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  • Is there any way to test server side code using JSTestDriver?

    - by dhackner
    I'm new to JS unit testing and I like what I've read about JSTestDriver. The idea of have the suite run every time you save is pretty cool. JSTestDriver runs Javascript in a browser sandbox and PHP runs on the server. If the browser slaves can serve from an arbitrary server is there any reason that you couldn't test it via AJAX? It this a misuse/misunderstanding of what the framework is for? Any clarifications are appreciated.

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  • SOAP UI Pro vs Fitnesse, has anybody used SOAP UI Pro?

    - by Miral
    We are using Fitnesse for subsystem testing i.e. WCF & RESTful services. Now as writing Fitnesse test requires lot of effort, we are thinking of using SOAP UI Pro which gives this sort of facility. We are not 100% sure how much this is useful? Can anyone give suggestion of using SOAP UI against Fitnesse or if somebody has Pros & Cons regarding either of the thing ??

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  • Any alternative or other option for anchor point in cocos2d ?

    - by Srinivas
    I have game application (cocos2d) in which, a ball is to be shooted from a cannon, this ball travels through a trajectory path and land on a building. Now the problem is that according to the requirement I have to increase the size of the background image due to which I have to set the Building image with anchor point now I have to put fire image on the building dynamically on different window locations, for this should I use same anchor point option or there are some alternative options to accomplish this task.

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  • how to test Asp.Net frontend?

    - by Fabiano
    Hi Does someone know a good way to automate the gui testing based on an Asp.Net frontend? (instead of always run the pages and test the inputs and outputs of a control by hand) Are there any references or framework to support these tests? Thanks

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  • Python - doctest vs. unittest

    - by Sean
    I'm trying to get started with unit testing in Python and I was wondering if someone could inform me of the advantages and disadvantages of doctest and unittest. What conditions would you use each for?

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  • Hacking your own application

    - by instigator
    I am a web developer that is very conscious of security and try and make my web applications as secure as possible. How ever I have started writing my own windows applications in C# and when it comes testing the security of my C# application, I am really only a novice. Just wondering if anyone has any good tutorials/readme's on how to hack your own windows application and writing secure code.

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  • How to unit test django middleware?

    - by luc
    I've implemented a django middleware for getting pages from the database (something similar to the flatpage subframework) Unfortunately it seems that it is not possible to test it with the django testing framework. Any suggestion? Thanks in advance Update: maybe a mistake in my test but I can't get an object that should be returned by a middleware. I'll inverstigate more. Does anybody have unit-tested a middleware code?

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  • How to: mirror a staging server from a production server

    - by Zombies
    We want to mirror our current production app server (Oracle Application Server) onto our staging server. As it stands right now, various things are out of sync, and what may work in testing/QA can easily fail in production because of settings/patch/etc inconsistencies. I was thinking what would be best is to clone the entire disk daily and push it onto the staging server... Would this be the best method...?

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  • what is the procedure followed to divide the background into squares like facebook supercity, farmvi

    - by Jeeva
    I have planned to develop a game in flex in which the users will build buildings on a plain surface. I want to divide those lands into pieces and allow the user to build the buildings on the pieces of the surface. How do i divide the land into pieces. I have seen face book application supercity, farm vilie etc. I want to develop same as that. What is the method followed to develop the squares in the background.

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  • Friction in Box2d

    - by Rosarch
    I am using Box2d for a topdown game. The "ground" is a series of tiles, where each tile is a static body with a sensor shape. Can I make friction take effect for this, even though the objects aren't really "colliding" with the ground? If Box2d won't let me do this, I considered trying to implement my own by detecting what force is currently moving the object, and applying a force opposite to it, but I'm not quite sure how to detect that force.

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  • 2D Engine for iPhone OS

    - by disp
    I have a pretty simple 2D flash game. It's a jump n run sidescroller and I want to port it to the iPhone. But what is the best way to do it? There is Adobe Flash Pro CS5 but I'd rather program it from the scratch in an iPhone environment. Are there any top games done by open source framekworks? Which is the best way to go?

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  • Is there a way to unit test an async method?

    - by Jiho Han
    I am using Xunit and NMock on .NET platform. I am testing a presentation model where a method is asynchronous. The method creates an async task and executes it so the method returns immediately and the state I need to check aren't ready yet. I can set a flag upon finish without modifying the SUT but that would mean I would have to keep checking the flag in a while loop for example, with perhaps timeout. What are my options?

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  • Why is Microsoft not developing a Halo-like next gen title using C#? [closed]

    - by Joan Venge
    The question might look subjective but considering Microsoft: Owns the Xbox 360 platform Owns the Windows platform Have their own game studio (MGS) Own other 3rd party developers Is a major publisher makes me wonder why Microsoft doesn't push their flagship language to prove that not only you can cut down significant development time, and therefore money, but also show that you can release a next gen title where the real time interactivity doesn't suffer. If Microsoft were to do this once, I am sure many AAA developers would jump on that wagon too.

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  • Using Effect For Fog of War

    - by Qua
    I'm trying to apply fog of war to areas on the screen not currently visible to the player. I do this by rendering the game content in one RenderTarget and the the fog of war into another, and then I merge them with an effect file that takes the color from the game RenderTarget and the alpha from the fog of war render target. The FOW RenderTarget is black where the FOW appears, and white where it doesn't. This does work, but it colors the fog of war (the unrevealed locations) white instead of the intended color of black. Before applying the effect I clear the backbuffer of the device to white. When I try to clear it to black, non of the fog of war appears at all, which I assume is a product of alpha blending with black. It works for all other colors, however - giving the resulting screen a tint of that color. How do I archieve a black fog while still being able to do alpha blending between the two render targets? The rendering code for applying the FOW: private RenderTarget2D mainTarget; private RenderTarget2D lightTarget; private void CombineRenderTargetsAndDraw() { batch.GraphicsDevice.SetRenderTarget(null); batch.GraphicsDevice.Clear(Color.White); fogOfWar.Parameters["LightsTexture"].SetValue(lightTarget); batch.Begin(SpriteSortMode.Immediate, BlendState.AlphaBlend); fogOfWar.CurrentTechnique.Passes[0].Apply(); batch.Draw( mainTarget, new Rectangle(0, 0, batch.GraphicsDevice.PresentationParameters.BackBufferWidth, batch.GraphicsDevice.PresentationParameters.BackBufferHeight), Color.White ); batch.End(); } The effect file I'm using to apply the FOW: texture LightsTexture; sampler ColorSampler : register(s0); sampler LightsSampler = sampler_state{ Texture = <LightsTexture>; }; struct VertexShaderOutput { float4 Position : POSITION0; float2 TexCoord : TEXCOORD0; }; float4 PixelShaderFunction(VertexShaderOutput input) : COLOR0 { float2 tex = input.TexCoord; float4 color = tex2D(ColorSampler, tex); float4 alpha = tex2D(LightsSampler, tex); return float4(color.r, color.g, color.b, alpha.r); } technique Technique1 { pass Pass1 { PixelShader = compile ps_2_0 PixelShaderFunction(); } }

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  • How to move around an image with javascript?

    - by systempuntoout
    Hi there i'm developing a simple web quiz. Using javascript, i would like to create an effect that displays a small image (1UP) that wanders around the "game deck" when users reach a specific level or score; user could gain an extra life simply clicking on it in time. Do you know any Jquery plugin or javascript snippet to achieve an effect like this? Thanks in advance Michele

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  • What's the point of some of shoulda's macros?

    - by ryeguy
    I think shoulda is really neat, but what I don't understand is why some of the macros exist, such as: should_validate_uniqueness_of :title should_validate_presence_of :body, :message => /wtf/ should_validate_presence_of :title should_validate_numericality_of :user_id I'm relatively new to testing, but what purpose do these serve? They're almost an exact mirror of the same validations that happen in the model. For example, what exactly do you accomplish by going into your model and writing validates_uniqueness_of :title and then writing a test that says should_validate_uniqueness_of :title?

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  • Is there any limit to recursion in lisp?

    - by Isaiah
    I enjoy using recursion whenever I can, it seems like a much more natural way to loop over something then actual loops. I was wondering if there is any limit to recursion in lisp? Like there is in python where it freaks out after like 1000 loops? Could you use it for say, a game loop? Testing it out now, simple counting recursive function. Now at 7000000! Thanks alot

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  • How can a test script inform R CMD check that it should emit a custom message?

    - by mariotomo
    I'm writing a R package (delftfews) here at office. we are using svUnit for unit testing. our process for describing new functionality: we define new unit tests, initially marked as DEACTIVATED; one block of tests at a time we activate them and implement the function described by the tests. almost all the time we have a small amount of DEACTIVATED tests, relative to functions that might be dropped or will be implemented. my problem/question is: can I alter the doSvUnit.R so that R CMD check pkg emits a NOTE (i.e. a custom message "NOTE" instead of "OK") in case there are DEACTIVATED tests? as of now, we see only that the active tests don't give error: . . * checking for unstated dependencies in tests ... OK * checking tests ... Running ‘doSvUnit.R’ OK * checking PDF version of manual ... OK which is all right if all tests succeed, but less all right if there are skipped tests and definitely wrong if there are failing tests. In this case, I'd actually like to see a NOTE or a WARNING like the following: . . * checking for unstated dependencies in tests ... OK * checking tests ... Running ‘doSvUnit.R’ NOTE 6 test(s) were skipped. WARNING 1 test(s) are failing. * checking PDF version of manual ... OK As of now, we have to open the doSvUnit.Rout to check the real test results. I contacted two of the maintainers at r-forge and CRAN and they pointed me to the sources of R, in particular the testing.R script. if I understand it correctly, to answer this question we need patching the tools package: scripts in the tests directory are called using a system call, output (stdout and stderr) go to one single file, there are two possible outcomes: ok or not ok, so I opened a change request on R, proposing something like bit-coding the return status, bit-0 for ERROR (as it is now), bit-1 for WARNING, bit-2 for NOTE. with my modification, it would be easy producing this output: . . * checking for unstated dependencies in tests ... OK * checking tests ... Running ‘doSvUnit.R’ NOTE - please check doSvUnit.Rout. WARNING - please check doSvUnit.Rout. * checking PDF version of manual ... OK Brian Ripley replied "There are however several packages with properly written unit tests that do signal as required. Please do take this discussion elsewhere: R-bugs is not the place to ask questions." and closed the change request. anybody has hints?

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  • How do you write your QTP Tests?

    - by Josh Harris
    I am experimenting with using QTP for some webapp ui automation testing and I was wondering how people usually write their QTP tests. Do you use the object map, descriptive programming, a combination or some other way all together? Any little code example would be appreciated, Thank you

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  • Friendly_id for fixtures (slugs)

    - by Obaid
    I am using freindly_id in my application. I have setup a few fixtures in my application. I want to do integration testing on them. During the tests I need the friendly_id, but the DB records created from fixtures do not have the corresponding slugs in the Slug table. Aren't the slugs automatically created from Fixture data? If not then what can be a solution?

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  • How do you test the usability of your user interfaces

    - by Martin
    How do you test the usability of the user interfaces of your applications - be they web or desktop? Do you just throw it all together and then tweak it based on user experience once the application is live? Or do you pass it to a specific usability team for testing prior to release? We are a small software house, but I am interested in the best practices of how to measure usability. Any help appreciated.

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