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  • Tracking contributions from contributors not using git

    - by alex.jordan
    I have a central git repo located on a server. I have many contributors that are not tech savvy, do not have server access, and do not know anything about git. But they are able to contribute via the project's web side. Each of them logs on via a web browser and contributes to the project. I have set things up so that when they log on, each user's contributions are made into a cloned repo on the server that is specifically for that user. Periodically, I log on to the server, visit each of their repos, and do a git diff to make sure they haven't done anything bad. If all is well, I commit their changes and push them to the central repo. Of course I need to manually look at their changes so that I can add an appropriate commit message. But I would also like to track who made the changes. I am making the commit, and I (and the web server) are the only users that are actually writing anything to the server. I could track this in the commit messages. While this strikes me as wrong, if this is my only option, is there a way to make userx's cloned repo always include "userx: " before each commit message that I add, so that I do not have to remind myself which user's repo I am in? Or even better, is there an easy way for me to make the commit, but in such a way as I credit the user whose cloned repo I am in?

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  • How should I design a wizard for generating requirements and documentation

    - by user1777663
    I'm currently working in an industry where extensive documentation is required, but the apps I'm writing are all pretty much cookie cutter at a high level. What I'd like to do is build an app that asks a series of questions regarding business rules and marketing requirements to generate a requirements spec. For example, there might be a question set that asks "Does the user need to enter their age?" and a follow-up question of "What is the minimum age requirement?" If the inputs are "yes" and "18", then this app will generate requirements that look something like this: "The registration form shall include an age selector" "The registration form shall throw an error if the selected age is less than 18" Later on down the line, I'd like to extend this to do additional things like generate test cases and even code, but the idea is the same: generate some output based on rules determined by answering a set of questions. Are there any patterns I could research to better design the architecture of such an application? Is this something that I should be modeling as a finite state machine?

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  • Evaluating code for a graph [migrated]

    - by mazen.r.f
    This is relatively long code. Please take a look at this code if you are still willing to do so. I will appreciate your feedback. I have spent two days trying to come up with code to represent a graph, calculating the shortest path using Dijkstra's algorithm. But I am not able to get the right result, even though the code runs without errors. The result is not correct and I am always getting 0. I have three classes: Vertex, Edge, and Graph. The Vertex class represents the nodes in the graph and it has id and carried (which carry the weight of the links connected to it while using Dijkstra's algorithm) and a vector of the ids belong to other nodes the path will go through before arriving to the node itself. This vector is named previous_nodes. The Edge class represents the edges in the graph and has two vertices (one in each side) and a width (the distance between the two vertices). The Graph class represents the graph. It has two vectors, where one is the vertices included in this graph, and the other is the edges included in the graph. Inside the class Graph, there is a method named shortest() that takes the sources node id and the destination and calculates the shortest path using Dijkstra's algorithm. I think that it is the most important part of the code. My theory about the code is that I will create two vectors, one for the vertices in the graph named vertices, and another vector named ver_out (it will include the vertices out of calculation in the graph). I will also have two vectors of type Edge, where one is named edges (for all the edges in the graph), and the other is named track (to temporarily contain the edges linked to the temporary source node in every round). After the calculation of every round, the vector track will be cleared. In main(), I've created five vertices and 10 edges to simulate a graph. The result of the shortest path supposedly is 4, but I am always getting 0. That means I have something wrong in my code. If you are interesting in helping me find my mistake and making the code work, please take a look. The way shortest work is as follow: at the beginning, all the edges will be included in the vector edges. We select the edges related to the source and put them in the vector track, then we iterate through track and add the width of every edge to the vertex (node) related to it (not the source vertex). After that, we clear track and remove the source vertex from the vector vertices and select a new source. Then we start over again and select the edges related to the new source, put them in track, iterate over edges in track, adding the weights to the corresponding vertices, then remove this vertex from the vector vertices. Then clear track, and select a new source, and so on. #include<iostream> #include<vector> #include <stdlib.h> // for rand() using namespace std; class Vertex { private: unsigned int id; // the name of the vertex unsigned int carried; // the weight a vertex may carry when calculating shortest path vector<unsigned int> previous_nodes; public: unsigned int get_id(){return id;}; unsigned int get_carried(){return carried;}; void set_id(unsigned int value) {id = value;}; void set_carried(unsigned int value) {carried = value;}; void previous_nodes_update(unsigned int val){previous_nodes.push_back(val);}; void previous_nodes_erase(unsigned int val){previous_nodes.erase(previous_nodes.begin() + val);}; Vertex(unsigned int init_val = 0, unsigned int init_carried = 0) :id (init_val), carried(init_carried) // constructor { } ~Vertex() {}; // destructor }; class Edge { private: Vertex first_vertex; // a vertex on one side of the edge Vertex second_vertex; // a vertex on the other side of the edge unsigned int weight; // the value of the edge ( or its weight ) public: unsigned int get_weight() {return weight;}; void set_weight(unsigned int value) {weight = value;}; Vertex get_ver_1(){return first_vertex;}; Vertex get_ver_2(){return second_vertex;}; void set_first_vertex(Vertex v1) {first_vertex = v1;}; void set_second_vertex(Vertex v2) {second_vertex = v2;}; Edge(const Vertex& vertex_1 = 0, const Vertex& vertex_2 = 0, unsigned int init_weight = 0) : first_vertex(vertex_1), second_vertex(vertex_2), weight(init_weight) { } ~Edge() {} ; // destructor }; class Graph { private: std::vector<Vertex> vertices; std::vector<Edge> edges; public: Graph(vector<Vertex> ver_vector, vector<Edge> edg_vector) : vertices(ver_vector), edges(edg_vector) { } ~Graph() {}; vector<Vertex> get_vertices(){return vertices;}; vector<Edge> get_edges(){return edges;}; void set_vertices(vector<Vertex> vector_value) {vertices = vector_value;}; void set_edges(vector<Edge> vector_ed_value) {edges = vector_ed_value;}; unsigned int shortest(unsigned int src, unsigned int dis) { vector<Vertex> ver_out; vector<Edge> track; for(unsigned int i = 0; i < edges.size(); ++i) { if((edges[i].get_ver_1().get_id() == vertices[src].get_id()) || (edges[i].get_ver_2().get_id() == vertices[src].get_id())) { track.push_back (edges[i]); edges.erase(edges.begin()+i); } }; for(unsigned int i = 0; i < track.size(); ++i) { if(track[i].get_ver_1().get_id() != vertices[src].get_id()) { track[i].get_ver_1().set_carried((track[i].get_weight()) + track[i].get_ver_2().get_carried()); track[i].get_ver_1().previous_nodes_update(vertices[src].get_id()); } else { track[i].get_ver_2().set_carried((track[i].get_weight()) + track[i].get_ver_1().get_carried()); track[i].get_ver_2().previous_nodes_update(vertices[src].get_id()); } } for(unsigned int i = 0; i < vertices.size(); ++i) if(vertices[i].get_id() == src) vertices.erase(vertices.begin() + i); // removing the sources vertex from the vertices vector ver_out.push_back (vertices[src]); track.clear(); if(vertices[0].get_id() != dis) {src = vertices[0].get_id();} else {src = vertices[1].get_id();} for(unsigned int i = 0; i < vertices.size(); ++i) if((vertices[i].get_carried() < vertices[src].get_carried()) && (vertices[i].get_id() != dis)) src = vertices[i].get_id(); //while(!edges.empty()) for(unsigned int round = 0; round < vertices.size(); ++round) { for(unsigned int k = 0; k < edges.size(); ++k) { if((edges[k].get_ver_1().get_id() == vertices[src].get_id()) || (edges[k].get_ver_2().get_id() == vertices[src].get_id())) { track.push_back (edges[k]); edges.erase(edges.begin()+k); } }; for(unsigned int n = 0; n < track.size(); ++n) if((track[n].get_ver_1().get_id() != vertices[src].get_id()) && (track[n].get_ver_1().get_carried() > (track[n].get_ver_2().get_carried() + track[n].get_weight()))) { track[n].get_ver_1().set_carried((track[n].get_weight()) + track[n].get_ver_2().get_carried()); track[n].get_ver_1().previous_nodes_update(vertices[src].get_id()); } else if(track[n].get_ver_2().get_carried() > (track[n].get_ver_1().get_carried() + track[n].get_weight())) { track[n].get_ver_2().set_carried((track[n].get_weight()) + track[n].get_ver_1().get_carried()); track[n].get_ver_2().previous_nodes_update(vertices[src].get_id()); } for(unsigned int t = 0; t < vertices.size(); ++t) if(vertices[t].get_id() == src) vertices.erase(vertices.begin() + t); track.clear(); if(vertices[0].get_id() != dis) {src = vertices[0].get_id();} else {src = vertices[1].get_id();} for(unsigned int tt = 0; tt < edges.size(); ++tt) { if(vertices[tt].get_carried() < vertices[src].get_carried()) { src = vertices[tt].get_id(); } } } return vertices[dis].get_carried(); } }; int main() { cout<< "Hello, This is a graph"<< endl; vector<Vertex> vers(5); vers[0].set_id(0); vers[1].set_id(1); vers[2].set_id(2); vers[3].set_id(3); vers[4].set_id(4); vector<Edge> eds(10); eds[0].set_first_vertex(vers[0]); eds[0].set_second_vertex(vers[1]); eds[0].set_weight(5); eds[1].set_first_vertex(vers[0]); eds[1].set_second_vertex(vers[2]); eds[1].set_weight(9); eds[2].set_first_vertex(vers[0]); eds[2].set_second_vertex(vers[3]); eds[2].set_weight(4); eds[3].set_first_vertex(vers[0]); eds[3].set_second_vertex(vers[4]); eds[3].set_weight(6); eds[4].set_first_vertex(vers[1]); eds[4].set_second_vertex(vers[2]); eds[4].set_weight(2); eds[5].set_first_vertex(vers[1]); eds[5].set_second_vertex(vers[3]); eds[5].set_weight(5); eds[6].set_first_vertex(vers[1]); eds[6].set_second_vertex(vers[4]); eds[6].set_weight(7); eds[7].set_first_vertex(vers[2]); eds[7].set_second_vertex(vers[3]); eds[7].set_weight(1); eds[8].set_first_vertex(vers[2]); eds[8].set_second_vertex(vers[4]); eds[8].set_weight(8); eds[9].set_first_vertex(vers[3]); eds[9].set_second_vertex(vers[4]); eds[9].set_weight(3); unsigned int path; Graph graf(vers, eds); path = graf.shortest(2, 4); cout<< path << endl; return 0; }

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  • To branch or not to branch?

    - by Idsa
    Till recently my development workflow was the following: Get the feature from product owner Make a branch (if feature is more than 1 day) Implement it in a branch Merge changes from main branch to my branch (to reduce conflicts during backward merging) Merge my branch back to main branch Sometimes there were problems with merging, but in general I liked it. But recently I see more and more followers of idea to not make branches as it makes more difficult to practice continuous integration, continuous delivery, etc. And it sounds especially funny from people with distributed VCS background who were talking so much about great merging implementations of Git, Mercurial, etc. So the question is should we use branches nowadays?

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  • "Oracle Certified Expert, Java Platform, Enterprise Edition 6 Java Persistence API Developer" Preparation

    - by Matt
    I have been working with Hibernate for a fews years now, and I want to solidify and demonstrate my knowledge by taking the Oracle JPA certification, also known as: "Oracle Certified Expert, Java Platform, Enterprise Edition 6 Java Persistence API Developer (CX-310-094)" There is a training course provided by Oracle: "Building Database Driven Applications with JPA (SL-370-EE6)" But this costs $1800 and I think it would be overkill for my needs. Ideally, I would like a self study guide that will cover everything in the exam. I have looked for books and these seem like possibilities: Pro JPA 2: Mastering the Java Persistence API (Expert's Voice in Java Technology) and Beginning Java EE 6 with GlassFish 3 2nd Edition (Expert's Voice in Java Technology) But these aren't checklist type study guides as far as I am aware. I found the official SCJP study guide very useful, but I think the equivalent text for the JPA exam isn't out yet. If anyone has taken this exam, I would be grateful to hear how you prepared for it. Thanks!

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  • WCF Keep Alive: Whether to disable keepAliveEnabled

    - by Lijo
    I have a WCF web service hosted in a load balanced environment. I do not need any WCF session related functionality in the service. QUESTION What are the scenarios in which performances will be best if keepAliveEnabled = false keepAliveEnabled = true Reference From Load Balancing By default, the BasicHttpBinding sends a connection HTTP header in messages with a Keep-Alive value, which enables clients to establish persistent connections to the services that support them. This configuration offers enhanced throughput because previously established connections can be reused to send subsequent messages to the same server. However, connection reuse may cause clients to become strongly associated to a specific server within the load-balanced farm, which reduces the effectiveness of round-robin load balancing. If this behavior is undesirable, HTTP Keep-Alive can be disabled on the server using the KeepAliveEnabled property with a CustomBinding or user-defined Binding.

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  • How do you version/track changes to SQL tables?

    - by gabe.
    When working in a team of developers, where everyone is making changes to local tables, and development tables, how do you keep all the changes in sync? A central log file where everyone keeps their sql changes? A wiki page to track alter table statements, individual .sql files that the devs can run to bring their local db's to the latest version? I've used some of these solutions, and I'm tyring to get a good solid solution together that works, so I'd appreciate your ideas.

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  • Recreate JoliCloud app list

    - by Josh
    I was wondering if there was any tutorial on how to recreate the pagination system used on JoliCloud. The system shows the amount of pages at the bottom along with what page you are on. It is kind of like the iOS springboard. I would like for it to get the apps via a MySQL query, but that's besides the point. I've searched Google and have found no answers on how to do this. A screen shot of the pagination system is below.

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  • Difference between spring setter and interface injection?

    - by Satish Pandey
    I know how constructor and setter injection works in spring. Normally I use interfaces instead of classes to inject beans using setter and I consider it as interface injection, but in case of constructor we also use interfaces (I am confused). In following example I use JobProcessor interface instead of JobProcessorImpl class. public class JobScheduler { // JobProcessor interface private JobProcessor jobProcessor; // Dependecy injection public void setJobProcessor(JobProcessor jobProcessor){ this.jobProcessor = jobProcessor; } } I tried to find a solution by googling but there are different opinions by writers. Even some people says that spring doesn't support interface injection in their blogs/statements. Can someone help me by example?

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  • Liskov substitution and abstract classes / strategy pattern

    - by Kolyunya
    I'm trying to follow LSP in practical programming. And I wonder if different constructors of subclasses violate it. It would be great to hear an explanation instead of just yes/no. Thanks much! P.S. If the answer is no, how do I make different strategies with different input without violating LSP? class IStrategy { public: virtual void use() = 0; }; class FooStrategy : public IStrategy { public: FooStrategy(A a, B b) { c = /* some operations with a, b */ } virtual void use() { std::cout << c; } private: C c; }; class BarStrategy : public IStrategy { public: BarStrategy(D d, E e) { f = /* some operations with d, e */ } virtual void use() { std::cout << f; } private: F f; };

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  • Develop secureness first or as a later step?

    - by MattyD
    The question Do you actively think about security when coding? asks about security mindset while programming. Obviously, a developer does need to think about security while coding — SQL injection, password security, etc. However, as far as the real, fully-formed security, especially the tricky problems that may not be immediately obvious, should I be concerned with tackling these throughout the development process, or should it be a step of its own in later development? I was listening to a podcast on Security Now and they mentioned about how a lot of the of the security problems found in Flash were because when Flash was first developed it wasn't built with security in mind (because it didn't need to) — therefore Flash has major security flaws at its core. I know that no one would want to actively disagree with "think security first" as a best practice, but many companies do not follow best practices. So, what is the correct approach to balance between needing to get the product done and developing it securely?

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  • What's the best structure for a repository?

    - by jpmelos
    I've looked into many open source software repositories, and I've found some common elements and somethings people do in different fashion from one another. For example, every repository has a README file, a INSTALL file, a COPYING file and stuff like that. Other things differ: Some projects, like git, have their source code in the root level, while others have the source code in a src/ folder and others, like the Linux kernel, have the source code spread in different folders in root level, that divide code by areas; Some have their tests in a t/ folder, while others in a tests/ folder, or named otherwise; Some have files about submitting patches and who the maintainers are, and those might be inside some Documentation/ or in the root level. Are there recommendations? A best practice? For example: personally, I don't like the code in the root level, git-fashion. It looks messy and confuses one trying to start as a contributor (especially because they have some code inside folders, and scripts in the root level as well, it's really messy). If I were to start a project of my own and wanted to start right from the start, are there recommendations? Best practices? How can I make a clean and clear structure? Thank you!

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  • Method flags as arguments or as member variables?

    - by Martin
    I think the title "Method flags as arguments or as member variables?" may be suboptimal, but as I'm missing any better terminology atm., here goes: I'm currently trying to get my head around the problem of whether flags for a given class (private) method should be passed as function arguments or via member variable and/or whether there is some pattern or name that covers this aspect and/or whether this hints at some other design problems. By example (language could be C++, Java, C#, doesn't really matter IMHO): class Thingamajig { private ResultType DoInternalStuff(FlagType calcSelect) { ResultType res; for (... some loop condition ...) { ... if (calcSelect == typeA) { ... } else if (calcSelect == typeX) { ... } else if ... } ... return res; } private void InteralStuffInvoker(FlagType calcSelect) { ... DoInternalStuff(calcSelect); ... } public void DoThisStuff() { ... some code ... InternalStuffInvoker(typeA); ... some more code ... } public ResultType DoThatStuff() { ... some code ... ResultType x = DoInternalStuff(typeX); ... some more code ... further process x ... return x; } } What we see above is that the method InternalStuffInvoker takes an argument that is not used inside this function at all but is only forwarded to the other private method DoInternalStuff. (Where DoInternalStuffwill be used privately at other places in this class, e.g. in the DoThatStuff (public) method.) An alternative solution would be to add a member variable that carries this information: class Thingamajig { private ResultType DoInternalStuff() { ResultType res; for (... some loop condition ...) { ... if (m_calcSelect == typeA) { ... } ... } ... return res; } private void InteralStuffInvoker() { ... DoInternalStuff(); ... } public void DoThisStuff() { ... some code ... m_calcSelect = typeA; InternalStuffInvoker(); ... some more code ... } public ResultType DoThatStuff() { ... some code ... m_calcSelect = typeX; ResultType x = DoInternalStuff(); ... some more code ... further process x ... return x; } } Especially for deep call chains where the selector-flag for the inner method is selected outside, using a member variable can make the intermediate functions cleaner, as they don't need to carry a pass-through parameter. On the other hand, this member variable isn't really representing any object state (as it's neither set nor available outside), but is really a hidden additional argument for the "inner" private method. What are the pros and cons of each approach?

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  • Why not have a High Level Language based OS? Are Low Level Languages more efficient?

    - by rtindru
    Without being presumptuous, I would like you to consider the possibility of this. Most OS today are based on pretty low level languages (mainly C/C++) Even the new ones such as Android uses JNI & underlying implementation is in C In fact, (this is a personal observation) many programs written in C run a lot faster than their high level counterparts (eg: Transmission (a bittorrent client on Ubuntu) is a whole lot faster than Vuze(Java) or Deluge(Python)). Even python compilers are written in C, although PyPy is an exception. So is there a particular reason for this? Why is it that all our so called "High Level Languages" with the great "OOP" concepts can't be used in making a solid OS? So I have 2 questions basically. Why are applications written in low level languages more efficient than their HLL counterparts? Do low level languages perform better for the simple reason that they are low level and are translated to machine code easier? Why do we not have a full fledged OS based entirely on a High Level Language?

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  • Which programming language do you think is the most beautiful and which the ugliest? [closed]

    - by user1598390
    I would like to hear opinions about what programming language do you consider to produce the most legible, self-documenting, intention-transparent, beautiful-looking code ? And which produces the most messy-looking, unintentionally obfuscated, ugly code, regardless of it being good code ? Let me clarify: I'm talking about the syntax, "noise vs signal", structure of the language. Assignment operators. De-referencing. Whether it's dot syntax or "-" syntax. What languages do you think are inherently harder to read than others, given all other things being equal like, say, code quality, absence of code smells, etc. ?

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  • Daylight saving time: Annoying and pointless [closed]

    - by polemon
    Daylight saving time is a big annoyance for me. Not just from the standpoint, that I never know when we set our clocks an hour ahead or an hour back. Setting the clock ahead or back disturbs my time organization, and is responsible for my bad mood around that day. From the standpoint of a programmer, it's no less annoying. you always have to check whether it isn't "that date" in the year, when you have to work with local time. I hear people have the same views on this that I have. also, I don't see any benefits from it. The supposedly added "extra hour" of sunlight; I don't feel that. In case you live in a region where daylight savings is observed (like in Germany, where I live), please tell me how you manage the annoyances that come with it, and (if possible) how to get rid of it, once and for all...

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  • Relationship between Repository and Unit of Work

    - by NullOrEmpty
    I am going to implement a repository, and I would like to use the UOW pattern since the consumer of the repository could do several operations, and I want to commit them at once. After read several articles about the matter, I still don't get how to relate this two elements, depending on the article it is being done in a way u other. Sometimes the UOW is something internal to the repository: public class Repository { UnitOfWork _uow; public Repository() { _uow = IoC.Get<UnitOfWork>(); } public void Save(Entity e) { _uow.Track(e); } public void SubmittChanges() { SaveInStorage(_uow.GetChanges()); } } And sometimes it is external: public class Repository { public void Save(Entity e, UnitOfWork uow) { uow.Track(e); } public void SubmittChanges(UnitOfWork uow) { SaveInStorage(uow.GetChanges()); } } Other times, is the UOW whom references the Repository public class UnitOfWork { Repository _repository; public UnitOfWork(Repository repository) { _repository = repository; } public void Save(Entity e) { this.Track(e); } public void SubmittChanges() { _repository.Save(this.GetChanges()); } } How are these two elements related? UOW tracks the elements that needs be changed, and repository contains the logic to persist those changes, but... who call who? Does the last make more sense? Also, who manages the connection? If several operations have to be done in the repository, I think using the same connection and even transaction is more sound, so maybe put the connection object inside the UOW and this one inside the repository makes sense as well. Cheers

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  • How should I host our scalable worker processes?

    - by Pieter Breed
    We are designing a new architecture for an enterprise business. The principles we've followed so far is not to develop what you can (possible buy and) deploy, ie, don't reinvent any wheels. In this way we've decided on CQRS, RabbitMQ, Riak and a bunch of other things. We still need to write /some/ business code though and these will be in the form of worker processes, which will consume commands from a message queue and after any side-effects, produce events onto another message queue. The idea behind this is that via the competing-consumers design we will have a scalable design right out of the box. One option is of writing a management infrastructure that will know how to: deploy code instantiate processes kill processes update configuration etc IE provide fault tolerance and scalability. Also, this is exactly what something like GAE and Heroku does for you, but in a public setting and in our organization, public is bad. My question is, is there an out-of-the-box solution that we can use to host our consumers in? Like a private cloud or private platform-as-a-service. Private Heroku or GAE. Is there some kind of software or software product with which we can do all of these things and thereby get scalability and fault tolerance over our consumers?

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  • What tools are available for remote communication when working from home or with a distributed team?

    - by Ryan Hayes
    My supervisor is allowing my team to dip our toes in the water of working from home. Considering a recent aquisition of another company is requiring some employees to love this new idea which will hack up to an hour off their commute into work every morning, I really want this to succeed. In order to make it a success, we need good tools to make our lives a lot easier. We currently are set up with OpenVPN, and Team Foundation Server 2010 with SharePoint 2010, and use Live Messenger (for SharePoint integration and easier remote desktop) for IM. These are just what we use (and they are currently working well) , but you can suggest other products. So, what are some great tools that will helps us collaborate, communicate, and generally work together when we're hours apart?

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  • Fair 2-combinations

    - by Tometzky
    I need to fairly assign 2 experts from x experts (x is rather small - less than 50) for every n applications, so that: each expert has the same number of applications (+-1); each pair of experts (2-combination of x) has the same number of applications (+-1); It is simple to generate all 2-combinations: for (i=0; i<n; i++) { for (j=i+1; j<n; j++) { combinations.append(tuple(i,j)); } } But to assign experts fairly I need to assign a combination to an application i correct order, for example: experts: 0 1 2 3 4 fair combinations: counts 01234 01 11000 23 11110 04 21111 12 22211 34 22222 02 32322 13 33332 14 34333 03 44343 24 44444 I'm unable to come up with a good algorithm for this (the best I came up with is rather complicated and with O(x4) complexity). Could you help me?

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  • Are flag variables an absolute evil?

    - by dukeofgaming
    I remember doing a couple of projects where I totally neglected using flags and ended up with better architecture/code; however, it is a common practice in other projects I work at, and when code grows and flags are added, IMHO code-spaghetti also grows. Would you say there are any cases where using flags is a good practice or even necessary?, or would you agree that using flags in code are... red flags and should be avoided/refactored; me, I just get by with doing functions/methods that check for states in real time instead. Edit: Not talking about compiler flags

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  • How to explain OOP concepts to a non technical person?

    - by John
    I often try to avoid telling people I'm a programmer because most of the time I end up explaining to them what that really means. When I tell them I'm programming in Java they often ask general questions about the language and how it differs from x and y. I'm also not good at explaining things because 1) I don't have that much experience in the field and 2) I really hate explaining things to non-technical people. They say that you truly understand things once you explain them to someone else, in this case how would you explain OOP terminology and concepts to a non technical person?

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  • What threading pratice is good 90% of the time?

    - by acidzombie24
    Since my SO thread was closed i guess i can ask it here. What practice or practices are good 90% of the time when working with threading with multiple cores? Personally all i have done was share immutable classes and pass (copy) data to a queue to the destine thread. Note: This is for research and when i say 90% of the time i dont mean it is allowed to fail 10% of the time (thats ridiculous!) i mean 90% it is a good solution while the other 10% it is not so desirable due to implementation or efficiently reasons (or plainly another technique fits the problem domain a lot better).

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  • Session serialization in JavaEE environment

    - by Ionut
    Please consider the following scenario: We are working on a JavaEE project for which the scalability starts to become an issue. Up until now, we were able to scale up but this is no longer an option. Therefore we need to consider scaling out and preparing the App for a clustered environment. Our main concern right now is serializing the user sessions. Sadly, we did not consider from the beginning the issue and we are encountering the following excetion: java.io.WriteAbortedException: writing aborted; java.io.NotSerializableException: org.apache.catalina.session.StandardSessionFacade I did some research and this exception is thrown because there are objects stored on the session which does not implement the Serializable interface. Considering that all over the app there are quite a few custom objects which are stored on the session without implementing this interface, it would require a lot of tedious work and dedication to fix all these classes declaration. We will fix all this declarations but the main concern is that, in the future, there may be a developer which will add a non Serializable object on the session and break the session serialization & replication over multiple nodes. As a quick overview of the project, we are developing using a home grown framework based on Struts 1 with the Servlet 3.0 API. This means that at this point, we are using the standard session.getAttribute() and session.setAttribute() to work with the session and the session handling is scattered all over the code base. Besides updating the classes of the objects stored on session and making sure that they implement the Serializable interface, what other measures of precaution should we take in order to ensure a reliable Session replication capability on the Application layer? I know it is a little bit late to consider this but what would be the best practice in this case? Furthermore, are there any other issues we should consider regarding this transition? Thank you in advance!

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  • Would adding award points or game features to workplace software be viewed poorly amongst the programming community?

    - by Eric P
    So one of my responsibilities at work is to build an internal tool that helps the workers enter in all their information. It's an enterprise application that is similar to a Windows forms database tool. So it's not much different than like developing a Word + Excel combo application, but the average person in this workgroup is a 20-40 year old woman or a random chatty male type. Plus I know all of these people are heavily involved with Facebook on a daily basis. How bad would it be if I styled my new interface to be similar to what Facebook does. People could get award points and stuff when they fill out different types of forms and basically compete against each other like it was a game. When people had completed one, it would be posted on their wall and everyone could comment/like stuff just like in Facebook. And it would be like they are doing peer reviewing for fun. The rewards would be outstanding I would imagine. These people are so into Facebook and Facebook games that productivity would rise due to them trying to compete and earn points and achievements. Would this be taking advantage of the people by 'tricking them into working harder by giving them a game' or would it be viewed as something that would improve happiness at work?

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