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  • The clean coders videos [closed]

    - by Sebastian
    As many others, I have been reading Uncle Bob Martins books. More specifically, clean code and then "the clean coder". Now, over the last year he has been producing "code casts" that you can buy for ~20USD a piece. I bought the first episode sometime in mid 2011 and wasnt that impressed, as I really learned nothing new after reading his books. Last night I bought the first episode of test driven development with more or less the same result as last time. Now tonight I gave it one more go and bought TDD part 2 and this one was, IMO, really good. With this post I would like to tip others about his videos and would also like to know what others think. BR Sebastian

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  • Solutions for software using many calls to a server

    - by Val
    I am developing software that uses many calls to a server. On a client side it's a Silverlight application. Almost every time a user clicks on a button in it, it sends 1-5 WCF calls to a server. There can be up to dozen or so users at a time. The server is a database server that serves data to a client. I am an intermediate level developer and am thinking about caching some data and syncing my changes from time to time. Are there any official solutions or technologies for it, like, patterns and such?

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  • Is it a good pattern that no objects should know more than what it needs to know?

    - by Jim Thio
    I am implementing a viewController class. The view controller class got NSNotification when the Grabbing class start or finish updating. I have 2 choices. I can make the grabbing class to provide a public read only property so all other classes can know whether it is still uploading. Or I can let view Controller to listen to 2 different events. Start updating and finish updating events. The truth is the viewController do need to know whether the grabbing class is still updating or not at any other time. So I am thinking of creating 2 events would be a better way to go. Actually, what do you think?

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  • Commenting Code AS3 - Not being an API

    - by Marcelo Noronha
    How should I comment a method? What are the best practices on commenting code? Example: /* Checks if a color is allowed in a given point * of the bitmapdata of the current floor * @param value - color to be checked * @return boolean - if color is allowed returns true, else, return false */ private function isAllowed(value:uint):Boolean { //code... } Is that the best way to comment a method? I´ve heard there´s the use of the tag @see. What should be on this tag? I wonder if it could be something that has a relation to the method, is that right? Thanks.

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  • Licenses that i can use for my works, web apps, desktop apps, wordpress themes etc

    - by jiewmeng
    I originally thought of creative commons when while reading a book about wordpress (professional wordpress), I learned that I should also specify that the product is provided ... WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE and they recommend GNU GPL. How do I write a license or select 1? btw, what does 'MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE' mean actually? Isn't without warranty enough?

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  • Preparing for interview questions involving scale

    - by Chaitanya
    I have over 6 years of software development experience. I have worked on multiple platforms, including mobile. However, I have not had a chance of working on scale-related issues. As a consequence, whenever someone asks a question involving a million inputs in an interview, I find myself out of depth. How do I prepare for such questions? Any books/resources to refer to? There are books for Java and Data Structures and Concurrency, but I don't know about any definitive ones to learn about scaling.

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  • Which Shopping Cart is better to run online grocery shop Prestrashop or nopCommerce

    - by Bigmunk
    I have been researching on open source software for an online grocery shop project. I have now narrowed by search to .NET based nopCommerce and the PHP based PrestaShop shopping carts. My plan is to acquire an open source shopping cart and hire a local developer to customize it to our local needs & as per our requirement. I'm now wondering whether I should have a developer start the whole project from scratch, or use an open source software such us PrestaShop or nopCommerce which can then be customized? Note that my store will have thousands of products and services so I want something that can handle up to 5000 products and over. Thanks for your thoughts and advice in advance.

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  • What is the politically correct way of refactoring other's code?

    - by dukeofgaming
    I'm currently working in a geographically distributed team in a big company. Everybody is just focused on today's tasks and getting things done, however this means sometimes things have to be done the quick way, and that causes problems... you know, same old, same old. I'm bumping into code with several smells such as: big functions pointless utility functions/methods (essentially just to save writing a word), overcomplicated algorithms, extremely big files that should be broken down into different files/classes (1,500+ lines), etc. What would be the best way of improving code without making other developers feel bad/wrong about any proposed improvements?

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  • How to deal with project managers who micromanage?

    - by entens
    Perhaps I'm just naive, but when I try to decipher the wall of tasks I'm targeted to do over the course of a week, I just can't help but think whoever builds the project schedule needs to get some remedial training on basic project management. For example, I am assigned 13 tasks today, the shortest lasting .13 days (default time metric in Microsoft Project), and the longest lasting .75 days. I can't help but think that it is blatant micromanagement scheduling projects in sub 10 minute intervals. The effects of management are becoming evident in slipped tasks, resource assignment exceeding capacity by a factor of two at some points in time, and spending more time clearing tasks and figuring out what comes next than actually doing work. How can I convince the project manager to create tasks with larger duration and to see the larger picture?

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  • Studies on code documentation productivity gains/losses

    - by J T
    Hi everyone, After much searching, I have failed to answer a basic question pertaining to an assumed known in the software development world: WHAT IS KNOWN: Enforcing a strict policy on adequate code documentation (be it Doxygen tags, Javadoc, or simply an abundance of comments) adds over-head to the time required to develop code. BUT: Having thorough documentation (or even an API) brings with it productivity gains (one assumes) in new and seasoned developers when they are adding features, or fixing bugs down the road. THE QUESTION: Is the added development time required to guarantee such documentation offset by the gains in productivity down-the-road (in a strictly economical sense)? I am looking for case studies, or answers that can bring with them objective evidence supporting the conclusions that are drawn. Thanks in advance!

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  • Does 3d modeling software *choice used during asset creation affect performance at runtime

    - by user134143
    Does software used to create 3d assets (for game development specifically) have an impact on the efficiency of the program. In other words. Is it possible to reduce the operating footprint of an application merely by utilizing alternative development software during production of 3d assets. If you use two different applications to create a 3 dimensional image of a box, can one of them result in better performance if aspects of the image are identical? Sorry if this question seems vague, I am attempting to get the information I need without causing unnecessary debate over specific software choice. Thank you.

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  • Starting to Program C++ and Java

    - by user0321
    So as the title states, I'm trying to start programming in C++ and Java. I took C++ and Java courses in high school and I'm trying to get back into it. Of course all I want to get working now is a simple "Hello World" program. Couple of things: I want to use an IDE. I've decided on Eclipse. I'm just confused about how I go about downloading/using it. For Java: I get stuck right on their download page. They show Eclipse Classic, Eclipse IDE for Java developers and Eclipse IDE for Java EE Developers. I only programmed in Notepad and compiled in command prompt. Question 1: Which version of Eclipse should I download? Question 2: Do I need to install the Java JDK or does it come built into Eclipse? For C++: I guess I download the separate Eclipse IDE for C/C++ developers? I'm not too sure. I remember using Microsoft Visual for C++. I remember it being weird though. Anyways Question 3: Which version of Eclipse should I download? Question 4: Does C++ have a Development Kit or does it come built into Eclipse?

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  • How do I explain the importance of NUNIT Test cases to my Colleagues [duplicate]

    - by JNL
    This question already has an answer here: How to explain the value of unit testing 6 answers I am currently working in Software Development for applications including lot of Mathematical Calculations. As a result there are lot of test cases that we need to consider. We donot have any NUNIT Test case system, I am wonderring how should I get the advantages of implementing the NUNIT testing in front of my colleagues and my boss. I am pretty sure, it would be of great help for our team. Any help regarding the same, will be higly appreciated.

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  • How come verification does not include actual testing?

    - by user970696
    Having read a lot about this topic, I still did not get it. Verification should prove that you are building the product right, while validation you build the right product. But only static techniques are mentioned as being verification methods (code reviews, requirements checks...). But how can you say if its implemented correctly if you do not test it? It is said that verification checks e.g. code for its correctnes. Verification - ensure that the product meet specified requirements. Again, if the function is specified to work somehow, only by testing I can say that it does. Could anyone explain this to me please? EDIT: As Wiki says: Verification:Preparing of the test cases (based on the analysis of the requireemnts) Validation: Running of the test cases

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  • whats the name of this pattern?

    - by Wes
    I see this a lot in frameworks. You have a master class which other classes register with. The master class then decides which of the registered classes to delegate the request to. An example based passed in class may be something this. public interface Processor { public boolean canHandle(Object objectToHandle); public void handle(Object objectToHandle); } public class EvenNumberProcessor extends Processor { public boolean canHandle(Object objectToHandle) { if (!isNumeric(objectToHandle)){ return false } return isEven(objectToHandle); } public void handle(objectToHandle) { //Optionally call canHandleAgain to ensure the calling class is fufilling its contract doSomething(); } } public class OddNumberProcessor extends Processor { public boolean canHandle(Object objectToHandle) { if (!isNumeric(objectToHandle)){ return false } return isOdd(objectToHandle); } public void handle(objectToHandle) { //Optionally call canHandleAgain to ensure the calling class is fufilling its contract doSomething(); } } //Can optionally implement processor interface public class processorDelegator { private List processors; public void addProcessor(Processor processor) { processors.add(processor); } public void process(Object objectToProcess) { //Lookup relevant processor either by keeping a list of what they can process //Or query each one to see if it can process the object. chosenProcessor=chooseProcessor(objectToProcess); chosenProcessor.handle(objectToProcess); } } Note there are a few variations I see on this. In one variation the sub classes provide a list of things they can process which the ProcessorDelegator understands. The other variation which is listed above in fake code is where each is queried in turn. This is similar to chain of command but I don't think its the same as chain of command means that the processor needs to pass to other processors. The other variation is where the ProcessorDelegator itself implements the interface which means you can get trees of ProcessorDelegators which specialise further. In the above example you could have a numeric processor delegator which delegates to an even/odd processor and a string processordelegator which delegates to different strings. My question is does this pattern have a name.

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  • What are the benefits of archiving?

    - by HappyDeveloper
    I always see sites that only keeps fresh content on the home or subsections, and the rest of the content is kept in a separate section called 'archive'. Recently I have also heard that NoSQL DB's like MongoDB are good for archiving (which makes me think this is related to performance) So why do sites archive their content? What's the benefit over say, a simple paginator through which you could reach all the content? Is archiving done for performance? Or SEO? Or just user experience?

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  • Is there a way to prevent others to steal your open source project and use it to make a profit?

    - by Jubbat
    This might seems like a silly question to ask, but I can't really figure out the answer. The title pretty much says it all. Let's say you have an open source music player, along comes someone, copies it, adds features, modifies the interface, etc and sells it. Nobody would find out. So how does it work? Related: I'm working in some projects myself to make me more employable, so employers can take a look at my code but with some of them I don't feel like uploading them to an online repository, ie sourceforge, and make them visible for the general public.

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  • Visual Studio 2010 editor painfully slow

    - by Daniel Gehriger
    I'm running out of patience with MS VisualStudio 2010: I'm working on a solution containing ~50 C++ projects. When using the editor, I experience a lag of 1 - 2 seconds whenever I move the cursor to a different line, or when I move to a different window, or generally when the editor losses and gains focus. I went through a whole series of optimizations, to no avail: installed all hotfixes for VS2010 disabled all add-ins and extensions disabled Intellisense deleted all temporary files created by VS2010 disabled hardware acceleration unloaded all but 15 projects disabled tracking changes closed all but one window and so on. This is on a Dual Core machine with SSD harddrive (verified throughput 100MB/s), enough free space on HD, Windows 7 Pro 32-bit with 3GB of RAM and most of it still free. Whenever I type a letter, CPU usage of devenv.exe goes to 50 - 90% in process monitor for 1 - 2 seconds before returning to 5%. I used Process Explorer to analyze registry and file system access, and I only notice frequent accesses to the .sln file (which is quiet small), and a few registry reads, but nothing that would raise a red flag. I don't have this problem with solutions containing less projects, so I'm inclined to think that it's related to the number of projects. For your information, the entire solution has been migrated over the years from VS2005 to VS2008 to now VS2010. Does anyone have any ideas what else I could do to resume work on this project, other than returning to VS2008?

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  • Best industry to work for as a developer.

    - by The Elite Gentleman
    Hi guys, Hmmm, StackOverflow now warns me of: "The question you're asking appears subjective and is likely to be closed." I've been an avid java (J2SE, JEE) developer for over 5 years now (and I'm not complaining, even though I want to go back to Delphi & C++). My contract has just ended and I'm wondering of possible job to further tackle. I've done banking and insurance industry for all my career (with 1 year on a Fortuner 500 company) and pretty much, banking is the slowest (and boring) industry to work for (IMHO) since they're strict in their business practices (fair enough). The upside is that they pay. My question is: What is the best industry for a developer, who tends to get bored relatively quickly, to work for? Is it also worthwhile for me to do consultancy (and if so, what type of consultancy)? PS There's no gaming industry in South Africa, so suggesting it requires that I have to travel to a country where gaming is alive! I don't see the Community Wiki checkbox, so I don't know how to make this a wiki.

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  • Can a NodeJS webserver handle multiple hostnames on the same IP?

    - by Matthew Patrick Cashatt
    I have just begun learning NodeJS and LOVE it so far. I have set up a Linux box to run it and, in learning to use the event-driven model, I am curious if I can use a common IP for multiple domain names. Could I point, for example, www.websiteA.com, www.websiteB.com, and www.websiteC.com all to the same IP (node webserver) and then route to the appropriate source files based on the request? Would this cause certain doom when it came to scaling to any reasonable size?

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  • Questions about Code Reviews

    - by bamboocha
    My team plans to do Code Review and asked me to make a concept what and how we are going to make our Code Reviews. We are a little group of 6 team members. We use an SVN repository and write programs in different languages (mostly: VB.NET, Java, C#), but the reviews should be also possible for others, yet not defined. Basically I am asking you, how are you doing it, to be more precise I made a list of some questions I got: 1. Peer Meetings vs Ticket System? Would you tend to do meetings with all members, rather than something like a ticket system, where the developer can add a new code change and some or all need to check and approve it? 1. What tool? I made some researches on my own and it showed that Rietveld seems to be the program to use for non-git solutions. Do you agree/disagree and why? 2. A good workflow to follow? 3. Are there good ways to minimize the effort for those meetings even more? 4. What are good questions, every code reviewer should follow? I already made a list with some questions, what would you append/remove? are there any magic numbers in the code? do all variable and method names make sense and are easily understandable? are all querys using prepared statement? are all objects disposed/closed when they are not needed anymore? 5. What are your general experiences with it? What's important? Things to consider/prevent/watch out?

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  • What is the role of C++ today?

    - by hades
    Currently I'm an IT student and I'm wondering what is still important in C++ today, what for is it used? I completed basic C++ course in my university but I can't imagine where can I use my knowledge and in which direction should I go learning C++. In other words what should I learn to become a successful C++ programmer? Currently I'm learning Java just because I don't see clearly in which area C++ could be useful today, but I clearly know which kind of work I'll be doing as a Java programmer. But I still hope that C++ isn't dead.

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  • Which is the most practical way to add functionality to this piece of code?

    - by Adam Arold
    I'm writing an open source library which handles hexagonal grids. It mainly revolves around the HexagonalGrid and the Hexagon class. There is a HexagonalGridBuilder class which builds the grid which contains Hexagon objects. What I'm trying to achieve is to enable the user to add arbitrary data to each Hexagon. The interface looks like this: public interface Hexagon extends Serializable { // ... other methods not important in this context <T> void setSatelliteData(T data); <T> T getSatelliteData(); } So far so good. I'm writing another class however named HexagonalGridCalculator which adds some fancy pieces of computation to the library like calculating the shortest path between two Hexagons or calculating the line of sight around a Hexagon. My problem is that for those I need the user to supply some data for the Hexagon objects like the cost of passing through a Hexagon, or a boolean flag indicating whether the object is transparent/passable or not. My question is how should I implement this? My first idea was to write an interface like this: public interface HexagonData { void setTransparent(boolean isTransparent); void setPassable(boolean isPassable); void setPassageCost(int cost); } and make the user implement it but then it came to my mind that if I add any other functionality later all code will break for those who are using the old interface. So my next idea is to add annotations like @PassageCost, @IsTransparent and @IsPassable which can be added to fields and when I'm doing the computation I can look for the annotations in the satelliteData supplied by the user. This looks flexible enough if I take into account the possibility of later changes but it uses reflection. I have no benchmark of the costs of using annotations so I'm a bit in the dark here. I think that in 90-95% of the cases the efficiency is not important since most users wont't use a grid where this is significant but I can imagine someone trying to create a grid with a size of 5.000.000.000 X 5.000.000.000. So which path should I start walking on? Or are there some better alternatives? Note: These ideas are not implemented yet so I did not pay too much attention to good names.

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  • Two interfaces with identical signatures

    - by corsiKa
    I am attempting to model a card game where cards have two important sets of features: The first is an effect. These are the changes to the game state that happen when you play the card. The interface for effect is as follows: boolean isPlayable(Player p, GameState gs); void play(Player p, GameState gs); And you could consider the card to be playable if and only if you can meet its cost and all its effects are playable. Like so: // in Card class boolean isPlayable(Player p, GameState gs) { if(p.resource < this.cost) return false; for(Effect e : this.effects) { if(!e.isPlayable(p,gs)) return false; } return true; } Okay, so far, pretty simple. The other set of features on the card are abilities. These abilities are changes to the game state that you can activate at-will. When coming up with the interface for these, I realized they needed a method for determining whether they can be activated or not, and a method for implementing the activation. It ends up being boolean isActivatable(Player p, GameState gs); void activate(Player p, GameState gs); And I realize that with the exception of calling it "activate" instead of "play", Ability and Effect have the exact same signature. Is it a bad thing to have multiple interfaces with an identical signature? Should I simply use one, and have two sets of the same interface? As so: Set<Effect> effects; Set<Effect> abilities; If so, what refactoring steps should I take down the road if they become non-identical (as more features are released), particularly if they're divergent (i.e. they both gain something the other shouldn't, as opposed to only one gaining and the other being a complete subset)? I'm particularly concerned that combining them will be non-sustainable as soon as something changes. The fine print: I recognize this question is spawned by game development, but I feel it's the sort of problem that could just as easily creep up in non-game development, particularly when trying to accommodate the business models of multiple clients in one application as happens with just about every project I've ever done with more than one business influence... Also, the snippets used are Java snippets, but this could just as easily apply to a multitude of object oriented languages.

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  • What makes for a good JIRA workflow with a software development team?

    - by Hari Seldon
    I am migrating my team from a snarl of poorly managed excel documents, individual checklists, and personal emails to manage our application issues and development tasks to a new JIRA project. My team and I are new to JIRA (and issue tracking software in general). My team is skeptical of the transition at best, so I am also trying not to scare them off by introducing something overly complex at the start. I understand one of JIRA's strengths to be the customized workflows that can be created for a project. I've looked over the JIRA documentation and a number of tutorials, and am comfortable with the how in creating workflows, but I need some contextual What to go along with it. What makes a particular workflow work well? What does a poorly designed workflow look like? What are the benefits/drawbacks of a strict workflow with very specific states and transitions to a looser workflow, with fewer, broader defined states and transitions

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