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  • How do games move around objects (in general)

    - by user146780
    I'm sure there's not just 1 answer to this but, do game engines actually change the vectors in memory, or use gltransformations? Because pushing and popping the matrix all the time seems inefficient, but if you keep modifying the verticies you cant make use of display lists. So I'm wondering how it's done in general. Thanks

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  • Capture form fields and repopulate the form with them

    - by Joel Cunningham
    I am currently testing a large web form and would like to be able to easily populate the form with several different lots of test data without having to type them each time. Is there a generic way to capture form inputs on a web page and have them repopulated on a different page load? I thought a tool like greasemonkey might be able to do something like this.

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  • What is an efficient way to find a non-colliding rectangle nearest to a location

    - by hyn
    For a 2D game I am working on, I am using y axis sorting in a simple rectangle-based collision detection. This is working fine, and now I want to find the nearest empty rectangle at a given location with a given size, efficiently. How can I do this? Is there an algorithm? I could think of a simple brute force grid test (with each grid the size of the empty space we're looking for) but obviously this is slow and not even a complete test.

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  • What is the current state of the art in HTML canvas JavaScript libraries and frameworks?

    - by Toby Hede
    I am currently investigating options for working with the canvas in a new HTML 5 application, and was wondering what is the current state of the art in HTML canvas JavaScript libraries and frameworks? In particular, are there frameworks that support the kind of things needed for game development - complex animation, managing scene graphs, handling events and user interactions? Also willing to consider both commercial and open source products.

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  • What will we use Theory Attribute for ?

    - by Sandbox
    I discovered [Theory] and [Datapoint] attributes in NUnit. I am not very sure about how should I use these. I think they can be used for data-driven testing and this has got me interested. There aren't many resources available on the same. Can someone explain to me how to use them or point me to resources? Thanks.

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  • Simulating a missing gem in Ruby unit tests

    - by ktex
    Is there any way to simulate the absence of a gem for certain unit tests, short of actually uninstalling and then reinstalling the gem during testing? I am writing a command line utility, and want to make sure that my tests cover cases where a user may not have all of the gems that I support. For instance, I am using fsevents — a Leopard-specific package for monitoring filesystem events — that will never be present on other systems, as well as a growl gem that's purely optional.

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  • Code Coverage Analysis for Embedded C++ projects

    - by Steve Hawkins
    I have recently started working on a very large C++ project that, after completing 90% of the implementation, has determined that they need to demonstrate 100% branch coverage during testing. The project is hosted on an embedded platform (Green Hills Integrity). I'm looking for suggestions and experiences from others on StackOverflow that have used code coverage products in similar environments. I'm interested in both positive and negative comments regarding these types of tools.

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  • How do I change the color of a Cocos2d MenuItem?

    - by Rob Sawyer
    [MenuItemFont setFontSize:20]; [MenuItemFont setFontName:@"Helvetica"]; //I'm trying to change the color of start (below item) MenuItem *start = [MenuItemFont itemFromString:@"Start Game" target:self selector:@selector(startGame:)]; MenuItem *help = [MenuItemFont itemFromString:@"Help" target:self selector:@selector(help:)]; Menu *startMenu = [Menu menuWithItems:start, help, nil]; [startMenu alignItemsVertically]; [self add:startMenu];

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  • Do you do unit tests for non production code?

    - by Ikaso
    I am interested in the following scenario specifically. Suppose you have team that writes production code and a team that writes automatic tests. The team that writes automatic tests has a dedicated framework intended to write the automatic tests. Should the testing team write unit tests for their framework although the framework is not used in production?

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  • Best programming based games

    - by Matt Sheppard
    Back when I was at school, I remember tinkering with a Mac game where you programmed little robots in a sort of pseudo-assembler language which could then battle each other. They could move themselves around the arena, look for opponents in different directions, and fire some sort of weapon. Pretty basic stuff, but I remember it quite fondly, even if I can't remember the name. Are there any good modern day equivalents?

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  • How to manage IoC containers in tests?

    - by frosty
    I'm very new to testing and IoC containers and have two projects: MySite.Website (MVC) MySite.WebsiteTest Currently I have an IoC container in my website. Should I recreate another IoC container for my test? Or is there a way to use the IoC in both?

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  • Unit tests and fixtures

    - by Wizzard
    We have a bunch of unit tests which test a lot of webpages and REST API services. Currently when our tests run it pulls from these pages live but this can take ages to run sometimes, and it also feels like the tests should be testing more of our code - not just relying on them being up and responding (if that makes sense..). Is it better practice to save a valid api response and with the unit tests load this in during setup? Thoughts?

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  • Building a life-critical System using Agile

    - by Ben Breen
    Looking at the general trend of comments in my question about Building an Aircraft using Agile, the biggest problem other than cost appears to be safety. Do people feel that it is not possible to build a safe system (or prove it is safe) using agile? Doesn’t all the iterative testing mitigate this? Is it likely that a piece of software developed using agile will never be as reliable as counterparts such as waterfall?

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  • How could I generate instances of an object randomly at the top of the screen and make them "fall"?

    - by Custard
    I am making a game in Flash CS4 (actionscript 3) and I would like to be able to make "copies" of an instance that would randomly appear at the top of the screen and fall. For example, multiple objects(that are the same one) are falling from the top of the screen continuously, starting at random X positions. (i think this would be considered Real-Time effect). P.S., please tell me if the information is insufficient for an answer, I couldn't think of much more to add to it. Thanks for your time and answers, -Custard

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  • How deep are your unit tests?

    - by John Nolan
    The thing I've found about TDD is that its takes time to get your tests set up and being naturally lazy I always want to write as little code as possible. The first thing I seem do is test my constructor has set all the properties but is this overkill? My question is to what level of granularity do you write you unit tests at? ..and is there a case of testing too much?

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  • Windows Mobile Hopper Test Tool, FocusApp

    - by jan
    Hi recently I finished my WM6 Pro.6.1 application and happily learned that to put it into marketplace, it has to pass some tests. -Application Verifier -Microsoft Hopper Test Tool for Windows Mobile 6.0, 6.1, and 6.5 I use VS 2008 and windows mobile 6.1 and I couldnt run none of these tests, Hopeer tool has a FocusApp c++ application which I must build and run before testing, but its a VS 2005 project and I couldnt run it on VS 200..and without it I can't test anything. any ideas how can I build that for VS2008?

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  • Creating Tests at Runtime

    - by James Thigpen
    Are there any .NET testing frameworks which allow dynamic creation of tests without having to deal with a hokey Attribute syntax? Something like: foreach (var t in tests) { TestFx.Run(t.Name, t.TestDelegate); } But with the test reporting as you would expect... I could do something like this with RowTests et al, but that seems hokey.

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  • how can protected members of base class be accessed during unit test?

    - by amateur
    I am creating a unit test in mstest with rhino mocks. I have a class A that inherits class B. I am testing class A and create an instance of it for my test. The class it inherits, "B", has some protected methods and protected properties that I would like to access for the benefit of my tests. For example, validate that a protected property on my base class has the expected value. Any ideas how I might access these protected properties of class B during my test?

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  • Is there an in memory database that supports the DATE function?

    - by Chris J
    Hi, I am doing some unit testing for a DAO that works with postgresql. Some of the SQL queries that my DAO uses involve the DATE function. Is there an in-memory database that supports functions similar to the ones that postgresql does? Currently I am looking for support for the DATE function however, I obviously can see myself using other functions in the future.

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