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  • MVC Pattern Clarification

    - by Amutha
    Just I started learning MVC pattern,ofcourse i am learning it from Microsoft's website.Just i want to gather quiz information from the experts. My understanding is (correct me then and there) 1 ) MVC does not support server side events ,but supports client side events.if it supports client side events,i need html page with jQuery/Javascript (view),but most of the example i absorbed is to display the information(model) in view ,i did not see any client side event handling happens in view. 2) Except ViewState and controlState,MVC supports Sessions,Application State management,Cache management. 3) When request goes to MVC engine ,the routing module routes the request that is picked up by the controller.The controller in executes the appropriate action and return the appropriate view.

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  • C# -Closure -Clarification

    - by nettguy
    I am learning C#.Can I mean closure as a construct that can adopt the changes in the environment in which it is defined. Example : List<Person> gurus = new List<Person>() { new Person{id=1,Name="Jon Skeet"}, new Person{id=2,Name="Marc Gravell"}, new Person{id=3,Name="Lasse"} }; void FindPersonByID(int id) { gurus.FindAll(delegate(Person x) { return x.id == id; }); } The variable id is declared in the scope of FindPersonByID() but t we still can access the local variable id inside the anonymous function (i.e) delegate(Person x) { return x.id == id; } (1) Is my understanding of closure is correct ? (2) What are the aditional advantages can we get from closures?

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  • Need some clarification on Bankers Algorithm

    - by Moonshield
    Hi, just a quick query about safe/unsafe states in Dijkstra's Banker's algorithm... If one of the processes in the snapshot of the system (for example the one below) already has all of its needs fulfilled and there are not sufficient resources available to fulfil the needs of any of the other processes, is the system in a safe state? I know normally we assume that once a process receives its required resources it will terminate soon after and return all resources, but is this assumption factored in when we calculate the state of the system? Allocated Maximum Available | A | B | A | B A | B ---+---+--- ---+---+--- ---+--- P1 | 1 | 2 P1 | 1 | 2 1 | 3 P2 | 5 | 3 P2 | 7 | 8

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  • Factory Method Pattern clarification

    - by nettguy
    My understanding of Factory Method Pattern is (Correct me if i am wrong) Factory Method Pattern "Factory Method allow the client to delegates the product creation (Instance Creation) to the subclass". There are two situation in which we can go for creating Factory Method pattern. (i) When the client is restricted to the product (Instance) creation. (ii) There are multiple products available.But a decision to be made which product instance need to be returned. If you want to create Abstract Method pattern You need to have abstract product Concrete Product Factory Method to return the appropriate product. Example : public enum ORMChoice { L2SQL, EFM, LS, Sonic } //Abstract Product public interface IProduct { void ProductTaken(); } //Concrete Product public class LinqtoSql : IProduct { public void ProductTaken() { Console.WriteLine("OR Mapping Taken:LinqtoSql"); } } //concrete product public class Subsonic : IProduct { public void ProductTaken() { Console.WriteLine("OR Mapping Taken:Subsonic"); } } //concrete product public class EntityFramework : IProduct { public void ProductTaken() { Console.WriteLine("OR Mapping Taken:EntityFramework"); } } //concrete product public class LightSpeed : IProduct { public void ProductTaken() { Console.WriteLine("OR Mapping Taken :LightSpeed"); } } public class Creator { //Factory Method public IProduct ReturnORTool(ORMChoice choice) { switch (choice) { case ORMChoice.EFM:return new EntityFramework(); break; case ORMChoice.L2SQL:return new LinqtoSql(); break; case ORMChoice.LS:return new LightSpeed(); break; case ORMChoice.Sonic:return new Subsonic(); break; default: return null; } } } **Client** Button_Click() { Creator c = new Creator(); IProduct p = c.ReturnORTool(ORMChoice.L2SQL); p.ProductTaken(); } Is my understanding of Factory Method is correct?

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  • mysql query clarification

    - by JPro
    I have a query which I am wondering if the result I am getting is the one that I am expecting. The table structure goes like this : Table : results ID TestCase Set Analyzed Verdict StartTime Platform 1 1010101 ros2 false fail 18/04/2010 20:23:44 P1 2 1010101 ros3 false fail 19/04/2010 22:22:33 P1 3 1232323 ros2 true pass 19/04/2010 22:22:33 P1 4 1232323 ros3 false fail 29/04/2010 22:22:33 P2 Table : testcases ID TestCase type 1 1010101 NOSNOS 2 1232323 N212NS is there any way to display only the latest fails on each platform? in the above case Result shoud be : ID TestCase Set Analyzed Verdict StartTime Platform type 2 1010101 ros3 false fail 19/04/2010 22:22:33 P1 NOSNOS 4 1232323 ros3 false fail 29/04/2010 22:22:33 P2 N212NS

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  • clarification on yslow rules

    - by ooo
    i ran yslow and i got a bad score on expires header: Here was the message: Grade F on Add Expires headers There are 45 static components without a far-future expiration date. i am using IIS on a hosted environment. what do i need to do on my css or js files to fix this issue ?

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  • ASP.net and WCF some clarification on "overriding"

    - by nettguy
    Recently I faced few interview questions.The interviewer asked the to give the detailed answer. 1)Can we override a WCF service (Its is not OOPS overriding) ?.Explain the reason on either end. (WCF Related). 2)Can we override Page events (Page_Load())?.Explain reason.(ASP.NET related). 3)What is the primary responsibility of Pre_Init( page) event ,apart from user preference setting,skinning? 4) Can we override Static methods.Explain the reason. can anyone help me to understand the reasons?

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  • Ruby/ROR Symbols Clarification

    - by Jelani Thompson
    I'm new to Ruby/ROR and I'm kind of confused with something. A simple explanation would help. Say I was linking to another page in Ruby on Rails. Would the keyword link_to be considered a method? Also, if so, where would I be able to learn more about these? Symbols. What is the difference between a symbol with a colon on the :left or a symbol with a colon on the right:? Where would I be able to learn more about these?

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  • GC output clarification

    - by elec
    I'm running a java application with the following settings: -XX:+CMSParallelRemarkEnabled -XX:+UseConcMarkSweepGC -XX:+UseParNewGC -XX:+PrintGCApplicationStoppedTime -XX:+PrintGCApplicationConcurrentTime -XX:+PrintGCDetails -XX:+PrintGCTimeStamps -XX:+PrintGCDateStamps -XX:+PrintHeapAtGC -XX:+PrintTenuringDistribution I'm not sure how to interpret the related gc logs(below). In particular: Heap after GC invocations=31 (full 3): does this mean there were 31 minor GCs, and 3 full GCs ? What triggers the several consecutive lines of Total time for which the application threads were stopped and Application Time ? Is it possible to get the time stamps associated with each of these lines ? GC logs: Total time for which application threads were stopped: 0.0046910 seconds Application time: 0.7946670 seconds Total time for which application threads were stopped: 0.0002900 seconds Application time: 1.0153640 seconds Total time for which application threads were stopped: 0.0002780 seconds Application time: 1.0161890 seconds Total time for which application threads were stopped: 0.0002760 seconds Application time: 1.0145990 seconds Total time for which application threads were stopped: 0.0002950 seconds Application time: 0.9999800 seconds Total time for which application threads were stopped: 0.0002770 seconds Application time: 1.0151640 seconds Total time for which application threads were stopped: 0.0002730 seconds Application time: 0.9996590 seconds Total time for which application threads were stopped: 0.0002880 seconds Application time: 0.9624290 seconds {Heap before GC invocations=30 (full 3): par new generation total 131008K, used 130944K [0x00000000eac00000, 0x00000000f2c00000, 0x00000000f2c00000) eden space 130944K, 100% used [0x00000000eac00000, 0x00000000f2be0000, 0x00000000f2be0000) from space 64K, 0% used [0x00000000f2bf0000, 0x00000000f2bf0000, 0x00000000f2c00000) to space 64K, 0% used [0x00000000f2be0000, 0x00000000f2be0000, 0x00000000f2bf0000) concurrent mark-sweep generation total 131072K, used 48348K [0x00000000f2c00000, 0x00000000fac00000, 0x00000000fac00000) concurrent-mark-sweep perm gen total 30000K, used 19518K [0x00000000fac00000, 0x00000000fc94c000, 0x0000000100000000) 2010-05-11T09:30:13.888+0100: 384.955: [GC 384.955: [ParNew Desired survivor size 32768 bytes, new threshold 0 (max 0) : 130944K-0K(131008K), 0.0052470 secs] 179292K-48549K(262080K), 0.0053030 secs] [Times: user=0.00 sys=0.00, real=0.01 secs] Heap after GC invocations=31 (full 3): par new generation total 131008K, used 0K [0x00000000eac00000, 0x00000000f2c00000, 0x00000000f2c00000) eden space 130944K, 0% used [0x00000000eac00000, 0x00000000eac00000, 0x00000000f2be0000) from space 64K, 0% used [0x00000000f2be0000, 0x00000000f2be0000, 0x00000000f2bf0000) to space 64K, 0% used [0x00000000f2bf0000, 0x00000000f2bf0000, 0x00000000f2c00000) concurrent mark-sweep generation total 131072K, used 48549K [0x00000000f2c00000, 0x00000000fac00000, 0x00000000fac00000) concurrent-mark-sweep perm gen total 30000K, used 19518K [0x00000000fac00000, 0x00000000fc94c000, 0x0000000100000000) } Total time for which application threads were stopped: 0.0056410 seconds Application time: 0.0475220 seconds Total time for which application threads were stopped: 0.0001800 seconds Application time: 1.0174830 seconds Total time for which application threads were stopped: 0.0003820 seconds Application time: 1.0126350 seconds Total time for which application threads were stopped: 0.0002750 seconds Application time: 1.0155910 seconds Total time for which application threads were stopped: 0.0002680 seconds Application time: 1.0155580 seconds Total time for which application threads were stopped: 0.0002880 seconds Application time: 1.0155480 seconds Total time for which application threads were stopped: 0.0002970 seconds Application time: 0.9896810 seconds

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  • Delegate Instantiation -Clarification

    - by nettguy
    When i have delegate like public delegate void PrintMe(); (1) PrintMe a = delegate() { MessageBox.Show("Hello"); }; a(); (2) PrintMe b = () => { MessageBox.Show("Hello"); }; b(); (3) PrintMe c = new PrintMe(HelpMe); c(); static void HelpMe() { MessageBox.Show("Help Me"); } for (1) and (2) I did not instatntiate the delegate it is directly pointing to anonymous methods.But as in the case of (3) I need to instatntiate the delegate and pass the static method.for case (3) can't i declare like PrintMe c= HelpMe(); ?.How does (1) and (2) work?

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  • GridView Property clarification

    - by paul
    if i set, CommandArgument="<%#((GridViewRow)Container).RowIndex %" to linkbutton(inside gridview's template field) will it return (i) GridViewRow of current Row or (ii)DataKey value of current row?

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  • GridView Events Clarification

    - by nettguy
    Recently I have been asked an interview question "What are the events order in GridView?". I explained Init() Loading() DataBinding() DataBound() RowCreated .... User interaction events like RowCommand,RowDeleting,RowUpdating PreRender -executes every time when the GridView is modified unload() I would like to check whether my answer is right or not.

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  • Needs clarification on C# Flags

    - by Jojo
    Hi guys, i have this code: [Flags] public enum MyUriType { ForParse, ForDownload, Unknown } and then: MyUriType uriType = MyUriType.ForDownload; but, I was wondering why this returns true: if ((uriType & MyUriType.ForParse) == MyUriType.ForParse) When it is not set in the second code group. Please advise.

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  • Lazarus Pascal - DB Connection - clarification

    - by itsols
    The following code is from the docs here: Program ConnectDB var AConnection : TSQLConnection; Procedure CreateConnection; begin AConnection := TIBConnection.Create(nil); AConnection.Hostname := 'localhost'; AConnection.DatabaseName := '/opt/firebird/examples/employee.fdb'; AConnection.UserName := 'sysdba'; AConnection.Password := 'masterkey'; end; begin CreateConnection; AConnection.Open; if Aconnection.Connected then writeln('Succesful connect!') else writeln('This is not possible, because if the connection failed, ' + 'an exception should be raised, so this code would not ' + 'be executed'); AConnection.Close; AConnection.Free; end. The main body of the code makes sense to me BUT I don't get where TSQLConnection came from. I cannot use CTRL + Space to autocomplete it either, which means my program has no reference to it. I'm trying to connect to Postgres by the way. Can someone please state what TSQLConnection is? Thanks!

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  • JPA Inheritance and Relations - Clarification question

    - by Michael
    Here the scenario: I have a unidirectional 1:N Relation from Person Entity to Address Entity. And a bidirectional 1:N Relation from User Entity to Vehicle Entity. Here is the Address class: @Entity public class Address implements Serializable { private static final long serialVersionUID = 1L; @Id @GeneratedValue(strategy = GenerationType.AUTO) privat Long int ... The Vehicles Class: @Entity public class Vehicle implements Serializable { @Id @GeneratedValue(strategy = GenerationType.AUTO) private Long id; @ManyToOne private User owner; ... @PreRemove protected void preRemove() { //this.owner.removeVehicle(this); } public Vehicle(User owner) { this.owner = owner; ... The Person Class: @Entity @Inheritance(strategy = InheritanceType.JOINED) @DiscriminatorColumn(name="PERSON_TYP") public class Person implements Serializable { @Id protected String username; @OneToMany(cascade = CascadeType.ALL, orphanRemoval=true) @JoinTable(name = "USER_ADDRESS", joinColumns = @JoinColumn(name = "USERNAME"), inverseJoinColumns = @JoinColumn(name = "ADDRESS_ID")) protected List<Address> addresses; ... @PreRemove protected void prePersonRemove(){ this.addresses = null; } ... The User Class which is inherited from the Person class: @Entity @Table(name = "Users") @DiscriminatorValue("USER") public class User extends Person { @OneToMany(mappedBy = "owner", cascade = {CascadeType.PERSIST, CascadeType.REMOVE}) private List<Vehicle> vehicles; ... When I try to delete a User who has an address I have to use orphanremoval=true on the corresponding relation (see above) and the preRemove function where the address List is set to null. Otherwise (no orphanremoval and adress list not set to null) a foreign key contraint fails. When i try to delete a user who has an vehicle a concurrent Acces Exception is thrown when do not uncomment the "this.owner.removeVehicle(this);" in the preRemove Function of the vehicle. The thing i do not understand is that before i used this inheritance there was only a User class which had all relations: @Entity @Table(name = "Users") public class User implements Serializable { @Id protected String username; @OneToMany(mappedBy = "owner", cascade = {CascadeType.PERSIST, CascadeType.REMOVE}) private List<Vehicle> vehicles; @OneToMany(cascade = CascadeType.ALL) @JoinTable(name = "USER_ADDRESS", joinColumns = @JoinColumn(name = "USERNAME") inverseJoinColumns = @JoinColumn(name = "ADDRESS_ID")) ptivate List<Address> addresses; ... No orphanremoval, and the vehicle class has used the uncommented statement above in its preRemove function. And - I could delte a user who has an address and i could delte a user who has a vehicle. So why doesn't everything work without changes when i use inheritance? I use JPA 2.0, EclipseLink 2.0.2, MySQL 5.1.x and Netbeans 6.8

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  • Need some clarification with Patterns (DAO x Gateway)

    - by Marcos Placona
    Me and my colleagues got into this discussion early this morning, and our opinions started to clash a bit, so I decided to get some impartial advice here. One of my colleagues reckons that the DAO should return an object (populated bean). I think it's completely fine when you're returning a recordset with only one line, but think it's overkill if you have to return 10 lines, and create 10 separate objects. I on the other see that the difference between DAO and Gateway pattern is that the gateway pattern will allow you to return a recordset to your business class, which will therefore deal with the recordset data and do whatever it needs to do. My questions here are: Which assumptions are correct? What should the return type be for a DAO (i.e. getContact() - for one record) Should getContacts() (for multiple records) even be on the DAO, if so, what's it's returntype? We seem to be having some sort of confusion about DAO and Gateway Patterns. Should they be used together? Thanks in advance

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  • Some clarification needed about synchronous versus asynchronous asio operations

    - by Old newbie
    As far as I know, the main difference between synchronous and asynchronous operations. I.e. write() or read() vs async_write() and async_read() is that the former, don't return until the operation finish -or error-, and the last ones, returns inmediately. Due the fact that the asynchronous operations are controlled by an io_service.run() that does not finish until the controlled operations has finalized. It seems to me that in sequencial operations as those involved in TCP/IP connections with protocols such as POP3, in which the operaton is a sequence such as: C: <connect> S: Ok. C: User... S: Ok. C: Password S: Ok. C: Command S: answer C: Command S: answer ... C: bye S: <close> The difference between synchronous/asynchronous opperatons does not make much sense. Of course, in both operations there is allways the risk that the program flow stops indefinitely by some circunstance -there the use of timers-, but I would like know some more authorized opinions in this matter. I must admit that the question is rather ill-defined, but I like hear some advices about when use one or other, because I've problems in debugging with MS Visual Studio, asynchronous SSL operations in a POP3 client in wich I'm working now -about some of who surely I would write here soon-, and sometimes think that perhaps is a bad idea use asynchronous in this. Not to say that I'm an absolute newbie with this librarys, that additionally to the difficult with the idioma, and some obscure concepts in the STL, must suffer the brevity of the asio documentation.

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  • Some clarification on rvalue references

    - by Dennis Zickefoose
    First: where are std::move and std::forward defined? I know what they do, but I can't find proof that any standard header is required to include them. In gcc44 sometimes std::move is available, and sometimes its not, so a definitive include directive would be useful. When implementing move semantics, the source is presumably left in an undefined state. Should this state necessarily be a valid state for the object? Obviously, you need to be able to call the object's destructor, and be able to assign to it by whatever means the class exposes. But should other operations be valid? I suppose what I'm asking is, if your class guarantees certain invariants, should you strive to enforce those invariants when the user has said they don't care about them anymore? Next: when you don't care about move semantics, are there any limitations that would cause a non-const reference to be preferred over an rvalue reference when dealing with function parameters? void function(T&); over void function(T&&); From a caller's perspective, being able to pass functions temporary values is occasionally useful, so it seems as though one should grant that option whenever it is feasible to do so. And rvalue references are themselves lvalues, so you can't inadvertently call a move-constructor instead of a copy-constructor, or something like that. I don't see a downside, but I'm sure there is one. Which brings me to my final question. You still can not bind temporaries to non-const references. But you can bind them to non-const rvalue references. And you can then pass along that reference as a non-const reference in another function. void function1(int& r) { r++; } void function2(int&& r) { function1(r); } int main() { function1(5); //bad function2(5); //good } Besides the fact that it doesn't do anything, is there anything wrong with that code? My gut says of course not, since changing rvalue references is kind of the whole point to their existence. And if the passed value is legitimately const, the compiler will catch it and yell at you. But by all appearances, this is a runaround of a mechanism that was presumably put in place for a reason, so I'd just like confirmation that I'm not doing anything foolish.

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  • O'Reilly book clarification on 2d linear system

    - by Eric
    The Oreilly book "Learning openCV" states at page 356 : Quote Before we get totally lost, let’s consider a particular realistic situation of taking measurements on a car driving in a parking lot. We might imagine that the state of the car could be summarized by two position variables, x and y, and two velocities, vx and vy. These four variables would be the elements of the state vector xk. Th is suggests that the correct form for F is: x = [ x; y; vx; vy; ]k F = [ 1, 0, dt, 0; 0, 1, 0, dt; 0, 0, 1, 0; 0, 0, 0, 1; ] It seems natural to put 'dt' just there in the F matrix but I just don't get why. What if I have a n states system, how would I spray some "dt" in the F matrix?

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  • C++ Code Clarification Needed..

    - by ke3pup
    Hi guys I'm trying to understand what the code below says: struct compare_pq; struct compare_pq { bool operator() (Events *& a, Events *& b); }; std::priority_queue<Events *, std::vector<Events *>, compare_pq> eventList; i looked at what priority_queue is and how its declared but can't quit understand what compare_pq is doing in the priority_queue eventList. Also what does operator() do since i've never seen *& before and empty operator overloading operator()! any help would be appreciated. Thank you

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  • Clarification of atomic memory access for different OSs

    - by murrekatt
    I'm currently porting a Windows C++ library to MacOS as a hobby project as a learning experience. I stumbled across some code using the Win Interlocked* functions and thus I've been trying to read up on the subject in general. Reading related questions here in SO, I understand there are different ways to do these operations depending on the OS. Interlocked* in Windows, OSAtomic* in MacOS and I also found that compilers have builtin (intrinsic) operations for this. After reading gcc builtin atomic memory access, I'm left wondering what is the difference between intrinsic and the OSAtomic* or Interlocked* ones? I mean, can I not choose between OSAtomic* or gcc builtin if I'm on MacOS when I use gcc? The same if I'd be on Windows using gcc. I also read that on Windows Interlocked* come as both inline and intrinsic versions. What to consider when choosing between intrinsic or inline? In general, are there multiple options on OSs what to use? Or is this again "it depends"? If so, what does it depend on? Thanks!

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  • PHP Array Efficiency and Memory Clarification

    - by CogitoErgoSum
    When declaring an Array in PHP, the index's may be created out of order...I.e Array[1] = 1 Array[19] = 2 Array[4] = 3 My question. In creating an array like this, is the length 19 with nulls in between? If I attempted to get Array[3] would it come as undefined or throw an error? Also, how does this affect memory. Would the memory of 3 index's be taken up or 19? Also currently a developer wrote a script with 3 arrays FailedUpdates[] FailedDeletes[] FailedInserts[] Is it more efficient to do it this way, or do it in the case of an associative array controlling several sub arrays "Failures" array(){ ["Updates"] => array(){ [0] => 12 [1] => 41 } ["Deletes"] => array(){ [0] => 122 [1] => 414 [1] => 43 } ["Inserts"] => array(){ [0] => 12 } }

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  • Clarification on Threads and Run Loops In Cocoa

    - by dubbeat
    I'm trying to learn about threading and I'm thoroughly confused. I'm sure all the answers are there in the apple docs but I just found it really hard to breakdown and digest. Maybe somebody could clear a thing or 2 up for me. 1)performSelectorOnMainThread Does the above simply register an event in the main run loop or is it somehow a new thread even though the method says "mainThread"? If the purpose of threads is to relieve processing on the main thread how does this help? 2) RunLoops Is it true that if I want to create a completely seperate thread I use "detachNewThreadSelector"? Does calling start on this initiate a default run loop for the thread that has been created? If so where do run loops come into it? 3) And Finally , I've seen examples using NSOperationQueue. Is it true to say that If you use performSelectorOnMainThread the threads are in a queue anyway so NSOperation is not needed? 4) Should I forget about all of this and just use the Grand Central Dispatch instead?

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