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  • WPF Binding to variable / DependencyProperty

    - by Peter
    I'm playing around with WPF Binding and variables. Apparently one can only bind DependencyProperties. I have come up with the following, which works perfectly fine: The code-behind file: public partial class MainWindow : Window { public MainWindow() { InitializeComponent(); } public string Test { get { return (string)this.GetValue(TestProperty); } set { this.SetValue(TestProperty, value); } //set { this.SetValue(TestProperty, "BBB"); } } public static readonly DependencyProperty TestProperty = DependencyProperty.Register( "Test", typeof(string), typeof(MainWindow), new PropertyMetadata("CCC")); private void button1_Click(object sender, RoutedEventArgs e) { MessageBox.Show(Test); Test = "AAA"; MessageBox.Show(Test); } } XAML: <Window x:Class="WpfApplication3.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:diag="clr-namespace:System.Diagnostics;assembly=WindowsBase" Title="MainWindow" Height="350" Width="525" DataContext="{Binding RelativeSource={RelativeSource Self}}"> <Grid> <TextBox Height="31" HorizontalAlignment="Left" Margin="84,86,0,0" Name="textBox1" VerticalAlignment="Top" Width="152" Text="{Binding Test, Mode=TwoWay, diag:PresentationTraceSources.TraceLevel=High}"/> <Button Content="Button" Height="23" HorizontalAlignment="Left" Margin="320,85,0,0" Name="button1" VerticalAlignment="Top" Width="75" Click="button1_Click" /> <TextBox Height="31" HorizontalAlignment="Left" Margin="84,138,0,0" Name="textBox2" Text="{Binding Test, Mode=TwoWay}" VerticalAlignment="Top" Width="152" /> </Grid> The two TextBoxes update one an other. And the Button sets them to "AAA". But now I replaced the Setter function with the one that is commented out (simulating some manipulation of the given value). I would expect that whenever the property value is changed it will be reset to "BBB". It does so when you press the button, that is when you set the property in code. But it does for some reason not affect the WPF Bindings, that is you can change the TextBox contents and thus the property, but apparently the Setter is never called. I wonder why that is so, and how one would go about to achive the expected behaviour.

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  • How to programmatically create a node in Drupal 8?

    - by chapka
    I'm designing a new module in Drupal 8. It's a long-term project that won't be going public for a few months at least, so I'm using it as a way to figure out what's new. In this module, I want to be able to programmatically create nodes. In Drupal 7, I would do this by creating the object, then calling "node_submit" and "node_save". These functions no longer exist in Drupal 8. Instead, according to the documentation, "Modules and scripts may programmatically submit nodes using the usual form API pattern." I'm at a loss. What does this mean? I've used Form API to create forms in Drupal 7, but I don't get what the docs are saying here. What I'm looking to do is programmatically create at least one and possibly multiple new nodes, based on information not taken directly from a user-presented form. I need to be able to: 1) Specify the content type 2) Specify the URL path 3) Set any other necessary variables that would previously have been handled by the now-obsolete node_object_prepare() 4) Commit the new node object I would prefer to be able to do this in an independent, highly abstracted function not tied to a specific block or form. So what am I missing?

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  • Why does this Haskell code produce the "infinite type" error?

    - by Charlie Flowers
    I am new to Haskell and facing a "cannot construct infinite type" error that I cannot make sense of. In fact, beyond that, I have not been able to find a good explanation of what this error even means, so if you could go beyond my basic question and explain the "infinite type" error, I'd really appreciate it. Here's the code: intersperse :: a -> [[a]] -> [a] -- intersperse '*' ["foo","bar","baz","quux"] -- should produce the following: -- "foo*bar*baz*quux" -- intersperse -99 [ [1,2,3],[4,5,6],[7,8,9]] -- should produce the following: -- [1,2,3,-99,4,5,6,-99,7,8,9] intersperse _ [] = [] intersperse _ [x] = x intersperse s (x:y:xs) = x:s:y:intersperse s xs And here's the error trying to load it into the interpreter: Prelude :load ./chapter.3.ending.real.world.haskell.exercises.hs [1 of 1] Compiling Main ( chapter.3.ending.real.world.haskell.exercises.hs, interpreted ) chapter.3.ending.real.world.haskell.exercises.hs:147:0: Occurs check: cannot construct the infinite type: a = [a] When generalising the type(s) for `intersperse' Failed, modules loaded: none. Thanks. EDIT: Thanks to the responses, I have corrected the code and I also have a general guideline for dealing with the "infinite type" error in Haskell: Corrected code intersperse _ [] = [] intersperse _ [x] = x intersperse s (x:xs) = x ++ s:intersperse s xs What the problem was: My type signature states that the second parameter to intersperse is a list of lists. Therefore, when I pattern matched against "s (x:y:xs)", x and y became lists. And yet I was treating x and y as elements, not lists. Guideline for dealing with the "infinite type" error: Most of the time, when you get this error, you have forgotten the types of the various variables you're dealing with, and you have attempted to use a variable as if it were some other type than what it is. Look carefully at what type everything is versus how you're using it, and this will usually uncover the problem.

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  • Visual Studio reports that not all code path return a value, even though they do

    - by chris12892
    I have an API in NETMF C# that I am writing that includes a function to send an HTTP request. For those who are familiar with NETMF, this is a heavily modified version of the "webClient" example, which a simple application that demonstrates how to submit an HTTP request, and recive a response. In the sample, it simply prints the response and returns void,. In my version, however, I need it to return the HTTP response. For some reason, Visual Studio reports that not all code paths return a value, even though, as far as I can tell, they do. Here is my code... /// <summary> /// This is a modified webClient /// </summary> /// <param name="url"></param> private string httpRequest(string url) { // Create an HTTP Web request. HttpWebRequest request = HttpWebRequest.Create(url) as HttpWebRequest; // Set request.KeepAlive to use a persistent connection. request.KeepAlive = true; // Get a response from the server. WebResponse resp = request.GetResponse(); // Get the network response stream to read the page data. if (resp != null) { Stream respStream = resp.GetResponseStream(); string page = ""; byte[] byteData = new byte[4096]; char[] charData = new char[4096]; int bytesRead = 0; Decoder UTF8decoder = System.Text.Encoding.UTF8.GetDecoder(); int totalBytes = 0; // allow 5 seconds for reading the stream respStream.ReadTimeout = 5000; // If we know the content length, read exactly that amount of // data; otherwise, read until there is nothing left to read. if (resp.ContentLength != -1) { for (int dataRem = (int)resp.ContentLength; dataRem > 0; ) { Thread.Sleep(500); bytesRead = respStream.Read(byteData, 0, byteData.Length); if (bytesRead == 0) throw new Exception("Data laes than expected"); dataRem -= bytesRead; // Convert from bytes to chars, and add to the page // string. int byteUsed, charUsed; bool completed = false; totalBytes += bytesRead; UTF8decoder.Convert(byteData, 0, bytesRead, charData, 0, bytesRead, true, out byteUsed, out charUsed, out completed); page = page + new String(charData, 0, charUsed); } page = new String(System.Text.Encoding.UTF8.GetChars(byteData)); } else throw new Exception("No content-Length reported"); // Close the response stream. For Keep-Alive streams, the // stream will remain open and will be pushed into the unused // stream list. resp.Close(); return page; } } Any ideas? Thanks...

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  • Self referencing userdata and garbage collection

    - by drtwox
    Because my userdata objects reference themselves, I need to delete and nil a variable for the garbage collector to work. Lua code: obj = object:new() -- -- Some time later obj:delete() -- Removes the self reference obj = nil -- Ready for collection C Code: typedef struct { int self; // Reference to the object // Other members and function references removed } Object; // Called from Lua to create a new object static int object_new( lua_State *L ) { Object *obj = lua_newuserdata( L, sizeof( Object ) ); // Create the 'self' reference, userdata is on the stack top obj->self = luaL_ref( L, LUA_REGISTRYINDEX ); // Put the userdata back on the stack before returning lua_rawgeti( L, LUA_REGISTRYINDEX, obj->self ); // The object pointer is also stored outside of Lua for processing in C return 1; } // Called by Lua to delete an object static int object_delete( lua_State *L ) { Object *obj = lua_touserdata( L, 1 ); // Remove the objects self reference luaL_unref( L, LUA_REGISTRYINDEX, obj->self ); return 0; } Is there some way I can set the object to nil in Lua, and have the delete() method called automatically? Alternatively, can the delete method nil all variables that reference the object? Can the self reference be made 'weak'?

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  • Does everything after my try statement have to be encompassed in that try statement to access variab

    - by Mithrax
    I'm learning java and one thing I've found that I don't like, is generally when I have code like this: import java.util.*; import java.io.*; public class GraphProblem { public static void main(String[] args) { if (args.length < 2) { System.out.println("Error: Please specify a graph file!"); return; } FileReader in = new FileReader(args[1]); Scanner input = new Scanner(in); int size = input.nextInt(); WeightedGraph graph = new WeightedGraph(size); for(int i = 0; i < size; i++) { graph.setLabel(i,Character.toString((char)('A' + i))); } for(int i = 0; i < size; i++) { for(int j = 0; j < size; j++) { graph.addEdge(i, j, input.nextInt()); } } // .. lots more code } } I have an uncaught exception around my FileReader. So, I have to wrap it in a try-catch to catch that specific exception. My question is does that try { } have to encompass everything after that in my method that wants to use either my FileReader (in) or my Scanner (input)? If I don't wrap the whole remainder of the program in that try statement, then anything outside of it can't access the in/input because it may of not been initialized or has been initialized outside of its scope. So I can't isolate the try-catch to just say the portion that intializes the FileReader and close the try statement immediately after that. So, is it the "best practice" to have the try statement wrapping all portions of the code that are going to access variables initialized in it? Thanks!

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  • Trouble with pointers and references in C++

    - by KingNestor
    I have a PolygonList and a Polygon type, which are std::lists of Points or lists of lists of points. class Point { public: int x, y; Point(int x1, int y1) { x = x1; y = y1; } }; typedef std::list<Point> Polygon; typedef std::list<Polygon> PolygonList; // List of all our polygons PolygonList polygonList; However, I'm confused on reference variables and pointers. For example, I would like to be able to reference the first Polygon in my polygonList, and push a new Point to it. So I attempted to set the front of the polygonList to a Polygon called currentPolygon like so: Polygon currentPolygon = polygonList.front(); currentPolygon.push_front(somePoint); and now, I can add points to currentPolygon, but these changes end up not being reflected in that same polygon in the polygonList. Is currentPolygon simply a copy of the Polygon in the front of polygonList? When I later iterate over polygonList all the points I've added to currentPolygon aren't shown. It works if I do this: polygonList.front().push_front(somePoint); Why aren't these the same and how can I create a reference to the physical front polygon rather than a copy of it?

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  • How to achieve interaction between GUI class with logic class

    - by volting
    Im new to GUI programming, and haven't done much OOP. Im working on a basic calculator app to help me learn GUI design and to brush up on OOP. I understand that anything GUI related should be kept seperate from the logic, but Im unsure how to implement interaction between logic an GUI classes when needed i.e. basically passing variables back and forth... Im using TKinter and when I pass a tkinter variable to my logic it only seems to hold the string PY_VAR0. def on_equal_btn_click(self): self.entryVariable.set(self.entryVariable.get() + "=") calculator = Calc(self.entryVariable) self.entryVariable.set(calculator.calculate()) Im sure that im probably doing something fundamentally wrong and probabaly really stupid, I spent a considerable amount of time experimenting (and searching for answers online) but Im getting no where. Any help would be appreciated. Thanks, V The Full Program (well just enough to show the structure..) import Tkinter class Gui(Tkinter.Tk): def __init__(self,parent): Tkinter.Tk.__init__(self,parent) self.parent = parent self.initialize() def initialize(self): self.grid() self.create_widgets() """ grid config """ #self.grid_columnconfigure(0,weight=1,pad=0) self.resizable(False, False) def create_widgets(self): """row 0 of grid""" """Create Text Entry Box""" self.entryVariable = Tkinter.StringVar() self.entry = Tkinter.Entry(self,width=30,textvariable=self.entryVariable) self.entry.grid(column=0,row=0, columnspan = 3 ) self.entry.bind("<Return>", self.on_press_enter) """create equal button""" equal_btn = Tkinter.Button(self,text="=",width=4,command=self.on_equal_btn_click) equal_btn.grid(column=3, row=0) """row 1 of grid""" """create number 1 button""" number1_btn = Tkinter.Button(self,text="1",width=8,command=self.on_number1_btn_click) number1_btn.grid(column=0, row=1) . . . def on_equal_btn_click(self): self.entryVariable.set(self.entryVariable.get() + "=") calculator = Calc(self.entryVariable) self.entryVariable.set(calculator.calculate()) class Calc(): def __init__(self, equation): self.equation = equation def calculate(self): #TODO: parse string and calculate... return self.equation if __name__ == "__main__": app = Gui(None) app.title('Calculator') app.mainloop()

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  • Obtaining FontMetrics before getting a Graphics instance

    - by Tom Castle
    Typically, I'd obtain a graphics instance something like this: BufferedImage img = new BufferedImage(width, height, BufferedImage.TYPE_INT_ARGB); Graphics2D g = img.createGraphics(); However, in the current project I'm working on, the width and height variables above are dependent upon the size of a number of text fragments that will later be drawn onto the graphics instance. But, to obtain the dimensions of the font being used I would usually use the FontMetrics that I get from the graphics object. FontMetrics metrics = g.getFontMetrics(); So, I have a nasty little dependency cycle. I cannot create the graphics object until I know the size of the text, and I cannot know the size of the text until I have a graphics object. One solution is just to create another BufferedImage/Graphics pair first in order to get the FontMetrics instance I need, but this seems unnecessary. So, is there a nicer way? Or is it the case that the width, height etc. properties for a Font are somehow dependent upon what (graphics, component...) the text is to be drawn on?

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  • NullPointerException on Activity Testing Tutorial

    - by Bendik
    Hello, I am currently trying the activity testing tutorial (Found here), and have a problem. It seems that whenever I try to call something inside the UIThread, I get a java.lang.NullPointerException. public void testSpinnerUI() { mActivity.runOnUiThread( new Runnable() { public void run() { mSpinner.requestFocus(); } }); } This gives me: Incomplete: java.lang.NullPointerException and nothing else. I have tried this on two different samples now, with the same result. I tried with a try/catch clause around the mSpinner.requestFocus() call, and it seems that mSpinner is null inside the thread. I have set it properly up with the setUp() function found in the same sample, and a quick assertNotNull( mSpinner ) shows me that mSpinner is in fact not null after the setUp() function. What can be the cause of this? EDIT; ok, some more testing has been done. It seems that the application that is being tested resets between each test. This essentially makes me have to reinstantiate all variables between each test. Is this normal?

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  • Form validation

    - by kielie
    Hi guys, I need to create a form that has many of the same fields, that have to be inserted into a database, but the problem I have is that if a user only fills in one or two of the rows, the form will still submit the blank data of the empty fields along with the one or two fields the user has filled in. How can I check for the rows that have not been filled in and leave them out of the query? or check for those that have been filled in and add them to the query. . . The thank_you.php file will capture the $_POST variables and add them to the database. <form method="post" action="thank_you.php"> Name: <input type="text" size="28" name="name1" /> E-mail: <input type="text" size="28" name="email1" /> <br /> Name: <input type="text" size="28" name="name2" /> E-mail: <input type="text" size="28" name="email2" /> <br /> Name: <input type="text" size="28" name="name3" /> E-mail: <input type="text" size="28" name="email3" /> <br /> Name: <input type="text" size="28" name="name4" /> E-mail: <input type="text" size="28" name="email4" /> <input type="image" src="images/btn_s.jpg" /> </form> I am assuming that I could use javascript or jQuery to accomplish this, how would I go about doing this? Thanx in advance for the help.

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  • C++ Constructor initialization list strangeness

    - by Andy
    I have always been a good boy when writing my classes, prefixing all member variables with m_: class Test { int m_int1; int m_int2; public: Test(int int1, int int2) : m_int1(int int1), m_int2(int int2) {} }; void main() { Test t(10, 20); // Just an example } However, recently I forgot to do that and ended up writing: class Test { int int1; int int2; public: // Very questionable, but of course I meant to assign ::int1 to this->int1! Test(int int1, int int2) : int1(int1), int2(int2) {} }; Believe it or not, the code compiled with no errors/warnings and the assignments took place correctly! It was only when doing the final check before checking in my code when I realised what I had done. My question is: why did my code compile? Is something like that allowed in the C++ standard, or is it simply a case of the compiler being clever? In case you were wondering, I was using Visual Studio 2008 Thank you.

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  • Get XML-RPC (Andorid - PHP) web service different params type

    - by Jovan
    Hi, I want to create XML-RPC web service for Andorid (client) - PHP (Server) communication I create XML-RPC PHP web service server using this tutorial: http://articles.sitepoint.com/article/own-web-service-php-xml-rpc/5 For andorid client web service I use this project: http://code.google.com/p/android-xmlrpc/ server and client communication is OK, but I have problem with getting params from andorid client to php server. From andorid client I send two params (first integer and second float number) Object[] params = { 3, 3.6f, }; method.call(params); , but I don't know how to handle this parameters in php server?? in php server there is some function , but with only one param ($news_id): function news_viewNewsItem ( $news_id ) { /* Define the query to fetch the news item */ $query = "SELECT * FROM kd_xmlrpc_news WHERE news_id = '" . $news_id . "'"; $sql = mysql_query ( $query ); if ( $result = mysql_fetch_array ( $sql ) ) { /* Extract the variables for sending in our server response */ $news_item['news_id'] = $result['news_id']; $news_item['date'] = XMLRPC_convert_timestamp_to_iso8601( mysql_datetime_to_timestamp( $result['date'] ) ); $news_item['title'] = $result['title']; $news_item['full_desc'] = $result['full_desc']; $news_item['author'] = $result['author']; /* Respond to the client with the news item */ XMLRPC_response(XMLRPC_prepare($news_item), KD_XMLRPC_USERAGENT); } else { /* If there was an error, respond with a fault code instead */ XMLRPC_error("1", "news_viewNewsItem() error: Unable to read news:" . mysql_error(), KD_XMLRPC_USERAGENT); } } In server.py file there is functions for every method but I dont know how to write in php server: def add(self, x, y): print print "input x=%s, y=%s" % (str(x), str(y)) sum = x + y print "output", sum print return sum Can some one help me with code , and tell me how to handle various types from client to server?? Thanks and Happy New Year

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  • authorise user from mysql database

    - by Jacksta
    I suck at php, and cant find the error here. The script gets 2 variables "username" and "password" from a html from then check them against a MySQL databse. When I run this I get the follow error "Query was empty" <? if ((!$_POST[username]) || (!$_POST[password])) { header("Location: show_login.html"); exit; } $db_name = "testDB"; $table_name = "auth_users"; $connection = @mysql_connect("localhost", "admin", "pass") or die(mysql_error()); $db = @mysql_select_db($db_name, $connection) or die(mysql_error()); $slq = "SELECT * FROM $table_name WHERE username ='$_POST[username]' AND password = password('$_POST[password]')"; $result = @mysql_query($sql, $connection) or die(mysql_error()); $num = mysql_num_rows($result); if ($num != 0) { $msg = "<p>Congratulations, you're authorised!</p>"; } else { header("Location: show_login.html"); exit; } ?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <title>Secret Area</title> </head> <body> <? echo "$msg"; ?> </body> </html>

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  • Does it ever make sense to make a fundamental (non-pointer) parameter const?

    - by Scott Smith
    I recently had an exchange with another C++ developer about the following use of const: void Foo(const int bar); He felt that using const in this way was good practice. I argued that it does nothing for the caller of the function (since a copy of the argument was going to be passed, there is no additional guarantee of safety with regard to overwrite). In addition, doing this prevents the implementer of Foo from modifying their private copy of the argument. So, it both mandates and advertises an implementation detail. Not the end of the world, but certainly not something to be recommended as good practice. I'm curious as to what others think on this issue. Edit: OK, I didn't realize that const-ness of the arguments didn't factor into the signature of the function. So, it is possible to mark the arguments as const in the implementation (.cpp), and not in the header (.h) - and the compiler is fine with that. That being the case, I guess the policy should be the same for making local variables const. One could make the argument that having different looking signatures in the header and source file would confuse others (as it would have confused me). While I try to follow the Principle of Least Astonishment with whatever I write, I guess it's reasonable to expect developers to recognize this as legal and useful.

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  • What is the right path for PHP includes on a Mac?

    - by skorned
    Running Mac OS X 10.5.8, with PHP 5.2.11 Pre-installed. Using Coda 1.6.10. I'm writing PHP files, and then preview them running from file, not server. This was working fine till I tried PHP includes. These don't work as a relative path, only as an absolute from the root of the drive. Is there any way I can use statements like include_once "common/header.php"; without specifying my entire file path like so : include_once "/Volumes/Macintosh HD/Users/neil/Desktop/Website/ColoredLists_v1.0/common/base.php"; ,where ColoredLists_v1.0 is the directory with all the website files in it. I tried solutions like prepending _SERVER[DOCUMENT_ROOT] or dirname(File) to the file paths, but that didn't work as the variables were not set. Is there any easy way to do this, or a configuration I can change so that it looks in a specific directory by default instead of looking at the drive root? Currently, echo_include_path shows .: When I include this line at the start of the script, it works: set_include_path('/Volumes/Macintosh HD/Users/neil/Desktop/Website/ColoredLists_v1.0'); However, if I want to do this for all my scripts, I can't seem to make the change permanent. Even after I edited the Unix include_path in my php.ini, it doesn't seem to work.

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  • Is it necessary to mysql real escape when using alter table?

    - by cgwebprojects
    I noticed the other day that I cannot bind variables when using PDO with ALTER TABLE for example the following example will not work, $q = $dbc -> prepare("ALTER TABLE emblems ADD ? TINYINT(1) UNSIGNED NOT NULL DEFAULT '0', ADD ? DATETIME NOT NULL"); $q -> execute(array($emblemDB, $emblemDB . 'Date')); So is it necessary to use mysql_real_escape string and do it like below, // ESCAPE NAME FOR MYSQL INSERTION $emblemDB = mysql_real_escape_string($emblemDB); // INSERT EMBLEM DETAILS INTO DATABASE $q = $dbc -> prepare("ALTER TABLE emblems ADD " . $emblemDB . " TINYINT(1) UNSIGNED NOT NULL DEFAULT '0', ADD " . $emblemDB . "Date DATETIME NOT NULL"); $q -> execute(); Or do I not need to add in mysql_real_escape_string? As the only thing the query can do is ADD columns? Thanks

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  • `this` in global scope in ECMAScript 6

    - by Nathan Wall
    I've tried looking in the ES6 draft myself, but I'm not sure where to look: Can someone tell me if this in ES6 necessarily refers to the global object? Will this object have same members as the global scope? If you could answer for ES5 that would be helpful as well. I know this in global scope refers to the global object in the browser and in most other ES environments, like Node. I just want to know if that's the defined behavior by the spec or if that's extended behavior that implementers have added (and if this behavior will continue in ES6 implementations). In addition, is the global object always the same thing as the global scope? Or are there distinctions? Update - Why I want to know: I am basically trying to figure out how to get the global object reliably in ES5 & 6. I can't rely on window because that's specific to the browser, nor can I rely on global because that's specific to environments like Node. I know this in Node can refer to module in module scope, but I think it still refers to global in global scope. I want a cross-environment ES5 & 6 compliant way to get the global object (if possible). It seems like in all the environments I know of this in global scope does that, but I want to know if it's part of the actual spec (and so reliable across any environment that I may not be familiar with). I also need to know if the global scope and the global object are the same thing by the spec. In other words will all variables in global scope be the same as globalobject.variable_name?

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  • Any problems with this C++ const reference accessor interface idiom?

    - by mskfisher
    I was converting a struct to a class so I could enforce a setter interface for my variables. I did not want to change all of the instances where the variable was read, though. So I converted this: struct foo_t { int x; float y; }; to this: class foo_t { int _x; float _y; public: foot_t() : x(_x), y(_y) { set(0, 0.0); } const int &x; const float &y; set(int x, float y) { _x = x; _y = y; } }; I'm interested in this because it seems to model C#'s idea of public read-only properties. Compiles fine, and I haven't seen any problems yet. Besides the boilerplate of associating the const references in the constructor, what are the downsides to this method? Any strange aliasing issues? Why haven't I seen this idiom before?

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  • Setting Up a Wordpress Function in theme's function.php File

    - by user1609391
    I am trying to create the below function in my theme's function.php file and call it from my taxonomy.php file via query_brands_geo('dealers', 'publish', '1', $taxtype, $geo, $brands); all variables are set in taxonomy.php. The below query works perfect if I put it directly in my taxonomy.php file. What am I missing to make this work as a function? As a function I get this error statement for argument repeated for 2-6: Warning: Missing argument 2 for query_brands_geo() function query_brands_geo($posttype, $poststatus, $paidvalue, $taxtype, $geo, $brands) { /* Custom Query for a brand/geo combination to display dealers with a certain brand and geography */ //Query only for brands/geography combo and paid dealers $wp_query = new WP_Query(); $args = array( 'post_type' => '$posttype', 'post_status' => array($poststatus), 'orderby' => 'rand', 'posts_per_page' => 30, 'meta_query' => array( array( 'key' => 'wpcf-paid', 'value' => array($paidvalue), 'compare' => 'IN', ) ), 'tax_query' => array( 'relation' => 'AND', array( 'taxonomy' => $taxtype, 'field' => 'slug', 'terms' => $geo ), array( 'taxonomy' => 'brands', 'field' => 'slug', 'terms' => $brands ) ) ); $wp_query->query($args); } add_action( 'after_setup_theme', 'query_brands_geo' );

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  • Could someone explain gtk2hs drag and drop to me, the listDND.hs demo just isn't doing it for me?

    - by Tom Carstens
    As the title says, I just don't get DND (or rather I understand the concept and I understand the order of callbacks, I just don't understand how to setup DND for actual usage.) I'd like to say that I've done DND stuff before in C, but considering I never really got that working... So I'm trying (and mostly succeeding, save DND) to write a text editor (using gtksourceview, because it has built in code highlighting.) Reasons are below if you want them. Anyways, there's not really a good DND demo or tutorial available for gtk2hs (listDND.hs just doesn't translate well in my head.) So what I'm asking is for code that demonstrates simple DND on a window widget (for example.) Ideally, it should accept drops from other windows (such as Thunar) and print out the information in string form. I think I can take it from there... Reasons: I'm running a fairly light weight setup, dwm and a few gtk+2 programs. I really don't want to have to pull in gtk+3 to get the current gedit from the repos (Arch Linux.) Currently, I'm using geany for all of my text editing needs, however, geany is a bit heavy for editing config files. Further, geany doesn't care for my terminal of choice (st;) so I don't even get the benefit of using it as an IDE. Meaning I'd like a lightweight text editor with syntax highlighting. I could configure emacs or vim or something, but that seems to me to be more of a hack then a proper solution. Thus my project was born. It's mostly working (aside from DND, all that's left is proper multi-tab support.) Admittedly, I could probably work this out if I wrote it in C, but there isn't that much state in a text editor so Haskell's been working fine with almost no need for mutable variables.

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  • Creating an object in the loop

    - by Jacob
    std::vector<double> C(4); for(int i = 0; i < 1000;++i) for(int j = 0; j < 2000; ++j) { C[0] = 1.0; C[1] = 1.0; C[2] = 1.0; C[3] = 1.0; } is much faster than for(int i = 0; i < 1000;++i) for(int j = 0; j < 2000; ++j) { std::vector<double> C(4); C[0] = 1.0; C[1] = 1.0; C[2] = 1.0; C[3] = 1.0; } I realize this happens because std::vector is repeatedly being created and instantiated in the loop, but I was under the impression this would be optimized away. Is it completely wrong to keep variables local in a loop whenever possible? I was under the (perhaps false) impression that this would provide optimization opportunities for the compiler. EDIT: I use VC++2005 (release mode) with full optimization (/Ox)

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  • Recursive powerof-function, see if you can solve it

    - by Jonas B
    First of all, this is not schoolwork - just my curiousity as I for some reason can't get my head around it and solve it. I come up with these stupid things all the time and it annoys the hell out of me when I cant solve them. Code example is in C# but solution doesn't have to be in any particular programming-language. long powerofnum(short num, long powerof) { return powerofnum2(num, powerof, powerof); } long powerofnum2(short num, long powerof, long holder) { if (num == 1) return powerof; else { return powerof = powerofnum2(num - 1, holder * powerof, holder); } } As you can see I have two methods. I call for powerofnum(value, powerofvalue) which then calls the next method with the powerofvalue also in a third parameter as a placeholder so it remembers the original powerof value through the recursion. What I want to accomplish is to do this with only one method. I know I could just declare a variable in the first method with the powerof value to remember it and then iterate from 0 to value of num. But as this is a theoretical question I want it done recursively. I could also in the first method just take a third parameter called whatever to store the value just like I do in the second method that is called by the first, but that looks really stupid. Why should you have to write what seems like the same parameter twice? Rules explained in short: no iteration scope-specific variables only only one method Anyhow, I'd appreciate a clean solution. Good luck :)

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  • Dynamic editor upload into web page. Need advice

    - by Andrew Florko
    Hello everybody, I am writing intranet site for tracking employees science activities in organization. There lots of editable information on each personal page (science degree, publications & so on) so I upload editor per request (user clicks "edit" and modal dialog with html editor: set of textboxes/comboboxes/autocomplete features & validation logic appears). Editor is html layout that is wrapped with jquery dialog plugin + some logic, written as javascript functions that should be invoked from the callee page (onsubmit, validate, afterLoad editor events). There are also attributes (editor preferrable with and height) that are passed to callee page also. Currently I send these functions & attribute as ... function onsubmit() { }; function validate() { } var width = 640; var height = 800 ... code that is embedded into the request page. Function calls and editor markup wrap with jquery plugin completed in the callee page. It works, but I have some try { call editor event handler } catch { } stuff in callee page (because not every editor provides these functions) and some attributes (editor width & height for instance) that are loaded as variables declared in javascript. Please, suggest, is there a better approach to build & use custom editors for my situation. Thank you in advance!

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  • Using array instead of lots of db queries in PHP

    - by Tural Teyyuboglu
    My function looks like that. It works but does lots of work (recursively calls itself and does lots of db queries.). There must be another way to do same thing but with array (with one query). I can't figure out how to modify this function to get it work with array. Please help. function genMenu($parent, $level, $menu, $utype) { global $db; $stmt=$db->prepare("select id, name FROM navigation WHERE parent = ? AND menu=? AND user_type=?") or die($db->error); $stmt->bind_param("iii", $parent, $menu, $utype) or die($stmt->error); $stmt->execute() or die($stmt->error); $stmt->store_result(); /* bind variables to prepared statement */ $stmt->bind_result($id, $name) or die($stmt->error); if ($level > 0 && $stmt->num_rows > 0) { echo "\n<ul>\n"; } while ($stmt->fetch()) { echo "<li>"; echo '<a href="?page=' . $id . '">' . $name . '</a>'; //display this level's children genMenu($id, $level+1, $menu, $utype); echo "</li>\n\n"; } if ($level > 0 && $stmt->num_rows > 0) { echo "</ul>\n"; } $stmt->close(); }

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