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  • How do you manage the testing of your Android software on physical devices?

    - by Philip Regan
    I'm in charge of managing mobile application development at my company, and I am currently building a mobile device "library" for testing. Essentially, we want to have a representative device in-house for each of the OSes we are developing for, currently iOS (iPhone-only), Blackberry, and Android. Simulators only go so far, but I'm placing into the process a step to test software on the devices themselves. The problem we're finding is with Android. I don't think any of us here ever really understood just how fragmented the whole platform is until we started looking at devices to acquire. We are going to wait until v2.3 of Android is released, but which products to choose? Do we go by the most popular by market share? Do we get a small range of products by specs from least to most powerful overall? We're trying to avoid having to manage a dozen different devices to test each app, if not because of cost if only for the repeated time sink. How do you manage the testing of your Android software on physical devices?

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  • What is the best way to do development with git?

    - by marlene
    I have been searching the web for best practices, but don't see anything that is consistent. If you have an excellent development process that includes successful releases of your product as well as hotfixes/patches and maintenance releases and you use git. I would love to hear how you use git to accomplish this. Do you use branches, tags, etc? How do you use them? I am looking for details, please.

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  • Reading source code to learn

    - by perl.j
    As you develop as a programmer, IMO, you begin to see different practices, different Algorithms, and "more than one way to do it". Seeing this code can be a great learning experience for you, even though you did not write the code. But is doing this only going to confuse you? For example, let's say you have a library in any language that was created by a colleague, and you have been using it for a while. You decide to look at the actual source code, regardless of how extensive it is, and get a better look at how this library is written. For the sake of example, the function you use most often from this library is the max function, which finds the largest of two numbers. But this function is a lot more complicated than it needs to be. The way it is written is confusing the heck out of you, and you don't know how this works. Will this make you a better programmer, because you realize how complicated it is for such a simple function, or will it make you a worse coder because you feel less confidant? So my question, in general, is does reading source code make you a better programmer and if so how? If not why do people still do it?.

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  • Standards for how developers work on their own workstations

    - by Jon Hopkins
    We've just come across one of those situations which occasionally comes up when a developer goes off sick for a few days mid-project. There were a few questions about whether he'd committed the latest version of his code or whether there was something more recent on his local machine we should be looking at, and we had a delivery to a customer pending so we couldn't wait for him to return. One of the other developers logged on as him to see and found a mess of workspaces, many seemingly of the same projects, with timestamps that made it unclear which one was "current" (he was prototyping some bits on versions of the project other than his "core" one). Obviously this is a pain in the neck, however the alternative (which would seem to be strict standards for how each developer works on their own machine to ensure that any other developer can pick things up with a minimum of effort) is likely to break many developers personal work flows and lead to inefficiency on an individual level. I'm not talking about standards for checked-in code, or even general development standards, I'm talking about how a developer works locally, a domain generally considered (in my experience) to be almost entirely under the developers own control. So how do you handle situations like this? Are the one of those things that just happens and you have to deal with, the price you pay for developers being allowed to work in the way that best suits them? Or do you ask developers to adhere to standards in this area - use of specific directories, naming standards, notes on a wiki or whatever? And if so what do your standards cover, how strict are they, how do you police them and so on? Or is there another solution I'm missing? [Assume for the sake of argument that the developer can not be contacted to talk through what he was doing here - even if he could knowing and describing which workspace is which from memory isn't going to be simple and flawless and sometimes people genuinely can't be contacted and I'd like a solution which covers all eventualities.]

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  • What source code organization approach helps improve modularity and API/Implementation separation?

    - by Berin Loritsch
    Few languages are as restrictive as Java with file naming standards and project structure. In that language, the file name must match the public class declared in the file, and the file must live in a directory structure matching the class package. I have mixed feelings about that approach. While I never have to guess where a file lives, there's still a lot of empty directories and artificial constraints. There's several languages that define everything about a class in one file, at least by convention. C#, Python (I think), Ruby, Erlang, etc. The commonality in most these languages is that they are object oriented, although that statement can probably be rebuffed (there is one non-OO language in the list already). Finally, there's quite a few languages mostly in the C family that have a separate header and implementation file. For C I think this makes sense, because it is one of the few ways to separate the API interface from implementations. With C it seems that feature is used to promote modularity. Yet, with C++ the way header and implementation files are split seems rather forced. You don't get the same clean API separation that you do with C, and you are forced to include some private details in the header you would rather keep only in the implementation. There's quite a few languages that have a concept that overlaps with interfaces like Java, C#, Go, etc. Some languages use what feels like a hack to provide the same concept like C# using pure virtual abstract classes. Still others don't really have an interface concept and rely on "duck" typing--for example Ruby. Ruby has modules, but those are more along the lines of mixing in behaviors to a class than they are for defining how to interact with a class. In OO terms, interfaces are a powerful way to provide separation between an API client and an API implementation. So to hurry up and ask the question, from a personal experience point of view: Does separation of header and implementation help you write more modular code, or does it get in the way? (it helps to specify the language you are referring to) Does the strict file name to class name scheme of Java help maintainability, or is it unnecessary structure for structure's sake? What would you propose to promote good API/Implementation separation and project maintenance, how would you prefer to do it?

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  • Why did Git become so popular?

    - by Jungle Hunter
    Almost every article you read comparing Git and Mercurial it seems like Mercurial has a better command line UX with each command being limited to one idea only (unlike say git checkout). But at some point Git suddenly became super popular and literally exploded. Source: Debian What happened in 2010-01 that things suddenly changed. Looks like GitHub was founded earlier than that - 2008. Edit: Git 1.7.0 seems to be released at the same time: January 2012. Here are the 1.7.0 release notes and the file history with the corresponding dates.

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  • Webpage redirection time

    - by Abhijeet Ashok Muneshwar
    I want to calculate time consumed in redirecting from 1 webpage to another webpage. For Example: 1) I am using Facebook in Google Chrome browser. I have shared 1 link on my Facebook profile like below: http://www.webdeveloper.com/ (It's not only Facebook. It can be any domain having link to another domain). 2) When I click on this link from my Facebook profile, then this website will open in new tab. 3) I want to calculate time difference in miliseconds or microseconds between below two events: First Event: Time of clicking link "http://www.webdeveloper.com/" from my Facebook profile. Second Event: Time of completely loading webpage of "http://www.webdeveloper.com/". Thank you in advance.

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  • Storing Attendance Data in database

    - by Ali Abbas
    So i have to store daily attendance of employees of my organisation from my application . The part where I need some help is, the efficient way to store attendance data. After some research and brain storming I came up with some approaches . Could you point me out which one is the best and any unobvious ill effects of the mentioned approaches. The approaches are as follows Create a single table for whole organisation and store empid,date,presentstatus as a row for every employee everyday. Create a single table for whole organisation and store a single row for each day with a comma delimited string of empids which are absent. I will generate the string on my application. Create different tables for each department and follow the 1 method. Please share your views and do mention any other good methods

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  • How can I improve my error checking and handling?

    - by Google
    Lately I have been struggling to understand what the right amount of checking is and what the proper methods are. I have a few questions regarding this: What is the proper way to check for errors (bad input, bad states, etc)? Is it better to explicitly check for errors, or use functions like asserts which can be optimized out of your final code? I feel like explicitly checking clutters a program with a lot of extra code which shouldn't be executed in most situations anyway-- and not to mention most errors end up with an abort/exit failure. Why clutter a function with explicit checks just to abort? I have looked for asserts versus explicit checking of errors and found little to truly explain when to do either. Most say 'use asserts to check for logic errors and use explicit checks to check for other failures.' This doesn't seem to get us very far though. Would we say this is feasible: Malloc returning null, check explictly API user inserting odd input for functions, use asserts Would this make me any better at error checking? What else can I do? I really want to improve and write better, 'professional' code.

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  • What should my "code sample" look like?

    - by thesunneversets
    I've just had quite a good phone interview (for a CakePHP-related position, not that it's especially important to the question). The interviewer seemed to be impressed with my resume and personality. At the end, though, he asked me to email him a code sample from my existing work project, "to check you're not secretly a terrible programmer, ha ha!" I'm not too worried that my code can't stand on its own two feet, but I'm very much an intermediate programmer rather than an expert. What obvious pitfalls should I make sure my code sample doesn't fall into, in case they rule me out on the spot? Secondly, and this is probably the harder part of the question to answer, what features in a code sample would be so impressive that they would instantly make you much more favourably inclined towards the programmer? All ideas or suggestions welcomed!

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  • How do I write a good talk proposal for a FOSS programming conference?

    - by Andrew Grimm
    I'm hoping to give a talk at RubyKaigi this year, and I'd like to know what makes a good talk proposal. RubyKaigi is a conference run by Ruby enthusiasts (as opposed to it being a trade conference, or an academic conference). The proposal form can be seen here. So far, my draft proposal about a program I'm working on mentions: What the program is useful for and why it is relevant. How it works. What topics it touches upon (such as metaprogramming and testing) Is there anything that I should mention in my proposal? Also, how thorough should I be in my "Details of your talk" section? Should I be exhaustive, or only have a couple of short paragraphs?

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  • Segmentation fault 11 in MacOS X- C++ [migrated]

    - by Marcos Cesar Vargas Magana
    all. I have a "segmentation fault 11" error when I run the following code. The code actually compiles but I get the error at run time. //** Terror.h ** #include <iostream> #include <string> #include <map> using std::map; using std::pair; using std::string; template<typename Tsize> class Terror { public: //Inserts a message in the map. static Tsize insertMessage(const string& message) { mErrorMessages.insert( pair<Tsize, string>(mErrorMessages.size()+1, message) ); return mErrorMessages.size(); } private: static map<Tsize, string> mErrorMessages; } template<typename Tsize> map<Tsize,string> Terror<Tsize>::mErrorMessages; //** error.h ** #include <iostream> #include "Terror.h" typedef unsigned short errorType; typedef Terror<errorType> error; errorType memoryAllocationError=error::insertMessage("ERROR: out of memory."); //** main.cpp ** #include <iostream> #include "error.h" using namespace std; int main() { try { throw error(memoryAllocationError); } catch(error& err) { } } I have kind of debugging the code and the error happens when the message is being inserted in the static map member. An observation is that if I put the line: errorType memoryAllocationError=error::insertMessage("ERROR: out of memory."); inside the "main()" function instead of at global scope, then everything works fine. But I would like to extend the error messages at global scope, not at local scope. The map is defined static so that all instances of "error" share the same error codes and messages. Do you know how can I get this or something similar. Thank you very much.

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  • Displaying device contacts with an indication that the contact is registered to the app

    - by Prasanna Aarthi
    We are developing a mobile app that needs to pick up device contacts, display them and indicate if the contact has already registered with this app. We have our DB in the server and the app fetches data using web services. What will be the best approach to implement the above scenario taking performance into consideration. Option 1: Every time user opens the app,fetch the contacts and send the list of email addresses to the server, check with the registered email ids and return the list of registered users in the contact list. In this approach whenever user opens the particular page, he needs to wait for few seconds to load data, but the contacts will be the latest from the device. Option 2: First time when the user opens the app, fetch contacts ,send the entire list of contacts and save it in the DB, retrieve list of registered users in the contacts then save this to local DB. From now on, data will be fetched from local DB and displayed. When a new user registers in the app, again check with records in central DB and send list of new users who are in your contacts that have registered to your app. This list will be added to local DB. and the process continues. In this case the new contacts added by user will not be updated in the app but retrieval and display of records would be quick. What would be the correct approach? In case there is a better way of doing this, please let me know.

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  • Is there an easy way to type in common math symbols?

    - by srcspider
    Disclaimer: I'm sure someone is going to moan about easy-of-use, for the purpose of this question consider readability to be the only factor that matters So I found this site that converts to easting northing, it's not really important what that even means but here's how the piece of javascript looks. /** * Convert Ordnance Survey grid reference easting/northing coordinate to (OSGB36) latitude/longitude * * @param {OsGridRef} gridref - easting/northing to be converted to latitude/longitude * @returns {LatLonE} latitude/longitude (in OSGB36) of supplied grid reference */ OsGridRef.osGridToLatLong = function(gridref) { var E = gridref.easting; var N = gridref.northing; var a = 6377563.396, b = 6356256.909; // Airy 1830 major & minor semi-axes var F0 = 0.9996012717; // NatGrid scale factor on central meridian var f0 = 49*Math.PI/180, ?0 = -2*Math.PI/180; // NatGrid true origin var N0 = -100000, E0 = 400000; // northing & easting of true origin, metres var e2 = 1 - (b*b)/(a*a); // eccentricity squared var n = (a-b)/(a+b), n2 = n*n, n3 = n*n*n; // n, n², n³ var f=f0, M=0; do { f = (N-N0-M)/(a*F0) + f; var Ma = (1 + n + (5/4)*n2 + (5/4)*n3) * (f-f0); var Mb = (3*n + 3*n*n + (21/8)*n3) * Math.sin(f-f0) * Math.cos(f+f0); var Mc = ((15/8)*n2 + (15/8)*n3) * Math.sin(2*(f-f0)) * Math.cos(2*(f+f0)); var Md = (35/24)*n3 * Math.sin(3*(f-f0)) * Math.cos(3*(f+f0)); M = b * F0 * (Ma - Mb + Mc - Md); // meridional arc } while (N-N0-M >= 0.00001); // ie until < 0.01mm var cosf = Math.cos(f), sinf = Math.sin(f); var ? = a*F0/Math.sqrt(1-e2*sinf*sinf); // nu = transverse radius of curvature var ? = a*F0*(1-e2)/Math.pow(1-e2*sinf*sinf, 1.5); // rho = meridional radius of curvature var ?2 = ?/?-1; // eta = ? var tanf = Math.tan(f); var tan2f = tanf*tanf, tan4f = tan2f*tan2f, tan6f = tan4f*tan2f; var secf = 1/cosf; var ?3 = ?*?*?, ?5 = ?3*?*?, ?7 = ?5*?*?; var VII = tanf/(2*?*?); var VIII = tanf/(24*?*?3)*(5+3*tan2f+?2-9*tan2f*?2); var IX = tanf/(720*?*?5)*(61+90*tan2f+45*tan4f); var X = secf/?; var XI = secf/(6*?3)*(?/?+2*tan2f); var XII = secf/(120*?5)*(5+28*tan2f+24*tan4f); var XIIA = secf/(5040*?7)*(61+662*tan2f+1320*tan4f+720*tan6f); var dE = (E-E0), dE2 = dE*dE, dE3 = dE2*dE, dE4 = dE2*dE2, dE5 = dE3*dE2, dE6 = dE4*dE2, dE7 = dE5*dE2; f = f - VII*dE2 + VIII*dE4 - IX*dE6; var ? = ?0 + X*dE - XI*dE3 + XII*dE5 - XIIA*dE7; return new LatLonE(f.toDegrees(), ?.toDegrees(), GeoParams.datum.OSGB36); } I found that to be a really nice way of writing an algorythm, at least as far as redability is concerned. Is there any way to easily write the special symbols. And by easily write I mean NOT copy/paste them.

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  • What's special about currying or partial application?

    - by Vigneshwaran
    I've been reading articles on Functional programming everyday and been trying to apply some practices as much as possible. But I don't understand what is unique in currying or partial application. Take this Groovy code as an example: def mul = { a, b -> a * b } def tripler1 = mul.curry(3) def tripler2 = { mul(3, it) } I do not understand what is the difference between tripler1 and tripler2. Aren't they both the same? The 'currying' is supported in pure or partial functional languages like Groovy, Scala, Haskell etc. But I can do the same thing (left-curry, right-curry, n-curry or partial application) by simply creating another named or anonymous function or closure that will forward the parameters to the original function (like tripler2) in most languages (even C.) Am I missing something here? There are places where I can use currying and partial application in my Grails application but I am hesitating to do so because I'm asking myself "How's that different?" Please enlighten me.

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  • What kinds of demos are good to make for a software engineer job

    - by user23012
    I have created my cv site and sent out my demos for a while now, but most of my demos are either from my course or games related since my course was a games programming course, I was wondering what kind of demos are good to show off my skills in programming in general. These are what i already have Pennies:just a simple game first coursework i did. Compiler:coursework for compiler writing module Pongout: basic a pong game in 68k using colour detection Snake: snake in 68k same thing as the pong Game Cube Maze: gamecube work BeatmyBot: basic Ai Basic plat-former game: 2d game with different types of collision Turing Lambda Simulation: my dissertation Turing machine simulated in Miranda. alpha and Beta reduction,and SKI calculus simulated in the Turing machine. What I am asking here is what kind of demos are good to add or have, i have been looking and have hit a tough spot I cant think of anything to make more than games. so for a general graduate software engineer what types would be good examples? EDIT: since responding to the comments bellow well for what languages well my main one would be C++, followed by Java, Erlang and abit of Haskell

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  • How do you avoid being a "blowhard"?

    - by Conrad Frix
    When I'm passionate about something (particularly programming) I find it really easy come off like the guy Peter G. was talking about in Dealing with the “programming blowhard”. So what techniques do you use to 1) Identify when you are indeed a blowhard? 2) Communicate something "important" without seeming self important? Specific example help like When giving criticism ask "have you considered what happens when XXX changes" instead of "never take dependencies on implementation details" When giving advice "showing with code is better than talking" or use a reference.

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  • What information must never appear in logs?

    - by MainMa
    I'm about to write the company guidelines about what must never appear in logs (trace of an application). In fact, some developers try to include as many information as possible in trace, making it risky to store those logs, and extremely dangerous to submit them, especially when the customer doesn't know this information is stored, because she never cared about this and never read documentation and/or warning messages. For example, when dealing with files, some developers are tempted to trace the names of the files. For example before appending file name to a directory, if we trace everything on error, it will be easy to notice for example that the appended name is too long, and that the bug in the code was to forget to check for the length of the concatenated string. It is helpful, but this is sensitive data, and must never appear in logs. In the same way: Passwords, IP addresses and network information (MAC address, host name, etc.)¹, Database accesses, Direct input from user and stored business data must never appear in trace. So what other types of information must be banished from the logs? Are there any guidelines already written which I can use? ¹ Obviously, I'm not talking about things as IIS or Apache logs. What I'm talking about is the sort of information which is collected with the only intent to debug the application itself, not to trace the activity of untrusted entities. Edit: Thank you for your answers and your comments. Since my question is not too precise, I'll try to answer the questions asked in the comments: What I'm doing with the logs? The logs of the application may be stored in memory, which means either in plain on hard disk on localhost, in a database, again in plain, or in Windows Events. In every case, the concern is that those sources may not be safe enough. For example, when a customer runs an application and this application stores logs in plain text file in temp directory, anybody who has a physical access to the PC can read those logs. The logs of the application may also be sent through internet. For example, if a customer has an issue with an application, we can ask her to run this application in full-trace mode and to send us the log file. Also, some application may sent automatically the crash report to us (and even if there are warnings about sensitive data, in most cases customers don't read them). Am I talking about specific fields? No. I'm working on general business applications only, so the only sensitive data is business data. There is nothing related to health or other fields covered by specific regulations. But thank you to talk about that, I probably should take a look about those fields for some clues about what I can include in guidelines. Isn't it easier to encrypt the data? No. It would make every application much more difficult, especially if we want to use C# diagnostics and TraceSource. It would also require to manage authorizations, which is not the easiest think to do. Finally, if we are talking about the logs submitted to us from a customer, we must be able to read the logs, but without having access to sensitive data. So technically, it's easier to never include sensitive information in logs at all and to never care about how and where those logs are stored.

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  • Why should ViewModel route actions to Controller when using the MVCVM pattern?

    - by Lea Hayes
    When reading examples across the Internet (including the MSDN reference) I have found that code examples are all doing the following type of thing: public class FooViewModel : BaseViewModel { public FooViewModel(FooController controller) { Controller = controller; } protected FooController Controller { get; private set; } public void PerformSuperAction() { // This just routes action to controller... Controller.SuperAction(); } ... } and then for the view: public class FooView : BaseView { ... private void OnSuperButtonClicked() { ViewModel.PerformSuperAction(); } } Why do we not just do the following? public class FooView : BaseView { ... private void OnSuperButtonClicked() { ViewModel.Controller.SuperAction(); // or, even just use a shortcut property: Controller.SuperAction(); } }

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  • Javascript SDK on Facebook

    - by Eamonn Fox
    I am trying to use the Javascript SDK for Facebook but I keep getting the message : Given URL is not permitted by the application configuration.: One or more of the given URLs is not allowed by the App's settings. It must match the Website URL or Canvas URL, or the domain must be a subdomain of one of the App's domains but I have copied and pasted my canvas URL from the settings section. Anyone any ideas whats up?

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  • Dual Inspection / Four Eyes Principle

    - by Ralf
    I have the requirement to implement some kind of dual inspection or four-eyes principle as a feature of my software, meaning that every change of an object done by user A has to be checked by user B. A trivial example would be a publishing system where an author writes an article and another has to proofread it before it is published. I am a little bit surprised that you find nearly nothing about it on the net. No patterns, no libraries (besides cibet), no workflow solutions etc. Is this requirement really so uncommon? Or am I searching for the wrong terms? I am not looking for a specific solution. More for a pattern or best practice approach. Update: the above example is really trivial. Let's add some more complexity to it. The article has been published, but it now needs an update. Putting the article offline for the update is not an option, but the update has to be proof read, too.

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  • As a programmer how do I plan to learn new things in my spare time

    - by priyank patel
    I am a Asp.Net/C# developer, I develop few projects in my spare time. I try to utilize my time as much as I can. I have been working for past 7 months. Suddenly these days I am a bit worried about learning the new stuff that is there for me as a programmer. I develop in my spare time so I don't get enough time to read books or blogs. So my question to some of you guys is how should I plan to learn new things, should I at least dedicate two-three evenings for new stuff, maybe ebooks while travelling is a good option too. How do you people plan to learn,should I also start to develop with whatever I learnt? As far as learning is concerned, should I just pick up the basics and then implement it or I should seek deeper understanding of the subject?

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  • Integration of advertisement into WP7 apps: Any experiences?

    - by OneWorld
    Has anyone of you guys integrated or is thinking about integrating either admob, MS pubCenter, adwhirl or any other advertising provider into your apps? Please share your experience... Who pays best? Any regulations? Any problems with getting the app approved by Microsoft Market? If you chose Admob: Which plugin do you suggest? This or that or another one? Any experiences in Europe or Germany? (MS pubCenter is US only so far) Edit: I think we discussed enough about acceptance of mobile advertisement. Let's focus now on the questions I asked. Edit 2: Hmm, maybe Stackoverlfow is a better place to discuss question 2-5. Could somebody migrate this one?

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  • Do we need use case levels or not?

    - by Gabriel Šcerbák
    I guess no one would argue for decomposing use cases, that is just wrong. However sometimes it is necessary to specify use cases, which are on lower, more technical level, like for example authetication and authorization, which give the actor value, but are further from his business needs. Cockburn argues for levels when needed and explains how to move use cases from/to different levels and how to determine the right level. On the other hand, e.g. Bittner argues against use case levels, although he uses subflows and at the end of his book mentions, that at least two levels areneeded most of the time. My questionis, do you find use case levels necessary, helpful or unwanted? What are the reasons? Am I misssing some important arguments?

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  • svn usage advice

    - by AngeloBad
    I need an advice about SVN usage. I use Tortoise SVN on my client to deal with a project I am working on. The probjem is that I have two set of bugs top fix on the project. One to deploy till 5 days, and one to deploy till 10 days. I am going to solve all the bugs before the 5fth days but I do not want to deploy the last 5 before the release date (till 10 days). How can I work on two separate codes and the merge all the modification? Is it possible? I have to create a branch?

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