : NSObject { NSMutableArray *gameButtonsArray; } @property (nonatomic, retain) NSMutableArray *gameButtonsArray; It keep prompt my "expected specifier-qualifier-list" error i my GameEngine.h, and error said that "expected specifier-qualifier-list before 'GameArray'", what's going on?

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  • FBConnect Demo Application

    - by gmcalab
    I am running the demo application that is supplied with the facebook-ios-sdk. The application starts in the emulator, with a LogIn button. I click the button which then launches safari to grant access to the application. I log in with my fb creds and allow the application. I am the administrator for the application and I have verified I put in the right app key. After I allow access, it says "Safari cannot open the page because the address in invalid"...this is the url it's trying to go to: http://www.facebook.com/connect/uiserver.php... So am I missing something because the breakpoint for (void)fbDidLogin never gets hit...

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  • Comparing floats in their bit representations

    - by sczizzo
    Say I want a function that takes two floats (x and y), and I want to compare them using not their float representation but rather their bitwise representation as a 32-bit unsigned int. That is, a number like -495.5 has bit representation 0b11000011111001011100000000000000 or 0xC3E5C000 as a float, and I have an unsigned int with the same bit representation (corresponding to a decimal value 3286614016, which I don't care about). Is there any easy way for me to perform an operation like <= on these floats using only the information contained in their respective unsigned int counterparts?

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  • How can I make a core-plot graph on the phone that doesn't auto-expand to fill the whole superview

    - by Robb
    I'm pretty sure I saw an example where the graph wasn't filling the whole iPhone screen, but I can't get that to happen in my app, nor in the Core-Plot Test app from Switch On The Code. I've added a subview to the original CPLayerHostingView in the sample, then changed the classes – original back to UIView, new subview to CPLayerHostingView, and I've reconnected the File's owner's view outlet to the new subview. When I create a graph with: graph = [[CPXYGraph alloc] initWithFrame: theSubviewOutlet.bounds]; … and step through the first stages of building up the layers the bounds are accurate (i.e. the same as in the .xib) however, when all the initialization is done, and the graph shows up, it fills the whole superview. Am I missing something obvious?

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  • Why does this TableView code work?

    - by nevan
    I made a typo when creating a UITableViewCell with this code: - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"CellIdentifier"; UITableViewCell *cell = [self.tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { NSLog(@"Creating cell"); cell = [[[UITableViewCell alloc] initWithStyle:UITableViewStylePlain reuseIdentifier:CellIdentifier] autorelease]; } cell.textLabel.text = @"Hello"; return cell; } The typo is in using UITableViewStylePlain instead of UITableViewCellStyleDefault. The code worked fine, creating new cells. Why?

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  • What is the performance difference between blocks and callbacks?

    - by Don
    One of the things that block objects, introduced in Snow Leopard, are good for is situations that would previously have been handled with callbacks. The syntax is much cleaner for passing context around. However, I haven't seen any information on the performance implications of using blocks in this manner. What, if any, performance pitfalls should I look out for when using blocks, particularly as a replacement for a C-style callback?

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  • Is there a way to set an int to 001

    - by H.aLFaRSi
    i need to set an integer to start from 001 instead of only 1 int iNumber = 001; NSLog(@"%d",iNumber); // this is logging 1 instead of 001 is there a possible way to make it 001 ? [UPDATED] i need this because i`m creating an NSMutableArray from NSUserDefaults, after that I'm sorting the array using NSSortDescriptor. the problem is because i can't set the int to start from 001 the array i sorted like this 0, 10, 11, 12, 1, 2, 3, 4, 5, 6, 7, 8, 9. More Code explained NSString *name = @"Name"; NSUserDefaults *MainArray = [NSUserDefaults standardUserDefaults]; NSString *Temp = [NSString stringWithFormat:@"%@%d", name,MainNumber]; [MainArray setObject:@"test" forKey:Temp]; [MainArray synchronize]; NSLog(@"%@",Temp); MainNumber++; the above code will save it like this : Name1,Name2,Name3.... i need it to be Name001, Name002, Name003 ....... thank you in advance :)

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  • How do I change the color of a Cocos2d MenuItem?

    - by Rob Sawyer
    [MenuItemFont setFontSize:20]; [MenuItemFont setFontName:@"Helvetica"]; //I'm trying to change the color of start (below item) MenuItem *start = [MenuItemFont itemFromString:@"Start Game" target:self selector:@selector(startGame:)]; MenuItem *help = [MenuItemFont itemFromString:@"Help" target:self selector:@selector(help:)]; Menu *startMenu = [Menu menuWithItems:start, help, nil]; [startMenu alignItemsVertically]; [self add:startMenu];

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  • Setting shadowColor with property syntax gives compiler error: Expected identifier before '[' token.

    - by sam
    I have an iPad app in which I'm setting the shadow color of a UILabel in a UIView's initWithFrame: method. When I use the following syntax: m_label.shadowColor = [UIColor colorWithWhite:1.0 alpha:0.5]; I get this compiler error: Expected identifier before '[' token However, when I use the following syntax: [m_label setShadowColor:[UIColor colorWithWhite:1.0 alpha:0.5]]; It compiles without complaint. Using property syntax for other properties of the UILabel is working fine (shadowOffset, autoresizingMask, backgroundColor, font, textColor, etc.). Incidentally, I get the same error message when the statement is simply this: m_label.shadowColor; Whereas this, for example, gives no error: m_label.shadowOffset; FWIW, the entire method looks like this: #define shadowColor [UIColor colorWithWhite:1.00 alpha:0.5] #define selectedColor [UIColor colorWithWhite:0.25 alpha:1.0] #define unselectedColor [UIColor colorWithWhite:0.45 alpha:1.0] #define CLOSEBUTTON_WIDTH 26.0 #define CLOSEBUTTON_HEIGHT 26.0 - (id)initWithFrame:(CGRect)frame { if ((self = [super initWithFrame:frame])) { m_imageView = [[UIImageView alloc] initWithFrame:CGRectMake(0.0, 0.0, self.frame.size.width, self.frame.size.height)]; m_imageView.autoresizingMask = UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight; m_imageView.backgroundColor = [UIColor clearColor]; m_imageView.image = [[UIImage imageNamed:@"tab.png"] stretchableImageWithLeftCapWidth:8.0 topCapHeight:0.0]; m_imageView.highlightedImage = [[UIImage imageNamed:@"tabSelected.png"] stretchableImageWithLeftCapWidth:8.0 topCapHeight:0.0]; m_label = [[UILabel alloc] initWithFrame:CGRectZero]; m_label.autoresizingMask = UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight; m_label.backgroundColor = [UIColor clearColor]; m_label.font = [UIFont boldSystemFontOfSize:12.0]; m_label.textColor = unselectedColor; m_label.shadowOffset = CGSizeMake(0.0, 1.0); m_label.shadowColor = shadowColor; // Expected identifier before '[' token [m_label setShadowColor:shadowColor]; m_closeButton = [[UIButton alloc] initWithFrame:CGRectMake(9.0, 1.0, CLOSEBUTTON_WIDTH, CLOSEBUTTON_HEIGHT)]; [m_closeButton setBackgroundImage:[UIImage imageNamed:@"tabClose.png"] forState:UIControlStateNormal]; [m_closeButton addTarget:self action:@selector(closeTab) forControlEvents:UIControlEventTouchUpInside]; [self addSubview:m_imageView]; [self addSubview:m_label]; [self addSubview:m_closeButton]; self.backgroundColor = [UIColor clearColor]; } return self; } Any ideas?

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  • NSManagedObjectContext returns YES for hasChanges when there are none

    - by JK
    I created a separate NSManagedObjectContext on a separate thread to perform some store maintenance. However, I have noticed that the context returns YES for hasChanges as soon as a managed object in it is even referenced e.g. NSString *name = managedObject.name; This context is created and used exclusively in 1 method. Why is it returning has changes, when there there are none?

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  • iPhone toolbar shared by multiple views

    - by codemonkey
    Another iPhone noob question. The app I'm building needs to show a shared custom UIToolbar for multiple views (and their subviews) within a UITabBarController framework. The contents of the custom toolbar are the same across all the views. I'd like to be able to design the custom toolbar as a xib and handle UI events from its own controller class (I'm assuming I can subclass UIToolbar to do so?). That way I could define IBOutlet & IBAction items, etc. Then I could associate this custom toolbar with eachs of the UITabBarController views (and their subviews). But I'm having trouble finding out whether that's possible - and if so, how to do it. In particular, I want to be able to push new views onto UINavigationControllers that are each associated with parent UITabBarController tabs. So, to summarize, I want a: custom toolbar shared by multiple views which are managed by multiple navigation controllers and the navigation controllers are associated with different tabs of a parent tab bar controller The tab bar controller itself is launched modally, though I don't believe that's relevant. Anyway, the tab bar controller is working, as are its child navigation controllers. I'm just having a little trouble figuring out how to persist the shared toolbar to the various subviews. I'd settle for a good clean way of implementing programmatically... though I'd prefer the flexibility of keeping the toolbar's visual design in a xib. Anyone have any suggestions?

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  • Cocoa Bindings in the face of a million of items in an NSArray

    - by François Beausoleil
    I'm writing a GUI for MongoDB using Cocoa. It's going well, but I don't know how to make KVO properties that would be lazily loaded. How does one handle that? For instance, viewing the documents in a Mongo collection. The collection might have a million items in it. I suspect I shouldn't be downloading the full 2-5 GiB of data to my Cocoa app, then format and display 20 rows. How does one implement that? I called my project Mongo Explorer, available on GitHub. Specifically, how would I code MECollection#reload to be lazy? Do I need to implement a data source delegate for my NSTableView?

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  • UIImageView is clipping a pixel of the bottom of my UIImage...?

    - by akaii
    I'm not sure what might be causing this, but UIImageView occasionally clips off about a pixel or 2 from the bottom of some square/rectangular UIImages I'm using as subviews for UITableViewCells. These UIImageViews are well within the borders of the cell, so it shouldn't be due to cliptobounds. There seems to be no consistency or pattern to which images are being clipped, nor when they're clipped, other than that it only happens to (or is only noticable in) square/rectangular icons, and only ones that are parented to UITableViewCells (or their subclasses). I'm having trouble reproducing the problem consistently, which is why I haven't posted any code this time. Has anyone encountered something similar to this before? I've encountered a similar bug that involved floating point values for origin/size being interpreted weirdly... but that doesn't seem to be the cause of this particular problem. I don't need a specific solution at this point, I'm just making sure I haven't missed any well-known bugs or documented problems that involve UIImageView.

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  • UIButton not being clicked in iPhone programming.

    - by suse
    Hello, I've created a UIButton on a view and on action of the UIButton[UIButton* button1_obj] one more button[UIButton* button2_obj] is created on same view. i'm facing these 2 issues...please guide me how to proceed. button1_obj is appearing when i run my project, but its not being clicked or highlighted, nor any exception is thrown. On action of button1_obj , button2-obj has to appear on the same view, how to clear the view before placing button2_obj on it.

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  • Unit Testing Model Classes that inherits from NSManagedObject

    - by Matt Baker
    So...I'm trying to get unit tests set up in my iPhone App but I'm having some issues. I'm trying to test my model classes but they inherit directly from NSManagedObject. I'm sure this is a problem but I don't know how to get around it. Everything is building and running as expected but I get this error when calling any method on the class I'm testing: Unknown.m:0:0 unrecognized selector sent to instance 0xc2b120 If I follow this structure (http://chanson.livejournal.com/115621.html) to create my object in my tests I end up with another error entirely but it still doesn't help me. Basically my question is this: how can I test a class that inherits from NSManagedObject?

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