Search Results

Search found 14074 results on 563 pages for 'programmers'.

Page 239/563 | < Previous Page | 235 236 237 238 239 240 241 242 243 244 245 246  | Next Page >

  • Dependency Injection: Only for single-instance objects?

    - by HappyDeveloper
    What if I want to also decouple my application, from classes like Product or User? (which usually have more than one instance) Take a look at this example: class Controller { public function someAction() { $product_1 = new Product(); $product_2 = new Product(); // do something with the products } } Is it right to say that Controller now depends on Product? I was thinking that we could decouple them too (as we would with single-instance objects like Database) In this example, however ugly, they are decoupled: class Controller { public function someAction(ProductInterface $new_product) { $product_1 = clone $new_product; $product_2 = clone $new_product; // do something with the products } } Has anyone done something like this before? Is it excessive?

    Read the article

  • How did you get good practices for your OOP designs?

    - by Darf Zon
    I realized I have a difficulty creating OOP designs. I spent many time deciding if this property is correctly set it to X class. For example, this is a post which has a few days: http://codereview.stackexchange.com/questions/8041/how-to-improve-my-factory-design I'm not convinced of my code. So I want to improve my designs, take less time creating it. How did you learn creating good designs? Some books that you can recommend me?

    Read the article

  • Getting My Head Around Immutability

    - by Michael Mangold
    I'm new to object-oriented programming, and one concept that has been taking me a while to grasp is immutability. I think the light bulb went off last night but I want to verify: When I come across statements that an immutable object cannot be changed, I'm puzzled because I can, for instance, do the following: NSString *myName = @"Bob"; myName = @"Mike"; There, I just changed myName, of immutable type NSString. My problem is that the word, "object" can refer to the physical object in memory, or the abstraction, "myName." The former definition applies to the concept of immutability. As for the variable, a more clear (to me) definition of immutability is that the value of an immutable object can only be changed by also changing its location in memory, i.e. its reference (also known as its pointer). Is this correct, or am I still lost in the woods?

    Read the article

  • Site/Project to convert in Java web pages as it is now with complete functionality, look and feel.

    - by pirzada
    I have completed a web site Surfrainbow using ASP.NET and working fine. Completely dynamic with back-end management and Ajax support. This site has to be 100% same as in Java considering look and feel. Conversion is for learning purpose. I am new to Java and learning it fast. I don't want to know how to learn Java. Just want to know what is needed for this project to work in Java related technologies. Want to know How would you handle this project. My questions are 1 - What technologies I will be needing to make this project like Servlets, JSP, JSF etc? 2 - What is needed for Ajax support. Is JQuery supported :)? 3 - What should be used for MVC? 4 - ASP.NET has master pages to simplify design. Anything like this in Java? 5 - Which IDE is best for Java development. JDeveloper/NetBeans? Anything else you can share. Thanks

    Read the article

  • Are there any drawbacks to the Major.Minor.YMDD.Build version strategy?

    - by Chu
    I'm trying to come up with a good version strategy to fit our specific needs. We've proposed settling on this and I wanted to ask the question to see if anyone's experience would suggest avoiding this or altering it in any way. Here's our proposal: Versions are released in this format: MAJOR.MINOR.YMDD.BN. Here it is broken out: MAJOR & MINOR are typical; we'll increase MINOR when we feel code and new feature sets warrants it; once every few months most likely. MAJOR will increase ~yearly. YMDD: Y will be the last digit of the current year, so "1" for 2011, "2" for 2012, etc. A non-padded month will be used to keep the number smaller (9 instead of 09 for example). DD of course is the day, padded with a zero for days under 10. BN: BN is the build number and increases by one anytime we make a change to a branch of the code represented by the build, for example: If were to make a build today, our release would be version 5.0.1707.1. I release to QA today and 3 days from now QA finds that a change broke the save functionality on a page. Instead of me changing our current development code, I'd go back to the code that I used to create version 5.0.1707.1, make the fix there, then increase the BN portion of the version and would then re-release 5.0.1707.2 back to QA. In short, anytime a change is made to a branched version that isn't the active dev branch, we'd use the original version number and increase only the BN portion (even if the change happened 3 days, 3 weeks or 3 months from the initial release of that version). Anytime we make a new release from our Active dev branch, we'd come up with a new version based on the M/D of the release using the outlined strategy. We do this once every 2-3 weeks. Are there holes or pitfalls with this? If so, what are they? Thanks EDIT To clarify one point that I didn't get out very well - Oct/Nov/Dec will be two digits, it's only the year that won't be. So 9 for Sept, 10 for Oct, 11 for Nov, etc.

    Read the article

  • Start with open source desktop application and move to iPhone/Android app

    - by user92356
    I'm a high schooler and I am competing in an open source software development competition. It must be a desktop application that runs on either Windows or Linux. I have a great idea for the open source desktop app, and I wanted to know if I could take it farther and port it to the iPhone or Android platform and make money (preferably through $.99 cost, not ads) I read somewhere that certain open source licenses allow me to do this... am I correct?

    Read the article

  • What are the preferred documentation tools for the major programming languages?

    - by Dave Peck
    I'm interested in compiling a list of major programming languages and their preferred documentation toolsets. To scope this a bit: The exact structure of the answer may vary from language to language, but there appear to be two aspects common to all languages: (1) in-code syntax for documentation, and (2) documentation generators that make use of said syntax. There are also cases where generators are used independent of code. For example, tutorial-style documentation is common in the Python world and is often disconnected from underlying code. Many languages have multiple commonly-used documentation strategies and tool chains, and I'd love to capture this. Finally, there are cross-language tools like Doxygen that also have some traction and would be worth noting here. Here are some obvious target languages to start with: Python, Ruby, Java, C#, PHP, Objective-C, C/C++, Haskell, Erlang, Scala, Clojure If this question catches on, I'll try and keep this section updated with the most recent list. Thanks!

    Read the article

  • Help me select a "Simpler" target to create a new language: .NET, LLVM, Go, Own VM

    - by mamcx
    Lets define "Simple". This is my first language. I have no previous experience I will not dedicate +4 years to learn it properly. I'm a professional software [developer], but as an amateur in this area, I want instant gratification. If the idea shows a future, I could rewrite it. I don't want to do everything from scratch. In fact, if there exists a way to get GO (for example), change its syntax, add some sugar, give some extra functions and leave intact everything else, that would be perfect! From the example of coffescript/scala I think is better to build on top of some rich runtime like .NET/GO so I don't need to rewrite everything. HOWEVER, if is better other way, no problem for the first try! I want it in a week. I need it in a week so it will really take a month. Then it truly takes 3 months. But I don't want to put more that 3 months on this. I could reduce the scope of my language, but I hope the tools will help me a lot... I want to build a new language. Similar to python, but typed. I wonder what to build it on top of. I like the idea of building on top of GO. To get their sane (IMHO) OO paradigm (I plan to do the same, using interfaces, not inheritance), get goroutines and some other stuff. In my naive thinking I imagine that spit another language could help me to debug it more easily. However, look like everyone is building on top of something like .NET (don't like Java), LLVM or make it own VM. I read http://createyourproglang.com/ (great!) and the part of the VM look "easy" to me. So, what I need is the proper criteria and question I need to know in advance to have a fair shot at make this.

    Read the article

  • Has any language become greatly popular for something other than its intended purpose?

    - by Jon Purdy
    Take this scenario: A programmer creates a language to solve some problem. He then releases this language to help others solve problems like it. Another programmer discovers it's actually much better for some different category of problems. By virtue of this new application, the language then becomes popular for that application primarily. Are there any instances of this actually occurring? Put another way, does the intended purpose of a language have any bearing on how it's actually used, or whether it becomes popular? Is it even important that a language have an advertised purpose?

    Read the article

  • Google Closure Compiler - what does the name mean?

    - by mikez302
    I am curious about the Google Closure Compiler. Why did they name it that? Does it have anything to do with lexical closures? EDIT: I tried researching it in the FAQ and documentation, as well as doing Google searches such as "closure compiler name". I couldn't find anything definite, hence the reason I am asking. I don't think I will get a profoundly helpful answer but I was hoping that I could at least satisfy my curiosity. I am not trying to solve a specific problem. I am just curious.

    Read the article

  • Best Creational Pattern for loggers in a multi-threaded system?

    - by Dipan Mehta
    This is a follow up question on my past questions : Concurrency pattern of logger in multithreaded application As suggested by others, I am putting this question separately. As the learning from the last question. In a multi-threaded environment, the logger should be made thread safe and probably asynchronous (where in messages are queued while a background thread does writing releasing the requesting object thread). The logger could be signleton or it can be a per-group logger which is a generalization of the above. Now, the question that arise is how does logger should be assigned to the object? There are two options I can think of: 1. Object requesting for the logger: Should each of the object call some global API such as get_logger()? Such an API returns "the" singleton or the group logger. However, I feel this involves assumption about the Application environment to implement the logger -which I think is some kind of coupling. If the same object needs to be used by other application - this new application also need to implement such a method. 2. Assign logger through some known API The other alternative approach is to create a kind of virtual class which is implemented by application based on App's own structure and assign the object sometime in the constructor. This is more generalized method. Unfortunately, when there are so many objects - and rather a tree of objects passing on the logger objects to each level is quite messy. My question is there a better way to do this? If you need to pick any one of the above, which approach is would you pick and why? Other questions remain open about how to configure them: How do objects' names or ID are assigned so that will be used for printing on the log messages (as the module names) How do these objects find the appropriate properties (such as log levels, and other such parameters) In the first approach, the central API needs to deal with all this varieties. In the second approach - there needs to be additional work. Hence, I want to understand from the real experience of people, as to how to write logger effectively in such an environment.

    Read the article

  • Which is the most practical way to add functionality to this piece of code?

    - by Adam Arold
    I'm writing an open source library which handles hexagonal grids. It mainly revolves around the HexagonalGrid and the Hexagon class. There is a HexagonalGridBuilder class which builds the grid which contains Hexagon objects. What I'm trying to achieve is to enable the user to add arbitrary data to each Hexagon. The interface looks like this: public interface Hexagon extends Serializable { // ... other methods not important in this context <T> void setSatelliteData(T data); <T> T getSatelliteData(); } So far so good. I'm writing another class however named HexagonalGridCalculator which adds some fancy pieces of computation to the library like calculating the shortest path between two Hexagons or calculating the line of sight around a Hexagon. My problem is that for those I need the user to supply some data for the Hexagon objects like the cost of passing through a Hexagon, or a boolean flag indicating whether the object is transparent/passable or not. My question is how should I implement this? My first idea was to write an interface like this: public interface HexagonData { void setTransparent(boolean isTransparent); void setPassable(boolean isPassable); void setPassageCost(int cost); } and make the user implement it but then it came to my mind that if I add any other functionality later all code will break for those who are using the old interface. So my next idea is to add annotations like @PassageCost, @IsTransparent and @IsPassable which can be added to fields and when I'm doing the computation I can look for the annotations in the satelliteData supplied by the user. This looks flexible enough if I take into account the possibility of later changes but it uses reflection. I have no benchmark of the costs of using annotations so I'm a bit in the dark here. I think that in 90-95% of the cases the efficiency is not important since most users wont't use a grid where this is significant but I can imagine someone trying to create a grid with a size of 5.000.000.000 X 5.000.000.000. So which path should I start walking on? Or are there some better alternatives? Note: These ideas are not implemented yet so I did not pay too much attention to good names.

    Read the article

  • What is the advantage to using a factor of 1024 instead of 1000 for disk size units?

    - by Joe Z.
    When considering the disk space of a storage medium, normally the computer or operating system will represent it in terms of powers of 1024 - a kilobyte is 1,024 bytes, a megabyte is 1,048,576 bytes, a gigabyte is 1,073,741,824 bytes, and so on. But I don't see any practical reason why this convention was adopted. Usually when disk size is represented in kilo-, mega-, or giga-bytes, it has to be converted into decimal first. In places where a power-of-two byte count actually matters (like the block size on a file system), the size is given in bytes anyway (e.g. 4096 bytes). Was it just a little aesthetic novelty that computer makers decided to adopt, but storage medium vendors decided to disregard? Whenever you buy a hard drive, there's always a disclaimer nowadays that says "One gigabyte means one billion bytes". It would feel like using the binary definition of "gigabyte" would artificially inflate the byte count of a device, making drive-makers have to pack 1.1 terabytes into a drive in order to have it show up as "1 TB", or to simply pack 1 terabyte in and have it show up as "931 GB" (and most of them do the latter). Some people have decided to use units like "KiB" or "MiB" in favour of "KB" and "MB" in order to distinguish the two. But is there any merit to the binary prefixes in the first place? There's probably a bit of old history I'm not aware of on this topic, and if there is, I'm looking for somebody to explain it. (Apologies if this is in the wrong place. I felt that a question on best practice might belong here, but I have faith that it will be migrated to the right place if it's incorrect.)

    Read the article

  • Metaphor for task synchronization [closed]

    - by nkint
    I'm looking for a metaphor. A friend of mine taught me to use metaphors from nature, everyday life, math, and use them to design my projects. They can help in creating a better design or better understanding or the problem, and they are cool. Now I'm working on a project with hardware and micro-controllers in C. For convenience, I have decided to use multiple micro-controllers as co-processor units for real-time (the slaves) and a master. This has saved me a lot of headache: I can code the main logic in the master without paying too much attention to super optimizing everything; I don't care if I need some blocking-call; I don't worry about serial communication with the computer. I just send messages to the slaves and they are super fast super in real time. I like my design and it seems to work well. So here are the important concepts that I'm trying capture in the metaphor: hierarchy of processing Not using one big brain but rather several small, distributed brain units using distributed power or resources I'm looking for a good metaphor for this concept of having one unit synchronize the work of all the others. Preferably, the metaphor would come from nature, biology, or zoology.

    Read the article

  • An adequate message authentication code for REST

    - by Andras Zoltan
    My REST service currently uses SCRAM authentication to issue tokens for callers and users. We have the ability to revoke caller privileges and ban IPs, as well as impose quotas to any type of request. One thing that I haven't implemented, however, is MAC for requests. As I've thought about it more, for some requests I think this is needed, because otherwise tokens can be stolen and before we identify this and deactivate the associated caller account, some damage could be done to our user accounts. In many systems the MAC is generated from the body or query string of the request, however this is difficult to implement as I'm using the ASP.Net Web API and don't want to read the body twice. Equally importantly I want to keep it simple for callers to access the service. So what I'm thinking is to have a MAC calculated on: the url, possibly minus query string the verb the request ip (potentially is a barrier on some mobile devices though) utc date and time when the client issues the request. For the last one I would have the client send that string in a request header, of course - and I can use it to decide whether the request is 'fresh' enough. My thinking is that whilst this doesn't prevent message body tampering it does prevent using a model request to use as a template for different requests later on by a malicious third party. I believe only the most aggressive man in the middle attack would be able to subvert this, and I don't think our services offer any information or ability that is valuable enough to warrant that. The services will use SSL as well, for sensitive stuff. And if I do this, then I'll be using HMAC-SHA-256 and issuing private keys for HMAC appropriately. Does this sound enough? Have I missed anything? I don't think I'm a beginner when it comes to security, but when working on it I always. am shrouded in doubt, so I appreciate having this community to call upon!

    Read the article

  • Learning Asynchronous programming

    - by xenoterracide
    Asynchronous non-blocking event driven programming seems to be all the rage. I have a basic conceptual understanding of what this all means. However what I'm not sure is when and where my code can benefit from being asynchronous, or how to make blocking IO, non-blocking. I'm sure that I can simply use a library to do this, but I'm more interested in more in depth concepts, and the various ways to implement it myself. Are there any comprehensive/definitive books, or other resources on this subject (like GoF for Design Patterns, or K&R for C, tldp for things like bash)? (Note: I'm not sure if this is actually functionally an identical question to my question on Learning event driven programming)

    Read the article

  • Is gettext appropriate for internationalizing user help documentation?

    - by Richard JP Le Guen
    On my project, we have po files to internationalize/translate various labels, error messages, button-text etc. We also have separate po files for the entirety of our help documentation, which is included in the product. Is this an appropriate use of gettext - putting entire documents in po files as opposed to just labels and messages? The format has been made all the more complicated because sometimes (for tooltips or "what's this" icons) only a small part of the help doc is needed, resulting in single phrases/paragraphs being entries in the po file, which are then concatenated together when the user views the help... making the actual act of translation challenging. Is there a better way to internationalize end user help documentation?

    Read the article

  • Why don't we just fix Javascript?

    - by Jan Meyer
    Javascript sucks because of a few fatalities well pointed out by Douglas Crockford. We talk a lot about it. But the point here is, why we don't fix it? Coffeescript of course does that and a lot more. But the question here is another: if we provide a webservice that can convert one version of Javascript to the next, and so on, we can keep the language up to date. Such a conversion allows old code to run, albeit with an ever-increasing startup delay, as newer browsers convert old code to the new syntax. To avoid that delay, the site only needs to take the output of the code-transform and paste it in! The effort has immediate benefits for those businesses interested in the results. The rest can sleep tight: their code will continue to run. If we provide backward code-transformation also, then elder browsers can also run ANY new code! Migration scripts should be created by those that make changes to a language. Today they don't, which is in itself a fundamental omission! It should be am obvious part of their job to provide them, as their job isn't really done without them. The onus of making it work should be on them. With this system Any site will be able to run in Any browser, but new code will run best on the newest browsers. This way we reap the benefit of an up-to-date and productive development environment, where today we suffer, supposedly because of yesterday. This is a misconception. We are all trapped in committee-thinking, and we drag along things that only worsen our performance over time! We cause an ever increasing complexity that is hard to underestimate. Javascript is easily fixed. The fact is we don't. As an example, I have seen Patrick Michaud tackle the migration problem in PmWiki. It included forward migration scripts. Whenever syntax changes were made, a migration script was added to transform pages to the new syntax. As far as I know, ALL migrations have worked flawlessly. In other words, we don't tackle the migration problem, we just drag it along. We are incompetent! And why is that? Because technically incompetent people feel they must decide for us. Because they are incompetent, fear rules them. They are obnoxiously conservative, and we suffer the consequence of bad leadership. But the competent don't need to play by the same rules. They can (and must) change them. They are the path forward. It is about time to leave the past behind, and pursue the leanest meanest, no, eternal functionality. That would in and of itself revolutionize programming. So, why don't we stop whining and fix programming? Begin with Javascript and change the world. Even if the browser doesn't hook into this system, coders could. So language updaters should take it upon them to provide migration scripts. Once they exist, browsers may take advantage of them.

    Read the article

  • From TFS to Git

    - by Saeed Neamati
    I'm a .NET developer and I've used TFS (team foundation server) as my source control software many times. Good features of TFS are: Good integration with Visual Studio (so I do almost everything visually; no console commands) Easy check-out, check-in process Easy merging and conflict resolution Easy automated builds Branching Now, I want to use Git as the backbone, repository, and source control of my open source projects. My projects are in C#, JavaScript, or PHP language with MySQL, or SQL Server databases as the storage mechanism. I just used github.com's help for this purpose and I created a profile there, and downloaded a GUI for Git. Up to this part was so easy. But I'm almost stuck at going along any further. I just want to do some simple (really simple) operations, including: Creating a project on Git and mapping it to a folder on my laptop Checking out/checking in files and folders Resolving conflicts That's all I need to do now. But it seems that the GUI is not that user friendly. I expect the GUI to have a Connect To... or something like that, and then I expect a list of projects to be shown, and when I choose one, I expect to see the list of files and folders of that project, just like exploring your TFS project in Visual Studio. Then I want to be able to right click a file and select check-in... or check-out and stuff like that. Do I expect much? What should I do to easily use Git just like TFS? What am I missing here?

    Read the article

  • Mail Scanning System

    - by Mr D
    In the same way gmail can generate ads based on email content, I am looking for a way to develop a system which can: Allow users to connect their email address to our site It then would continously monitor all incomming emails From the incomming emails there would be a critera(e.g. a certain address or subject) if any of the emails matched the critea it would would be saved to a database Then once a new email had been found the users would receive an email notification will tells them to log back into the site to see it. My questions are: Would this be possible? What would be a good language to use(generally I like php, python and java) Are there any frameworks which would help do this? How would I connect the users email account to allow access to their emails(do I need a mail server?) Any advice? Thank you! If you need more information please let me know.

    Read the article

  • Text comparison algorithm using java-diff-utils

    - by java_mouse
    One of the features in our project is to implement a comparison algorithm between two versions of text and provide a % change between the two versions. While I was researching, I came across google java-diff-utils project. Has anyone used this for comparing text using java-diff-utils ? Using this utility, I can get a list of "delta" which I assume I can use it for the % of difference between two versions of the text? Is this a correct way of doing this? If you have done any text comparison algorithm using Java, could you give me some pointers?

    Read the article

  • Safe project development - free repositories

    - by friko
    Some time ago we started a private hobby project. We made a project on javaforge.com, created an svn repository and started developing our app. Right now we are really far with our project, but somehow we never worried if our project is really safe on such free development tool like javaforge ? I mean, what if our project would earn some money and the source code become valuable ? Could it be stolen or could somebody take it over ? We want to be sure that we are not wasting our time and want to be really sure about our project safety. Is it possible to safely develop a project in such free repository ? We would like also to start using redmine, so if you know any safe place for moving our project, please take this under consideration. Thanks a lot.

    Read the article

  • Two Weeks As A Software Estimation Rule of Thumb?

    - by Todd Williamson
    I saw a blog posting that spoke to me: http://james-iry.blogspot.com/2010/10/how-to-estimate-software.html Oddly, this is the kind of estimate that I tend to do on smaller projects. Just about everything is "two weeks" as that is comfortably far enough out. I once had an instructor walk us through how to create a more detailed estimate, wherein we already had the requirements up front, etc. and even after all the careful tabulation and such the final instruction was "Now that you have all this documentation go ahead and double it." Agile practitioners seem to like two weeks also as a sprint length. Is there something magical about two weeks? Is it a hrair number for our psyches or some other kind of crutch? Do you have an immediate default fall-back schedule strategy when you are pressed for an initial delivery date?

    Read the article

  • Relicense BSD 2/3-clause code to GPL

    - by Brecht Machiels
    Suppose I release some source code under the new BSD license. Is it allowed for someone else to take this code, make modifications to it and distribute it under the terms of the GPL? From Wikipedia: Many of the most common free software licenses, such as the original MIT/X license, BSD licenses (in the current 2-clause form), and the LGPL, are "GPL-compatible". That is, their code can be combined with a program under the GPL without conflict (the new combination would have the GPL applied to the whole). However, some free/open source software licenses are not GPL-compatible. I'm assuming this implies that one can relicense new-BSD licensed code to GPL?

    Read the article

  • How to get feedback on mobile application

    - by Jason Crosby
    I am relatively new to programming. I have been programming with Java and Android for about 2 years now and just recently released my first app to the Google Play app store. I have passed the word on to everyone I know and posted a few times on Facebook about it. But I am not really seeing anyone install them. I love to code I'm not looking to have the next big time app, but it would be nice to get some installs and feedback/ratings so I can get an idea of how well its doing and if there are any fixes or improvements I can make. I thought about doing an AdMob campaign a couple times here and there at about $10 to $20 per day. But I'm not sure if that will generate any kind of worthwhile feedback. What other things could I be doing in order to get some feedback on my application? Thanks in advance for your help and suggestions.

    Read the article

< Previous Page | 235 236 237 238 239 240 241 242 243 244 245 246  | Next Page >