Search Results

Search found 1449 results on 58 pages for 'oop'.

Page 28/58 | < Previous Page | 24 25 26 27 28 29 30 31 32 33 34 35  | Next Page >

  • PHP Type Hinting: array supported, object NOT?

    - by Marius Burz
    Am I missing something or there really is no support for generic object type hinting in PHP 5.x? I find it really strange that hinting arrays is supported while hinting objects is not, at least not out of the box. I'd like to have something like this: function foo(object $o) Just as we have: function foo(array $o) Example of possible use: methods of an objects collection class. Workaround: using an interface "Object" implemented by all classes or extending all classes from a generic class "Object" and writing something like this: function foo(Object $o) Well, that just ain't cute. Edit: somebody suggested in a deleted post using stdClass. It doesn't work: Catchable fatal error: Argument 1 passed to c::add() must be an instance of stdClass, instance of b given

    Read the article

  • Cannot redeclare class but there are no other classes with that name

    - by hsz
    Hello ! I am working right now with Zend Framework and I've created a Model_User_Row in app\models\User\Row.php. When I try to create an instance of that class in IndexController I get an error: Fatal error: Cannot redeclare class Model_User_Row in F:\Projekty\www\inz\app\models\User\Row.php on line 14 14th line is a close brace. <?php class Model_User_Row extends Zend_Db_Table_Row { /** * @return array */ public function toArray() { $res = parent::toArray(); unset($res['password']); return $res; } } // #14 In my project I have no other class called Model_User_Row. I am a bit confused - how to debug this case ?

    Read the article

  • Object Design catalog and resources

    - by Tauren
    I'm looking for web sites, books, or other resources that provide a catalog of object designs used in common scenarios. I'm not looking for generic design patterns, but for samples of actual object designs that were used to solve real problems. For instance, I'm about to build an internal messaging system for a web application, similar to Facebook's messaging system. This system will allow administrators to send messages to all members, to selected groups of members, or to individuals. Members can send messages to other members or groups of members. Fairly common stuff and a feature that I'm sure thousands of web applications require. I know each situation is different and there are a million ways to design this solution. Although this scenario isn't really all that complex, I'm sure the basic design of the necessary objects and relationships for a system like this has already been done many times. It would be nice to review other similar designs before building my own. Is there a place where people can share their designs and others can browse/search through the catalog to review and provide feedback on them? StackOverflow could be used to a degree for this, but doesn't really provide a catalog of designs. Any other resources that would relate?

    Read the article

  • Page inheritance in mixed asp.net Forms and MVC application

    - by Rising Star
    I'm working on a web application. One of my co-workers has written some asp.net forms pages. The page classes all inherit from BasePageClass, which of course inherits from the Page class. I wish to add some MVC controllers that I've been told need to use the same logic implemented in the BasePageClass. Ordinarily, I would want to inherit the functions in the BasePageClass in the controller classes, but this breaks the inheritance heirarchy. What is the best practice for solving this problem?

    Read the article

  • Which class should store the lookup table?

    - by max
    The world contains agents at different locations, with only a single agent at any location. Each agent knows where he's at, but I also need to quickly check if there's an agent at a given location. Hence, I also maintain a map from locations to agents. I have a problem deciding where this map belongs to: class World, class Agent (as a class attribute) or elsewhere. In the following I put the lookup table, agent_locations, in class World. But now agents have to call world.update_agent_location every time they move. This is very annoying; what if I decide later to track other things about the agents, apart from their locations - would I need to add calls back to the world object all across the Agent code? class World: def __init__(self, n_agents): # ... self.agents = {} self.agent_locations = {} for id in range(n_agents): x, y = self.find_location() agent = Agent(self,x,y) self.agents.append(agent) self.agent_locations[x,y] = agent def update_agent_location(self, agent, x, y): del self.agent_locations[agent.x, agent.y] self.agent_locations[x, y] = agent def update(self): # next step in the simulation for agent in self.agents: agent.update() # next step for this agent # ... class Agent: def __init__(self, world, x, y): self.world = world self.x, self.y = x, y def move(self, x1, y1): self.world.update_agent_location(self, x1, y1) self.x, self.y = x1, y1 def update(): # find a good location that is not occupied and move there for x, y in self.valid_locations(): if not self.location_is_good(x, y): continue if self.world.agent_locations[x, y]: # location occupied continue self.move(x, y) I can instead put agent_locations in class Agent as a class attribute. But that only works when I have a single World object. If I later decide to instantiate multiple World objects, the lookup tables would need to be world-specific. I am sure there's a better solution... EDIT: I added a few lines to the code to show how agent_locations is used. Note that it's only used from inside Agent objects, but I don't know if that would remain the case forever.

    Read the article

  • How to count JavaScript array objects?

    - by Nikita Sumeiko
    When I have a JavaScript array like this: var member = { "mother": { "name" : "Mary", "age" : "48" }, "father": { "name" : "Bill", "age" : "50" }, "brother": { "name" : "Alex", "age" : "28" } } How to count objects in this array?!I mean how to get a counting result 3, because there're only 3 objects inside: mother, father, brother?!

    Read the article

  • Delegation, is this just opinionated or is there a common pattern?

    - by user1446714
    If I have a java class containing substantial code and I wish to add extra features, am I right in thinking the delegate class would have the additional features added as methods. Then my original class would create the delegate object and just call the extra functionality via the delegate instance? I am being told by somebody else that my original class should become the delegate and that the class containing the new functionality should contain an instance of the original class, to use as a delegate? This seemed a little backward to me, because there would be far more delegate calls because most of the code is now in the delegate.... I was always under the impression the delegate object would contain the additional new behaviour and an instance of it would be in the original class to inboke the new behaviour from?

    Read the article

  • Is there anything bad in declaring nested class inside interface in java?

    - by Roman
    I have an interface ProductService with method findByCriteria. This method had a long list of nullable parameters, like productName, maxCost, minCost, producer and so on. I refactored this method by introducing Parameter Object. I created class SearchCriteria and now method signature looks like this: findByCriteria (SearchCriteria criteria) I thought that instances of SearchCriteria are only created by method callers and are only used inside findByCriteria method, i.e.: void processRequest() { SearchCriteria criteria = new SearchCriteria () .withMaxCost (maxCost) ....... .withProducer (producer); List<Product> products = productService.findByCriteria (criteria); .... } and List<Product> findByCriteria(SearchCriteria criteria) { return doSmthAndReturnResult(criteria.getMaxCost(), criteria.getProducer()); } So I did not want to create a separate public class for SearchCriteria and put it inside ProductServiceInterface: public interface ProductService { List<Product> findByCriteria (SearchCriteria criteria); static class SearchCriteria { ... } } Is there anything bad with this interface? Where whould you place SearchCriteria class?

    Read the article

  • Data Application based on OO Concepts

    - by The King
    Hi... I'm looking for an application developed in C# with following qualities, which is available as source code... Based on OO Architecture Must connect to DB. Must handle atleast a "one to many master child" relationship (eg: Order and items ordered) Should display the data using Datagrid or other similar controls. Reports (either with report buider or otherwise) I want to understand the layering of objects better... Do you have any links... Thanks.

    Read the article

  • What does Protected Internal means in .Net

    - by vaibhav
    Protected Means, we can access this member only in a deriving class, and internal means we can access this member in any type in the same assembly using a object. So can I consider a Protected Internal member as a public member in the same assembly. and as a protected member in the different assembly.

    Read the article

  • How can I sync three classes?

    - by TheMachineCharmer
    class Foo { Bar b; List<Foo> Neighbours; } class Bar { Spam s; List<Bar> Neighbours; } class Spam { List<string> Neighbours; } Each of these classes have AddNeighbour,RemoveNeighbour methods. User can add/remove Neighbours from any of the class at random. I want these three objects to be in sync. How can I do this?

    Read the article

  • Define a class dynamically?

    - by Pekka
    Is there a way to dynamically and conditionally create a class definition in PHP, i.e. if (condition matches) include file containing class definition else class myclass extends ancestor_class { .................... } without eval()? My background is the accepted answer to this question. I am looking for the best way to build a untouchable core library, with user-defined empty classes extending the core library if necessary. I want to create the final class definition "on the fly" if there is no user-defined empty class for a certain ancestor class.

    Read the article

  • ZF2 - How to use the Hydrator/exchangeArray() to populate a nested object

    - by Dominic Watson
    I've got an object with values that are stored in my database. My object also contains another object which is stored in the database using just the ID of it (foreign key). http://framework.zend.com/manual/2.0/en/modules/zend.stdlib.hydrator.html Before the Hydrator/exchangeArray functionality in ZF2 you would use a Mapper to grab everything you need to create the object. Now I'm trying to eliminate this extra layer by just using Hydration/exchangeArray to populate my objects but am a bit stuck on creating the nested object. Should my entity have the Inner object's table injected into it so I can create it if the ID of it is passed to my 'exchangeArray' ? Here are example entities as an example. // Village id, name, position, square_id // Map Square id, name, type Upon sending square_id to my Village's exchangeArray() function. It would get the mapTable and use hydrator to pull in the square using the ID I have. It doesn't seem right to be to have mapper instances inside my entity as I thought they should be disconnected from anything but it's own entity specific parameters and functionality?

    Read the article

  • How can one describe a rock-paper-scissors relationship between 3 items?

    - by Madara Uchiha
    Let's say I have the following structure: abstract class Hand {} class Rock extends Hand {} class Paper extends Hand {} class Scissors extends Hand {} The goal is to make a function (or a method) Hand::compareHands(Hand $hand1, Hand $hand2), which would return the winning hand in a rock-paper-scissors match. That would be very easy with a bunch of ifs, but the point is to have a more robust structure, that's relying on polymorphism rather than on procedural code. P.S. this is done in actual production code, if someone is asking. This isn't some sort of challenge or homework. (It's not really rock-paper-scissors, but you get the point).

    Read the article

  • What would you do if you coded a C++/OO cross-platform framework and realize its laying on your disk

    - by Manuel
    This project started as a development platform because i wanted to be able to write games for mobile devices, but also being able to run and debug the code on my desktop machine too (ie, the EPOC device emulator was so bad): the platforms it currently supports are: Window-desktop WinCE Symbian iPhone The architecture it's quite complete with 16bit 565 video framebuffer, blitters, basic raster ops, software pixel shaders, audio mixer with shaders (dsp fx), basic input, a simple virtual file system... although this thing is at it's first write and so there are places where some refactoring would be needed. Everything has been abstracted away and the guiding principle are: mostly clean code, as if it was a book to just be read object-orientation, without sacrifying performances mobile centric The idea was to open source it, but without being able to manage it, i doubt the software itself would benefit from this move.. Nevertheless, i myself have learned a lot from unmaintained projects. So, thanking you in advance for reading all this... really, what would you do?

    Read the article

  • which situation abstract class i should use

    - by Bharanikumar
    Hi , Am not worked on extream level of oops in my projects , So i have little doubts , In which situation should i use abstract method or classes , Basically i know about abstract class definition and flow, I got details from this URL Doubt is which situation should i use abstract class and methods ,

    Read the article

  • Is there any short way to load data to the properties of a class, for each column name matching the properties of the class?

    - by Ugur Gümüshan
    I want to load data to an instance of an object using its constructor and I write $this->property=$row["colname"] each time for each property. the mysql_fetch_object function fetches the data as an object but I am not sure if the instance of an object can be assigned to some object from inside. othwerwise I would use __construct($object) { $this=$object; } //doesn't give any syntax error Maybe I should look into iteration of properties and use foreach($object as $key => $value) $value=$object[$key]; or can I assign like $this=$object; within the constructor?

    Read the article

  • C# Design a class with interface?

    - by Haroon
    I am having a bit of trouble understanding how I will design a class. My class will have 3 methods ICollection<Field> GetFields(); //perform validation internally - return back the object T UpdateFields(ICollection<Field> fields); //pass in model object with values on it, set up fields, then pass back all fields ICollection<Field> GetFieldsWithValues(T object); What is the best way to construct/design such a class keeping in mind: 1. The model object I pass in will be one of 3 or 4 tables, however when I call GetFIelds - internally for each object I know what fields will be there i.e. list.add(new Field{name = "id", value = "5"}); list.add(new Field{name = "nameofcompany", value = "super guys"});

    Read the article

  • Can i access outer class objects in inner class

    - by Shantanu Gupta
    I have three classes like this. class A { public class innerB { //Do something } public class innerC { //trying to access objB here directly or indirectly over here. //I dont have to create an object of innerB, but to access the object created by A //i.e. innerB objInnerB = objB; //not like this innerB objInnerB= new innerB(); } public innerB objB{get;set;} } I want to access the object of class B in Class C that is created by class A. Is it possible somehow to make changes on object of Class A in Class C. Can i get Class A's object by creating event or anyhow.

    Read the article

  • Are protected constructors considered good practice?

    - by Álvaro G. Vicario
    I'm writing some little helper classes to handle trees. Basically, I have a node and a special root node that represents the tree. I want to keep it generic and simple. This is part of the code: <?php class Tree extends TreeNode{ public function addById($node_id, $parent_id, $generic_content){ if( $parent = $this->findNodeById($parent_id) ){ $parent->addChildById($node_id, $generic_content); } } } class TreeNode{ public function __construct($node_id, $parent_id, $generic_content){ // ... } protected function addChildById($node_id, $generic_content){ $this->children[] = new TreeNode($this->node_id, $node_id, $generic_content); } } $Categories = new Tree; $Categories->addById(1, NULL, $foo); $Categories->addById(2, NULL, $bar); $Categories->addById(3, 1, $gee); ?> My questions: Is it sensible to force TreeNode instances to be created through TreeNode::addById()? If it's so, would it be good practise to declare TreeNode::__construct() as private/protected?

    Read the article

  • What happens to a class in PHP once its been instantiated?

    - by Caylem
    Hi I'm just playing around with some PHP and was wondering what happens when an object from a class is created within another PHP script? I assume once its created and been processed their is no way of then going back and 'playing' around with it from another script? The idea is i'm trying to create a kind of deck of cards using a card class, each card has specific data that is added to each individual object to make it unique, suit, value etc. Once its created i need to be able to go back to specific cards to use them. In java i'd have an arraylist of card objects, i'm not sure how to approach the same area in PHP. Thanks.

    Read the article

< Previous Page | 24 25 26 27 28 29 30 31 32 33 34 35  | Next Page >