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  • How to use correctly the comments in C/++

    - by Lucio
    I'm learning to program in C and in my stage, the best form to use correctly the comments is writing good comments from the beginning. As the comments are not just for that one understands better the code but others too, I want to know the views of all of you to reach a consensus. So what I want is that the most experienced users edit the following code as you please. (If it's unnecessary, delete it; If it's wrong, correct it; If needed, add more) Thus there'll be multiple answers with different syntax and the responses with the most votes will be taken as referring when commenting. The code to copy, paste and edit to your pleasure is: (And I remark again, just import the comments, not the code) /* This programs find 1 number in 1 file. The file is binary type and has integers in series. The number is integer type and it's entered from the keyboard. When finished the program, a poster will show the results: Saying if the number is in the file or not. */ #include <stdio.h> //FUNCTION 1 //Open file 'path' and closes it. void openf(char path[]) { int num; //Read from Keyboard a Number and it save it into 'num' var printf("Ready for read number.\n\nNumber --> "); fflush(stdin); scanf("%d",&num); //Open file 'path' in READ mode FILE *fvar; fvar=fopen(path,"rb"); //IF error happens when open file, exit of function if (fvar==NULL) { printf("ERROR while open file %s in read mode.",path); exit(1); } /*Verify the result of 'funct' function IF TRUE, 'num' it's in the file*/ if (funct(path,fvar,num)) printf("The number %d it is in the file %s.",num,path); else printf("The number %d it is not in the file %s.",num,path); fclose(fvar); } /*FUNCTION 2 It is a recursive function. Reads number by number until the file is empty or the number is found. Parameters received: 'path' -> Directory file 'fvar' -> Pointer file 'num' -> Number to compare */ int funct(char path[],FILE *fvar,int num) { int compare; //FALSE condition when the pointer reaches the end if (fread(&compare,sizeof(int),1,fvar)>0) /*TRUE condition when the number readed is iqual that 'num' ELSE will go to the function itself*/ if (compare!=num) funct(path,fvar,num); else return 1; else return 0; } int main(int argc, char **argv) { char path[30]="file.bin"; //Direction of the file to process openf(path); //Function with algorithm return 0; }

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  • Searching integer sequences

    - by David Gibson
    I have a fairly complex search problem that I've managed to reduce to the following description. I've been googling but haven't been able to find an algorithm that seems to fit my problem cleanly. In particular the need to skip arbitrary integers. Maybe someone here can point me to something? Take a sequence of integers A, for example (1 2 3 4) Take various sequences of integers and test if any of them match A such that. A contains all of the integers in the tested sequence The ordering of the integers in the tested sequence are the same in A We don't care about any integers in A that are not in the test sequence We want all matching test sequences, not just the first. An example A = (1 2 3 4) B = (1 3) C = (1 3 4) D = (3 1) E = (1 2 5) B matches A C matches A D does not match A as the ordering is different E does not match A as it contains an integer not in A I hope that this explanation is clear enough. The best I've managed to do is to contruct a tree of the test sequences and iterate over A. The need to be able to skip integers leads to a lot of unsuccessful search paths. Thanks Reading some suggestions I feel that I have to clarify a couple of points that I left too vague. Repeated numbers are allowed, in fact this is quite important as it allows a single test sequence to match A is multiple ways A = (1234356), B = (236), matches could be either -23---6 or -2--3-6 I expect there to be a very large number of test sequences, in the thousands at least and sequence A will tend to have a max length of maybe 20. Thus simply trying to match each test sequence one by one by iterating becomes extremely inefficient. Sorry if this wasn't clear.

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  • Should extension scripts be run in a sandbox?

    - by Cubic
    In particular, this is about game extensions written in lua (luajit-2.0). I was contemplating whether I should restrict what these scripts can do, and arrived at the conclusion that I probably shouldn't: It's hard to get right. Sounds silly, but chances are my sandbox is gonna end up leaky anyways. The only benefit I could think of would be giving users some sense of security when running third party scripts. The disadvantages would be that it's just incredibly annoying for extension writers. That is, for now, myself (game content will be mostly scripted). The reason I'm asking this now before I actually have anything presentable is that adding a sandbox early on is easy, but would impose said annoying restrictions on myself too. However if I first go on with it and then later decide I do need a sandbox after all, I'm gonna run into problems (I'd either have to rewrite the scripts that are already there, or introduce some form of trust management system which seems to be more trouble than it's worth).

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  • SAP vs Other Technologies

    - by Bunny Rabbit
    I am a fresher just out of collge .Till now i have worked on java,Python,javascript,groovy,django,JS, JQuery and web application develop has been my only intrest. I have been working for an IT company for past three months and it involves working with an erp package SAP and i am working on ABAP. Coming from a world of ORM and languages like python ,SAP and database tables doen't excite me much. With all the development being happening around HTML 5 and android etc i feel quite left out and bored in SAP . can you guys suggest me a proper way forward ?

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  • How to avoid mediocre CV.

    - by QriousCat
    Though in every project we (testers) face different set challenges, when it comes to CV, more or less we have same responsibilities. For example responsibilities like understanding requirements, preparing and executing test cases, creating defects, liaising with dev, BA teams will be repeated for every project we involve. If we keep writing same responsibilities for every role, CV becomes mediocre and a yarn. In fact most of the testing resumes I have come across are like that. How do I avoid repetition of responsibilities in my resume and make it more interesting? If this is not the correct forum for this question let me know. Thanks in advance for your suggestions.

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  • What are QUICK interview questions for the Microsoft stack development jobs?

    - by Dubmun
    I'm looking for your best "quick answer" technical interview questions. We are a 100% Microsoft shop and do the majority of our development on the ASP.NET web stack in C# and have a custom SOA framework also written in C#. We use a combination of Web Forms, MVC, Web Services, WCF, Entity Framework, SQL Server, TSQL, jQuery, LINQ, and TFS in a SCRUM environment. We are currently on .NET 3.5 with a very near transition to .NET 4.0. Our interviewing process includes a 55 minute interview with two technical people (usually an architect and a senior developer). The two interviewers have to share the time for questions. That isn't enough time for very many true programming problems so I'm looking for more good questions that have quick, yet meaningful, answers. We are mainly interviewing for Senior Dev positions right now but may interview for some Juniors in the future. Please help?

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  • how to save and load the state of a game in scheme

    - by user3667664
    I'm creating the game of chess in scheme, but do not know how to save and load game state is a part I have this code (define-struct ficha(color se-movio? tipo-ficha )) ;;tablero lista de listas de fichas (define-struct estado (tablero turno fichaSel)) (define bpawn (bitmap "b-peon.png")) (define brook (bitmap "b-torre.png")) (define bcaballo (bitmap "b-caballo.png")) (define bbish (bitmap "b-arfil.png")) (define bquee (bitmap "b-reina.png")) (define bking (bitmap "b-rey.png")) (define wpawn (bitmap "w-peon.png")) (define wrook (bitmap "w-torre.png")) (define wcaballo (bitmap "w-caballo.png")) (define wbish (bitmap "w-arfil.png")) (define wquee (bitmap "w-reina.png")) (define wking (bitmap "w-rey.png")) (define board (bitmap "board.jpg")) This is the board that is a list of lists (define tableroini (list (list torreb caballob arfilb reinab reyb arfilb caballob torreb) (list peonb peonb peonb peonb peonb peonb peonb peonb) (list empty empty empty empty empty empty empty empty) (list empty empty empty empty empty empty empty empty) (list empty empty empty empty empty empty empty empty) (list empty empty empty empty empty empty empty empty) (list peonw peonw peonw peonw peonw peonw peonw peonw) (list torrew caballow arfilw reinaw reyw arfilw caballow torrew))) I did this to save the state of the game: (define (Guardar-en-archivo archivo) (write-file (string-append Subcarpeta archivo ".txt") "game state" )) But not as you insert the game state on "game state" for me to save the game How I can do this ?

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  • Getting My Head Around Immutability

    - by Michael Mangold
    I'm new to object-oriented programming, and one concept that has been taking me a while to grasp is immutability. I think the light bulb went off last night but I want to verify: When I come across statements that an immutable object cannot be changed, I'm puzzled because I can, for instance, do the following: NSString *myName = @"Bob"; myName = @"Mike"; There, I just changed myName, of immutable type NSString. My problem is that the word, "object" can refer to the physical object in memory, or the abstraction, "myName." The former definition applies to the concept of immutability. As for the variable, a more clear (to me) definition of immutability is that the value of an immutable object can only be changed by also changing its location in memory, i.e. its reference (also known as its pointer). Is this correct, or am I still lost in the woods?

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  • how to make audio and video streaming servers work?

    - by explorex
    I am a php mysql developer ... just an (below) average. and i am interested in the way television and radio are broadcasted over internet live. i want to know how it works and and what are its requirements (which package of which programming language offers the best). i must admit that i am a complete layman but i expect it do by next half month or year or so. And please clarify me Websites are stored in servers. From my desktop, i want to broadcast some video, then i need to connect to webserver(to upstream the video). Is there an application to do that (or do i have to code that or embed in my web application and which programming language would be suitable(does python support that))? and i also need a script to handle the upstreamed video or audio(can i do that with php)?

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  • What are some reasonable stylistic limits on type inference?

    - by Jon Purdy
    C++0x adds pretty darn comprehensive type inference support. I'm sorely tempted to use it everywhere possible to avoid undue repetition, but I'm wondering if removing explicit type information all over the place is such a good idea. Consider this rather contrived example: Foo.h: #include <set> class Foo { private: static std::set<Foo*> instances; public: Foo(); ~Foo(); // What does it return? Who cares! Just forward it! static decltype(instances.begin()) begin() { return instances.begin(); } static decltype(instances.end()) end() { return instances.end(); } }; Foo.cpp: #include <Foo.h> #include <Bar.h> // The type need only be specified in one location! // But I do have to open the header to find out what it actually is. decltype(Foo::instances) Foo::instances; Foo() { // What is the type of x? auto x = Bar::get_something(); // What does do_something() return? auto y = x.do_something(*this); // Well, it's convertible to bool somehow... if (!y) throw "a constant, old school"; instances.insert(this); } ~Foo() { instances.erase(this); } Would you say this is reasonable, or is it completely ridiculous? After all, especially if you're used to developing in a dynamic language, you don't really need to care all that much about the types of things, and can trust that the compiler will catch any egregious abuses of the type system. But for those of you that rely on editor support for method signatures, you're out of luck, so using this style in a library interface is probably really bad practice. I find that writing things with all possible types implicit actually makes my code a lot easier for me to follow, because it removes nearly all of the usual clutter of C++. Your mileage may, of course, vary, and that's what I'm interested in hearing about. What are the specific advantages and disadvantages to radical use of type inference?

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  • LGPL License in commercial application

    - by Jacob
    I have searched around but I don't seem to be able to get a clear answer on my questions that I understand. I want to use the Xuggler library in my application, which is licensed either GPL or LGPL depending on whether I compile it myself. I don't intend to edit the library If I compile it myself and thus get a LGPL version of the library, can I use it in a commercial application without having to distribute the source code of my application? Furthermore, do I have to give my application the LGPL license as well? What other problems might using this library give me?

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  • Real-time chat in Ruby on Rails

    - by Skydreamer
    First, I'm sorry because I know this question has been asked many times but I'm still looking forward to finding the answer to my problem. I'd want to implement a Real-time chat for my Rails app but I can't really host the server which handles the sockets. I've tried Faye but it needs a server. I've also heard of pusher but it's limited to 20 users at a time on the chat and I can't really be sure they won't be more. I've thought of irc but I think I can't really embed it into a rails app, maybe it needs sockets... So here's my problem, can I implement a real-time chat without owning a server ? What can you advice me ? Thank you for your answers.

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  • What are the standard directory layouts for source code?

    - by splattered bits
    I'm in the process of proposing a new standard directory layout that will be used across all the projects in our organization. Projects can have compiled source code, setup scripts, build scripts, third-party libraries, database scripts, resources, web services, web sites, etc. This is partly inspired by discovering Maven's standard layout. Are there any other standard layouts that are generally accepted in the industry?

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  • Examples and Best Practices for Seeding Defects?

    - by MathAttack
    Defect Seeding seems to be one of the few ways a development organization can tell how thorough an independent testing group is. I'm a fan of using metrics to help counter overconfidence biases, and drive discussions around facts. With that said, I haven't seen Seeding Defects used in practice. Are there best practices above and beyond what McConnell explained? Are there public examples where this has been done? In the absence of the above, any thoughts on why it hasn't been done more? Thanks in advance!

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  • Rails: Law of Demeter Confusion

    - by user2158382
    I am reading a book called Rails AntiPatterns and they talk about using delegation to to avoid breaking the Law of Demeter. Here is their prime example: They believe that calling something like this in the controller is bad (and I agree) @street = @invoice.customer.address.street Their proposed solution is to do the following: class Customer has_one :address belongs_to :invoice def street address.street end end class Invoice has_one :customer def customer_street customer.street end end @street = @invoice.customer_street They are stating that since you only use one dot, you are not breaking the Law of Demeter here. I think this is incorrect, because you are still going through customer to go through address to get the invoice's street. I primarily got this idea from a blog post I read: http://www.dan-manges.com/blog/37 In the blog post the prime example is class Wallet attr_accessor :cash end class Customer has_one :wallet # attribute delegation def cash @wallet.cash end end class Paperboy def collect_money(customer, due_amount) if customer.cash < due_ammount raise InsufficientFundsError else customer.cash -= due_amount @collected_amount += due_amount end end end The blog post states that although there is only one dot customer.cash instead of customer.wallet.cash, this code still violates the Law of Demeter. Now in the Paperboy collect_money method, we don't have two dots, we just have one in "customer.cash". Has this delegation solved our problem? Not at all. If we look at the behavior, a paperboy is still reaching directly into a customer's wallet to get cash out. EDIT I completely understand and agree that this is still a violation and I need to create a method in Wallet called withdraw that handles the payment for me and that I should call that method inside the Customer class. What I don't get is that according to this process, my first example still violates the Law of Demeter because Invoice is still reaching directly into Customer to get the street. Can somebody help me clear the confusion. I have been searching for the past 2 days trying to let this topic sink in, but it is still confusing.

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  • MIT and copyright

    - by Petah
    I am contributing to a library that is licensed under the MIT license. In the license and in each class file it has a comment at the top saying: Copyright (c) 2011 Joe Bloggs <[email protected]> I assume that he owns the copyright to the file, and can change the license of that file as he sees fit. If I contribute to the library with a new class entirely write by me, can I claim copyright of that file. And put: Copyright (c) 2011 Petah Piper <[email protected]> at the top?

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  • Pattern for a class that does only one thing

    - by Heinzi
    Let's say I have a procedure that does stuff: void doStuff(initalParams) { ... } Now I discover that "doing stuff" is quite a compex operation. The procedure becomes large, I split it up into multiple smaller procedures and soon I realize that having some kind of state would be useful while doing stuff, so that I need to pass less parameters between the small procedures. So, I factor it out into its own class: class StuffDoer { private someInternalState; public Start(initalParams) { ... } // some private helper procedures here ... } And then I call it like this: new StuffDoer().Start(initialParams); or like this: new StuffDoer(initialParams).Start(); And this is what feels wrong. When using the .NET or Java API, I always never call new SomeApiClass().Start(...);, which makes me suspect that I'm doing it wrong. Sure, I could make StuffDoer's constructor private and add a static helper method: public static DoStuff(initalParams) { new StuffDoer().Start(initialParams); } But then I'd have a class whose external interface consists of only one static method, which also feels weird. Hence my question: Is there a well-established pattern for this type of classes that have only one entry point and have no "externally recognizable" state, i.e., instance state is only required during execution of that one entry point?

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  • Algorithm to reduce calls to mapping API

    - by aidan
    A random distribution of points lies on a map. This data lies behind an API, and I want to grab the complete set of points within a given bounding box. I can query the API with the bounding box and the API will return the set of points that fall within that box. The problem is that the API will limit the result set to 10 items, with no pagination and no indication if there are more points that have been omitted. So I made a recursive algorithm that takes a bounding box and requests the points that lie within it. If the result set is exactly 10 items, then I split the bounding box into four quadrants and recurse. It works fine but my question is this: if want to minimize the number of API calls, what is the optimal way to split the bounding box? Splitting it into quadrants was just an arbitrary decision. When there are a lot of points on the map, I have to drill down many levels before I start getting meaningful results. So I imagine it might be faster to split the box into, say, 9, 16, or more sections. But if I do that, then I eventually get to a point where a lot of requests are returning 0 results which isn't so efficient. Also, does the size of the limit on the results set affect the answer? (This is all assuming that I have no prior knowledge of nominal point density in the bounding box)

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  • Relative encapsulation design

    - by taher1992
    Let's say I am doing a 2D application with the following design: There is the Level object that manages the world, and there are world objects which are entities inside the Level object. A world object has a location and velocity, as well as size and a texture. However, a world object only exposes get properties. The set properties are private (or protected) and are only available to inherited classes. But of course, Level is responsible for these world objects, and must somehow be able to manipulate at least some of its private setters. But as of now, Level has no access, meaning world objects must change its private setters to public (violating encapsulation). How to tackle this problem? Should I just make everything public? Currently what I'm doing is having a inner class inside game object that does the set work. So when Level needs to update an objects location it goes something like this: void ChangeObject(GameObject targetObject, int newX, int newY){ // targetObject.SetX and targetObject.SetY cannot be set directly var setter = new GameObject.Setter(targetObject); setter.SetX(newX); setter.SetY(newY); } This code feels like overkill, but it doesn't feel right to have everything public so that anything can change an objects location for example.

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  • Are there any drawbacks to the Major.Minor.YMDD.Build version strategy?

    - by Chu
    I'm trying to come up with a good version strategy to fit our specific needs. We've proposed settling on this and I wanted to ask the question to see if anyone's experience would suggest avoiding this or altering it in any way. Here's our proposal: Versions are released in this format: MAJOR.MINOR.YMDD.BN. Here it is broken out: MAJOR & MINOR are typical; we'll increase MINOR when we feel code and new feature sets warrants it; once every few months most likely. MAJOR will increase ~yearly. YMDD: Y will be the last digit of the current year, so "1" for 2011, "2" for 2012, etc. A non-padded month will be used to keep the number smaller (9 instead of 09 for example). DD of course is the day, padded with a zero for days under 10. BN: BN is the build number and increases by one anytime we make a change to a branch of the code represented by the build, for example: If were to make a build today, our release would be version 5.0.1707.1. I release to QA today and 3 days from now QA finds that a change broke the save functionality on a page. Instead of me changing our current development code, I'd go back to the code that I used to create version 5.0.1707.1, make the fix there, then increase the BN portion of the version and would then re-release 5.0.1707.2 back to QA. In short, anytime a change is made to a branched version that isn't the active dev branch, we'd use the original version number and increase only the BN portion (even if the change happened 3 days, 3 weeks or 3 months from the initial release of that version). Anytime we make a new release from our Active dev branch, we'd come up with a new version based on the M/D of the release using the outlined strategy. We do this once every 2-3 weeks. Are there holes or pitfalls with this? If so, what are they? Thanks EDIT To clarify one point that I didn't get out very well - Oct/Nov/Dec will be two digits, it's only the year that won't be. So 9 for Sept, 10 for Oct, 11 for Nov, etc.

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  • Are flag variables an absolute evil?

    - by dukeofgaming
    I remember doing a couple of projects where I totally neglected using flags and ended up with better architecture/code; however, it is a common practice in other projects I work at, and when code grows and flags are added, IMHO code-spaghetti also grows. Would you say there are any cases where using flags is a good practice or even necessary?, or would you agree that using flags in code are... red flags and should be avoided/refactored; me, I just get by with doing functions/methods that check for states in real time instead. Edit: Not talking about compiler flags

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  • What is the best HTML specification to be used as of Q1 2011?

    - by Rob McKinnon
    While developing a web application, what is the best spec to use? HTML4.01 HTML5 XHTML trans XHTML1.1 I was taught to use XHTML1.0 strict in uni and to avoid applet/iframe/tables(except in forms). I noticed that some deprecated tags are available in HTML5. Is it safe to code in HTML5? If so should I use target='', and the aforementioned tags? I have noticed that there are many alternatives to choose from including canvas, object. I have no preference, although Iframe tags are being dispensed from sources like Facebook/Google/etc. What would be the best avenue to take for Spec as of now(Feb 2011)?

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  • What programming language should I learn for fun?

    - by Bo Milanovich
    Disclaimer: I'm not a programmer, but I do like coding from time to time. This is strictly for fun, nothing else. I'm an economist :) I learned Delphi in the past (7 years ago, forgot 99% of it), BASIC (10 years ago). I now know a bit of PHP. So I want to learn a programming language just so I can kill some time, but it'd be awesome if it would be useful as well. I've narrowed down choices to the following: Python (heard it was easy yet useful, Google's appengine runs on python) Java (awesome because cross-platform and very popular, also I'm an Android fan so I might even develop some apps) Continue learning PHP? (awesome language, I'm a web developer somewhat so it may be useful) Something else? Thanks!

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  • How does affliate marketing work, technically?

    - by Ron Gonzales
    There are lots of companies like Commision Junction that let you sell other people's products for a commission. How do these programs work, technically? Ie, are you simply given a link to the product you want to sell with an embedded ID in the URL? Does it involve cookies somehow? Do you take the order yourself and forward the information to the actual supplier of the goods/services? And how do you know if the program or the 'affliate network' isn't ripping you off by not creditting you for a sale?

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  • Mythbusters- Programming/hacking myths [closed]

    - by stephen776
    Hey guys. I am a big fan of the Discovery show Mythbusters, as Im sure some of you are as well. I have always wanted them to do an episode on programming/hacking. They get a lot of their show ideas from fans so I though we could compile a list of possible myths to bust. Lets hear your ideas! (sorry if this is not appropriate, close if necessary) Edit: I am not necessarily looking for subjective "This is what I want to see" answers. I am talking more along the lines of interesting computer/programming/hacking stories that would appeal to a general audience. I do not expect them to do a show on "Whats faster i++ or i + 1".

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