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  • Am I compiling with x64 JDK?

    - by Mike
    Hi, Do I have the 64 bit of JDK installed on my machine? My java -version says: C:\Documents and Settings\Administratorjava -version java version "1.6.0_20" Java(TM) SE Runtime Environment (build 1.6.0_20-b02) Java HotSpot(TM) 64-Bit Server VM (build 16.3-b01, mixed mode) Should I expect a performance improvement in using a 64 bit compiler versus a 32 bit one? Thanks, Mike

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  • Avoid compiling when using Decimal.Round() method (C#/CF)

    - by Christian Almeida
    Is there a way to tell to VS2005 to get compiler error when using "some defined" method? It probably sounds strange, but I do not want to compile when using Decimal.Round(). Reason: CF does not round by "awayfromzero", so I created a method to do this job. But sometimes I (and team) forget that is not to use Decimal.Round. So I'd like to get a compiler error when using it.

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  • Serial.begin(speed, config) not compiling for Leonardo Board

    - by forgemo
    I would like to configure my serial communication to have no parity, 1 start- and 2 stop-bits. The documentation for Serial.begin(speed, config) states: (...) An optional second argument configures the data, parity, and stop bits. The default is 8 data bits, no parity, one stop bit. The documentation also lists the possible configuration-values. According to my (limited) understanding, I need SERIAL_7N2 or SERIAL_8N2 to meet my requirements. (I'm not sure how the data-bits relate to the the 1-start-bit that I need.) However, I can't even compile because I have no idea how to supply that config value to the begin method. (I don't have much Arduino/C++ experience) I've tried in my code the following two variants: Serial.begin(9600, SERIAL_8N2); Serial.begin(9600, "SERIAL_8N2"); Am I missing something? Additional Information: Serial.begin(speed, config) has been introduced with the latest Arduino 1.0.2 IDE version. The code defining/implementing the begin methods can be found here. HardwareSerial.h HardwareSerial.cpp Edit: According to the replies from PeterJ and borges, the following variant is correct. Serial.begin(9600, SERIAL_8N2); However, it's still not working. I found that the compile error doesn't occur if I change the configured board from my Arduino Leonardo to Arduino uno. Therefore, it could be a bug occurring only with a subset of boards ... or maybe it's not supported?!

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  • Compiling SWIG library for Ruby on Mac OS X fails

    - by Stefan Schmidt
    I tried to compile the following SWIG library for Ruby and everything went smooth until the last step. /* File : computation.c */ int add(int x, int y) { return x + y; } /* File: computation.i */ %module computation extern int add(int x, int y); $ swig -ruby computation.i $ gcc -c computation.c $ gcc -c computation_wrap.c -I/opt/local/lib/ruby/1.8/i686-darwin10 $ gcc -shared computation.o computation_wrap.o -o computation.so Undefined symbols: "_rb_str_cat", referenced from: _Ruby_Format_TypeError in computation_wrap.o "_rb_exc_new3", referenced from: _SWIG_Ruby_ExceptionType in computation_wrap.o "_rb_define_class_under", referenced from: _SWIG_Ruby_define_class in computation_wrap.o _SWIG_Ruby_define_class in computation_wrap.o [...] ld: symbol(s) not found collect2: ld returned 1 exit status My configuration: $ sw_vers ProductName: Mac OS X ProductVersion: 10.6.3 BuildVersion: 10D575 $ ruby -v ruby 1.8.7 (2010-01-10 patchlevel 249) [i686-darwin10] $ swig -version SWIG Version 1.3.40 Compiled with /usr/bin/g++-4.2 [i386-apple-darwin10.3.0] $ gcc --version i686-apple-darwin10-gcc-4.2.1 (GCC) 4.2.1 (Apple Inc. build 5646)

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  • Compiling Glib Code on Ubuntu

    - by Chris S
    I'm trying to compile ARCCC (https://sourceforge.net/projects/arccc/) on Ubuntu 9.10, but I'm getting the make error "glib.h: No such file or directory", and the autoconfig script reports that Glib isn't installed. However, I have the libglib2.0-dev package installed, which appears to provide all the glib headers. Is there something missing/wrong with the Ubuntu package, or the Autoconf script incorrect?

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  • eclipse, one classpath for compiling, another for launching

    - by DragonFax
    example: For logging, my code uses log4j. but other jars my code is dependent upon, uses slf4j instead. So both jars must be in the build path. Unfortunately, its possible for my code to directly use (depend on) slf4j now, either by context-assist, or some other developers changes. I would like any use of slf4j to show up as an error, but my application (and tests) will still need it in the classpath when running. explanation: I'd like to find out if this is possible in eclipse. This scenario happens often for me. I'll have a large project, that uses alot of 3rd party libraries. And of course those 3rd party jars have their own dependencies as well. So I have to include all dependencies in the classpath ("build path" in eclipse) for the application and its tests to compile and run (from within eclipse). But I don't want my code to use all of those jars, just the few direct dependencies I've decided upon myself. So if my code accidentally uses a dependency of a dependency, I want it to show up as a compilation error. Ideally, as class not found, but any error would do. I know I can manually configure the classpath when running outside of eclipse, and even within eclipse I can modify the classpath for a specific class I'm running (in the run configurations), but thats not manageable if you run alot of individual test cases, or have alot of main() classes.

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  • Error while compiling the Xcode project (IPhone)

    - by Sridhar
    Hello, I added ffmpeg iphone port into my library and I can able to use a few of its functions like avcodec_init(),.. without any errors. But when I include this function call "avcodec_register_all" Xcode is giving error after compilation The error message is : *--------------- ld: ldr 12-bit displacement out of range (4276 max +/-4096) in _CFRelease$stub in _CFRelease$stub from /Users/foxit/Documents/CameraTest/build/CameraTest.build/Debug-iphoneos/CameraTest.build/Objects-normal/armv6/CameraTest Command /Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/gcc-4.2 failed with exit code 1 *------------- Does anyone know whats wrong with this ? Regards, Raghu

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  • Compiling and using NTL c++ library for Windows

    - by Martin Lauridsen
    Hi there, I have compiled the NTL inifite precision integer arithmetic library for c++, using Microsoft Visual Studio 2008. I did as explained, on this site, using the Visual Studio interface, rather than from the command prompt. Actually I would rather do it from the command prompt, but I was not sure how to. Anyhow, I got the library compiled, and I now want to compile a program using the library, from the command prompt. The program I am trying to compile, has been tested on a linux system, where I compile it with the following c++ -I/appl/htopopt/Linux_x86_64/NTL-5.4.2/include mpqs.cpp main.cpp -o main -L/appl/htopopt/Linux_x86_64/NTL-5.4.2/lib -lntl -L/appl/htopopt/Linux_x86_64/gmp-4.2.1/lib -lgmp -lm Nevermind the gmp stuff, I dont have that installed on Windows. It is purely an optional thing that will make the NTL run faster. Anyhow, this works fine on linux. Now on Windows I write the following cl /EHsc /I D:\Downloads\WinNTL-5_5_2\include mpqs.cpp main.cpp /link /LIBPATH:"D:\Documents\Visual Studio 2008\Projects\ntl\Debug" But this results in the following errors: mpqs.cpp mpqs.cpp(38) : error C2039: 'find_smooth_vals' : is not a member of 'QS' d:\desktop\qs\mpqs.h(12) : see declaration of 'QS' mpqs.cpp(41) : error C2065: 'M' : undeclared identifier mpqs.cpp(41) : error C2065: 'n' : undeclared identifier mpqs.cpp(42) : error C2065: 'sieve_table' : undeclared identifier mpqs.cpp(42) : error C2228: left of '.size' must have class/struct/union type is ''unknown-type'' mpqs.cpp(43) : error C2065: 'sieve_table' : undeclared identifier mpqs.cpp(44) : error C2065: 'qx_table' : undeclared identifier mpqs.cpp(44) : error C3861: 'test_smoothness': identifier not found mpqs.cpp(45) : error C2065: 'smooth_indices' : undeclared identifier mpqs.cpp(45) : error C2228: left of '.push_back' must have class/struct/union type is ''unknown-type'' main.cpp Generating Code... It is as if, my mpqs.h file is not included into the compilation process? Also I dont understand why it complains about .push_back() for a vector type? Help is much appreciated!

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  • unistd.h related problem when compiling bison & flex program under vc++

    - by Eric
    I'm using bison & flex (downloaded via cygwin) with vc++. When I compile the program I got an error: ...: fatal error C1083: Cannot open include file: 'unistd.h': No such file or directory The corresponding code in the flex-generated file is: #ifndef YY_NO_UNISTD_H /* Special case for "unistd.h", since it is non-ANSI. We include it way * down here because we want the user's section 1 to have been scanned first. * The user has a chance to override it with an option. */ /* %if-c-only */ #include <unistd.h> /* %endif */ /* %if-c++-only */ /* %endif */ #endif If I define YY_NO_UNISTD_H in the flex file(.l) this error will disappear, but I get several other errors: ...: error C2447: '{' : missing function header (old-style formal list?) ...: warning C4018: '<' : signed/unsigned mismatch ...: error C3861: 'isatty': identifier not found How can I fix this problem? All these errors occur in the flex-generated scanner. I know it's because unistd.h doesn't exist in windows. Do I have to write my own unistd.h? If so how to write it in order to eliminate those errors?

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  • Custom QGraphicsItems not compiling and give object is is private error

    - by bahree
    Hi, I am trying to create a Custom QGraphicsItem button as shown by Fred here. The code which he posted can be found here. The problem is when I try and compile the code I get the following two errors: /usr/include/qt4/QtGui/qgraphicsitem.h ‘QGraphicsItem::QGraphicsItem(const QGraphicsItem&)’ is private /usr/include/qt4/QtCore/qobject.h ‘QObject::QObject(const QObject&)’ is private Here is the code snippet which essentially is the same as that in the sample above. The error is on the class deceleration. class MyButton : public QObject, public QGraphicsItem { Q_OBJECT Q_INTERFACES(QGraphicsItem) public: MyButton(QGraphicsItem *parent = 0); MyButton(const QString normal, const QString pressed = "", QGraphicsItem *parent = 0); .... } Interestingly the other sample as shown here works fine. The sample code for that can be found here. Any idea what is wrong? Thanks in advance.

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  • C++/CLI: Compiling static library with /CLR support

    - by user289770
    We have old (working) code that consists of a static library compiled with /CLR, and a C++/CLI DLL that links to the static lib. We are about to add new features to this static lib. Now, I've have heard from numerous sources that CLR static libraries are not supported by Microsoft, and therefore I'm pushing to clean this up and switch to DLL before we start adding new features to this project. However, I haven't been able to find any official information from Microsoft regarding this (say, from MSDN - other than their forums). I will appreciate any resources about this whole "static lib with CLR" issue.

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  • Compiling SWC file from FDT

    - by WillDonohoe
    Hi guys, I've made a library which I'd like to compile to an SWC file, I've tried to do this in FDT by choosing FDT AS3 Library as Run settings, but all I end up with is a 0kb .swc file. Does anybody know what I'm doing wrong? I can't find much when I google it either, if anybody has a quick walkthrough on how to do it saved in your bookmarks or something, that would be great! Many thanks, Will

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  • Cross-compiling a Python script on Linux into a Windows executable

    - by Chinmay Kanchi
    I have a Python script that I'd like to compile into a Windows executable. Now, py2exe works fine from Windows, but I'd like to be able to run this from Linux. I do have Windows on my development machine, but Linux is my primary dev platform and I'm getting kind of sick of rebooting into Windows just to create the .exe. Any ideas? PS: I am aware that py2exe doesn't exactly compile the python file as much as package your script with the Python interpreter. But either way, the result is that you don't need Python installed to run the script.

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  • Problems compiling an external library on linux...

    - by Kris
    So I am trying to compile the libssh2 library on linux, but when I try to compile the example it comes up with a lot of errors, and even though I include the headerfile it asks for, it still asks for it. Here are the error messages and the resulting messages: ~/ gcc -include /home/Roosevelt/libssh2-1.2.5/src/libssh2_config.h -o lolbaise /home/Roosevelt/libssh2-1.2.5/example/scp.c /home/Roosevelt/libssh2-1.2.5/example/scp.c:7:28: error: libssh2_config.h: No such file or directory /home/Roosevelt/libssh2-1.2.5/example/scp.c: In function 'main': /home/Roosevelt/libssh2-1.2.5/example/scp.c:39: error: storage size of 'sin' isn't known /home/Roosevelt/libssh2-1.2.5/example/scp.c:81: error: 'AF_INET' undeclared (first use in this function) /home/Roosevelt/libssh2-1.2.5/example/scp.c:81: error: (Each undeclared identifier is reported only once /home/Roosevelt/libssh2-1.2.5/example/scp.c:81: error: for each function it appears in.) /home/Roosevelt/libssh2-1.2.5/example/scp.c:81: error: 'SOCK_STREAM' undeclared (first use in this function) /home/Roosevelt/libssh2-1.2.5/example/scp.c:87: error: invalid application of 'sizeof' to incomplete type 'struct sockaddr_in'

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  • error LNK2019 for ZLib sample code compiling.

    - by Nano HE
    Hello. I created win32 console application in vs2010 (without select the option of precompiled header). And I inserted the code below. but *.obj link failed. Could you provide me more information about the error. I searched MSDN, but still can't understand it. #include <stdio.h> #include "zlib.h" // Demonstration of zlib utility functions unsigned long file_size(char *filename) { FILE *pFile = fopen(filename, "rb"); fseek (pFile, 0, SEEK_END); unsigned long size = ftell(pFile); fclose (pFile); return size; } int decompress_one_file(char *infilename, char *outfilename) { gzFile infile = gzopen(infilename, "rb"); FILE *outfile = fopen(outfilename, "wb"); if (!infile || !outfile) return -1; char buffer[128]; int num_read = 0; while ((num_read = gzread(infile, buffer, sizeof(buffer))) > 0) { fwrite(buffer, 1, num_read, outfile); } gzclose(infile); fclose(outfile); } int compress_one_file(char *infilename, char *outfilename) { FILE *infile = fopen(infilename, "rb"); gzFile outfile = gzopen(outfilename, "wb"); if (!infile || !outfile) return -1; char inbuffer[128]; int num_read = 0; unsigned long total_read = 0, total_wrote = 0; while ((num_read = fread(inbuffer, 1, sizeof(inbuffer), infile)) > 0) { total_read += num_read; gzwrite(outfile, inbuffer, num_read); } fclose(infile); gzclose(outfile); printf("Read %ld bytes, Wrote %ld bytes, Compression factor %4.2f%%\n", total_read, file_size(outfilename), (1.0-file_size(outfilename)*1.0/total_read)*100.0); } int main(int argc, char **argv) { compress_one_file(argv[1],argv[2]); decompress_one_file(argv[2],argv[3]);} Output: 1>------ Build started: Project: zlibApp, Configuration: Debug Win32 ------ 1> zlibApp.cpp 1>d:\learning\cpp\cppvs2010\zlibapp\zlibapp\zlibapp.cpp(15): warning C4996: 'fopen': This function or variable may be unsafe. Consider using fopen_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details. 1> c:\program files\microsoft visual studio 10.0\vc\include\stdio.h(234) : see declaration of 'fopen' 1>d:\learning\cpp\cppvs2010\zlibapp\zlibapp\zlibapp.cpp(25): warning C4996: 'fopen': This function or variable may be unsafe. Consider using fopen_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details. 1> c:\program files\microsoft visual studio 10.0\vc\include\stdio.h(234) : see declaration of 'fopen' 1>d:\learning\cpp\cppvs2010\zlibapp\zlibapp\zlibapp.cpp(40): warning C4996: 'fopen': This function or variable may be unsafe. Consider using fopen_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details. 1> c:\program files\microsoft visual studio 10.0\vc\include\stdio.h(234) : see declaration of 'fopen' 1>d:\learning\cpp\cppvs2010\zlibapp\zlibapp\zlibapp.cpp(36): warning C4715: 'decompress_one_file' : not all control paths return a value 1>d:\learning\cpp\cppvs2010\zlibapp\zlibapp\zlibapp.cpp(57): warning C4715: 'compress_one_file' : not all control paths return a value 1>zlibApp.obj : error LNK2019: unresolved external symbol _gzclose referenced in function "int __cdecl decompress_one_file(char *,char *)" (?decompress_one_file@@YAHPAD0@Z) 1>zlibApp.obj : error LNK2019: unresolved external symbol _gzread referenced in function "int __cdecl decompress_one_file(char *,char *)" (?decompress_one_file@@YAHPAD0@Z) 1>zlibApp.obj : error LNK2019: unresolved external symbol _gzopen referenced in function "int __cdecl decompress_one_file(char *,char *)" (?decompress_one_file@@YAHPAD0@Z) 1>zlibApp.obj : error LNK2019: unresolved external symbol _gzwrite referenced in function "int __cdecl compress_one_file(char *,char *)" (?compress_one_file@@YAHPAD0@Z) 1>D:\learning\cpp\cppVS2010\zlibApp\Debug\zlibApp.exe : fatal error LNK1120: 4 unresolved externals ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========

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  • Compiling Allegro source code (C#)

    - by 7331
    I am trying to build a C# project (downloaded code) in Visual Studio Express 2008. I get the error (my translation): The type or namespace name "Allegro" couldn't be found. for the line using Allegro; I know the 2D graphics library Allegro, of course, but I can't find much information on how to use it in C#. It is being used for visualization in the project I am trying to compile. I also get the warning This reference couldn't be resolved. The Universal assembly couldn't be found. I haven't been working with C# before and and I barely know Visual Studio Express. These are newbie mistakes - but I just need a fast solution for this problem. Could someone provide me with a short step-by-step solution?

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  • cc1plus: error: include: Value too large for defined data type when compiling with g++

    - by Android
    I am making a project that should compile on Windows and Linux. I have made the project in Visual Studio and then made a makefile for linux. I created all the files in Windows with VS. It compiles and runs perfectly in VS but when I run the makefile and it runs g++ I get $ g++ -c -I include -o obj/Linux_x86/Server.obj src/Server.cpp cc1plus: error: include: Value too large for defined data type cc1plus: error: src/Server.cpp: Value too large for defined data type The code is nothing more than a Hello World atm. I just wanted to make sure that everything was working before I started development. I have tried searching but to no avail. Any help would be appreciated.

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  • Trouble compiling C/C++ project in NetBeans 6.8 with MinGW on Windows

    - by dontoo
    I am learning C and because VC++ 2008 doesn't support C99 features I have just installed NetBeans and configure it to work with MinGW. I can compile single file project ( main.c) and use debugger but when I add new file to project I get error "undefined reference to ... function(code) in that file..". Obviously MinGW does't link my files or I don't know how properly add them to my project (c standard library files work fine). /bin/make -f nbproject/Makefile-Debug.mk SUBPROJECTS= .build-conf make[1]: Entering directory `/c/Users/don/Documents/NetBeansProjects/CppApplication_7' /bin/make -f nbproject/Makefile-Debug.mk dist/Debug/MinGW-Windows/cppapplication_7.exe make[2]: Entering directory `/c/Users/don/Documents/NetBeansProjects/CppApplication_7' mkdir -p dist/Debug/MinGW-Windows gcc.exe -o dist/Debug/MinGW-Windows/cppapplication_7 build/Debug/MinGW-Windows/main.o build/Debug/MinGW-Windows/main.o: In function `main': C:/Users/don/Documents/NetBeansProjects/CppApplication_7/main.c:5: undefined reference to `X' collect2: ld returned 1 exit status make[2]: *** [dist/Debug/MinGW-Windows/cppapplication_7.exe] Error 1 make[2]: Leaving directory `/c/Users/don/Documents/NetBeansProjects/CppApplication_7' make[1]: *** [.build-conf] Error 2 make[1]: Leaving directory `/c/Users/don/Documents/NetBeansProjects/CppApplication_7' make: *** [.build-impl] Error 2 BUILD FAILED (exit value 2, total time: 1s) main.c #include "header.h" int main(int argc, char** argv) { X(); return (EXIT_SUCCESS); } header.h #ifndef _HEADER_H #define _HEADER_H #include <stdio.h> #include <stdlib.h> void X(void); #endif source.c #include "header.h" void X(void) { printf("dsfdas"); }

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  • Compiling flex file into dll.

    - by Szpilona
    Hi, I've got a lexer created with flex (cygwin). Normally I compile it to an .exe file. For the newest project I need a lexer to use in a bigger C# program running on Windows XP. Of course I can execute a file using System.Diagnostics.Process. But it is not the best solution for me as I want that program to run on several machines. How can I create a dll under cygwin having the source code of the lexer? Thanks in advance... Szpilona

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  • openssl error wehn compiling Ruby from source

    - by Florian Salihovic
    Prelude: I don't want to use rvm. I installed ruby 2 with the following configuration on Mac OS X 10.8.5 ./configure --prefix=/usr/local \ --enable-pthread \ --with-readline-dir=/usr/local \ --enable-shared It is installed, version is printed correctly ... Now, when invoking gem install jekyll I get the following error: ERROR: Loading command: install (LoadError) cannot load such file -- openssl ERROR: While executing gem ... (NoMethodError) undefined method `invoke_with_build_args' for nil:NilClass I installed openssl into /usr/local but i'm really banging my head against the wall on how installing gems. It can't be that big of a deal right?

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  • compiling and running java on windows

    - by artur grzesiak
    I thought the task should be fairly easy, but my understanding of javac and java in general is rather poor. I am using Windows8 and would like to compile a single file.java that makes use of other classes. I successfully (at least without any warnings) compiled my file by calling: javac -cp relative_path_to_needed_classes relative_path_to_file_java\file.java Now if I want to run the result of compilation (file.class) by calling: java -cp relative_path_to_needed_classes relative_path_to_file_java\file I get: Error: Could not find or load main class relative_path_to_file_java\file I was trying a lot of combination to modify the -cp (eg. by adding .\;relative_path_to_file;) but still the closest where I get is: Exception in thread "main" java.lang.NoClassDefFoundError : relative_path_to_file\file (wrong name: file) The file from (wrong name: file) is the name of the file and the name of the public class within the file. I was reading a lot on SO and other sources but could not figure out what is wrong. Btw. as a result of compilation some other classes were created: file$1.class file$name1.class file$name2.class (where name1 and name2 are names of private classes within file.java) My questions are: What is (the most) probably source of my error / what am I doing wrong? What is the purpose of file$1.class? What is the minimum I should specify in -cp? May encoding play any role? Do every java class have to reside in a package? (rather not directly related to my issue) Do order of paths specified in -cp play any role in runtime?

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  • Compiling gstreamer plugin in windows

    - by utnapistim
    Hello all, My question: What is the correct way to compile a gstreamer plugin in windows, so that it will be accepted by gstreamer (actually Songbird on top of gstreamer). My setup: I have downloaded the songbird sources following the steps described here and I have a trunk/dependencies/windows-i686-msvc8 directory within my svn sources with all the gstreamer binaries. I have created a gstreamer empty plugin skeleton following the steps detailed in the GStreamer Plugin Writer's Guide, and compiled it against the gstreamer binaries in the Songbird dependencies folder. The compilation was done with VS2010 RC1 (Visual Studio 2008 yelded the same results), using an empty DLL project with the .h and .c files generated using the GStreamer Plugin Writer's Guide. The DLL was lined with libcpmt.lib, libcmt.lib, ws2_32.lib, gobject-2.0.lib, gthread-2.0.lib, gstreamer-0.10-0.lib, glib-2.0.lib, kernel32.lib, nspr4.lib and ignoring all default libraries. I have compiled the files as both .c and .cpp with the same results. Testing: I have installed the Songbird binaries corresponding to the correct svn version, then installed Songbird Developer Tools addon and used it to create an addon for testing my gstreamer plugin. Songbird will not load the pluggin. I have also tried to load it with gst-launch.exe from the trunk/dependencies/windows-i686-msvc8/[...] directory and that generated runtime error R6034: An application has made an attempt to load the C runtime library incorrectly. Most resources I found for this problem recommended restarting or reinstalling windows :(.

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