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  • Do we need use case levels or not?

    - by Gabriel Šcerbák
    I guess no one would argue for decomposing use cases, that is just wrong. However sometimes it is necessary to specify use cases, which are on lower, more technical level, like for example authetication and authorization, which give the actor value, but are further from his business needs. Cockburn argues for levels when needed and explains how to move use cases from/to different levels and how to determine the right level. On the other hand, e.g. Bittner argues against use case levels, although he uses subflows and at the end of his book mentions, that at least two levels areneeded most of the time. My questionis, do you find use case levels necessary, helpful or unwanted? What are the reasons? Am I misssing some important arguments?

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  • How do you avoid being a "blowhard"?

    - by Conrad Frix
    When I'm passionate about something (particularly programming) I find it really easy come off like the guy Peter G. was talking about in Dealing with the “programming blowhard”. So what techniques do you use to 1) Identify when you are indeed a blowhard? 2) Communicate something "important" without seeming self important? Specific example help like When giving criticism ask "have you considered what happens when XXX changes" instead of "never take dependencies on implementation details" When giving advice "showing with code is better than talking" or use a reference.

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  • how to improve design ability

    - by Cong Hui
    I recently went on a couple of interviews and all of them asked a one or two design questions, like how you would design a chess, monopoly, and so on. I didn't do good on those since I am a college student and lack of the experience of implementing big and complex systems. I figure the only way to improve my design capability is to read lots of others' code and try to implement myself. Therefore, for those companies that ask these questions, what are their real goals in this? I figure most of college grads start off working in a team guided by a senior leader in their first jobs. They might not have lots of design experience fresh out of colleges. Anyone could give pointers about how to practice those skills? Thank you very much

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  • Organizing ASP.Net Single Page Application with Nancy

    - by OnesimusUnbound
    As a personal project, I'm creating a single page, asp.net web application using Nancy to provide RESTful services to the single page. Due to the complexity of the single page, particularly the JavaScripts used, I've think creating a dedicated project for the client side of web development and another for service side will organize and simplify the development. solution | +-- web / client side (single html page, js, css) | - contains asp.net project, and nancy library | to host the modules in application project folder | +-- application / service (nancy modules, bootstrap for other layer) | . . . and other layers (three tier, domain driven, etc) . Is this a good way of organizing a complex single page application? Am I over-engineering the web app, incurring too much complexity?

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  • svn usage advice

    - by AngeloBad
    I need an advice about SVN usage. I use Tortoise SVN on my client to deal with a project I am working on. The probjem is that I have two set of bugs top fix on the project. One to deploy till 5 days, and one to deploy till 10 days. I am going to solve all the bugs before the 5fth days but I do not want to deploy the last 5 before the release date (till 10 days). How can I work on two separate codes and the merge all the modification? Is it possible? I have to create a branch?

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  • How important is knowing functionality before coding?

    - by minusSeven
    I work for a software development company where the development work have been off shored to us. The on shore team handle the support and talk directly to the clients. We never talk to the clients directly we just talk people from the on shore team who talk directly to the clients. When requirements come, on shore team talk to the clients and make requirement documents and informs us. We make design documents after studying the requirements (we follow traditional waterfall model ). But there is one problem in the whole process: nobody in the either off-shore or on-shore understand the functionality of the application completely. We just know its a big complex web app handling complex order processing, catalog management, campaign management and other activities. We struggle with the design document as the requirements would not be clear. It then goes into a series of questions/answers back and forth between the on shore team,off shore team and clients. We would often be told to understand functionality from the code. But that's usually not feasible as the code base is huge and even understanding a simple menu item take days if not weeks. We tried telling the clients to give us knowledge transfer about the application but to no avail. Our manager would often tell us to start coding even if the design document is not complete or requirements not clear. We would start by coding part of the requirement that seems clear and wait for the rest. This usually would delay the deployment by a month. In extreme cases we would have very low errors in the development and production but the clients would say that's not what they asked. That would start a blame game and a series of change requests and we would end up developing something very different. My question is how would you do development work if you don't know the functionality of the app fully? UPDATE About development methodology it isn't really my choice and I am not my team's lead It is the way it began. I tried to tell people about the advantages of agile but to no avail. Besides I don't think my team has the necessary mindset to work in AGILE environment.

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  • Starting web development with ASP.Net [closed]

    - by nayef harb
    Possible Duplicate: Fastest way to get up to speed on webapp development with ASP.NET? If you develop with ASP.NET, which other technologies do you use? How much do i need to learn in order to get an entry level asp.net job? training plan for asp.net and c# Trying to learn ASP.NET What should every programmer know about web development? I learned web development in ASP.Net couple of month ago in college, nothing serious just couple of general lessons. But now I am confused where to start, should I start with HTML and JavaScript before ASP.Net?

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  • How do you manage the testing of your Android software on physical devices?

    - by Philip Regan
    I'm in charge of managing mobile application development at my company, and I am currently building a mobile device "library" for testing. Essentially, we want to have a representative device in-house for each of the OSes we are developing for, currently iOS (iPhone-only), Blackberry, and Android. Simulators only go so far, but I'm placing into the process a step to test software on the devices themselves. The problem we're finding is with Android. I don't think any of us here ever really understood just how fragmented the whole platform is until we started looking at devices to acquire. We are going to wait until v2.3 of Android is released, but which products to choose? Do we go by the most popular by market share? Do we get a small range of products by specs from least to most powerful overall? We're trying to avoid having to manage a dozen different devices to test each app, if not because of cost if only for the repeated time sink. How do you manage the testing of your Android software on physical devices?

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  • TDD vs. Productivity

    - by Nairou
    In my current project (a game, in C++), I decided that I would use Test Driven Development 100% during development. In terms of code quality, this has been great. My code has never been so well designed or so bug-free. I don't cringe when viewing code I wrote a year ago at the start of the project, and I have gained a much better sense for how to structure things, not only to be more easily testable, but to be simpler to implement and use. However... it has been a year since I started the project. Granted, I can only work on it in my spare time, but TDD is still slowing me down considerably compared to what I'm used to. I read that the slower development speed gets better over time, and I definitely do think up tests a lot more easily than I used to, but I've been at it for a year now and I'm still working at a snail's pace. Each time I think about the next step that needs work, I have to stop every time and think about how I would write a test for it, to allow me to write the actual code. I'll sometimes get stuck for hours, knowing exactly what code I want to write, but not knowing how to break it down finely enough to fully cover it with tests. Other times, I'll quickly think up a dozen tests, and spend an hour writing tests to cover a tiny piece of real code that would have otherwise taken a few minutes to write. Or, after finishing the 50th test to cover a particular entity in the game and all aspects of it's creation and usage, I look at my to-do list and see the next entity to be coded, and cringe in horror at the thought of writing another 50 similar tests to get it implemented. It's gotten to the point that, looking over the progress of the last year, I'm considering abandoning TDD for the sake of "getting the damn project finished". However, giving up the code quality that came with it is not something I'm looking forward to. I'm afraid that if I stop writing tests, then I'll slip out of the habit of making the code so modular and testable. Am I perhaps doing something wrong to still be so slow at this? Are there alternatives that speed up productivity without completely losing the benefits? TAD? Less test coverage? How do other people survive TDD without killing all productivity and motivation?

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  • Getting work done in a small office

    - by three-cups
    I work in an office area of ~450sqft. There are a total of 7 people working in the office. I've been finding it hard to concentrate on my work (writing code) because of the distractions going on around me. The distractions are both work-related and non-work-related conversations. I'm trying to figure out what to do in this situation. I want to be part of the team, and I want to get my work done to the best of my ability. I can easily think of two options that I don't like: Stay where I am, not be able to concentrate and get less work done Move somewhere else. (This is tough because I code on a desktop, so I'm not very mobile.) But what are other options? I'm going to talk this through with my team in the next couple days. Any advice or solutions would be great.

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  • What's the best way to create a static utility class in python? Is using metaclasses code smell?

    - by rsimp
    Ok so I need to create a bunch of utility classes in python. Normally I would just use a simple module for this but I need to be able to inherit in order to share common code between them. The common code needs to reference the state of the module using it so simple imports wouldn't work well. I don't like singletons, and classes that use the classmethod decorator do not have proper support for python properties. One pattern I see used a lot is creating an internal python class prefixed with an underscore and creating a single instance which is then explicitly imported or set as the module itself. This is also used by fabric to create a common environment object (fabric.api.env). I've realized another way to accomplish this would be with metaclasses. For example: #util.py class MetaFooBase(type): @property def file_path(cls): raise NotImplementedError def inherited_method(cls): print cls.file_path #foo.py from util import * import env class MetaFoo(MetaFooBase): @property def file_path(cls): return env.base_path + "relative/path" def another_class_method(cls): pass class Foo(object): __metaclass__ = MetaFoo #client.py from foo import Foo file_path = Foo.file_path I like this approach better than the first pattern for a few reasons: First, instantiating Foo would be meaningless as it has no attributes or methods, which insures this class acts like a true single interface utility, unlike the first pattern which relies on the underscore convention to dissuade client code from creating more instances of the internal class. Second, sub-classing MetaFoo in a different module wouldn't be as awkward because I wouldn't be importing a class with an underscore which is inherently going against its private naming convention. Third, this seems to be the closest approximation to a static class that exists in python, as all the meta code applies only to the class and not to its instances. This is shown by the common convention of using cls instead of self in the class methods. As well, the base class inherits from type instead of object which would prevent users from trying to use it as a base for other non-static classes. It's implementation as a static class is also apparent when using it by the naming convention Foo, as opposed to foo, which denotes a static class method is being used. As much as I think this is a good fit, I feel that others might feel its not pythonic because its not a sanctioned use for metaclasses which should be avoided 99% of the time. I also find most python devs tend to shy away from metaclasses which might affect code reuse/maintainability. Is this code considered code smell in the python community? I ask because I'm creating a pypi package, and would like to do everything I can to increase adoption.

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  • Code maintenance: keeping a bad pattern when extending new code for being consistent or not ?

    - by Guillaume
    I have to extend an existing module of a project. I don't like the way it has been done (lots of anti-pattern involved, like copy/pasted code). I don't want to perform a complete refactor. Should I: create new methods using existing convention, even if I feel it wrong, to avoid confusion for the next maintainer and being consistent with the code base? or try to use what I feel better even if it is introducing another pattern in the code ? Precison edited after first answers: The existing code is not a mess. It is easy to follow and understand. BUT it is introducing lots of boilerplate code that can be avoided with good design (resulting code might become harder to follow then). In my current case it's a good old JDBC (spring template inboard) DAO module, but I have already encounter this dilemma and I'm seeking for other dev feedback. I don't want to refactor because I don't have time. And even with time it will be hard to justify that a whole perfectly working module needs refactoring. Refactoring cost will be heavier than its benefits. Remember: code is not messy or over-complex. I can not extract few methods there and introduce an abstract class here. It is more a flaw in the design (result of extreme 'Keep It Stupid Simple' I think) So the question can also be asked like that: You, as developer, do you prefer to maintain easy stupid boring code OR to have some helpers that will do the stupid boring code at your place ? Downside of the last possibility being that you'll have to learn some stuff and maybe you will have to maintain the easy stupid boring code too until a full refactoring is done)

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  • How do I go about hosting facebook apps that are picking speed?

    - by Karthik
    My situation is this. I coded in php and built a facebook app. After 3 days it has 13,000 users. I have my own server at hostmonster. It is a regular plan costing me about $70 per year. It has unlimited bandwidth. I did not anticipate hosting apps or that it could pick up so many users. Already 1 Gb of data was transferred in the last few days. I am planning to build a few more apps(around 10 - 20) and reach atleast a million users in total. Should I continue hosting on the same server or move to a VPS? I am a student and I don't have too much of a disposable income. So I want to move only if it is necessary. Right now it shows 1 Gb/infinity in data transfer. Any help/suggestions highly appreciated.

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  • Notifying a separate application of an event

    - by TomDestry
    I have an application that runs through various tasks as an automated process. My client would like me to create a file in a given folder for each task as a way to flag when each task completes. They prefer this to a database flag because they can be notified by the file system rather than continually polling a database table. I can do this but creating and deleting files as flags feels clunky. Is there a more elegant approach to notifying a third-party of an event?

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  • Recent programming language for AI?

    - by Eduard Florinescu
    For a few decades the programming language of choice for AI was either Prolog or LISP, and a few more others that are not so well known. Most of them were designed before the 70's. Changes happens a lot on many other domains specific languages, but in the AI domain it hadn't surfaced so much as in the web specific languages or scripting etc. Are there recent programming languages that were intended to change the game in the AI and learn from the insufficiencies of former languages?

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  • Javascript SDK on Facebook

    - by Eamonn Fox
    I am trying to use the Javascript SDK for Facebook but I keep getting the message : Given URL is not permitted by the application configuration.: One or more of the given URLs is not allowed by the App's settings. It must match the Website URL or Canvas URL, or the domain must be a subdomain of one of the App's domains but I have copied and pasted my canvas URL from the settings section. Anyone any ideas whats up?

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  • Card deck and sparse matrix interview questions

    - by MrDatabase
    I just had a technical phone screen w/ a start-up. Here's the technical questions I was asked ... and my answers. What do think of these answers? Feel free to post better answers :-) Question 1: how would you represent a standard 52 card deck in (basically any language)? How would you shuffle the deck? Answer: use an array containing a "Card" struct or class. Each instance of card has some unique identifier... either it's position in the array or a unique integer member variable in the range [0, 51]. Shuffle the cards by traversing the array once from index zero to index 51. Randomly swap ith card with "another card" (I didn't remember how this shuffle algorithm works exactly). Watch out for using the same probability for each card... that's a gotcha in this algorithm. I mentioned the algorithm is from Programming Pearls. Question 2: how to represent a large sparse matrix? the matrix can be very large... like 1000x1000... but only a relatively small number (~20) of the entries are non-zero. Answer: condense the array into a list of the non-zero entries. for a given entry (i,j) in the array... "map" (i,j) to a single integer k... then use k as a key into a dictionary or hashtable. For the 1000x1000 sparse array map (i,j) to k using something like f(i, j) = i + j * 1001. 1001 is just one plus the maximum of all i and j. I didn't recall exactly how this mapping worked... but the interviewer got the idea (I think). Are these good answers? I'm wondering because after I finished the second question the interviewer said the dreaded "well that's all the questions I have for now." Cheers!

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  • What is the most performant CSS property for transitioning an element?

    - by Ian Kuca
    I'm wondering whether there is a performance difference between using different CSS properties to translate an element. Some properties fit different situations differently. You can translate an element with following properties: transform, top/left/right/bottom and margin-top/left/right/bottom In the case where you do not utilize the transition CSS property for the translation but use some form of a timer (setTimeout, requestAnimationFrame or setImmediate) or raw events, which is the most performant–which is going to make for higher FPS rates?

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  • Reasons NOT to open source not-for-profit code?

    - by naught101
    I am a big fan of open source code. I think I understand most of the advantages of going open source. I'm a science student researcher, and I have to work with quite a surprising amount of software and code that is not open source (either it's proprietary, or it's not public). I can't really see a good reason for this, and I can see that the code, and people using it, would definitely benefit from being more public (if nothing else, in science it's vital that your results can be replicated if necessary, and that's much harder if others don't have access to your code). Before I go out and start proselytising, I want to know: are there any good arguments for not releasing not-for-profit code publicly, and with an OSI-compliant license? (I realise there are a few similar questions on SE, but most focus on situations where the code is primarily used for making money, and I couldn't much relevant in the answers.) Clarification: By "not-for-profit", I am including downstream profit motives, such as parent-company brand-recognition and investor profit expectations. In other words, the question relates only to software for which there is NO profit motive tied to the software what so ever.

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  • Save match details to SQLite or XML?

    - by trizz
    I'm making a (conceptual) system to simulate any kind of sports match (like soccer,basketball,etc) with actions (for example pass,pass,out,pass,score) so it will be like a real report. The main statistics (play time, number of actions etc.) I'm saving to a MySQL database, but the report itself, can contain more than 1000 actions per match. To avoid millions of records in my database I'm thinking of saving the detailled report in a SQLite database or a XML file. For every match played, a file will be created. When a user request the match details, I read the file for details. What is the best choice for this purpose? SQLite or XML?

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  • What information must never appear in logs?

    - by MainMa
    I'm about to write the company guidelines about what must never appear in logs (trace of an application). In fact, some developers try to include as many information as possible in trace, making it risky to store those logs, and extremely dangerous to submit them, especially when the customer doesn't know this information is stored, because she never cared about this and never read documentation and/or warning messages. For example, when dealing with files, some developers are tempted to trace the names of the files. For example before appending file name to a directory, if we trace everything on error, it will be easy to notice for example that the appended name is too long, and that the bug in the code was to forget to check for the length of the concatenated string. It is helpful, but this is sensitive data, and must never appear in logs. In the same way: Passwords, IP addresses and network information (MAC address, host name, etc.)¹, Database accesses, Direct input from user and stored business data must never appear in trace. So what other types of information must be banished from the logs? Are there any guidelines already written which I can use? ¹ Obviously, I'm not talking about things as IIS or Apache logs. What I'm talking about is the sort of information which is collected with the only intent to debug the application itself, not to trace the activity of untrusted entities. Edit: Thank you for your answers and your comments. Since my question is not too precise, I'll try to answer the questions asked in the comments: What I'm doing with the logs? The logs of the application may be stored in memory, which means either in plain on hard disk on localhost, in a database, again in plain, or in Windows Events. In every case, the concern is that those sources may not be safe enough. For example, when a customer runs an application and this application stores logs in plain text file in temp directory, anybody who has a physical access to the PC can read those logs. The logs of the application may also be sent through internet. For example, if a customer has an issue with an application, we can ask her to run this application in full-trace mode and to send us the log file. Also, some application may sent automatically the crash report to us (and even if there are warnings about sensitive data, in most cases customers don't read them). Am I talking about specific fields? No. I'm working on general business applications only, so the only sensitive data is business data. There is nothing related to health or other fields covered by specific regulations. But thank you to talk about that, I probably should take a look about those fields for some clues about what I can include in guidelines. Isn't it easier to encrypt the data? No. It would make every application much more difficult, especially if we want to use C# diagnostics and TraceSource. It would also require to manage authorizations, which is not the easiest think to do. Finally, if we are talking about the logs submitted to us from a customer, we must be able to read the logs, but without having access to sensitive data. So technically, it's easier to never include sensitive information in logs at all and to never care about how and where those logs are stored.

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  • Project Codenames - Yea or Nay?

    - by rmx
    Where I work, most of our projects have (or at least attempt) descriptive, useful names. However we have a few with names that make no sense: I found that an assembly named WiFi which actually has nothing whatsoever to do with wi-fi, but is a codename. When I asked why, I was told that it's to protect company secrets incase some intern has few too many at the pub on Friday and starts chatting about the brand new 'WiFi' project he's been working on. Its clear that some people find enjoyment in finding silly / amusing codenames for their projects (like in this question). My question is: is it really a good idea to use codenames for your projects or are you better off spending the time to decide upon a descriptive name? My opinion is that in the long-run its better to give your projects relevant names. My reasoning is that if you can't think of a decent name, perhaps you don't really know the requirements well enough. I think there are better ways to 'protect company secrets' and I find it quite confusing when the name does not correlate at all with the content. It's just common sense, surely?! So do you use codenames and what the your reasons for or against this seemingly common, yet annoying (to me at least) practice?

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  • Finishing an iteration early

    - by f1dave
    I'd like some input on this on those working with agile methodologies... A current project is finding that development on our planned user stories is finishing some time before the end of the iteration, and that the testing effort and business acceptance is what's actually dragging us out longer towards the end. This means that the devs in question have spare time, and they're essentially going out to the iteration+1 backlog and starting work on cards there before our current iteration cards are 'done'. As iteration manager, I want to put a stop to this - I want a more team-orientated approach where the group takes ownership of getting all the cards done, as opposed to "Well, dev's done so what do I dev next?" The problem I face is convincing the team of this. On one hand, I understand why the devs don't want to test the code they've written (there are unit tests they write of course, but the manual testing to be done could be influenced by their bias). The team sees working ahead as making our next iterations easier, because a lot of the work is done before we start. I see this as screwing with the whole system of planning/actuals - but it's difficult to convince the team as to why this matters. What advice can you guys and girls give? How do we stop devs reaching ahead? What should they be doing instead? How much of a problem is this in the scheme of things, if things are still getting done?

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  • What is the supposed productivity gain of dynamic typing?

    - by hstoerr
    I often heard the claim that dynamically typed languages are more productive than statically typed languages. What are the reasons for this claim? Isn't it just tooling with modern concepts like convention over configuration, the use of functional programming, advanced programming models and use of consistent abstractions? Admittedly there is less clutter because the (for instance in Java) often redundant type declarations are not needed, but you can also omit most type declarations in statically typed languages that usw type inference, without loosing the other advantages of static typing. And all of this is available for modern statically typed languages like Scala as well. So: what is there to say for productivity with dynamic typing that really is an advantage of the type model itself?

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  • There is any reason for which a delete method/field/function refactoring doesn't exist?

    - by raisercostin
    An operation in an interface is obsolete so I decided to delete it. It seems that there is no automatic support for such a "refactoring". For me is a refactoring operation since the behavior of the code will be preserved since nobody(tests, client apis) will notice that the operation was removed. In eclipse, in java code, on an method in an interface I have the following options: rename, move, change method signature, inline, extract interface, extract superclass, use supertype when possible, pull up, push down, introduce parameter objet, introduce indirection, generate declared type. There is any reason for which a delete method/field/function refactoring doesn't exist?

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