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  • Using setters On Int?

    - by fuzzygoat
    Just curious, given: unsigned int pulseCounter_001; @property(nonatomic, assign)unsigned int pulseCounter_001; @synthesize pulseCounter_001; Is there any reason to use: [self setPulseCounter_001:0]; Or just use: pulseCounter_001 = 0; Style wise I think the latter says "we are setting an int" better, just curious as to any overheads involved in each? gary

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  • Fundamental types

    - by smerlin
    I always thought the following types are "fundamental types", so i thought my anwser to this question would be correct, but surprisingly it got downvoted... Searching the web, i found this. So, IBM says aswell those types are fundamental types.. Well how do you interpret the Standard, are following types (and similar types), "fundamental types" according to the c++ standard ? unsigned int signed char long double long long long long int unsigned long long int

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  • Basic data alignment question

    - by Broken Logic
    I've been playing around to see how my computer works under the hood. What I'm interested in is seeing is what happens on the stack inside a function. To do this I've written the following toy program: #include <stdio.h> void __cdecl Test1(char a, unsigned long long b, char c) { char c1; unsigned long long b1; char a1; c1 = 'b'; b1 = 4; a1 = 'r'; printf("%d %d - %d - %d %d Total: %d\n", (long)&b1 - (long)&a1, (long)&c1 - (long)&b1, (long)&a - (long)&c1, (long)&b - (long)&a, (long)&c - (long)&b, (long)&c - (long)&a1 ); }; struct TestStruct { char a; unsigned long long b; char c; }; void __cdecl Test2(char a, unsigned long long b, char c) { TestStruct locals; locals.a = 'b'; locals.b = 4; locals.c = 'r'; printf("%d %d - %d - %d %d Total: %d\n", (long)&locals.b - (long)&locals.a, (long)&locals.c - (long)&locals.b, (long)&a - (long)&locals.c, (long)&b - (long)&a, (long)&c - (long)&b, (long)&c - (long)&locals.a ); }; int main() { Test1('f', 0, 'o'); Test2('f', 0, 'o'); return 0; } And this spits out the following: 9 19 - 13 - 4 8 Total: 53 8 8 - 24 - 4 8 Total: 52 The function args are well behaved but as the calling convention is specified, I'd expect this. But the local variables are a bit wonky. My question is, why wouldn't these be the same? The second call seems to produce a more compact and better aligned stack. Looking at the ASM is unenlightening (at least to me), as the variable addresses are still aliased there. So I guess this is really a question about the assembler itself allocates the stack to local variables. I realise that any specific answer is likely to be platform specific. I'm more interested in a general explanation unless this quirk really is platform specific. For the record though, I'm compiling with VS2010 on a 64bit Intel machine.

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  • Where can I find the IRQ number in request_irq function?

    - by sasayins
    Hi, Im learning device driver programming in Linux. And I'm wondering where I could the IRQ number in the request_irq function. int request_irq (unsigned int irq, void (*handler) (int, void *, struct pt_regs *), unsigned long irqflags, const char *devname, void *dev_id); In the irq parameter, what value or where could I find that value to put in the request_irq function? Thanks

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  • circular shift c

    - by simion
    I am doing some past papers and noticed a question where i have to shift the int one place to the right and return it i no in java i can just return n 1; is this possible in c? or is there a typically more compelx way of doing it :D. The method we were given is as follows // Return n after a right circular 1-bit shift unsigned int right_circular_shift_1(unsigned int n) {

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  • A simple question about type coercion in C++

    - by David
    Given a function prototype, and a type definition: int my_function(unsigned short x); typedef unsigned short blatherskite; Is the following situation defined by standard: int main(int argc, char** argv) { int result; blatherskite b; b=3; result = my_function(b); } Do I get type coercion predictably via the function prototype?

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  • Storing a NTFS Security Descriptor in C

    - by Doori Bar
    My goal is to store a NTFS Security Descriptor in its identical native state. The purpose is to restore it on-demand. I managed to write the code for that purpose, I was wondering if anybody mind to validate a sample of it? (The for loop represents the way I store the native descriptor) This sample only contains the flag for "OWNER", but my intention is to apply the same method for all of the security descriptor flags. I'm just a beginner, would appreciate the heads up. Thanks, Doori Bar #define _WIN32_WINNT 0x0501 #define WINVER 0x0501 #include <stdio.h> #include <windows.h> #include "accctrl.h" #include "aclapi.h" #include "sddl.h" int main (void) { DWORD lasterror; PSECURITY_DESCRIPTOR PSecurityD1, PSecurityD2; HANDLE hFile; PSID owner; LPTSTR ownerstr; BOOL ownerdefault; int ret = 0; unsigned int i; hFile = CreateFile("c:\\boot.ini", GENERIC_READ | ACCESS_SYSTEM_SECURITY, FILE_SHARE_READ, NULL, OPEN_EXISTING, FILE_FLAG_BACKUP_SEMANTICS, NULL); if (hFile == INVALID_HANDLE_VALUE) { fprintf(stderr,"CreateFile() failed. Error: INVALID_HANDLE_VALUE\n"); return 1; } lasterror = GetSecurityInfo(hFile, SE_FILE_OBJECT, OWNER_SECURITY_INFORMATION , &owner, NULL, NULL, NULL, &PSecurityD1); if (lasterror != ERROR_SUCCESS) { fprintf(stderr,"GetSecurityInfo() failed. Error: %lu;\n", lasterror); ret = 1; goto ret1; } ConvertSidToStringSid(owner,&ownerstr); printf("ownerstr of PSecurityD1: %s\n", ownerstr); /* The for loop represents the way I store the native descriptor */ PSecurityD2 = malloc( GetSecurityDescriptorLength(PSecurityD1) * sizeof(unsigned char) ); for (i=0; i < GetSecurityDescriptorLength(PSecurityD1); i++) ((unsigned char *) PSecurityD2)[i] = ((unsigned char *) PSecurityD1)[i]; if (IsValidSecurityDescriptor(PSecurityD2) == 0) { fprintf(stderr,"IsValidSecurityDescriptor(PSecurityD2) failed.\n"); ret = 2; goto ret2; } if (GetSecurityDescriptorOwner(PSecurityD2,&owner,&ownerdefault) == 0) { fprintf(stderr,"GetSecurityDescriptorOwner() failed."); ret = 2; goto ret2; } ConvertSidToStringSid(owner,&ownerstr); printf("ownerstr of PSecurityD2: %s\n", ownerstr); ret2: free(owner); free(ownerstr); free(PSecurityD1); free(PSecurityD2); ret1: CloseHandle(hFile); return ret; }

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  • Is there anything wrong with my texture loading method ?

    - by José Joel.
    I'm a noob in openGL and trying to learn as much as possible. I'm using this method to load my openGL textures, loading every .png as RGBA4444. I'm doing anything incorrect ? - (void)loadTexture:(NSString*)nombre { CGImageRef textureImage =[UIImage imageWithContentsOfFile:[[NSBundle mainBundle] pathForResource:nombre ofType:nil]].CGImage; if (textureImage == nil) { NSLog(@"Failed to load texture image"); return; } textureWidth = NextPowerOfTwo(CGImageGetWidth(textureImage)); textureHeight = NextPowerOfTwo(CGImageGetHeight(textureImage)); imageSizeX= CGImageGetWidth(textureImage); imageSizeY= CGImageGetHeight(textureImage); GLubyte *textureData = (GLubyte *)calloc(1,textureWidth * textureHeight * 4); // Por 4 pues cada pixel necesita 4 bytes, RGBA CGContextRef textureContext = CGBitmapContextCreate(textureData, textureWidth,textureHeight,8, textureWidth * 4,CGImageGetColorSpace(textureImage),kCGImageAlphaPremultipliedLast ); CGContextDrawImage(textureContext, CGRectMake(0.0, 0.0, (float)textureWidth, (float)textureHeight), textureImage); //Convert "RRRRRRRRRGGGGGGGGBBBBBBBBAAAAAAAA" to "RRRRGGGGBBBBAAAA" void *tempData = malloc(textureWidth * textureHeight * 2); unsigned int* inPixel32 = (unsigned int*)textureData; unsigned short* outPixel16 = (unsigned short*)tempData; for(int i = 0; i < textureWidth * textureHeight ; ++i, ++inPixel32) *outPixel16++ = ((((*inPixel32 >> 0) & 0xFF) >> 4) << 12) | // R ((((*inPixel32 >> 8) & 0xFF) >> 4) << 8) | // G ((((*inPixel32 >> 16) & 0xFF) >> 4) << 4) | // B ((((*inPixel32 >> 24) & 0xFF) >> 4) << 0); // A free(textureData); textureData = tempData; CGContextRelease(textureContext); glGenTextures(1, &textures[0]); glBindTexture(GL_TEXTURE_2D, textures[0]); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, textureWidth, textureHeight, 0, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4 , textureData); free(textureData); glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); } And this is my dealloc method: - (void)dealloc { glDeleteTextures(1,textures); [super dealloc]; }

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  • How can I share dynamic data array between Applications?

    - by Ehsan
    Hi, I use CreateFileMapping, but this method was not useful,because only static structure can be shared by this method. for example this method is good for following structure: struct MySharedData { unsigned char Flag; int Buff[10]; }; but it's not good for : struct MySharedData { unsigned char Flag; int *Buff; }; would be thankful if somebody guide me on this, Thanks in advance!

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  • I have a following gcc compilation warning

    - by thetna
    symbol.h:179: note: expected ‘uintptr_t *’ but argument is of type ‘PRECEDENCE’ The corresponding code is : 176 void symbol_SetCount(SYMBOL, unsigned long); 177 unsigned long symbol_GetCount(SYMBOL); 178 179 size_t symbol_Ordering(uintptr_t*, SYMBOL); 180 181 void symbol_CheckIndexInRange(int); 182 void symbol_CheckNoVariable(SYMBOL); SYMBOL is defined as: typedef size_t SYMBOL Any effort will be highly appreciated.

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  • Learning C, would appreciate input on why this solution works.

    - by Keifer
    This is literally the first thing I've ever written in C, so please feel free to point out all it's flaws. :) My issue, however is this: if I write the program the way I feel is cleanest, I get a broken program: #include <sys/queue.h> #include <stdlib.h> #include <stdio.h> #include <string.h> /* Removed prototypes and non related code for brevity */ int main() { char *cmd = NULL; unsigned int acct = 0; int amount = 0; int done = 0; while (done==0) { scanf ("%s %u %i", cmd, &acct, &amount); if (strcmp (cmd, "exit") == 0) done = 1; else if ((strcmp (cmd, "dep") == 0) || (strcmp (cmd, "deb") == 0)) debit (acct, amount); else if ((strcmp (cmd, "wd") == 0) || (strcmp (cmd, "cred") == 0)) credit (acct, amount); else if (strcmp (cmd, "fee") == 0) service_fee(acct, amount); else printf("Invalid input!\n"); } return(0); } void credit(unsigned int acct, int amount) { } void debit(unsigned int acct, int amount) { } void service_fee(unsigned int acct, int amount) { } As it stands, the above generates no errors at compile, but gives me a segfault when ran. I can fix this by changing the program to pass cmd by reference when calling scanf and strcmp. The segfault goes away and is replaced by warnings for each use of strcmp at compile time. Despite the warnings, the affected code works. warning: passing arg 1 of 'strcmp' from incompatible pointer type As an added bonus, modifying the scanf and strcmp calls allows the program to progress far enough to execute return(0), at which point the thing crashes with an Abort trap. If I swap out return(0) for exit(0) then everything works as expected. This leaves me with two questions: why was the original program wrong? How can I fix it better than I have? The bit about needing to use exit instead of return has me especially baffled.

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  • Simple way to print value of a register in x86 assembly.

    - by Bob
    I need to write a program in 8086 Assembly that receives data from the user, does some mathematical calculations and prints the answer on the screen, I have written all parts of the program and all work fine but I don't know how to print the number to the screen. At the end of all my calculation the answer is AX and it is treated as an unsigned 16 bit integer. How do I print the decimal (unsigned) value of the AX register?

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  • compacting line of code

    - by dlee313
    Assume I have the following: unsigned int *start; unsigned int total; #define OFF_MASK (1 << 31) #define ON_MASK (~(1 << 31)) if (!(*start & OFF_MASK) && ((*start & ON_MASK) >= total))) How do I change the above if statement so that it makes just one comparison like this: if (*start >= total)

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  • How to translate this query:

    - by xRobot
    How can I translate this 2 queries in postgresql ? : . CREATE TABLE example ( id int(10) unsigned NOT NULL auto_increment, from varchar(255) NOT NULL default '0', message text NOT NULL, lastactivity timestamp NULL default '0000-00-00 00:00:00', read int(10) unsigned NOT NULL, PRIMARY KEY (id), KEY from (from) ) DEFAULT CHARSET=utf8; . SELECT * FROM table_1 LEFT OUTER JOIN table_2 ON ( table_1.id = table_2.id ) WHERE (table_1.lastactivity > NOW()-100);

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  • Win32 WndProc Name: why can't I change its name ?

    - by asksuperuser
    I have compiled a simple win32 app successfully with bc++ (2 lines excerpt only): LRESULT CALLBACK WindowProcedure (HWND, UINT, WPARAM, LPARAM); wincl.lpfnWndProc = WindowProcedure; Why can't I rename WindowProcedure and compile this: LRESULT CALLBACK WndProc (HWND, UINT, WPARAM, LPARAM); wincl.lpfnWndProc = WndProc; as error message gives: Turbo Incremental Link 5.00 Copyright (c) 1997, 2000 Borland Error: Unresolved external 'stdcall WndProc(HWND *, unsigned int, unsigned int, long)' referenced from C:\PROGRAMMING\SALLY\WIN32TUTORIAL\MAIN.OBJ

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  • How to translate this 2 queries from Mysql to Postgresql? :

    - by xRobot
    How can I translate this 2 queries in postgresql ? : CREATE TABLE `example` ( `id` int(10) unsigned NOT NULL auto_increment, `from` varchar(255) NOT NULL default '0', `message` text NOT NULL, `lastactivity` timestamp NULL default '0000-00-00 00:00:00', `read` int(10) unsigned NOT NULL, PRIMARY KEY (`id`), KEY `from` (`from`) ) DEFAULT CHARSET=utf8; Query: SELECT * FROM table_1 LEFT OUTER JOIN table_2 ON ( table_1.id = table_2.id ) WHERE (table_1.lastactivity > NOW()-100);

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  • [C] Programming problem: Storing values of an array in one variable

    - by OldMacDonald
    Hello, I am trying to use md5 code to calculate checksums of file. Now the given function prints out the (previously calculated) checksum on screen, but I want to store it in a variable, to be able to compare it later on. I guess the main problem is that I want to store the content of an array in one variable. How can I manage that? Probably this is a very stupid question, but maybe somone can help. Below is the function to print out the value. I want to modify it to store the result in one variable. static void MDPrint (mdContext) MD5_CTX *mdContext; { int i; for (i = 0; i < 16; i++) { printf ("%02x", mdContext->digest[i]); } // end of for } // end of function For reasons of completeness the used struct: /* typedef a 32 bit type */ typedef unsigned long int UINT4; /* Data structure for MD5 (Message Digest) computation */ typedef struct { UINT4 i[2]; /* number of _bits_ handled mod 2^64 */ UINT4 buf[4]; /* scratch buffer */ unsigned char in[64]; /* input buffer */ unsigned char digest[16]; /* actual digest after MD5Final call */ } MD5_CTX; and the used function to calculate the checksum: static int MDFile (filename) char *filename; { FILE *inFile = fopen (filename, "rb"); MD5_CTX mdContext; int bytes; unsigned char data[1024]; if (inFile == NULL) { printf ("%s can't be opened.\n", filename); return -1; } // end of if MD5Init (&mdContext); while ((bytes = fread (data, 1, 1024, inFile)) != 0) MD5Update (&mdContext, data, bytes); MD5Final (&mdContext); MDPrint (&mdContext); printf (" %s\n", filename); fclose (inFile); return 0; }

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  • syntax question of c++

    - by lukmac
    Hi people: I came across with some code like this that i am not sure with: unsigned long byte_count : 32 unsigned long byte_count2 : 28 What does the ':' play here? Thanks, peace! lukmac

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  • OpenGL font rendering

    - by DEElekgolo
    I am trying to make an openGL text rendering class using FreeType. I was originally following this code but it doesn't seem to work out for me. I get nothing reguardless of what parameters I put for Draw(). class Font { public: Font() { if (FT_Init_FreeType(&ftLibrary)) { printf("Could not initialize FreeType library\n"); return; } glGenBuffers(1,&iVerts); } bool Load(std::string sFont, unsigned int Size = 12.0f) { if (FT_New_Face(ftLibrary,sFont.c_str(),0,&ftFace)) { printf("Could not open font: %s\n",sFont.c_str()); return true; } iSize = Size; FT_Set_Pixel_Sizes(ftFace,0,(int)iSize); FT_GlyphSlot gGlyph = ftFace->glyph; //Generating the texture atlas. //Rather than some amazing rectangular packing method, I'm just going //to have one long strip of letters with the height being that of the font size. int width = 0; int height = 0; for (int i = 32; i < 128; i++) { if (FT_Load_Char(ftFace,i,FT_LOAD_RENDER)) { printf("Error rendering letter %c for font %s.\n",i,sFont.c_str()); } width += gGlyph->bitmap.width; height += std::max(height,gGlyph->bitmap.rows); } //Generate the openGL texture glActiveTexture(GL_TEXTURE0); //if I texture exists then delete it. iTexture ? glDeleteBuffers(1,&iTexture):0; glGenTextures(1,&iTexture); glBindTexture(GL_TEXTURE_2D,iTexture); glPixelStorei(GL_UNPACK_ALIGNMENT,1); glTexImage2D(GL_TEXTURE_2D,0,GL_ALPHA,width,height,0,GL_ALPHA,GL_UNSIGNED_BYTE,0); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); //load the glyphs and set the glyph data int x = 0; for (int i = 32; i < 128; i++) { if (FT_Load_Char(ftFace,i,FT_LOAD_RENDER)) { //if it cant load the character continue; } //load the glyph map into the texture glTexSubImage2D(GL_TEXTURE_2D,0,x,0, gGlyph->bitmap.width, gGlyph->bitmap.rows, GL_ALPHA, GL_UNSIGNED_BYTE, gGlyph->bitmap.buffer); //move the "pen" down the strip x += gGlyph->bitmap.width; chars[i].ax = (float)(gGlyph->advance.x >> 6); chars[i].ay = (float)(gGlyph->advance.y >> 6); chars[i].bw = (float)gGlyph->bitmap.width; chars[i].bh = (float)gGlyph->bitmap.rows; chars[i].bl = (float)gGlyph->bitmap_left; chars[i].bt = (float)gGlyph->bitmap_top; chars[i].tx = (float)x/width; } printf("Loaded font: %s\n",sFont.c_str()); return true; } void Draw(std::string sString,Vector2f vPos = Vector2f(0,0),Vector2f vScale = Vector2f(1,1)) { struct pPoint { pPoint() { x = y = s = t = 0; } pPoint(float a,float b,float c,float d) { x = a; y = b; s = c; t = d; } float x,y; float s,t; }; pPoint* cCoordinates = new pPoint[6*sString.length()]; int n = 0; for (const char *p = sString.c_str(); *p; p++) { float x2 = vPos.x() + chars[*p].bl * vScale.x(); float y2 = -vPos.y() - chars[*p].bt * vScale.y(); float w = chars[*p].bw * vScale.x(); float h = chars[*p].bh * vScale.y(); float x = vPos.x() + chars[*p].ax * vScale.x(); float y = vPos.y() + chars[*p].ay * vScale.y(); //skip characters with no pixels //still advances though if (!w || !h) { continue; } //triangle one cCoordinates[n++] = pPoint( x2 , -y2 , chars[*p].tx , 0); cCoordinates[n++] = pPoint( x2+w , -y2 , chars[*p].tx + chars[*p].bw / w , 0); cCoordinates[n++] = pPoint( x2 , -y2-h , chars[*p].tx , chars[*p].bh / h); cCoordinates[n++] = pPoint( x2+w , -y2 , chars[*p].tx + chars[*p].bw / w , 0); cCoordinates[n++] = pPoint( x2 , -y2-h , chars[*p].tx , chars[*p].bh / h); cCoordinates[n++] = pPoint( x2+w , -y2-h , chars[*p].tx + chars[*p].bw / w , chars[*p].bh / h); } glBindBuffer(GL_ARRAY_BUFFER,iVerts); glBindBuffer(GL_TEXTURE_2D,iTexture); //Vertices glEnableClientState(GL_VERTEX_ARRAY); glVertexPointer(2,GL_FLOAT,sizeof(pPoint),&cCoordinates[0].x); //TexCoord 0 glClientActiveTexture(GL_TEXTURE0); glEnableClientState(GL_TEXTURE_COORD_ARRAY); glTexCoordPointer(2,GL_FLOAT,sizeof(pPoint),&cCoordinates[0].s); glCullFace(GL_NONE); glBufferData(GL_ARRAY_BUFFER,6*sString.length(),cCoordinates,GL_DYNAMIC_DRAW); glDrawArrays(GL_TRIANGLES,0,n); glCullFace(GL_BACK); glBindBuffer(GL_ARRAY_BUFFER,0); glBindBuffer(GL_TEXTURE_2D,0); glDisableClientState(GL_VERTEX_ARRAY); glDisableClientState(GL_TEXTURE_COORD_ARRAY); } ~Font() { glDeleteBuffers(1,&iVerts); glDeleteBuffers(1,&iTexture); } private: unsigned int iSize; //openGL texture atlas unsigned int iTexture; //openGL geometry buffer; unsigned int iVerts; FT_Library ftLibrary; FT_Face ftFace; struct Character { float ax,ay;//Advance float bw,bh;//bitmap size float bl,bt;//bitmap left and top float tx; } chars[128]; };

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  • Re: Help with Boost Grammar

    - by Decmac04
    I have redesigned and extended the grammar I asked about earlier as shown below: // BIFAnalyser.cpp : Defines the entry point for the console application. // // /*============================================================================= Copyright (c) Temitope Jos Onunkun 2010 http://www.dcs.kcl.ac.uk/pg/onun/ Use, modification and distribution is subject to the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) =============================================================================*/ //////////////////////////////////////////////////////////////////////////// // // // B Machine parser using the Boost "Grammar" and "Semantic Actions". // // // //////////////////////////////////////////////////////////////////////////// include include include include include include //////////////////////////////////////////////////////////////////////////// using namespace std; using namespace boost::spirit; //////////////////////////////////////////////////////////////////////////// // // Semantic Actions // //////////////////////////////////////////////////////////////////////////// // // namespace { //semantic action function on individual lexeme void do_noint(char const* start, char const* end) { string str(start, end); if (str != "NAT1") cout << "PUSH(" << str << ')' << endl; } //semantic action function on addition of lexemes void do_add(char const*, char const*) { cout << "ADD" << endl; // for(vector::iterator vi = strVect.begin(); vi < strVect.end(); ++vi) // cout << *vi << " "; } //semantic action function on subtraction of lexemes void do_subt(char const*, char const*) { cout << "SUBTRACT" << endl; } //semantic action function on multiplication of lexemes void do_mult(char const*, char const*) { cout << "\nMULTIPLY" << endl; } //semantic action function on division of lexemes void do_div(char const*, char const*) { cout << "\nDIVIDE" << endl; } // // vector flowTable; //semantic action function on simple substitution void do_sSubst(char const* start, char const* end) { string str(start, end); //use boost tokenizer to break down tokens typedef boost::tokenizer Tokenizer; boost::char_separator sep(" -+/*:=()",0,boost::drop_empty_tokens); // char separator definition Tokenizer tok(str, sep); Tokenizer::iterator tok_iter = tok.begin(); pair dependency; //create a pair object for dependencies //create a vector object to store all tokens vector dx; // int counter = 0; // tracks token position for(tok.begin(); tok_iter != tok.end(); ++tok_iter) //save all tokens in vector { dx.push_back(*tok_iter ); } counter = dx.size(); // vector d_hat; //stores set of dependency pairs string dep; //pairs variables as string object // dependency.first = *tok.begin(); vector FV; for(int unsigned i=1; i < dx.size(); i++) { // if(!atoi(dx.at(i).c_str()) && (dx.at(i) !=" ")) { dependency.second = dx.at(i); dep = dependency.first + "|-" + dependency.second + " "; d_hat.push_back(dep); vector<string> row; row.push_back(dependency.first); //push x_hat into first column of each row for(unsigned int j=0; j<2; j++) { row.push_back(dependency.second);//push an element (column) into the row } flowTable.push_back(row); //Add the row to the main vector } } //displays internal representation of information flow table cout << "\n****************\nDependency Table\n****************\n"; cout << "X_Hat\tDx\tG_Hat\n"; cout << "-----------------------------\n"; for(unsigned int i=0; i < flowTable.size(); i++) { for(unsigned int j=0; j<2; j++) { cout << flowTable[i][j] << "\t "; } if (*tok.begin() != "WHILE" ) //if there are no global flows, cout << "\t{}"; //display empty set cout << "\n"; } cout << "***************\n\n"; for(int unsigned j=0; j < FV.size(); j++) { if(FV.at(j) != dependency.second) dep = dependency.first + "|-" + dependency.second + " "; d_hat.push_back(dep); } cout << "PUSH(" << str << ')' << endl; cout << "\n*******\nDependency pairs\n*******\n"; for(int unsigned i=0; i < d_hat.size(); i++) cout << d_hat.at(i) << "\n...\n"; cout << "\nSIMPLE SUBSTITUTION\n\n"; } //semantic action function on multiple substitution void do_mSubst(char const* start, char const* end) { string str(start, end); cout << "PUSH(" << str << ')' << endl; //cout << "\nMULTIPLE SUBSTITUTION\n\n"; } //semantic action function on unbounded choice substitution void do_mChoice(char const* start, char const* end) { string str(start, end); cout << "PUSH(" << str << ')' << endl; cout << "\nUNBOUNDED CHOICE SUBSTITUTION\n\n"; } void do_logicExpr(char const* start, char const* end) { string str(start, end); //use boost tokenizer to break down tokens typedef boost::tokenizer Tokenizer; boost::char_separator sep(" -+/*=:()<",0,boost::drop_empty_tokens); // char separator definition Tokenizer tok(str, sep); Tokenizer::iterator tok_iter = tok.begin(); //pair dependency; //create a pair object for dependencies //create a vector object to store all tokens vector dx; for(tok.begin(); tok_iter != tok.end(); ++tok_iter) //save all tokens in vector { dx.push_back(*tok_iter ); } for(unsigned int i=0; i cout << "PUSH(" << str << ')' << endl; cout << "\nPREDICATE\n\n"; } void do_predicate(char const* start, char const* end) { string str(start, end); cout << "PUSH(" << str << ')' << endl; cout << "\nMULTIPLE PREDICATE\n\n"; } void do_ifSelectPre(char const* start, char const* end) { string str(start, end); //if cout << "PUSH(" << str << ')' << endl; cout << "\nPROTECTED SUBSTITUTION\n\n"; } //semantic action function on machine substitution void do_machSubst(char const* start, char const* end) { string str(start, end); cout << "PUSH(" << str << ')' << endl; cout << "\nMACHINE SUBSTITUTION\n\n"; } } //////////////////////////////////////////////////////////////////////////// // // Machine Substitution Grammar // //////////////////////////////////////////////////////////////////////////// // Simple substitution grammar parser with integer values removed struct Substitution : public grammar { template struct definition { definition(Substitution const& ) { machine_subst = ( (simple_subst) | (multi_subst) | (if_select_pre_subst) | (unbounded_choice) )[&do_machSubst] ; unbounded_choice = str_p("ANY") ide_list str_p("WHERE") predicate str_p("THEN") machine_subst str_p("END") ; if_select_pre_subst = ( ( str_p("IF") predicate str_p("THEN") machine_subst *( str_p("ELSIF") predicate machine_subst ) !( str_p("ELSE") machine_subst) str_p("END") ) | ( str_p("SELECT") predicate str_p("THEN") machine_subst *( str_p("WHEN") predicate machine_subst ) !( str_p("ELSE") machine_subst) str_p("END")) | ( str_p("PRE") predicate str_p("THEN") machine_subst str_p("END") ) )[&do_ifSelectPre] ; multi_subst = ( (machine_subst) *( ( str_p("||") (machine_subst) ) | ( str_p("[]") (machine_subst) ) ) ) [&do_mSubst] ; simple_subst = (identifier str_p(":=") arith_expr) [&do_sSubst] ; expression = predicate | arith_expr ; predicate = ( (logic_expr) *( ( ch_p('&') (logic_expr) ) | ( str_p("OR") (logic_expr) ) ) )[&do_predicate] ; logic_expr = ( identifier (str_p("<") arith_expr) | (str_p("<") arith_expr) | (str_p("/:") arith_expr) | (str_p("<:") arith_expr) | (str_p("/<:") arith_expr) | (str_p("<<:") arith_expr) | (str_p("/<<:") arith_expr) | (str_p("<=") arith_expr) | (str_p("=") arith_expr) | (str_p("=") arith_expr) | (str_p("=") arith_expr) ) [&do_logicExpr] ; arith_expr = term *( ('+' term)[&do_add] | ('-' term)[&do_subt] ) ; term = factor ( ('' factor)[&do_mult] | ('/' factor)[&do_div] ) ; factor = lexeme_d[( identifier | +digit_p)[&do_noint]] | '(' expression ')' | ('+' factor) ; ide_list = identifier *( ch_p(',') identifier ) ; identifier = alpha_p +( alnum_p | ch_p('_') ) ; } rule machine_subst, unbounded_choice, if_select_pre_subst, multi_subst, simple_subst, expression, predicate, logic_expr, arith_expr, term, factor, ide_list, identifier; rule<ScannerT> const& start() const { return predicate; //return multi_subst; //return machine_subst; } }; }; //////////////////////////////////////////////////////////////////////////// // // Main program // //////////////////////////////////////////////////////////////////////////// int main() { cout << "*********************************\n\n"; cout << "\t\t...Machine Parser...\n\n"; cout << "*********************************\n\n"; // cout << "Type an expression...or [q or Q] to quit\n\n"; string str; int machineCount = 0; char strFilename[256]; //file name store as a string object do { cout << "Please enter a filename...or [q or Q] to quit:\n\n "; //prompt for file name to be input //char strFilename[256]; //file name store as a string object cin strFilename; if(*strFilename == 'q' || *strFilename == 'Q') //termination condition return 0; ifstream inFile(strFilename); // opens file object for reading //output file for truncated machine (operations only) if (inFile.fail()) cerr << "\nUnable to open file for reading.\n" << endl; inFile.unsetf(std::ios::skipws); Substitution elementary_subst; // Simple substitution parser object string next; while (inFile str) { getline(inFile, next); str += next; if (str.empty() || str[0] == 'q' || str[0] == 'Q') break; parse_info< info = parse(str.c_str(), elementary_subst !end_p, space_p); if (info.full) { cout << "\n-------------------------\n"; cout << "Parsing succeeded\n"; cout << "\n-------------------------\n"; } else { cout << "\n-------------------------\n"; cout << "Parsing failed\n"; cout << "stopped at: " << info.stop << "\"\n"; cout << "\n-------------------------\n"; } } } while ( (*strFilename != 'q' || *strFilename !='Q')); return 0; } However, I am experiencing the following unexpected behaviours on testing: The text files I used are: f1.txt, ... containing ...: debt:=(LoanRequest+outstandingLoan1)*20 . f2.txt, ... containing ...: debt:=(LoanRequest+outstandingLoan1)*20 || newDebt := loanammount-paidammount || price := purchasePrice + overhead + bb . f3.txt, ... containing ...: yy < (xx+7+ww) . f4.txt, ... containing ...: yy < (xx+7+ww) & yy : NAT . When I use multi_subst as start rule both files (f1 and f2) are parsed correctly; When I use machine_subst as start rule file f1 parse correctly, while file f2 fails, producing the error: “Parsing failed stopped at: || newDebt := loanammount-paidammount || price := purchasePrice + overhead + bb” When I use predicate as start symbol, file f3 parse correctly, but file f4 yields the error: “ “Parsing failed stopped at: & yy : NAT” Can anyone help with the grammar, please? It appears there are problems with the grammar that I have so far been unable to spot.

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  • Compilation error when using boost serialization library

    - by Shakir
    I have been struggling with this error for a long time. The following is my code snippet. //This is the header file template<typename TElem> class ArrayList { public: /** An accessible typedef for the elements in the array. */ typedef TElem Elem; friend class boost::serialization::access; template<class Archive> void serialize(Archive & ar, const unsigned int version) { ar & ptr_; ar & size_; ar & cap_; } Elem *ptr_; // the stored or aliased array index_t size_; // number of active objects index_t cap_; // allocated size of the array; -1 if alias }; template <typename TElem> class gps_position { public: typedef TElem Elem; friend class boost::serialization::access; template<class Archive> void serialize(Archive & ar, const unsigned int version) { ar & degrees; ar & minutes; ar & seconds; } private: Elem degrees; index_t minutes; index_t seconds; }; // This is the .cc file #include #include #include #include #include #include #include #include #include "arraylist.h" int main() { // create and open a character archive for output std::ofstream ofs("filename"); // create class instance // gps_position<int> g(35.65, 59, 24.567f); gps_position<float> g; // save data to archive { boost::archive::text_oarchive oa(ofs); // write class instance to archive //oa << g; // archive and stream closed when destructors are called } // ... some time later restore the class instance to its orginal state /* gps_position<int> newg; { // create and open an archive for input std::ifstream ifs("filename"); boost::archive::text_iarchive ia(ifs); // read class state from archive ia >> newg; // archive and stream closed when destructors are called }*/ ArrayList<float> a1; ArrayList<int> a2; a1.Init(22); a2.Init(21); // a1.Resize(30); // a1.Resize(12); // a1.Resize(22); // a2.Resize(22); a1[21] = 99.0; a1[20] = 88.0; for (index_t i = 0; i < a1.size(); i++) { a1[i] = i; a1[i]++; } std::ofstream s("test.txt"); { boost::archive::text_oarchive oa(s); oa << a1; } return 0; } The following is the compilation error i get. In file included from /usr/include/boost/serialization/split_member.hpp:23, from /usr/include/boost/serialization/nvp.hpp:33, from /usr/include/boost/serialization/serialization.hpp:17, from /usr/include/boost/archive/detail/oserializer.hpp:61, from /usr/include/boost/archive/detail/interface_oarchive.hpp:24, from /usr/include/boost/archive/detail/common_oarchive.hpp:20, from /usr/include/boost/archive/basic_text_oarchive.hpp:32, from /usr/include/boost/archive/text_oarchive.hpp:31, from demo.cc:4: /usr/include/boost/serialization/access.hpp: In static member function ‘static void boost::serialization::access::serialize(Archive&, T&, unsigned int) [with Archive = boost::archive::text_oarchive, T = float]’: /usr/include/boost/serialization/serialization.hpp:74: instantiated from ‘void boost::serialization::serialize(Archive&, T&, unsigned int) [with Archive = boost::archive::text_oarchive, T = float]’ /usr/include/boost/serialization/serialization.hpp:133: instantiated from ‘void boost::serialization::serialize_adl(Archive&, T&, unsigned int) [with Archive = boost::archive::text_oarchive, T = float]’ /usr/include/boost/archive/detail/oserializer.hpp:140: instantiated from ‘void boost::archive::detail::oserializer<Archive, T>::save_object_data(boost::archive::detail::basic_oarchive&, const void*) const [with Archive = boost::archive::text_oarchive, T = float]’ demo.cc:105: instantiated from here /usr/include/boost/serialization/access.hpp:109: error: request for member ‘serialize’ in ‘t’, which is of non-class type ‘float’ Please help me out.

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