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  • Can I randomly generate an endless road?

    - by y26jin
    So suppose we stand on a position(x0, y0) of a map. We can only move on the horizontal plane(no jump and stuff) but we can move forward, left, or right (in a discrete math way, i.e. integer movement). As soon as we move to the next position(x1, y1), everything around us is generated randomly by a program. We could be surrounded by one of mountain, lake, and road. We can only move on the road. The road is always 2D as the map itself. My question is, are we able to play this game endlessly? "End" means that we come across a dead end and the only way out is to go backward.

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  • Color based collision detection

    - by user1486826
    I am making a game where you fly a ship around some randomly generated planets. Since I am using a for loop to draw over 5000 planets, using the rectangle class or an oval-type class for this is not an option, since creating many objects will severely affect performance. Bitmasking each planet will likely result in performance issues too, so the only candidate is color based collision detection, because I don't need to apply some sort of object to everything I want to check for collisions. Is any way to check the perimeter around the ship for a certain color?

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  • How can I implement smooth rotation from one direction to another?

    - by user1759052
    I'm having a problem with animating rotations with 1Matrix.CreateRotationY() with my basic 3D game. Based on where you click the mouse, I want the 3D object to rotate to that direction and then move. I am using this to determine the target direction: float rot = (float)(Math.Atan2(X, Z)); It gives me the correct value, but I am not sure how to handle the rotation animation from current direction to new direction. I've tried a few things, but to no avail. Do you guys know of any good ways of solving this issue?

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  • Placing items randomly in a dynamically generated terrain

    - by Programlocura
    I'm currently working on a 'Tiny wings' like game. I've already asked about the angle of the items in curved lines and i solved (thank you for responses),i'm currently placing the items in random positions, but the terrain it's dynamically and i don't get this working. I've a vector with the points of the terrain, and i'm doing something similar to this (Iterating trough vector): if( _SPManager && i % 15 == 0 && i != 0 ) { if ( _settings.specialPoints && _currentPoints < _settings.specialPoints ) { _SPManager.addPoint( _hillsPosition[i].x , _hillsPosition[i].y ); _currentPoints++; } } But it isn't working as i expected. It isn't displaying the right number of items (Always shows less than i specified). How do i should place the items? Thanks :)

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  • MMORPG Server architecture: How to handle player input (messages/packets) while the server has to update many other things at the same time?

    - by Renann
    Yes, the question is is very difficult. This is more or less like what I'm thinking up to now: while(true) { if (hasMessage) { handleTheMessage(); } } But while I'm receiving the player's input, I also have objects that need to be updated or, of course, monsters walking (which need to have their locations updated on the game client everytime), among other things. What should I do? Make a thread to handle things that can't be stopped no matter what? Code an "else" in the infinity loop where I update the other things when I don't have player's input to handle? Or even: should I only update the things that at least one player can see? These are just suggestions... I'm really confused about it. If there's a book that covers these things, I'd like to know. It's not that important, but I'm using the Lidgren lib, C# and XNA to code both server and client. Thanks in advance.

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  • Android best source codes [on hold]

    - by lynndragon
    1) I would like to know best and simple android source code sites or forum for game development.. Especially, animation, graphics are needed.. 2) By the way, I'm now learning Adobe Air for Android ... Is it useful? I mean Adobe Air do not need to know programming knowledge..but it's simple.. Weakness of Adobe Air apps are that AdobeAir.apk must be installed...If not, they cannot run.. So,how is yours suggestions? Please answer me....Regards

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  • Vector transform equation explanation

    - by cyberdemon
    I'm trying to understand the maths of moving points in a 3d space by making a game written in C#. I'm looking at this wolfire blog series which explains some basic 3d maths. I've read the first two parts but am stuck on the 3rd. I know it's all really rudimentary stuff but I find Googling for help with equations really hard. The one I'm struggling with is: 0*(0.66,0.75) + 2*(-0.75, 0.66) = (-1.5, 1.3) How can anything multiplied by 0 not be 0? So my question is how does this look in code: x(a,b) + y(c,d) I know it's basic stuff but I just can't see it.

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  • what is the best way to add avoidance behaviour to an AI framework?

    - by SirYakalot
    I have a small AI framework for a shooting based game. Although this is rarely needed, as when agents are close to each other they are usually fighting, I would none the less like some way of implementing avoidance behaviour. For example, if in the future I wanted to take away their weapons and have many of them wonder around in a crowd, how would I make them not hit / pass through each other, but instead avoid each other? two ideas I had would be to add steering behaviour and allow that to deviate from their path, or to use a dynamic pathfinding technique. Are there better ways? What is the more respected practice?

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  • Directional Lights

    - by Setrio
    I'm working on a game idea (2D) that needs directional lights. Basically I want to add light sources that can be moved and the light rays interact with the other bodies on the scene. What I'm doing right now is some test where using sensors (box2d) and ccDrawLine I could achieve something similar to what I want. Basically I send a bunch of sensors from certain point and with raycast detect collisions, get the end points and draw lines over the sensors. Just want to get some opinions if this is a good way of doing this or is other better options to build something like this? Also I would like to know how to make a light effect over this area (sensors area) to provide a better looking light effect. Any ideas?

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  • Managing shots of the player

    - by Bitbridge
    I'm currently developing a 2D Jump'n'Run and the situation is the following: The player has different weapons he can collect and is then able to shoot the weapon's projectiles (laser, rockets, whatever). In my previous game (space shooter) I just had a manager class for all the weapon-shots, it stored them in a container and then updates and draws every single one. When the "shoot-event" occurred, the "ProjectileManager" was notified and it added the wanted projectile. The input for player action is handled in the player-class, so the player would have to know the manager to call the function of the manager. I also have a collisionManager, that checks for collisions between, for example, enemies and the projectiles and then notifies these objects. However, I somehow have the feeling, that I shouldn't use this approach and that there might be a better way to handle this. I know, the question is a bit vague, I'm pretty much just looking for input and ideas to improve my design.

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  • Multiple buttons on screen

    - by Rajas
    I am not a game developer. I am a java developer. However I need some information and I am hoping you can help me. I want to build an app that has 3 buttons on the touch screen - 1,2 and 3. Depending on the screen input the user has to press or release button 3 but (s)he will have to keep either 1 or 2 depressed all the time. For example: Keep 1 pressed while operating button 3 or Keep 2 pressed while operating button 3. Please let me know if this is even doable. Best Regards, \|/

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  • How to setup Cocos2D-X (Android) under Mac OS X?

    - by Beast
    Hi I've made a small game for iPhone that I also want to run on Android but I'm having problems setting up Cocos2D-X for Android. I've downloaded and installed Android SDK and NDK (under my "/Users/username/Android"). Installed all necessary packages under SDK and created an Emulator. Copied Cocos2D-x under "/Users/username/cocos2dx". Installed Eclipse IDE with ADT Plugin. Opened "Users/username/cocos2dx/tests/build_native.sh" and changed "NDK_ROOT_LOCAL=/Users/username/Android/android-ndk", "COCOS2DX_ROOT_LOCAL=/Users/username/cocos2dx" to the values shown. On running the script using Terminal it compiles test project. What's next?

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  • Large Sprite Performance

    - by Iansen
    I've got a large Sprite generated using a set of vertices(x,y coordinates) and a bitmap pattern (using moveTo, lineTo, beginBitmapFill, endFill ...etc). It's about 15000 pixels wide and between 1500 - 2000 pixels high depending on the level -it's the terrain for a 2D game. My question is: what is the best way to display/move it on the stage - performance wise? Currently I'm just adding it to the stage as is...I get decent frame rate/ memory/ cpu usage but I want to optimize it for slower PCs. Any ideas? I've been reading a little about blitting but I'm not sure how to implement it in my case. Thanks.

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  • Disable Windows 8 edge gestures/hot corners for multi-touch applications while running in full screen

    - by Bondye
    I have a full screen AS3 game maby with Adobe AIR that runs in Windows 7. In this game it may not be easy to exit (think about kiosk mode, only exit by pressing esc and enter a password). Now I want this game to run in Windows 8. The game is working like expected but the anoying things are these edge gestures/hot corners (left, top, right, bottom) and the shortcuts. I've read articles but none helped me. People talk about registery edits, but I dont get this working + the user needs to restart his/hers computer. I want to open my game, turn off gestures/hot corners and when the game closes the gestures/hot corners need to come back available again. I have seen some applications doing the same what I want to accomplish. I found this so I am able to detect the gestures. But how to ignore they're actions? I also read ASUS Smart Gestures but this is for the touch-pad. And I have tried Classic Shell but I need to disable the edge gestures/hot corners without such programs, just on-the-fly. I also found this but I don't know how to implement this. HRESULT SetTouchDisableProperty(HWND hwnd, BOOL fDisableTouch) { IPropertyStore* pPropStore; HRESULT hrReturnValue = SHGetPropertyStoreForWindow(hwnd, IID_PPV_ARGS(&pPropStore)); if (SUCCEEDED(hrReturnValue)) { PROPVARIANT var; var.vt = VT_BOOL; var.boolVal = fDisableTouch ? VARIANT_TRUE : VARIANT_FALSE; hrReturnValue = pPropStore->SetValue(PKEY_EdgeGesture_DisableTouchWhenFullscreen, var); pPropStore->Release(); } return hrReturnValue; } Does anyone know how I can do this? Or point me into the right direction? I have tried some in C# and C++, but I aint a skilled C#/C++ developer. Also the game is made in AS3 so it will be hard to implement this in C#/C++. I work on the Lenovo aio (All in one) with Windows 8.

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  • Use SharePoint Search to crawl Project Server project metadata?

    - by Kit Menke
    Our environment consists of Project Server 2007 and MOSS 2007. We have around 750 projects and lots of "Enterprise Custom Fields" set up to track all of the metadata associated with a project. Our main requirement is to be able to search/filter/group/sort all of these projects by metadata in SharePoint. Our current process involves syncing this custom metadata into a SharePoint list (which requires a LOT of maintenance). Question: Is it possible to leverage SharePoint search to crawl/index these metadata fields in Project Server? How would I go about setting this up?

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  • SSL configuration

    - by kit
    I am trying to setup the ssl_requirement plugin. For my users controller I would like to require ssl for new and create. When I open users/new the browser redirects to https but I get an unable to connect error message. The application error log says : Filter chain halted as [:ensure_proper_protocol] rendered_or_redirected. I am not sure if I have configured the plugin incorrectly or if I made an error with the nginx configuration.

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  • Decrypting data from a secure socket

    - by Ronald
    I'm working on a server application in Java. I've successfully got past the handshake portion of the communication process, but how do I go about decrypting my input stream? Here is how I set up my server: import java.io.IOException; import java.net.ServerSocket; import java.net.Socket; import java.util.ArrayList; import java.util.HashMap; import javax.net.ServerSocketFactory; import javax.net.ssl.SSLServerSocket; import javax.net.ssl.SSLServerSocketFactory; import org.json.me.JSONException; import dictionary.Dictionary; public class Server { private static int port = 1234; public static void main(String[] args) throws JSONException { System.setProperty("javax.net.ssl.keyStore", "src/my.keystore"); System.setProperty("javax.net.ssl.keyStorePassword", "test123"); System.out.println("Starting server on port: " + port); HashMap<String, Game> games = new HashMap<String, Game>(); final String[] enabledCipherSuites = { "SSL_RSA_WITH_RC4_128_SHA" }; try{ SSLServerSocketFactory socketFactory = (SSLServerSocketFactory) SSLServerSocketFactory.getDefault(); SSLServerSocket listener = (SSLServerSocket) socketFactory.createServerSocket(port); listener.setEnabledCipherSuites(enabledCipherSuites); Socket server; Dictionary dict = new Dictionary(); Game game = new Game(dict); //for testing, creates 1 global game. while(true){ server = listener.accept(); ClientConnection conn = new ClientConnection(server, game, "User"); Thread t = new Thread(conn); t.start(); } } catch(IOException e){ System.out.println("Failed setting up on port: " + port); e.printStackTrace(); } } } I used a BufferedReader to get the data send from the client: BufferedReader d = new BufferedReader(new InputStreamReader(socket.getInputStream())); After the handshake is complete it appears like I'm getting encrypted data. I did some research online and it seems like I might need to use a Cipher, but I'm not sure. Any ideas?

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  • Convert Ruby array of tuples into a hash given an array of keys?

    - by Kit Ho
    I have an simple array array = ["apple", "orange", "lemon"] array2 = [["apple", "good taste", "red"], ["orange", "bad taste", "orange"], ["lemon" , "no taste", "yellow"]] how can i convert in to this hash whenever element in array match the first element of each element in array2? hash = {"apple" => ["apple" ,"good taste", "red"], "orange" => ["orange", "bad taste", "orange"], "lemon" => ["lemon" , "no taste", "yellow"] } I am quite new to ruby, and spend a lot to do this manipulation, but no luck, any help ?

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  • Expand in linq not loading inner data collections from service.

    - by Kit
    I am seeing odd behavior with service queries! I am using MVVM pattern for a silverlight 3 app on 3.5 framework and Dataservices 1.5. The following code eager loads correctly the parent object and the child heirarchy perfectly IF and ONLY IF I am preloading the data. But I would like to fetch a different set of the parent object (and its child heirarchy) on different button clicks. What I am seeing is that on button click, only the parent object is retrieved, and the child heirarchy contains nothing. Any suggestions? Any ideas how to tackle this? Thanks all. The method: DataServiceQuery serviceQuery = (DataServiceQuery)(from m1 in dbEntities.gis_Region.Expand("gis_RegionValue/gis_Measure") where m1.RegionGuid == new Guid(regionGuid) select m1); serviceQuery.BeginExecute(GetRegionDetailAsyncResult, serviceQuery); The wired Async Result: DataServiceQuery query = (DataServiceQuery)result.AsyncState; gis_Region region = query.EndExecute(result).First();

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  • LINQ and paging with a DataTable - can't get Skip working?

    - by Kit Menke
    Ok so this might be a dumb question, but I can't seem to figure it out. I thought I'd try out LINQ against a DataTable. I got my query working and now I'm trying to implement some simple paging. DataTable dataTable = null; dataTable = GetAllDataTables(); var query = from r in dataTable.AsEnumerable() orderby r.Field<string>(Constants.fileName) select r; query.Skip(WPP_PAGE_SIZE * pageIndex).Take(WPP_PAGE_SIZE); My problem is that I get an error at query.Skip(...). Error 1 'System.Data.OrderedEnumerableRowCollection' does not contain a definition for 'Skip' and no extension method 'Skip' accepting a first argument of type 'System.Data.OrderedEnumerableRowCollection' could be found (are you missing a using directive or an assembly reference?) References I have: Microsoft.SharePoint System System.Core System.Data System.Data.DataSetExtensions System.Web System.Xml What am I missing?

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  • How do I send a file as an email attachment using Linux command line?

    - by Kit Roed
    I've created a script that runs every night on my Linux server that uses mysqldump to back up each of my MySQL databases to .sql files and packages them together as a compressed .tar file. The next step I want to accomplish is to send that tar file through email to a remote email server for safekeeping. I've been able to send the raw script in the body an email by piping the backup text file to mailx like so: $ cat mysqldbbackup.sql | mailx [email protected] cat echoes the backup file's text which is piped into the mailx program with the recipient's email address passed as an argument. While this accomplishes what I need, I think it could be one step better, Is there any way, using shell scripts or otherwise, to send the compressed .tar file to an outgoing email message as an attachment? This would beat having to deal with very long email messages which contain header data and often have word-wrapping issues etc.

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  • How to reconcile my support of open-source software and need to feed and house myself?

    - by Guzba
    I have a bit of a dilemma and wanted to get some other developers' opinions on it and maybe some guidance. So I have created a 2D game for Android from the ground up, learning and re factoring as I went along. I did it for the experience, and have been proud of the results. I released it for free as ad supported with AdMob not really expecting much out of it, but curious to see what would happen. Its been a few of months now since release, and it has become very popular (250k downloads!). Additionally, the ad revenue is great and is driving me to make more good games and even allowing me to work less so that I can focus on my own works. When I originally began working on the game, I was pretty new to concurrency and completely new to Android (had Java experience though). The standard advice I got for starting an Android game was to look at the sample games from Google (Snake, Lunar Lander, ...) so I did. In my opinion, these Android sample games from Google are decent to see in general what your code should look like, but not actually all that great to follow. This is because some of their features don't work (saving game state), the concurrency is both unexplained and cumbersome (there is no real separation between the game thread and the UI thread since they sync lock each other out all the time and the UI thread runs game thread code). This made it difficult for me as a newbie to concurrency to understand how it was organized and what was really running what code. Here is my dilemma: After spending this past few months slowly improving my code, I feel that it could be very beneficial to developers who are in the same position that I was in when I started. (Since it is not a complex game, but clearly coded in my opinion.) I want to open up the source so that others can learn from it but don't want to lose my ad revenue stream, which, if I did open the source, I fear I would when people released versions with the ad stripped, or minor tweaks that would fragment my audience, etc. I am a CS undergrad major in college and this money is giving me the freedom to work less at summer job, thus giving me the time and will to work on more of my own projects and improving my own skills while still paying the bills. So what do I do? Open the source at personal sacrifice for the greater good, or keep it closed and be a sort of hypocritical supporter of open source?

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  • CodePlex Daily Summary for Friday, June 10, 2011

    CodePlex Daily Summary for Friday, June 10, 2011Popular ReleasesZen4Sync, Orchestration and Test Load platform for SQL Server Merge Replication: Zen4Sync Report 1.0 - Excel Add-In: Zen4Sync Report is an Excel Add-In allowing you to generate reports based on the data generated by your Test Sessions. Choose a Zen4Sync Report release according to your version of Excel. The downloaded .zip archive contains all the resources needed to install the Zen4Sync Report Add-In for your version of Excel. For instrunctions on how to install, use and customize Zen4Sync Report, please see the Zen4Sync Report Guide.Candescent NUI: Candescent NUI Start Menu: This is the first version of the Candescent NUI Start Menu. There is currently only one item in the start menu by default (Windows Explorer). There is no user interface for configuration yet, but you can add programs yourself by adding lines to the file menu_config.csv. Please don't change the first line. Lines for programs have the following format: Name;Path Default Explorer;c:\windows\explorer.exe MyApp;c:\...\myapp.exe To show the menu, present your open hand to the kinect at a distan...Media Companion: MC 3.406b weekly: An minor issue was found with 3.406b, the fixed version is now posted.... Extract the entire archive to a folder which has user access rights, eg desktop, documents etc. Refer to the documentation on this site for the Installation & Setup Guide Important! If you find MC not displaying movie data properly, please try a 'movie rebuild' to reload the data from the nfo's into MC's cache. Fixes Movies Readded movie preference to rename invalid or scene nfo's to info extension Fix crash during ...SCCM Client Actions Tool: SCCM Client Actions Tool v0.5.1: SCCM Client Actions Tool v0.5.1 is currently the most stable version and includes all of the functionality requested so far. It comes with following changes since last version: Fixed an incorrect path to x64 client setup folder. It comes as a ZIP file that contains three files: ClientActionsTool.hta – The tool itself. Cmdkey.exe – command line tool for managing cached credentials. This is needed for alternate credentials feature when running the HTA on Windows XP. Cmdkey.exe is natively a...Windows Azure VM Assistant: AzureVMAssist V1.0.0.5: AzureVMAssist V1.0.0.5 (Debug) - Test Release VersionSizeOnDisk: 1.8.0.3: Fix (issue 317): Main window icon loading error on windows server 2003 32bit runing on x86 cpu. Bypass of the Microsoft windows comexception.SketchFlow Template for Windows Phone: SketchFlow Template for Windows Phone 7: Initial release. Please make sure you are using a version of Blend with SketchFlow enabled and have also installed the the Mango developer tools for Windows Phone. fastJSON: v1.8: - Silverlight 4.0+ support merged - RegisterCustomType() for user defined serialization/deserialization without changing the source code open closed principalNetOffice - The easiest way to use Office in .NET: NetOffice Release 0.9: Changes: - fix examples (include issue 16026) - add new examples - 32Bit/64Bit Walkthrough is now available in technical Documentation. Includes: - Runtime Binaries and Source Code for .NET Framework:......v2.0, v3.0, v3.5, v4.0 - Tutorials in C# and VB.Net:..............................................................COM Proxy Management, Events, etc. - Examples in C# and VB.Net:............................................................Excel, Word, Outlook, PowerPoint, Access - COMAddi...Reusable Library: V1.1.3: A collection of reusable abstractions for enterprise application developerClosedXML - The easy way to OpenXML: ClosedXML 0.54.0: New on this release: 1) Mayor performance improvements. 2) AdjustToContents now take into account the text rotation. 3) Fixed issues 6782, 6784, 6788HTML-IDEx: HTML-IDEx .15 ALPHA: This release fixes line counting a little bit and adds the masshighlight() sub, which highlights pasted and inserted code.AutoLoL: AutoLoL v2.0.3: - Improved summoner spells are now displayed - Fixed some of the startup errors people got - Double clicking an item selects it - Some usability changes that make using AutoLoL just a little easier - Bug fixes AutoLoL v2 is not an update, but an entirely new version! Please install to a different directory than AutoLoL v1Host Profiles: Host Profiles 1.0: Host Profiles 1.0 Release Quickly modify host file Automatically flush dnsVidCoder: 0.9.2: Updated to HandBrake 4024svn. This fixes problems with mpeg2 sources: corrupted previews, incorrect progress indicators and encodes that incorrectly report as failed. Fixed a problem that prevented target sizes above 2048 MB.SharePoint Search XSL Samples: SharePoint 2010 Samples: I have updated some of the samples from the 2007 release. These all work in SharePoint 2010. I removed the Pivot on File Extension because SharePoint 2010 search has refiners that perform the same function.AcDown????? - Anime&Comic Downloader: AcDown????? v3.0 Beta5: ??AcDown?????????????,??????????????,????、????。?????Acfun????? ????32??64? Windows XP/Vista/7 ????????????? ??:????????Windows XP???,?????????.NET Framework 2.0???(x86)?.NET Framework 2.0???(x64),?????"?????????"??? ??v3.0 Beta5 ?????????? ???? ?? ???????? ???"????????"?? ????????????? ????????/???? ?? ???"????"??? ?? ??????????? ?? ?? ??????????? ?? ?????????????????? ??????????????????? ???????????????? ????????????Discussions???????? ????AcDown??????????????VFPX: GoFish 4 Beta 1: Current beta is Build 144 (released 2011-06-07 ) See the GoFish4 info page for details and video link: http://vfpx.codeplex.com/wikipage?title=GoFishSterling NoSQL OODB for .NET 4.0, Silverlight 4 and 5, and Windows Phone 7: Sterling OODB v1.5: Welcome to the Sterling 1.5 RTM. This version is backwards compatible without modification to the 1.4 beta. For the 1.0, you will need to upgrade your database. Please see this discussion for details. You must modify your 1.0 code for persistence. The 1.5 version defaults to an in-memory driver. To save to isolated storage or use one of the new mechanisms, see the available drivers and pass an instance of the appropriate one to your database (different databases may use different drivers). ...patterns & practices: Project Silk: Project Silk Community Drop 10 - June 3, 2011: Changes from previous drop: Many code changes: please see the readme.mht for details. New "Application Notifications" chapter. Updated "Server-Side Implementation" chapter. Guidance Chapters Ready for Review The Word documents for the chapters are included with the source code in addition to the CHM to help you provide feedback. The PDF is provided as a separate download for your convenience. Installation Overview To install and run the reference implementation, you must perform the fol...New ProjectsAngry Apps: A game platform written on top of XNA Game Studio. The purpose of this project is to project a vanilla type Game project which can be used in many types of games.BLooD_ICQ: bloodicqCloud Fox: Cloud Fox is a Windows Phone application that allows you to view your Firefox Sync data on your mobile phone. It is similar to Firefox Home for iPhone. The current version will target phones running NoDo, but future versions will eventually require Mango. The application is developed in C# using Silverlight, Json.Net, Mvvm Light and Ninject.Configuration files Merger: This program is to help to merge different config files(environmental difference) and common config file into a single web.config/app.config. CRM 2011 Plugin Utilities: This project contains utilities from CRM 2011 plugins. Genera/calculate full name of a custom entity given the first, last and middle name.CUDA driver API: Making the CUDA driver API as simple to use as the runtime API. Almost.DBXMLTransfer: Command line application that: 1) extracts xml returned by a stored procedure to a file and 2) passes xml contained in a file to a stored procedure (which can use it for inserts & updates for example)Dot Generator: This is a project I did to generate numbers using the number of the dots in the number it self to get a visual representation of how big larg numbers areDRYlib.Net: DRY (Don't Repeat Yourself) -- or, in other words, code-reuse -- makes me create this Class Library so I don't have to keep creating the same code here and there. Feel free to use these snippets. I'm releasing them under a permissive license (Apache Public License 2.0). The DRYlib is created using Visual BASIC 2010 Express. What you can find in this DRYlib include, but not limited to: * CRC Hash algorithms * Simple, high-performance Integer extensions * Simple, oft-used Stri...DW.Configurations: DW.Configurations - Enables an easy handling of application settings Please see www.my.libraries.de for more information and documentation.DW.Game.MauMau: Its a MauMau game with the possibility to define all rules DW.Game.Sudoku: It's just a Sudoku gameDW.Interactivity: DW.Interactivity - Brings additional functionalities to WPF controls Please see www.my.libraries.de for more information and documentation.DW.Logging: DW.Logging - Supports an easy working with log files Please see www.my.libraries.de for more information and documentation.DW.Services: DW.Services - Brings standard services Please see www.my.libraries.de for more information and documentation.DW.SharpTools: DW.SharpTools - Brings additional possibilities to C# Please see www.my.libraries.de for more information and documentation.DW.UnitTests: DW.UnitTests - Gives some objects for easy UnitTests Please see www.my.libraries.de for more information and documentation.DW.WPFDev: DW.WPFDev - Some useful objects for developing custom controls and behaviors Please see www.my.libraries.de for more information and documentation.DW.WPFToolkit: DW.WPFToolkit - A custom controls library Please see www.my.libraries.de for more information and documentation.Elucidate: A GUI to drive the SnapRAID command line (All supported platforms): Definition: explain in detail Synonyms: annotate, clarify, clear, clear up, decode, demonstrate, enlighten, exemplify, explicate, expound, get across, illuminate, illustrate, interpret, make perfectly clear This will take on the task of creating a SnapRAID GUI to drive it's command line options, but give a little help and clarification (And logging) to guide the novice user.FixWordProperties for Office 2003, 2007 and 2010: Ken Getz originally wrote the FixWordProperties I believe in 2006. I had a a few extra requirements like the ability to unlock locked files, without passwords, using the office interop model, instead of word and a few more things that I needed in the winter of 2007.Information System Alumni Community: Here is our Internet Programming project. This site help alumni to always keep interact with their friends through this site.They can track his friend name, city, occupation and then interact with them to (whoa..like Social Network right!!).Go check this out int main code samples: Repository for all demos/samples posted at http://blog.r2d2rigo.es/english/LarX - XNA Game Engine: LarX is an XNA Game Engine, 2D and 3D, that uses SunBurn for Rendering, sgMotion for animations, and BEPU for Physics. It enables developers to write quicly AAA games.Membership, Role and Profile Providers for develop, debug, test: These ASP.NET providers for Membership, Roles and Profiles are valuable during development, debugging and testing due to the ease of creating, removing and changing users, user roles, etc. Music search engine: Ilovethismusic.com lets you listen & download music based on your mood, weather, or any type of expression you can think of. Just press Play.NicolasLight: This is for business projectOlympic.Magazine: sport supplements e-shop projectProject Obscura: Project Obscura is a game about to be in development by a group of friends, more data soon...RegularExpressionTest: .SalesManagementSystem: SalesManagementSystemShoozla: Very simple and powerful tool to search for missing covers. It finds album covers automatically and periodically. It uses LASTFM web service (website registration needed). WPF Application developed in C# following a MVVM design pattern.Silverlight Mind Map demo: A Mind Map control library and sample application created in Silveright. Although the library can be useful by itself, the main goal of this project is to server as a demo and reference application for Wiki that shows different Silverlight testing techniques. SketchFlow Template for Windows Phone: The SketchFlow Template for Windows Phone adds a new SketchFlow template for Expression Blend users, making it fast and easy to prototype Windows Phone applications.Smart Blog: Smart Blog ????,??ASP.NET??,?????Entity Framework、MVC 3.0(razor)、WCF???。???????SqlCE?????,????????,????、??。 SQLiteManager (sys_27): SQLiteManager makes for manage SQLite Database. It's developed in C#. (WPF and use MVVM-patern)testing access to TFS: This is a just a trivial set of test files to learn about TFS. I am testing each step of this process and will try to document it for others. Maybe this is obvious to others, but I am still learning TFS.TFS NuGetter: NuGetter is a TFS 2010 Build Activity designed to provide packaging and deployment management to projects destined for a NuGet Gallery.

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  • CodePlex Daily Summary for Sunday, November 21, 2010

    CodePlex Daily Summary for Sunday, November 21, 2010Popular ReleasesMDownloader: MDownloader-0.15.24.6966: Fixed Updater; Fixed minor bugs;Smith Html Editor: Smith Html Editor V0.75: The first public release.MiniTwitter: 1.59: MiniTwitter 1.59 ???? ?? User Streams ????????????????? ?? ?????????????? ???????? ?????????????.NET Extensions - Extension Methods Library for C# and VB.NET: Release 2011.01: Added new extensions for - object.CountLoopsToNull Added new extensions for DateTime: - DateTime.IsWeekend - DateTime.AddWeeks Added new extensions for string: - string.Repeat - string.IsNumeric - string.ExtractDigits - string.ConcatWith - string.ToGuid - string.ToGuidSave Added new extensions for Exception: - Exception.GetOriginalException Added new extensions for Stream: - Stream.Write (overload) And other new methods ... Release as of dotnetpro 01/2011Code Sample from Microsoft: Visual Studio 2010 Code Samples 2010-11-19: Code samples for Visual Studio 2010Prism Training Kit: Prism Training Kit 4.0: Release NotesThis is an updated version of the Prism training Kit that targets Prism 4.0 and added labs for some of the new features of Prism 4.0. This release consists of a Training Kit with Labs on the following topics Modularity Dependency Injection Bootstrapper UI Composition Communication MEF Navigation Note: Take into account that this is a Beta version. If you find any bugs please report them in the Issue Tracker PrerequisitesVisual Studio 2010 Microsoft Word 2...Free language translator and file converter: Free Language Translator 2.2: Starting with version 2.0, the translator encountered a major redesign that uses MEF based plugins and .net 4.0. I've also fixed some bugs and added support for translating subtitles that can show up in video media players. Version 2.1 shows the context menu 'Translate' in Windows Explorer on right click. Version 2.2 has links to start the media file with its associated subtitle. Download the zip file and expand it in a temporary location on your local disk. At a minimum , you should uninstal...Free Silverlight & WPF Chart Control - Visifire: Visifire SL and WPF Charts v3.6.4 Released: Hi, Today we are releasing Visifire 3.6.4 with few bug fixes: * Multi-line Labels were getting clipped while exploding last DataPoint in Funnel and Pyramid chart. * ClosestPlotDistance property in Axis was not behaving as expected. * In DateTime Axis, Chart threw exception on mouse click over PlotArea if there were no DataPoints present in Chart. * ToolTip was not disappearing while changing the DataSource property of the DataSeries at real-time. * Chart threw exception ...Microsoft SQL Server Product Samples: Database: AdventureWorks 2008R2 SR1: Sample Databases for Microsoft SQL Server 2008R2 (SR1)This release is dedicated to the sample databases that ship for Microsoft SQL Server 2008R2. See Database Prerequisites for SQL Server 2008R2 for feature configurations required for installing the sample databases. See Installing SQL Server 2008R2 Databases for step by step installation instructions. The SR1 release contains minor bug fixes to the installer used to create the sample databases. There are no changes to the databases them...VidCoder: 0.7.2: Fixed duplicated subtitles when running multiple encodes off of the same title.Craig's Utility Library: Craig's Utility Library Code 2.0: This update contains a number of changes, added functionality, and bug fixes: Added transaction support to SQLHelper. Added linked/embedded resource ability to EmailSender. Updated List to take into account new functions. Added better support for MAC address in WMI classes. Fixed Parsing in Reflection class when dealing with sub classes. Fixed bug in SQLHelper when replacing the Command that is a select after doing a select. Fixed issue in SQL Server helper with regard to generati...MFCMAPI: November 2010 Release: Build: 6.0.0.1023 Full release notes at SGriffin's blog. If you just want to run the tool, get the executable. If you want to debug it, get the symbol file and the source. The 64 bit build will only work on a machine with Outlook 2010 64 bit installed. All other machines should use the 32 bit build, regardless of the operating system. Facebook BadgeDotNetNuke® Community Edition: 05.06.00: Major HighlightsAdded automatic portal alias creation for single portal installs Updated the file manager upload page to allow user to upload multiple files without returning to the file manager page. Fixed issue with Event Log Email Notifications. Fixed issue where Telerik HTML Editor was unable to upload files to secure or database folder. Fixed issue where registration page is not set correctly during an upgrade. Fixed issue where Sendmail stripped HTML and Links from emails...mVu Mobile Viewer: mVu Mobile Viewer 0.7.10.0: Tube8 fix.EPPlus-Create advanced Excel 2007 spreadsheets on the server: EPPlus 2.8.0.1: EPPlus-Create advanced Excel 2007 spreadsheets on the serverNew Features Improved chart support Different chart-types series on the same chart Support for secondary axis and a lot of new properties Better styling Encryption and Workbook protection Table support Import csv files Array formulas ...and a lot of bugfixesAutoLoL: AutoLoL v1.4.2: Added support for more clients (French and Russian) Settings are now stored sepperatly for each user on a computer Auto Login is much faster now Auto Login detects and handles caps lock state properly nowTailspinSpyworks - WebForms Sample Application: TailspinSpyworks-v0.9: Contains a number of bug fixes and additional tutorial steps as well as complete database implementation details.ASP.NET MVC Project Awesome (jQuery Ajax helpers): 1.3 and demos: It contains a rich set of helpers (controls) that you can use to build highly responsive and interactive Ajax-enabled Web applications. These helpers include Autocomplete, AjaxDropdown, Lookup, Confirm Dialog, Popup Form and Pager tested on mozilla, safari, chrome, opera, ie 9b/8/7/6 new stuff in 1.3 Autocomplete helper Autocomplete and AjaxDropdown can have parentId and be filled with data depending on the value of the parent PopupForm besides Content("ok") on success can also return J...Nearforums - ASP.NET MVC forum engine: Nearforums v4.1: Version 4.1 of the ASP.NET MVC forum engine, with great improvements: TinyMCE added as visual editor for messages (removed CKEditor). Integrated AntiSamy for cleaner html user post and add more prevention to potential injections. Admin status page: a page for the site admin to check the current status of the configuration / db / etc. View Roadmap for more details.UltimateJB: UltimateJB 2.01 PL3 KakaRoto + PSNYes by EvilSperm: Voici une version attendu avec impatience pour beaucoup : - La Version PSNYes pour pouvoir jouer sur le PSN avec une PS3 Jailbreaker. - Pour l'instant le PSNYes n'est disponible qu'avec les PS3 en firmwares 3.41 !!! - La version PL3 KAKAROTO intégre ses dernières modification et prépare a l'intégration du Firmware 3.30 !!! Conclusion : - UltimateJB PSNYes => Valide l'utilisation du PSN : Uniquement compatible avec les 3.41 - ultimateJB DEFAULT => Pas de PSN mais disponible pour les PS3 sui...New Projects1600hours: 1600hours project made in C++.aoleDownload: Aole Series DownloadBills and Cash Flow: Bills and Cash Flow is a simple multi-tenant application to track bills and view cash flowCUDAagrep: CUDAagrep, a fast CUDA implementation of agrep algorithm for approximate DNA/RNA sequence matching.DNN5 Simple Ticketing Module: This is a simple DNN module that accepts trouble tickets and creates a knowledge base for a company.EntityOH: Dynamic Entities ORMFxcop ASP.NET Security Rules: Fxcop ASP.NET security rules This is a set of code analysis rules aiming at analyzing ASP.NET and ASP.NET MVC security against best practices. The rules can be used by Visual Studio 10 Ultimate or FxCop v10 standalone.Head First Design Patterns - Code Examples in C#: This project consists of ported code examples from the book Head First Design Patterns by Eric and Elizabeth Freeman into C#.HTML5 Media Player (Video / Audio): A .NET implementation of the VideoJS and AudioJS open source projects with video and audio support for HTML5. Excellent for use with iPod, iPad, iPhone, etc.Keyword Auction Simulator: This is the project for simulating the keyword auction like Adwords.mAdcOW Office Add-Ins: A collection of handy Office 2010 add-ins.Manga to Epub: Manga to Epub allow you to convert a bunch of images to a single "epub" file, readable on your reader. It handles most of the image types as well as several archives. You have multiple customization options, such as trimming the images in order to remove white borders.Mapua Career Ramp Up: A joint endeavor with the Philippine IT industry leaders and with Mapua School of Information Technology to build an online collaborative database system to Ramp-Up graduating students on their career as future IT Professionals. minami: Minami is a Project what focuse the work on Stability and Features. Is Development in C++minami-dev: Comes later the Description.Mobile RPG: Mobile RPG is five ATtiny85 microcontrollers playing their own RPG characters with a primary MCU acting as GM. Its a fun exercise in autonomous role playing.NetSnoop: Netsnoop allows everyone to get a quick overview over alle the current connections on their workstation.nGso: GSO algorithm implementation based on http://www.springerlink.com/content/y065470472612847/fulltext.pdf Glowworm swarm optimization for simultaneous capture of multiple local optima of multimodal functions K.N. Krishnanand · D. GhoseOpenID Starter Kit for ASP.NET MVC: OpenID Starter Kit for ASP.NET MVC is used to jump start building your web application with ASP.NET MVC with OpenID login system. It is also a good education resource if you want to learn how to implement OpenID into a ASP.NET MVC.Orchard Contact Us Module: Add a contact us page to your Orchard site using this module.Persian Scheduler and Calendar Control: This is a Jalali (Persian or shamsi) calendar and scheduler control in silverlight. Choosing the name 'Jalali' is in honor of 'Hakim omar khayyam' the founder of Jalali calendar. This is under the lisence of 'Barid New Systems' company.Popfly Metadata Generator: Creates Metadata for New project.PurpleStoat: A modular, extensible Silverlight application shell using Prism, Unity and the Enterprise Library, and written in C#. It includes a WCF service which provides AuthZ and logging services to the shell, which are also available to the modules.QL Config Compare Tool: The QL Config Compare Tool enables you to compare two QuakeLive configs. It creates a detailed overview of the differences and is able to save statistics.SQL PHI Identifier: SQL PHI Identifier is an auditing tool for DBA's in a healthcare environment to be able to help identify which databases/tables might hold protected health information (PHI). Using this information a DBA can then take the necessary steps to secure that data adequately.Sqlite ORM: Sqlite ORM is at present a simple Class to Table mapper for Sqlite databases. Tables are created on demand, and designed to future proof for Sharding. Code has 100% unit test coverage.Test shop: Test shopVarMerger - ??????? ????????? ??? ???????? ????????????.: VarMerger - ?????????? (Add-In) ??? MS Word 2007, ??????? ????????? ??????????? ???????? ???????? ??????? ?? ??????, ?????????? ????????? ?????? ? ??????. Visual Studio Add-In For creating Vista Gadget: The absence of tools in Visual Studio that can help developers to create Vista gadgets is strange and disappointing, in my opinion., I want to show you some tools that can help you to develop Vista gadgets using only Visual Studio 2008 or 2010 IDE.Vocal Remover - VST Plugin: VST Plugin Removes vocal form songs using M/S system trick with EQ on mid signal. source in C++ IDE: Visual Studio 2010 Express Edition LIB: Steinberg VST SDK 2.4Windows Phone 7 To Go: A project with demos for Windows Phone 7 FeaturesWinware: Winware is not only an Entity Framework, but beyond.XTengine: Xtengine makes it easier for XNA developers to develop in a compositional manner. You'll no longer have to write specific game classes with deep hierarchies or hardcode to load levels. It's developed in C# with XNA 4.0, with WP7 in mind.

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